Created by: YGO Mod (20517634)

Created On: 12/15/2024

Main: 41 Extra: 15

3 cardEx Ryzeal 3 cardEx Ryzeal
Ex Ryzeal
LIGHT 4
Ex Ryzeal
  • ATK:

  • 500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ex Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you do not control any face-up monsters, other than Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ex Ryzeal" once per turn.


1 cardIce Ryzeal 1 cardIce Ryzeal
Ice Ryzeal
LIGHT 4
Ice Ryzeal
  • ATK:

  • 1700

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


1 cardMaxx "C"
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardMulcharmy Purulia 1 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardNode Ryzeal 1 cardNode Ryzeal
Node Ryzeal
FIRE 4
Node Ryzeal
  • ATK:

  • 1400

  • DEF:

  • 1600


If you have an Xyz Monster on your field or in your GY, you can Special Summon this card (from your hand). If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


1 cardThode Ryzeal 1 cardThode Ryzeal
Thode Ryzeal
FIRE 4
Thode Ryzeal
  • ATK:

  • 1500

  • DEF:

  • 200


If you have a "Ryzeal" monster on your field or in your GY, you can Special Summon this card (from your hand). If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Thode Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Thode Ryzeal" once per turn.


1 cardNekroz of Areadbhair 1 cardNekroz of Areadbhair
Nekroz of Areadbhair
WATER 10
Nekroz of Areadbhair
  • ATK:

  • 3300

  • DEF:

  • 3200


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of these effects of "Nekroz of Areadbhair" once per turn. ● You can discard this card; Tribute up to 2 "Nekroz" monsters from your hand and/or field, and if you do, send that many "Nekroz" cards from your Deck to the GY. ● When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.


3 cardNekroz of Brionac 3 cardNekroz of Brionac
Nekroz of Brionac
WATER 6
Nekroz of Brionac
  • ATK:

  • 2300

  • DEF:

  • 1400


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.


1 cardNekroz of Clausolas 1 cardNekroz of Clausolas
Nekroz of Clausolas
WATER 3
Nekroz of Clausolas
  • ATK:

  • 1200

  • DEF:

  • 2300


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn. ● You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand. ● (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.


1 cardNekroz of Gungnir 1 cardNekroz of Gungnir
Nekroz of Gungnir
WATER 7
Nekroz of Gungnir
  • ATK:

  • 2500

  • DEF:

  • 1700


You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Gungnir" once per turn. ● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or by card effects this turn. ● During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it.


1 cardNekroz of Trishula 1 cardNekroz of Trishula
Nekroz of Trishula
WATER 9
Nekroz of Trishula
  • ATK:

  • 2700

  • DEF:

  • 2000


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ● When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)


3 cardNekroz of Unicore 3 cardNekroz of Unicore
Nekroz of Unicore
WATER 4
Nekroz of Unicore
  • ATK:

  • 2300

  • DEF:

  • 1000


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.


1 cardNekroz of Valkyrus 1 cardNekroz of Valkyrus
Nekroz of Valkyrus
WATER 8
Nekroz of Valkyrus
  • ATK:

  • 2900

  • DEF:

  • 1700


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn. ● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase. ● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardBranded in Central Dogmatika 1 cardBranded in Central Dogmatika
Branded in Central Dogmatika
Spell Continuous
Branded in Central Dogmatika

    If you Special Summon 1 Ritual Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can look at either player's Extra Deck, and send 1 monster from it to the GY. If you Special Summon 1 Fusion Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can target that monster; for the rest of this turn, it gains ATK equal to its original ATK, also it can only attack Attack Position monsters your opponent controls. You can only use each effect of "Branded in Central Dogmatika" once per turn.


