Created by: Mèo Fool Gaming (37156024)

Created On: 12/17/2021

FIRE Reload

Need 9 UR

UR Rarity
Battlewasp - Hama the Conquering Bow
UR Rarity
Black Rose Dragon
UR Rarity
Lavalval Dragon
UR Rarity
Odd-Eyes Meteorburst Dragon
UR Rarity
Rekindling
UR Rarity
Rekindling
UR Rarity
Rekindling
UR Rarity
Paleozoic Canadia
UR Rarity
Paleozoic Canadia

Main: 20 Extra: 7

R Rarity
Laval Cannon
R Rarity
Laval Cannon
Laval Cannon
FIRE 4
Laval Cannon
  • ATK:

  • 1600

  • DEF:

  • 900


When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.


R Rarity
Laval Cannon
R Rarity
Laval Cannon
Laval Cannon
FIRE 4
Laval Cannon
  • ATK:

  • 1600

  • DEF:

  • 900


When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.


R Rarity
Laval Cannon
R Rarity
Laval Cannon
Laval Cannon
FIRE 4
Laval Cannon
  • ATK:

  • 1600

  • DEF:

  • 900


When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.


SR Rarity
Laval Magma Cannoneer
SR Rarity
Laval Magma Cannoneer
Laval Magma Cannoneer
FIRE 4
Laval Magma Cannoneer
  • ATK:

  • 1700

  • DEF:

  • 200


Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.


SR Rarity
Laval Magma Cannoneer
SR Rarity
Laval Magma Cannoneer
Laval Magma Cannoneer
FIRE 4
Laval Magma Cannoneer
  • ATK:

  • 1700

  • DEF:

  • 200


Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.


SR Rarity
Laval Lakeside Lady
SR Rarity
Laval Lakeside Lady
Laval Lakeside Lady
FIRE 3
Laval Lakeside Lady
  • ATK:

  • 200

  • DEF:

  • 200


If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.


SR Rarity
Laval Lakeside Lady
SR Rarity
Laval Lakeside Lady
Laval Lakeside Lady
FIRE 3
Laval Lakeside Lady
  • ATK:

  • 200

  • DEF:

  • 200


If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.


R Rarity
Laval Volcano Handmaiden
R Rarity
Laval Volcano Handmaiden
Laval Volcano Handmaiden
FIRE 1
Laval Volcano Handmaiden
  • ATK:

  • 100

  • DEF:

  • 200


When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.


R Rarity
Laval Volcano Handmaiden
R Rarity
Laval Volcano Handmaiden
Laval Volcano Handmaiden
FIRE 1
Laval Volcano Handmaiden
  • ATK:

  • 100

  • DEF:

  • 200


When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.


R Rarity
Laval Volcano Handmaiden
R Rarity
Laval Volcano Handmaiden
Laval Volcano Handmaiden
FIRE 1
Laval Volcano Handmaiden
  • ATK:

  • 100

  • DEF:

  • 200


When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.


SR Rarity
Molten Conduction Field
SR Rarity
Molten Conduction Field
Molten Conduction Field
Spell Normal
Molten Conduction Field

    Send 2 "Laval" monsters from your Deck to the Graveyard.


    SR Rarity
    Molten Conduction Field
    SR Rarity
    Molten Conduction Field
    Molten Conduction Field
    Spell Normal
    Molten Conduction Field

      Send 2 "Laval" monsters from your Deck to the Graveyard.


      SR Rarity
      Molten Conduction Field
      SR Rarity
      Molten Conduction Field
      Molten Conduction Field
      Spell Normal
      Molten Conduction Field

        Send 2 "Laval" monsters from your Deck to the Graveyard.


        UR Rarity
        Rekindling
        UR Rarity
        Rekindling
        Rekindling
        Spell Normal
        Rekindling

          Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


          UR Rarity
          Rekindling
          UR Rarity
          Rekindling
          Rekindling
          Spell Normal
          Rekindling

            Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


            UR Rarity
            Rekindling
            UR Rarity
            Rekindling
            Rekindling
            Spell Normal
            Rekindling

              Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


              R Rarity
              Dustflame Blast
              R Rarity
              Dustflame Blast
              Dustflame Blast
              Trap Normal
              Dustflame Blast

                Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.


                R Rarity
                Dustflame Blast
                R Rarity
                Dustflame Blast
                Dustflame Blast
                Trap Normal
                Dustflame Blast

                  Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.


                  UR Rarity
                  Paleozoic Canadia
                  UR Rarity
                  Paleozoic Canadia
                  Paleozoic Canadia
                  Trap Normal
                  Paleozoic Canadia

                    Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                    UR Rarity
                    Paleozoic Canadia
                    UR Rarity
                    Paleozoic Canadia
                    Paleozoic Canadia
                    Trap Normal
                    Paleozoic Canadia

                      Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                      UR Rarity
                      Battlewasp - Hama the Conquering Bow
                      UR Rarity
                      Battlewasp - Hama the Conquering Bow
                      Battlewasp - Hama the Conquering Bow
                      WIND 8
                      Battlewasp - Hama the Conquering Bow
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.


                      UR Rarity
                      Black Rose Dragon
                      UR Rarity
                      Black Rose Dragon
                      Black Rose Dragon
                      FIRE 7
                      Black Rose Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 1800


                      1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                      R Rarity
                      Laval Dual Slasher
                      R Rarity
                      Laval Dual Slasher
                      Laval Dual Slasher
                      FIRE 5
                      Laval Dual Slasher
                      • ATK:

                      • 2400

                      • DEF:

                      • 200


                      1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of "Laval" monsters in your Graveyard: ● 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. ● 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


                      UR Rarity
                      Lavalval Dragon
                      UR Rarity
                      Lavalval Dragon
                      Lavalval Dragon
                      FIRE 5
                      Lavalval Dragon
                      • ATK:

                      • 2000

                      • DEF:

                      • 1100


                      1 Tuner + 1 or more non-Tuner FIRE monsters You can shuffle 2 "Laval" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.


                      UR Rarity
                      Odd-Eyes Meteorburst Dragon
                      UR Rarity
                      Odd-Eyes Meteorburst Dragon
                      Odd-Eyes Meteorburst Dragon
                      FIRE 7
                      Odd-Eyes Meteorburst Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                      R Rarity
                      PSY-Framelord Zeta
                      R Rarity
                      PSY-Framelord Zeta
                      PSY-Framelord Zeta
                      LIGHT 7
                      PSY-Framelord Zeta
                      • ATK:

                      • 2500

                      • DEF:

                      • 1800


                      1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.


                      R Rarity
                      Samurai Destroyer
                      R Rarity
                      Samurai Destroyer
                      Samurai Destroyer
                      EARTH 7
                      Samurai Destroyer
                      • ATK:

                      • 2600

                      • DEF:

                      • 1400


                      1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.




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