Created by: YGO Mod (20517634)

Created On: 10/15/2024

Main: 55 Extra: 15

2 cardCloudian - Acid Cloud 2 cardCloudian - Acid Cloud
Cloudian - Acid Cloud
WATER 4
Cloudian - Acid Cloud
  • ATK:

  • 500

  • DEF:

  • 0


This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card.


2 cardCloudian - Altus 2 cardCloudian - Altus
Cloudian - Altus
WATER 4
Cloudian - Altus
  • ATK:

  • 1300

  • DEF:

  • 0


This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand.


2 cardCloudian - Cirrostratus 2 cardCloudian - Cirrostratus
Cloudian - Cirrostratus
WATER 4
Cloudian - Cirrostratus
  • ATK:

  • 900

  • DEF:

  • 0


This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field.


1 cardCloudian - Eye of the Typhoon 1 cardCloudian - Eye of the Typhoon
Cloudian - Eye of the Typhoon
WIND 8
Cloudian - Eye of the Typhoon
  • ATK:

  • 3000

  • DEF:

  • 1000


This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack, change the battle positions of all face-up monsters, except "Cloudian" monsters.


2 cardCloudian - Ghost Fog 2 cardCloudian - Ghost Fog
Cloudian - Ghost Fog
WATER 1
Cloudian - Ghost Fog
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.


1 cardCloudian - Nimbusman 1 cardCloudian - Nimbusman
Cloudian - Nimbusman
WATER 5
Cloudian - Nimbusman
  • ATK:

  • 1000

  • DEF:

  • 1000


This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field.


2 cardCloudian - Poison Cloud 2 cardCloudian - Poison Cloud
Cloudian - Poison Cloud
WATER 3
Cloudian - Poison Cloud
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the Graveyard, if it was face-up at the start of the Damage Step: Destroy the monster that destroyed it, and if you do, inflict 800 damage to your opponent.


2 cardCloudian - Sheep Cloud 2 cardCloudian - Sheep Cloud
Cloudian - Sheep Cloud
WATER 1
Cloudian - Sheep Cloud
  • ATK:

  • 0

  • DEF:

  • 0


When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Cloudian Tokens" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a "Cloudian" monster.


2 cardCloudian - Storm Dragon 2 cardCloudian - Storm Dragon
Cloudian - Storm Dragon
WATER 4
Cloudian - Storm Dragon
  • ATK:

  • 1000

  • DEF:

  • 0


This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.


2 cardCloudian - Turbulence 2 cardCloudian - Turbulence
Cloudian - Turbulence
WATER 4
Cloudian - Turbulence
  • ATK:

  • 800

  • DEF:

  • 0


This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 "Cloudian - Smoke Ball" from your Deck or from either player's Graveyard.


2 cardCloudian - Smoke Ball 2 cardCloudian - Smoke Ball
Cloudian - Smoke Ball
WATER 1
Cloudian - Smoke Ball
  • ATK:

  • 200

  • DEF:

  • 600


Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.


2 cardCloudian Aerosol 2 cardCloudian Aerosol
Cloudian Aerosol
Spell Normal
Cloudian Aerosol

    Discard 1 "Cloudian" monster, then target 1 face-up monster on the field; place Fog Counters on that target equal to its Level. You can banish this card and 1 "Cloudian" monster from your GY; Special Summon 1 "Cloudian" monster from your Deck. You can only use 1 "Cloudian Aerosol" effect per turn, and only once that turn.


    2 cardCloudian Squall 2 cardCloudian Squall
    Cloudian Squall
    Spell Continuous
    Cloudian Squall

      During each of your Standby Phases, place 1 Fog Counter on every face-up monster.


      2 cardDiamond-Dust Cyclone 2 cardDiamond-Dust Cyclone
      Diamond-Dust Cyclone
      Spell Quick
      Diamond-Dust Cyclone

        Select 1 monster with 4 or more Fog Counters. Destroy it and then draw 1 card for every 4 Fog Counters that were on it.