    2 cardCalled by the Grave
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardCrossout Designator
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        1 cardFoolish Burial Goods
        1 cardFoolish Burial Goods
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


          1 cardNekroz Cycle 1 cardNekroz Cycle
          Nekroz Cycle
          Spell Normal
          Nekroz Cycle

            This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


            3 cardNekroz Kaleidoscope 3 cardNekroz Kaleidoscope
            Nekroz Kaleidoscope
            Spell Normal
            Nekroz Kaleidoscope

              This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


              1 cardNekroz Mirror 1 cardNekroz Mirror
              Nekroz Mirror
              Spell Normal
              Nekroz Mirror

                This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


                3 cardPreparation of Rites 3 cardPreparation of Rites
                Preparation of Rites
                Spell Normal
                Preparation of Rites

                  Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                  1 cardRyzeal Cross 1 cardRyzeal Cross
                  Ryzeal Cross
                  Spell Field
                  Ryzeal Cross

                    You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when an opponent's activated monster effect resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                    3 cardSeventh Tachyon 3 cardSeventh Tachyon
                    Seventh Tachyon
                    Spell Normal
                    Seventh Tachyon

                      Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster with the same Type and/or Attribute as the revealed monster, and a Level equal to its Rank, from your Deck to your hand, then place 1 card from your hand on top of the Deck. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                      1 cardElder Entity N'tss 1 cardElder Entity N'tss
                      Elder Entity N'tss
                      LIGHT 4
                      Elder Entity N'tss
                      • ATK:

                      • 2500

                      • DEF:

                      • 1200


                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                      1 cardDonner, Dagger Fur Hire 1 cardDonner, Dagger Fur Hire
                      Donner, Dagger Fur Hire
                      EARTH
                      Donner, Dagger Fur Hire
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Bottom

                      Bottom-Right


                      2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                      1 cardHerald of the Arc Light 1 cardHerald of the Arc Light
                      Herald of the Arc Light
                      LIGHT 4
                      Herald of the Arc Light
                      • ATK:

                      • 600

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                      1 cardExosister Asophiel 1 cardExosister Asophiel
                      Exosister Asophiel
                      LIGHT
                      Exosister Asophiel
                      • ATK:

                      • 2100

                      • DEF:

                      • 1800


                      2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


                      1 cardMereologic Aggregator 1 cardMereologic Aggregator
                      Mereologic Aggregator
                      DARK
                      Mereologic Aggregator
                      • ATK:

                      • 2600

                      • DEF:

                      • 3000


                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                      1 cardNumber 103: Ragnazero 1 cardNumber 103: Ragnazero
                      Number 103: Ragnazero
                      WATER
                      Number 103: Ragnazero
                      • ATK:

                      • 2400

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                      1 cardNumber 104: Masquerade 1 cardNumber 104: Masquerade
                      Number 104: Masquerade
                      LIGHT
                      Number 104: Masquerade
                      • ATK:

                      • 2700

                      • DEF:

                      • 1200


                      3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                      1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                      Number 41: Bagooska the Terribly Tired Tapir
                      EARTH
                      Number 41: Bagooska the Terribly Tired Tapir
                      • ATK:

                      • 2100

                      • DEF:

                      • 2000


                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                      1 cardOuter Entity Nyarla 1 cardOuter Entity Nyarla
                      Outer Entity Nyarla
                      EARTH
                      Outer Entity Nyarla
                      • ATK:

                      • 0

                      • DEF:

                      • 2600


                      2 Level 4 monsters When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all materials from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as that monster's original Type and Attribute.


                      2 cardRyzeal Deadnader 2 cardRyzeal Deadnader
                      Ryzeal Deadnader
                      LIGHT
                      Ryzeal Deadnader
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Deadnader" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to it as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                      2 cardRyzeal Duodrive 2 cardRyzeal Duodrive
                      Ryzeal Duodrive
                      FIRE
                      Ryzeal Duodrive
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2+ Level 4 monsters For each material attached to this card, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duodrive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to it as material. During your Main Phase: You can detach 2 materials from monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                      2 cardTwins of the Eclipse 2 cardTwins of the Eclipse
                      Twins of the Eclipse
                      LIGHT
                      Twins of the Eclipse
                      • ATK:

                      • 2500

                      • DEF:

                      • 1200


                      2 Level 4 monsters For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower Xyz Monsters in your GY; Special Summon 1 of the 2, and if you do, attach the other to it. You can only use this effect of "Twins of the Eclipse" once per turn.




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