Created by: YGO Mod (20517634)

Created On: 12/19/2024

Spell Swap: Fire Formation - Tenki

Need 9 UR

UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Knightmare Unicorn
UR Rarity
Abyss Dweller
UR Rarity
Brotherhood of the Fire Fist - Tiger King
UR Rarity
Number 106: Giant Hand
UR Rarity
Book of Moon
UR Rarity
Book of Moon

Main: 24 Extra: 9

R Rarity
Ancient Warriors - Fearsome Zhang Yuan
R Rarity
Ancient Warriors - Fearsome Zhang Yuan
Ancient Warriors - Fearsome Zhang Yuan
FIRE 6
Ancient Warriors - Fearsome Zhang Yuan
  • ATK:

  • 2300

  • DEF:

  • 2000


All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. ● At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.


R Rarity
Ancient Warriors - Ingenious Zhuge Kong
R Rarity
Ancient Warriors - Ingenious Zhuge Kong
Ancient Warriors - Ingenious Zhuge Kong
WIND 4
Ancient Warriors - Ingenious Zhuge Kong
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.


R Rarity
Ancient Warriors - Ingenious Zhuge Kong
R Rarity
Ancient Warriors - Ingenious Zhuge Kong
Ancient Warriors - Ingenious Zhuge Kong
WIND 4
Ancient Warriors - Ingenious Zhuge Kong
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.


R Rarity
Ancient Warriors - Loyal Guan Yun
R Rarity
Ancient Warriors - Loyal Guan Yun
Ancient Warriors - Loyal Guan Yun
WIND 7
Ancient Warriors - Loyal Guan Yun
  • ATK:

  • 2500

  • DEF:

  • 1800


If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn.


UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
Ancient Warriors - Masterful Sun Mou
WATER 4
Ancient Warriors - Masterful Sun Mou
  • ATK:

  • 1800

  • DEF:

  • 1500


While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
Ancient Warriors - Masterful Sun Mou
WATER 4
Ancient Warriors - Masterful Sun Mou
  • ATK:

  • 1800

  • DEF:

  • 1500


While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
Ancient Warriors - Masterful Sun Mou
WATER 4
Ancient Warriors - Masterful Sun Mou
  • ATK:

  • 1800

  • DEF:

  • 1500


While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


SR Rarity
Ancient Warriors - Rebellious Lu Feng
SR Rarity
Ancient Warriors - Rebellious Lu Feng
Ancient Warriors - Rebellious Lu Feng
DARK 8
Ancient Warriors - Rebellious Lu Feng
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.


SR Rarity
Ancient Warriors - Rebellious Lu Feng
SR Rarity
Ancient Warriors - Rebellious Lu Feng
Ancient Warriors - Rebellious Lu Feng
DARK 8
Ancient Warriors - Rebellious Lu Feng
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.


R Rarity
Ancient Warriors - Savage Don Ying
R Rarity
Ancient Warriors - Savage Don Ying
Ancient Warriors - Savage Don Ying
DARK 6
Ancient Warriors - Savage Don Ying
  • ATK:

  • 2200

  • DEF:

  • 1800


While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.


R Rarity
Ancient Warriors - Valiant Zhang De
R Rarity
Ancient Warriors - Valiant Zhang De
Ancient Warriors - Valiant Zhang De
WIND 7
Ancient Warriors - Valiant Zhang De
  • ATK:

  • 2700

  • DEF:

  • 900


Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ● If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.


N Rarity
Ancient Warriors Saga - Deception and Betrayal
N Rarity
Ancient Warriors Saga - Deception and Betrayal
Ancient Warriors Saga - Deception and Betrayal
Spell Continuous
Ancient Warriors Saga - Deception and Betrayal

    During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.


    N Rarity
    Ancient Warriors Saga - Deception and Betrayal
    N Rarity
    Ancient Warriors Saga - Deception and Betrayal
    Ancient Warriors Saga - Deception and Betrayal
    Spell Continuous
    Ancient Warriors Saga - Deception and Betrayal

      During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.


      SR Rarity
      Ancient Warriors Saga - Three Visits
      SR Rarity
      Ancient Warriors Saga - Three Visits
      Ancient Warriors Saga - Three Visits
      Spell Continuous
      Ancient Warriors Saga - Three Visits

        During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


        SR Rarity
        Ancient Warriors Saga - Three Visits
        SR Rarity
        Ancient Warriors Saga - Three Visits
        Ancient Warriors Saga - Three Visits
        Spell Continuous
        Ancient Warriors Saga - Three Visits

          During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


          SR Rarity
          Ancient Warriors Saga - Three Visits
          SR Rarity
          Ancient Warriors Saga - Three Visits
          Ancient Warriors Saga - Three Visits
          Spell Continuous
          Ancient Warriors Saga - Three Visits

            During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


            UR Rarity
            Book of Moon
            UR Rarity
            Book of Moon
            Book of Moon
            Spell Quick
            Book of Moon

              Target 1 face-up monster on the field; change that target to face-down Defense Position.