        2 cardFog Control 2 cardFog Control
        Fog Control
        Spell Quick
        Fog Control

          Tribute 1 face-up "Cloudian" monster you control. Place 3 Fog Counters on 1 face-up monster.


          2 cardHand Destruction 2 cardHand Destruction
          Hand Destruction
          Spell Quick
          Hand Destruction

            Each player sends 2 cards from their hand to the GY, then draws 2 cards.


            2 cardLucky Cloud 2 cardLucky Cloud
            Lucky Cloud
            Spell Normal
            Lucky Cloud

              During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards.


              1 cardMonster Reborn
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                2 cardPot of Desires
                2 cardPot of Desires
                Pot of Desires
                Spell Normal
                Pot of Desires

                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                  Tag(s):

                  2 cardPot of Extravagance
                  2 cardPot of Extravagance
                  Pot of Extravagance
                  Spell Normal
                  Pot of Extravagance

                    At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                    Tag(s):

                    2 cardSalvage 2 cardSalvage
                    Salvage
                    Spell Normal
                    Salvage

                      Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


                      2 cardSummon Cloud 2 cardSummon Cloud
                      Summon Cloud
                      Spell Continuous
                      Summon Cloud

                        Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or from either player's Graveyard. If you Special Summon a monster from the Graveyard with this effect, destroy this card.


                        2 cardTriple Tactics Talent 2 cardTriple Tactics Talent
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                          Tag(s):

                          2 cardWater Hazard 2 cardWater Hazard
                          Water Hazard
                          Spell Continuous
                          Water Hazard

                            Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.


                            2 cardNatural Disaster 2 cardNatural Disaster
                            Natural Disaster
                            Trap Continuous
                            Natural Disaster

                              Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the Graveyard by the effect of a "Cloudian" monster.


                              2 cardRaging Cloudian 2 cardRaging Cloudian
                              Raging Cloudian
                              Trap Normal
                              Raging Cloudian

                                Activate only when a "Cloudian" monster(s) you control is destroyed by its own effect and sent to the Graveyard. Special Summon 1 of those monsters from your Graveyard in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect.


                                2 cardRain Storm 2 cardRain Storm
                                Rain Storm
                                Trap Normal
                                Rain Storm

                                  Select 1 "Cloudian" monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect: ● 1000 points: Destroy 1 Spell or Trap Card your opponent controls. ● 2000 points: Destroy 2 cards your opponent controls.


                                  2 cardTorrential Reborn 2 cardTorrential Reborn
                                  Torrential Reborn
                                  Trap Normal
                                  Torrential Reborn

                                    When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.


                                    2 cardUpdraft 2 cardUpdraft
                                    Updraft
                                    Trap Normal
                                    Updraft

                                      Remove all Fog Counters from the field. Inflict 300 damage to your opponent for each Fog Counter you removed.


                                      3 cardEl Shaddoll Anoyatyllis 3 cardEl Shaddoll Anoyatyllis
                                      El Shaddoll Anoyatyllis
                                      WATER 9
                                      El Shaddoll Anoyatyllis
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2000


                                      1 "Shaddoll" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


                                      3 cardFrozen Fitzgerald 3 cardFrozen Fitzgerald
                                      Frozen Fitzgerald
                                      WATER 5
                                      Frozen Fitzgerald
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position.


                                      3 cardHumhumming the Key Djinn 3 cardHumhumming the Key Djinn
                                      Humhumming the Key Djinn
                                      WATER
                                      Humhumming the Key Djinn
                                      • ATK:

                                      • 1100

                                      • DEF:

                                      • 1800


                                      2 Level 3 monsters When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.


                                      3 cardNumber 103: Ragnazero 3 cardNumber 103: Ragnazero
                                      Number 103: Ragnazero
                                      WATER
                                      Number 103: Ragnazero
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                      3 cardNumber C103: Ragnafinity 3 cardNumber C103: Ragnafinity
                                      Number C103: Ragnafinity
                                      WATER
                                      Number C103: Ragnafinity
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2400


                                      3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.




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