Created by: YGO Mod (20517634)

Created On: 04/10/2025

Main: 55 Extra: 15

3 cardBlackwing - Sirocco the Dawn 3 cardBlackwing - Sirocco the Dawn
Blackwing - Sirocco the Dawn
DARK 5
Blackwing - Sirocco the Dawn
  • ATK:

  • 2000

  • DEF:

  • 900


If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


2 cardCaius the Shadow Monarch 2 cardCaius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


1 cardCard Trooper 1 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


1 cardChaos Sorcerer 1 cardChaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


3 cardD.D. Crow 3 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


2 cardDandylion
2 cardDandylion
Dandylion
EARTH 3
Dandylion
  • ATK:

  • 300

  • DEF:

  • 300


If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.


1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


1 cardLevel Eater
1 cardLevel Eater
Level Eater
DARK 1
Level Eater
  • ATK:

  • 600

  • DEF:

  • 0


If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.


2 cardLonefire Blossom 2 cardLonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


1 cardLyla, Lightsworn Sorceress 1 cardLyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardTytannial, Princess of Camellias 1 cardTytannial, Princess of Camellias
Tytannial, Princess of Camellias
WIND 8
Tytannial, Princess of Camellias
  • ATK:

  • 2800

  • DEF:

  • 2600


When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.


1 cardMorphing Jar
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


2 cardMorphing Jar #2 2 cardMorphing Jar #2
Morphing Jar #2
EARTH 3
Morphing Jar #2
  • ATK:

  • 800

  • DEF:

  • 700


FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.


3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


3 cardDebris Dragon 3 cardDebris Dragon
Debris Dragon
WIND 4
Debris Dragon
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.


3 cardQuickdraw Synchron 3 cardQuickdraw Synchron
Quickdraw Synchron
WIND 5
Quickdraw Synchron
  • ATK:

  • 700

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.


1 cardBrain Control 1 cardBrain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


      1 cardGiant Trunade
      1 cardGiant Trunade
      Giant Trunade
      Spell Normal
      Giant Trunade

        Return all Spell and Trap Cards on the field to the hand.


        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          2 cardMagic Planter 2 cardMagic Planter
          Magic Planter
          Spell Normal
          Magic Planter

            Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.


            2 cardMy Body as a Shield 2 cardMy Body as a Shield
            My Body as a Shield
            Spell Quick
            My Body as a Shield

              When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


              1 cardMystical Space Typhoon
              1 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                2 cardPot of Avarice 2 cardPot of Avarice
                Pot of Avarice
                Spell Normal
                Pot of Avarice

                  Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                  Tag(s):

                  1 cardCall of the Haunted
                  1 cardCall of the Haunted
                  Call of the Haunted
                  Trap Continuous
                  Call of the Haunted

                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                    2 cardDust Tornado 2 cardDust Tornado
                    Dust Tornado
                    Trap Normal
                    Dust Tornado

                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                      3 cardFiendish Chain 3 cardFiendish Chain
                      Fiendish Chain
                      Trap Continuous
                      Fiendish Chain

                        Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                        3 cardLimit Reverse 3 cardLimit Reverse
                        Limit Reverse
                        Trap Continuous
                        Limit Reverse

                          Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.


                          1 cardSolemn Judgment 1 cardSolemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            1 cardTorrential Tribute
                            1 cardTorrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.


                              2 cardTrap Stun 2 cardTrap Stun
                              Trap Stun
                              Trap Normal
                              Trap Stun

                                Negate all other Trap effects on the field this turn.


                                1 cardAncient Fairy Dragon
                                1 cardAncient Fairy Dragon
                                Ancient Fairy Dragon
                                LIGHT 7
                                Ancient Fairy Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 3000


                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                Black Rose Dragon
                                FIRE 7
                                Black Rose Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                2 cardDrill Warrior 2 cardDrill Warrior
                                Drill Warrior
                                EARTH 6
                                Drill Warrior
                                • ATK:

                                • 2400

                                • DEF:

                                • 2000


                                "Drill Synchron" + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.


                                2 cardIron Chain Dragon 2 cardIron Chain Dragon
                                Iron Chain Dragon
                                EARTH 6
                                Iron Chain Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


                                1 cardJunk Archer 1 cardJunk Archer
                                Junk Archer
                                EARTH 7
                                Junk Archer
                                • ATK:

                                • 2300

                                • DEF:

                                • 2000


                                "Junk Synchron" + 1 or more non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.


                                1 cardJunk Warrior 1 cardJunk Warrior
                                Junk Warrior
                                DARK 5
                                Junk Warrior
                                • ATK:

                                • 2300

                                • DEF:

                                • 1300


                                "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                1 cardNitro Warrior 1 cardNitro Warrior
                                Nitro Warrior
                                FIRE 7
                                Nitro Warrior
                                • ATK:

                                • 2800

                                • DEF:

                                • 1800


                                "Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.


                                1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                Red Dragon Archfiend
                                DARK 8
                                Red Dragon Archfiend
                                • ATK:

                                • 3000

                                • DEF:

                                • 2000


                                1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                1 cardRoad Warrior 1 cardRoad Warrior
                                Road Warrior
                                LIGHT 8
                                Road Warrior
                                • ATK:

                                • 3000

                                • DEF:

                                • 1500


                                "Road Synchron" + 2 or more non-Tuner monsters Once per turn: You can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.


                                2 cardStardust Dragon 2 cardStardust Dragon
                                Stardust Dragon
                                WIND 8
                                Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                1 cardTrident Dragion 1 cardTrident Dragion
                                Trident Dragion
                                FIRE 10
                                Trident Dragion
                                • ATK:

                                • 3000

                                • DEF:

                                • 2800


                                1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.


                                1 cardTurbo Warrior 1 cardTurbo Warrior
                                Turbo Warrior
                                WIND 6
                                Turbo Warrior
                                • ATK:

                                • 2500

                                • DEF:

                                • 1500


                                "Turbo Synchron" + 1 or more non-Tuner monsters When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.




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