Darkfluid Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Armored Bitron
R Rarity
Armored Bitron
R Rarity
Armored Bitron
DARK 2
Armored Bitron
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn.

N Rarity
Cyberse Converter
N Rarity
Cyberse Converter
N Rarity
Cyberse Converter
LIGHT 2
Cyberse Converter
  • ATK:

  • 1000

  • DEF:

  • 1000


If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monster until the end of this turn.

SR Rarity
Firewall Defenser
SR Rarity
Firewall Defenser
SR Rarity
Firewall Defenser
DARK 4
Firewall Defenser
  • ATK:

  • 1200

  • DEF:

  • 1500


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.

SR Rarity
Firewall Guardian
SR Rarity
Firewall Guardian
SR Rarity
Firewall Guardian
DARK 4
Firewall Guardian
  • ATK:

  • 100

  • DEF:

  • 2000


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.

UR Rarity
Firewall Phantom
UR Rarity
Firewall Phantom
UR Rarity
Firewall Phantom
DARK 5
Firewall Phantom
  • ATK:

  • 2000

  • DEF:

  • 1300


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn.

SR Rarity
Knightmare Corruptor Iblee
SR Rarity
Knightmare Corruptor Iblee
SR Rarity
Knightmare Corruptor Iblee
DARK 2
Knightmare Corruptor Iblee
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.

SR Rarity
Lady Debug
SR Rarity
Lady Debug
SR Rarity
Lady Debug
LIGHT 4
Lady Debug
  • ATK:

  • 1700

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.

UR Rarity
Linkslayer
UR Rarity
Linkslayer
UR Rarity
Linkslayer
EARTH 5
Linkslayer
  • ATK:

  • 2000

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.

R Rarity
ROM Cloudia
R Rarity
ROM Cloudia
R Rarity
ROM Cloudia
DARK 4
ROM Cloudia
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".

SR Rarity
Borreload Riot Dragon
SR Rarity
Borreload Riot Dragon
SR Rarity
Borreload Riot Dragon
DARK 8
Borreload Riot Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.

SR Rarity
Cyberse Magician
SR Rarity
Cyberse Magician
SR Rarity
Cyberse Magician
DARK 7
Cyberse Magician
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.

UR Rarity
Cyberse Sage
UR Rarity
Cyberse Sage
UR Rarity
Cyberse Sage
DARK 1
Cyberse Sage
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn.

SR Rarity
Cynet Crosswipe
SR Rarity
Cynet Crosswipe
SR Rarity
Cynet Crosswipe
Spell Quick
Cynet Crosswipe

    Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.

    UR Rarity
    Cynet Mining
    UR Rarity
    Cynet Mining
    UR Rarity
    Cynet Mining
    Spell Normal
    Cynet Mining

      Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.

      N Rarity
      Cynet Ritual
      N Rarity
      Cynet Ritual
      N Rarity
      Cynet Ritual
      Spell Normal
      Cynet Ritual

        This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.

        SR Rarity
        The Melody of Awakening Dragon
        SR Rarity
        The Melody of Awakening Dragon
        SR Rarity
        The Melody of Awakening Dragon
        Spell Normal
        The Melody of Awakening Dragon

          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.

          N Rarity
          Cynet Refresh
          N Rarity
          Cynet Refresh
          N Rarity
          Cynet Refresh
          Trap Normal
          Cynet Refresh

            When an opponent's Cyberse monster declares an attack: Destroy all monsters in the Main Monster Zones. During the End Phase of this turn, Special Summon from the GY as many Cyberse Link Monsters as possible, to their owner's fields, that were destroyed by this effect. When an opponent's monster activates its effect: You can banish this card from your GY; Cyberse Link Monsters you currently control are unaffected by card effects, except their own, until the end of this turn.

            Extra Deck

            R Rarity
            Diplexer Chimera
            R Rarity
            Diplexer Chimera
            R Rarity
            Diplexer Chimera
            LIGHT 5
            Diplexer Chimera
            • ATK:

            • 2000

            • DEF:

            • 800


            2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.

            SR Rarity
            Cyberse Witch
            SR Rarity
            Cyberse Witch
            SR Rarity
            Cyberse Witch
            DARK
            Cyberse Witch
            • ATK:

            • 800

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom


            2 Cyberse monsters If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.

            UR Rarity
            Decode Talker
            UR Rarity
            Decode Talker
            UR Rarity
            Decode Talker
            DARK
            Decode Talker
            • ATK:

            • 2300

            • LINK-3

            Link Arrow:

            Top

            Bottom-Left

            Bottom-Right


            2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.

