Created by: YGO Mod (20517634)

Created On: 01/22/2026

Need 33 UR

UR Rarity
Dinomorphia Therizia3 card
UR Rarity
Primite Dragon Ether Beryl1 card
UR Rarity
The Man with the Mark1 card
UR Rarity
Dinomorphia Kentregina3 card
UR Rarity
Dinomorphia Rexterm3 card
UR Rarity
Divine Serpent Apophis2 card
UR Rarity
Garura, Wings of Resonant Life1 card
UR Rarity
Secreterion Dragon1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Primite Lordly Lode3 card
UR Rarity
Super Polymerization1 card
UR Rarity
Dinomorphia Domain3 card
UR Rarity
Infinite Impermanence3 card
UR Rarity
Solemn Strike3 card

Main: 40 Extra: 15

SR Rarity
1 cardAnubis the Last Judge
SR Rarity
1 cardAnubis the Last Judge
Anubis the Last Judge
EARTH 10
Anubis the Last Judge
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your Deck to your hand. If a Spell/Trap(s) you control is destroyed by card effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn.


N Rarity
1 cardDinomorphia Diplos
N Rarity
1 cardDinomorphia Diplos
Dinomorphia Diplos
DARK 4
Dinomorphia Diplos
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn.


UR Rarity
3 cardDinomorphia Therizia
UR Rarity
3 cardDinomorphia Therizia
Dinomorphia Therizia
DARK 4
Dinomorphia Therizia
  • ATK:

  • 1500

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.


UR Rarity
1 cardPrimite Dragon Ether Beryl
UR Rarity
1 cardPrimite Dragon Ether Beryl
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


UR Rarity
1 cardThe Man with the Mark
UR Rarity
1 cardThe Man with the Mark
The Man with the Mark
EARTH 4
The Man with the Mark
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can take 1 "Temple of the Kings", or 1 Spell/Trap that mentions it, from your Deck and either add it to your hand or send it to the GY. You can only use this effect of "The Man with the Mark" once per turn. While you control "Temple of the Kings", this card and "Apophis" monsters you control cannot be destroyed by battle or card effects. "Temple of the Kings" you control cannot be destroyed by card effects.


R Rarity
1 cardAngel Trumpeter
R Rarity
1 cardAngel Trumpeter
Angel Trumpeter
EARTH 4
Angel Trumpeter
  • ATK:

  • 1900

  • DEF:

  • 1600


This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardPrimite Drillbeam
SR Rarity
1 cardPrimite Drillbeam
Primite Drillbeam
Spell Quick
Primite Drillbeam

    Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.


    UR Rarity
    3 cardPrimite Lordly Lode
    UR Rarity
    3 cardPrimite Lordly Lode
    Primite Lordly Lode
    Spell Continuous
    Primite Lordly Lode

      When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


      UR Rarity
      1 cardSuper Polymerization
      UR Rarity
      1 cardSuper Polymerization
      Super Polymerization
      Spell Quick
      Super Polymerization

        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




        Tag(s):

        SR Rarity
        3 cardTreasures of the Kings
        SR Rarity
        3 cardTreasures of the Kings
        Treasures of the Kings
        Spell Field
        Treasures of the Kings

          When this card is activated: You can Set 1 "Apophis" Trap from your Deck. This card's name becomes "Temple of the Kings" while in the Field Zone. Once per turn, if you have 2 or more Set cards on your field, or a Trap in your GY: You can add 1 monster that mentions "Temple of the Kings" from your Deck to your hand. You can only activate 1 "Treasures of the Kings" per turn.


          SR Rarity
          2 cardApophis the Serpent
          SR Rarity
          2 cardApophis the Serpent
          Apophis the Serpent
          Trap Continuous
          Apophis the Serpent

            Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800) (this card is also still a Trap), then you can Set 1 "Apophis" Trap from your Deck, except "Apophis the Serpent". It can be activated this turn. If this card is sent to the GY: You can add 1 "Embodiment of Apophis" from your Deck to your hand. You can only use each effect of "Apophis the Serpent" once per turn.


