Created by: YGO Mod (20517634)

Created On: 11/26/2024

Hero Rush Rising

Need 23 UR

 Rarity
Rising HERO Tantalum2 card
 Rarity
Elemental HERO Avian3 card
 Rarity
Elemental HERO Burstinatrix3 card
 Rarity
Elemental HERO Flame Wingman3 card
 Rarity
Rising HERO Argent3 card
 Rarity
Shitotsu the Talismanic Warrior3 card
UR Rarity
Ghost Cyclone3 card
 Rarity
The Warrior Returning Alive1 card
 Rarity
Buffered Slime1 card
 Rarity
Negate Attack1 card

Main: 33

 Rarity
 Rarity
2 cardRising HERO Tantalum
 Rarity
 Rarity
2 cardRising HERO Tantalum
Rising HERO Tantalum
LIGHT 7
Rising HERO Tantalum
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn. Then, if you have a face-up Warrior Type Fusion Monster on your field, you can return 1 face-up Level 8 or lower monster from your opponent's field to the owner's hand.


 Rarity
 Rarity
3 cardElemental HERO Avian
 Rarity
 Rarity
3 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


 Rarity
 Rarity
3 cardElemental HERO Burstinatrix
 Rarity
 Rarity
3 cardElemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


 Rarity
 Rarity
3 cardElemental HERO Flame Wingman
 Rarity
 Rarity
3 cardElemental HERO Flame Wingman
Elemental HERO Flame Wingman
WIND 6
Elemental HERO Flame Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


 Rarity
SR Rarity
3 cardPiercing Samurai
 Rarity
SR Rarity
3 cardPiercing Samurai
Piercing Samurai
DARK 4
Piercing Samurai
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] If you have 3 face-up monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Warrior Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
 Rarity
3 cardRising HERO Argent
 Rarity
 Rarity
3 cardRising HERO Argent
Rising HERO Argent
LIGHT 4
Rising HERO Argent
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.


 Rarity
 Rarity
3 cardShitotsu the Talismanic Warrior
 Rarity
 Rarity
3 cardShitotsu the Talismanic Warrior
Shitotsu the Talismanic Warrior
WATER 4
Shitotsu the Talismanic Warrior
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] If the only face-up monsters on your field are Warrior Type monsters, place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Warrior Type monster with 1000 ATK and 1000 DEF from your Graveyard to your field in face-up Defense Position.


 Rarity
SR Rarity
3 cardAvian Spell Tactics
 Rarity
SR Rarity
3 cardAvian Spell Tactics
Avian Spell Tactics
Spell Normal
Avian Spell Tactics

    [REQUIREMENT] You have 2 or more face-up Warrior and/or Winged Beast Type monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can place 1 Level 8 or lower Warrior or Winged Beast Type monster from your Graveyard on top of the Deck.


     Rarity
    R Rarity
    1 cardFusion
     Rarity
    R Rarity
    1 cardFusion
    Fusion
    Spell Normal
    Fusion

      [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


       Rarity
      UR Rarity
      3 cardGhost Cyclone
       Rarity
      UR Rarity
      3 cardGhost Cyclone
      Ghost Cyclone
      Spell Normal
      Ghost Cyclone

        [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


         Rarity
        SR Rarity
        3 cardTalismanic Seal Array
         Rarity
        SR Rarity
        3 cardTalismanic Seal Array
        Talismanic Seal Array
        Spell Normal
        Talismanic Seal Array

          [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


           Rarity
           Rarity
          1 cardThe Warrior Returning Alive
           Rarity
           Rarity
          1 cardThe Warrior Returning Alive
          The Warrior Returning Alive
          Spell Normal
          The Warrior Returning Alive

            [REQUIREMENT] None [EFFECT] Add 1 Warrior Type monster from your Graveyard to your hand.


             Rarity
             Rarity
            1 cardBuffered Slime
             Rarity
             Rarity
            1 cardBuffered Slime
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


               Rarity
               Rarity
              1 cardNegate Attack
               Rarity
               Rarity
              1 cardNegate Attack
              Negate Attack
              Trap Normal
              Negate Attack

                [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.




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