Created by: YGO Mod (20517634)

Created On: 02/16/2026

Main: 51 Extra: 15

2 cardCipher Soldier 2 cardCipher Soldier
Cipher Soldier
EARTH 3
Cipher Soldier
  • ATK:

  • 1350

  • DEF:

  • 1800


If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.


1 cardD.D. Warrior Lady
1 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


3 cardFusilier Dragon, the Dual-Mode Beast 3 cardFusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
DARK 7
Fusilier Dragon, the Dual-Mode Beast
  • ATK:

  • 2800

  • DEF:

  • 2000


You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.


2 cardHorus the Black Flame Dragon LV4 2 cardHorus the Black Flame Dragon LV4
Horus the Black Flame Dragon LV4
FIRE 4
Horus the Black Flame Dragon LV4
  • ATK:

  • 1600

  • DEF:

  • 1000


Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.


1 cardHorus the Black Flame Dragon LV6 1 cardHorus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV6
FIRE 6
Horus the Black Flame Dragon LV6
  • ATK:

  • 2300

  • DEF:

  • 1600


This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.


1 cardHorus the Black Flame Dragon LV8 1 cardHorus the Black Flame Dragon LV8
Horus the Black Flame Dragon LV8
FIRE 8
Horus the Black Flame Dragon LV8
  • ATK:

  • 3000

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.


1 cardJinzo
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


1 cardNinja Grandmaster Sasuke 1 cardNinja Grandmaster Sasuke
Ninja Grandmaster Sasuke
LIGHT 4
Ninja Grandmaster Sasuke
  • ATK:

  • 1800

  • DEF:

  • 1000


At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardSinister Serpent
1 cardSinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


3 cardThunder Dragon 3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


2 cardZaborg the Thunder Monarch 2 cardZaborg the Thunder Monarch
Zaborg the Thunder Monarch
LIGHT 5
Zaborg the Thunder Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


2 cardMagician of Faith 2 cardMagician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.


2 cardBlue-Eyes White Dragon 2 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


1 cardLuster Dragon 1 cardLuster Dragon
Luster Dragon
WIND 4
Luster Dragon
  • ATK:

  • 1900

  • DEF:

  • 1600


A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


1 cardBook of Moon 1 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    1 cardDelinquent Duo
    1 cardDelinquent Duo
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


      1 cardGraceful Charity
      1 cardGraceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.


        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          1 cardLimiter Removal 1 cardLimiter Removal
          Limiter Removal
          Spell Quick
          Limiter Removal

            Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


            3 cardMetamorphosis
            3 cardMetamorphosis
            Metamorphosis
            Spell Normal
            Metamorphosis

              Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


              1 cardMystical Space Typhoon
              1 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                2 cardNobleman of Crossout
                2 cardNobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                  1 cardPot of Greed
                  1 cardPot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.




                    Tag(s):

                    1 cardPremature Burial
                    1 cardPremature Burial
                    Premature Burial
                    Spell Equip
                    Premature Burial

                      Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                      2 cardScapegoat 2 cardScapegoat
                      Scapegoat
                      Spell Quick
                      Scapegoat

                        Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                        1 cardSnatch Steal
                        1 cardSnatch Steal
                        Snatch Steal
                        Spell Equip
                        Snatch Steal

                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                          1 cardSwords of Revealing Light
                          1 cardSwords of Revealing Light
                          Swords of Revealing Light
                          Spell Normal
                          Swords of Revealing Light

                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                            2 cardDust Tornado 2 cardDust Tornado
                            Dust Tornado
                            Trap Normal
                            Dust Tornado

                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                              1 cardMind Haxorz 1 cardMind Haxorz
                              Mind Haxorz
                              Trap Normal
                              Mind Haxorz

                                Pay 500 Life Points. Look at your opponent's hand and all Set cards on their side of the field.


                                1 cardMirror Force
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  1 cardRing of Destruction
                                  1 cardRing of Destruction
                                  Ring of Destruction
                                  Trap Normal
                                  Ring of Destruction

                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                    3 cardSolemn Judgment
                                    3 cardSolemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                      Tag(s):

                                      2 cardDark Balter the Terrible 2 cardDark Balter the Terrible
                                      Dark Balter the Terrible
                                      DARK 5
                                      Dark Balter the Terrible
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                      1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      DARK 6
                                      Dark Blade the Dragon Knight
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1500


                                      "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                      1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                      Fiend Skull Dragon
                                      WIND 5
                                      Fiend Skull Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                      2 cardGatling Dragon 2 cardGatling Dragon
                                      Gatling Dragon
                                      DARK 8
                                      Gatling Dragon
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 1200


                                      "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                      3 cardKing Dragun 3 cardKing Dragun
                                      King Dragun
                                      DARK 7
                                      King Dragun
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1100


                                      "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                      1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                      Reaper on the Nightmare
                                      DARK 5
                                      Reaper on the Nightmare
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 600


                                      "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                      2 cardRyu Senshi 2 cardRyu Senshi
                                      Ryu Senshi
                                      EARTH 6
                                      Ryu Senshi
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                      1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      EARTH 7
                                      The Last Warrior from Another Planet
                                      • ATK:

                                      • 2350

                                      • DEF:

                                      • 2300


                                      "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                      2 cardThousand-Eyes Restrict 2 cardThousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      DARK 1
                                      Thousand-Eyes Restrict
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.




                                      https://metaduelist.com/
                                      Top