            SR Rarity
            2 cardApophis the Swamp Deity
            SR Rarity
            2 cardApophis the Swamp Deity
            Apophis the Swamp Deity
            Trap Continuous
            Apophis the Swamp Deity

              During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


              UR Rarity
              3 cardDinomorphia Domain
              UR Rarity
              3 cardDinomorphia Domain
              Dinomorphia Domain
              Trap Normal
              Dinomorphia Domain

                During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.


                SR Rarity
                3 cardDinomorphia Frenzy
                SR Rarity
                3 cardDinomorphia Frenzy
                Dinomorphia Frenzy
                Trap Normal
                Dinomorphia Frenzy

                  During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.


                  SR Rarity
                  3 cardDinomorphia Intact
                  SR Rarity
                  3 cardDinomorphia Intact
                  Dinomorphia Intact
                  Trap Counter
                  Dinomorphia Intact

                    When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn.


                    UR Rarity
                    3 cardInfinite Impermanence
                    UR Rarity
                    3 cardInfinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      UR Rarity
                      3 cardSolemn Strike
                      UR Rarity
                      3 cardSolemn Strike
                      Solemn Strike
                      Trap Counter
                      Solemn Strike

                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                        Tag(s):

                        SR Rarity
                        2 cardTrap Trick
                        SR Rarity
                        2 cardTrap Trick
                        Trap Trick
                        Trap Normal
                        Trap Trick

                          Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                          UR Rarity
                          3 cardDinomorphia Kentregina
                          UR Rarity
                          3 cardDinomorphia Kentregina
                          Dinomorphia Kentregina
                          DARK 6
                          Dinomorphia Kentregina
                          • ATK:

                          • 4000

                          • DEF:

                          • 0


                          2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                          UR Rarity
                          3 cardDinomorphia Rexterm
                          UR Rarity
                          3 cardDinomorphia Rexterm
                          Dinomorphia Rexterm
                          DARK 8
                          Dinomorphia Rexterm
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY.


                          SR Rarity
                          2 cardDinomorphia Stealthbergia
                          SR Rarity
                          2 cardDinomorphia Stealthbergia
                          Dinomorphia Stealthbergia
                          DARK 6
                          Dinomorphia Stealthbergia
                          • ATK:

                          • 0

                          • DEF:

                          • 2500


                          2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                          UR Rarity
                          2 cardDivine Serpent Apophis
                          UR Rarity
                          2 cardDivine Serpent Apophis
                          Divine Serpent Apophis
                          EARTH 6
                          Divine Serpent Apophis
                          • ATK:

                          • 2800

                          • DEF:

                          • 2600


                          2 monsters that mention "Temple of the Kings" Must be either Fusion Summoned, or Special Summoned by Tributing 2 "Apophis" monsters. Once per turn: You can target up to 3 "Apophis" Traps with different names in your GY; Set them. Once per turn, if a Trap Card is activated (except during the Damage Step): You can target 1 card your opponent controls; destroy it.


                          UR Rarity
                          1 cardGarura, Wings of Resonant Life
                          UR Rarity
                          1 cardGarura, Wings of Resonant Life
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                          SR Rarity
                          1 cardMudragon of the Swamp
                          SR Rarity
                          1 cardMudragon of the Swamp
                          Mudragon of the Swamp
                          WATER 4
                          Mudragon of the Swamp
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                          UR Rarity
                          1 cardSecreterion Dragon
                          UR Rarity
                          1 cardSecreterion Dragon
                          Secreterion Dragon
                          LIGHT 8
                          Secreterion Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 1500


                          1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                          UR Rarity
                          1 cardBaronne de Fleur
                          UR Rarity
                          1 cardBaronne de Fleur
                          Baronne de Fleur
                          WIND 10
                          Baronne de Fleur
                          • ATK:

                          • 3000

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                          UR Rarity
                          1 cardPSY-Framelord Omega
                          UR Rarity
                          1 cardPSY-Framelord Omega
                          PSY-Framelord Omega
                          LIGHT 8
                          PSY-Framelord Omega
                          • ATK:

                          • 2800

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.




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