              UR Rarity
              Book of Moon
              UR Rarity
              Book of Moon
              Book of Moon
              Spell Quick
              Book of Moon

                Target 1 face-up monster on the field; change that target to face-down Defense Position.


                SR Rarity
                Fire Formation - Gyokkou
                SR Rarity
                Fire Formation - Gyokkou
                Fire Formation - Gyokkou
                Spell Continuous
                Fire Formation - Gyokkou

                  Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.


                  SR Rarity
                  Fire Formation - Gyokkou
                  SR Rarity
                  Fire Formation - Gyokkou
                  Fire Formation - Gyokkou
                  Spell Continuous
                  Fire Formation - Gyokkou

                    Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.


                    SR Rarity
                    Fire Formation - Gyokkou
                    SR Rarity
                    Fire Formation - Gyokkou
                    Fire Formation - Gyokkou
                    Spell Continuous
                    Fire Formation - Gyokkou

                      Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.


                      SR Rarity
                      Fire Formation - Tenki
                      SR Rarity
                      Fire Formation - Tenki
                      Fire Formation - Tenki
                      Spell Continuous
                      Fire Formation - Tenki

                        When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                        SR Rarity
                        Fire Formation - Tenki
                        SR Rarity
                        Fire Formation - Tenki
                        Fire Formation - Tenki
                        Spell Continuous
                        Fire Formation - Tenki

                          When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                          R Rarity
                          Ancient Warriors Saga - Defense of Changban
                          R Rarity
                          Ancient Warriors Saga - Defense of Changban
                          Ancient Warriors Saga - Defense of Changban
                          Trap Continuous
                          Ancient Warriors Saga - Defense of Changban

                            If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ● When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck.


                            SR Rarity
                            Ancient Warriors Oath - Double Dragon Lords
                            SR Rarity
                            Ancient Warriors Oath - Double Dragon Lords
                            Ancient Warriors Oath - Double Dragon Lords
                            WIND
                            Ancient Warriors Oath - Double Dragon Lords
                            • ATK:

                            • 1100

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                            SR Rarity
                            Ancient Warriors Oath - Double Dragon Lords
                            SR Rarity
                            Ancient Warriors Oath - Double Dragon Lords
                            Ancient Warriors Oath - Double Dragon Lords
                            WIND
                            Ancient Warriors Oath - Double Dragon Lords
                            • ATK:

                            • 1100

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                            SR Rarity
                            Ferocious Flame Swordsman
                            SR Rarity
                            Ferocious Flame Swordsman
                            Ferocious Flame Swordsman
                            FIRE
                            Ferocious Flame Swordsman
                            • ATK:

                            • 1300

                            • LINK-2

                            Link Arrow:

                            Left

                            Bottom-Left


                            2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                            SR Rarity
                            Knightmare Phoenix
                            SR Rarity
                            Knightmare Phoenix
                            Knightmare Phoenix
                            FIRE
                            Knightmare Phoenix
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Top

                            Right


                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                            UR Rarity
                            Knightmare Unicorn
                            UR Rarity
                            Knightmare Unicorn
                            Knightmare Unicorn
                            DARK
                            Knightmare Unicorn
                            • ATK:

                            • 2200

                            • LINK-3

                            Link Arrow:

                            Left

                            Right

                            Bottom


                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                            UR Rarity
                            Abyss Dweller
                            UR Rarity
                            Abyss Dweller
                            Abyss Dweller
                            WATER
                            Abyss Dweller
                            • ATK:

                            • 1700

                            • DEF:

                            • 1400


                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                            UR Rarity
                            Brotherhood of the Fire Fist - Tiger King
                            UR Rarity
                            Brotherhood of the Fire Fist - Tiger King
                            Brotherhood of the Fire Fist - Tiger King
                            FIRE
                            Brotherhood of the Fire Fist - Tiger King
                            • ATK:

                            • 2200

                            • DEF:

                            • 1800


                            2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                            UR Rarity
                            Number 106: Giant Hand
                            UR Rarity
                            Number 106: Giant Hand
                            Number 106: Giant Hand
                            EARTH
                            Number 106: Giant Hand
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                            SR Rarity
                            Number 70: Malevolent Sin
                            SR Rarity
                            Number 70: Malevolent Sin
                            Number 70: Malevolent Sin
                            DARK
                            Number 70: Malevolent Sin
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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