Created by: YGO Mod (20517634)

Created On: 12/28/2024

Need 12 UR

UR Rarity
Auram the World Chalice Blademaster2 card
UR Rarity
Knightmare Goblin1 card
UR Rarity
Ningirsu the World Chalice Warrior1 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
3 cardAleister the Invoker
SR Rarity
3 cardAleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


SR Rarity
3 cardDroll & Lock Bird
SR Rarity
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


R Rarity
3 cardLee the World Chalice Fairy
R Rarity
3 cardLee the World Chalice Fairy
Lee the World Chalice Fairy
LIGHT 2
Lee the World Chalice Fairy
  • ATK:

  • 100

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Chalice Fairy" once per turn.


N Rarity
3 cardWorld Chalice Guardragon
N Rarity
3 cardWorld Chalice Guardragon
World Chalice Guardragon
WIND 1
World Chalice Guardragon
  • ATK:

  • 400

  • DEF:

  • 400


When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.


R Rarity
1 cardWorld Legacy - "World Chalice"
R Rarity
1 cardWorld Legacy - "World Chalice"
World Legacy - "World Chalice"
DARK 5
World Legacy - "World Chalice"
  • ATK:

  • 0

  • DEF:

  • 0


If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.


R Rarity
3 cardWorld Legacy - "World Crown"
R Rarity
3 cardWorld Legacy - "World Crown"
World Legacy - "World Crown"
DARK 6
World Legacy - "World Crown"
  • ATK:

  • 2000

  • DEF:

  • 2000


You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.


N Rarity
3 cardBeckoned by the World Chalice
N Rarity
3 cardBeckoned by the World Chalice
Beckoned by the World Chalice
EARTH 4
Beckoned by the World Chalice
  • ATK:

  • 1800

  • DEF:

  • 0


His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.


N Rarity
3 cardChosen by the World Chalice
N Rarity
3 cardChosen by the World Chalice
Chosen by the World Chalice
FIRE 3
Chosen by the World Chalice
  • ATK:

  • 1600

  • DEF:

  • 0


Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.


N Rarity
3 cardCrowned by the World Chalice
N Rarity
3 cardCrowned by the World Chalice
Crowned by the World Chalice
WATER 2
Crowned by the World Chalice
  • ATK:

  • 0

  • DEF:

  • 2100


With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardInvocation
SR Rarity
1 cardInvocation
Invocation
Spell Normal
Invocation

    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


    R Rarity
    3 cardMagical Meltdown
    R Rarity
    3 cardMagical Meltdown
    Magical Meltdown
    Spell Field
    Magical Meltdown

      When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


      SR Rarity
      3 cardWorld Legacy Succession
      SR Rarity
      3 cardWorld Legacy Succession
      World Legacy Succession
      Spell Normal
      World Legacy Succession

        Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.


        N Rarity
        1 cardWorld Legacy's Heart
        N Rarity
        1 cardWorld Legacy's Heart
        World Legacy's Heart
        Spell Normal
        World Legacy's Heart

          Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn.


          UR Rarity
          3 cardInfinite Impermanence
          UR Rarity
          3 cardInfinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


            R Rarity
            1 cardWorld Legacy's Sorrow
            R Rarity
            1 cardWorld Legacy's Sorrow
            World Legacy's Sorrow
            Trap Counter
            World Legacy's Sorrow

              When your opponent activates a Spell/Trap Card, or monster effect, while you control a co-linked monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "World Legacy's Sorrow" per turn.


              SR Rarity
              1 cardInvoked Mechaba
              SR Rarity
              1 cardInvoked Mechaba
              Invoked Mechaba
              LIGHT 9
              Invoked Mechaba
              • ATK:

              • 2500

              • DEF:

              • 2100


              "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


              N Rarity
              1 cardInvoked Purgatrio
              N Rarity
              1 cardInvoked Purgatrio
              Invoked Purgatrio
              FIRE 7
              Invoked Purgatrio
              • ATK:

              • 2300

              • DEF:

              • 2000


              "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


              N Rarity
              1 cardInvoked Raidjin
              N Rarity
              1 cardInvoked Raidjin
              Invoked Raidjin
              WIND 5
              Invoked Raidjin
              • ATK:

              • 2200

              • DEF:

              • 2400


              "Aleister the Invoker" + 1 WIND monster Once per turn, during either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.


              R Rarity
              1 cardAleister the Invoker of Madness
              R Rarity
              1 cardAleister the Invoker of Madness
              Aleister the Invoker of Madness
              DARK
              Aleister the Invoker of Madness
              • ATK:

              • 1800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters with different Types and different Attributes This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.


              UR Rarity
              2 cardAuram the World Chalice Blademaster
              UR Rarity
              2 cardAuram the World Chalice Blademaster
              Auram the World Chalice Blademaster
              FIRE
              Auram the World Chalice Blademaster
              • ATK:

              • 2000

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 "World Chalice" monsters Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


              R Rarity
              3 cardImduk the World Chalice Dragon
              R Rarity
              3 cardImduk the World Chalice Dragon
              Imduk the World Chalice Dragon
              WIND
              Imduk the World Chalice Dragon
              • ATK:

              • 800

              • LINK-1

              Link Arrow:

              Top


              1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


              UR Rarity
              1 cardKnightmare Goblin
              UR Rarity
              1 cardKnightmare Goblin
              Knightmare Goblin
              WIND
              Knightmare Goblin
              • ATK:

              • 1300

              • LINK-2

              Link Arrow:

              Left

              Right


              2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.


              UR Rarity
              1 cardNingirsu the World Chalice Warrior
              UR Rarity
              1 cardNingirsu the World Chalice Warrior
              Ningirsu the World Chalice Warrior
              EARTH
              Ningirsu the World Chalice Warrior
              • ATK:

              • 2500

              • LINK-3

              Link Arrow:

              Top

              Left

              Right


              2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


              UR Rarity
              1 cardSaryuja Skull Dread
              UR Rarity
              1 cardSaryuja Skull Dread
              Saryuja Skull Dread
              EARTH
              Saryuja Skull Dread
              • ATK:

              • 2800

              • LINK-4

              Link Arrow:

              Top

              Bottom-Left

              Bottom

              Bottom-Right


              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


              UR Rarity
              1 cardBorreload Savage Dragon
              UR Rarity
              1 cardBorreload Savage Dragon
              Borreload Savage Dragon
              DARK 8
              Borreload Savage Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


              R Rarity
              1 cardMuddy Mudragon
              R Rarity
              1 cardMuddy Mudragon
              Muddy Mudragon
              DARK 6
              Muddy Mudragon
              • ATK:

              • 500

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


              SR Rarity
              1 cardIb the World Chalice Justiciar
              SR Rarity
              1 cardIb the World Chalice Justiciar
              Ib the World Chalice Justiciar
              WATER 5
              Ib the World Chalice Justiciar
              • ATK:

              • 1800

              • DEF:

              • 2100


              1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".




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