            SR Rarity
            Elphase
            SR Rarity
            Elphase
            SR Rarity
            Elphase
            WIND
            Elphase
            • ATK:

            • 2000

            • LINK-2

            Link Arrow:

            Top

            Right


            2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.

            UR Rarity
            Firewall Dragon
            UR Rarity
            Firewall Dragon
            UR Rarity
            Firewall Dragon
            LIGHT
            Firewall Dragon
            • ATK:

            • 2500

            • LINK-4

            Link Arrow:

            Top

            Left

            Right

            Bottom


            2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.

            UR Rarity
            Firewall Dragon Darkfluid
            UR Rarity
            Firewall Dragon Darkfluid
            UR Rarity
            Firewall Dragon Darkfluid
            DARK
            Firewall Dragon Darkfluid
            • ATK:

            • 3000

            • LINK-5

            Link Arrow:

            Top

            Left

            Right

            Bottom-Left

            Bottom-Right


            3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.

            SR Rarity
            Honeybot
            SR Rarity
            Honeybot
            SR Rarity
            Honeybot
            LIGHT
            Honeybot
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.

            R Rarity
            Link Disciple
            R Rarity
            Link Disciple
            R Rarity
            Link Disciple
            LIGHT
            Link Disciple
            • ATK:

            • 500

            • LINK-1

            Link Arrow:

            Bottom


            1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.

            R Rarity
            Cyberse Integrator
            R Rarity
            Cyberse Integrator
            R Rarity
            Cyberse Integrator
            LIGHT 3
            Cyberse Integrator
            • ATK:

            • 1000

            • DEF:

            • 1000


            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

            Popular Skills

            Darkfluid Link: 100%
            Darkfluid Link

            Need 9 UR

            UR Rarity
            Firewall Phantom1 card
            UR Rarity
            Linkslayer3 card
            UR Rarity
            Decode Talker1 card
            UR Rarity
            Firewall Dragon1 card
            UR Rarity
            Firewall Dragon Darkfluid1 card
            UR Rarity
            Cyberse Sage1 card
            UR Rarity
            Cynet Mining1 card

            Main: 30 Extra: 9

            R Rarity
            Armored Bitron
            R Rarity
            Armored Bitron
            Armored Bitron
            DARK 2
            Armored Bitron
            • ATK:

            • 500

            • DEF:

            • 0


            You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn.


            N Rarity
            Cyberse Converter
            N Rarity
            Cyberse Converter
            Cyberse Converter
            LIGHT 2
            Cyberse Converter
            • ATK:

            • 1000

            • DEF:

            • 1000


            If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monster until the end of this turn.


            SR Rarity
            Firewall Defenser
            SR Rarity
            Firewall Defenser
            Firewall Defenser
            DARK 4
            Firewall Defenser
            • ATK:

            • 1200

            • DEF:

            • 1500


            If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


            SR Rarity
            Firewall Defenser
            SR Rarity
            Firewall Defenser
            Firewall Defenser
            DARK 4
            Firewall Defenser
            • ATK:

            • 1200

            • DEF:

            • 1500


            If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


            SR Rarity
            Firewall Defenser
            SR Rarity
            Firewall Defenser
            Firewall Defenser
            DARK 4
            Firewall Defenser
            • ATK:

            • 1200

            • DEF:

            • 1500


            If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


            SR Rarity
            Firewall Guardian
            SR Rarity
            Firewall Guardian
            Firewall Guardian
            DARK 4
            Firewall Guardian
            • ATK:

            • 100

            • DEF:

            • 2000


            If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


            SR Rarity
            Firewall Guardian
            SR Rarity
            Firewall Guardian
            Firewall Guardian
            DARK 4
            Firewall Guardian
            • ATK:

            • 100

            • DEF:

            • 2000


            If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


            UR Rarity
            Firewall Phantom
            UR Rarity
            Firewall Phantom
            Firewall Phantom
            DARK 5
            Firewall Phantom
            • ATK:

            • 2000

            • DEF:

            • 1300


            If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn.


            SR Rarity
            Knightmare Corruptor Iblee
            SR Rarity
            Knightmare Corruptor Iblee
            Knightmare Corruptor Iblee
            DARK 2
            Knightmare Corruptor Iblee
            • ATK:

            • 0

            • DEF:

            • 0


            When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.


            SR Rarity
            Lady Debug
            SR Rarity
            Lady Debug
            Lady Debug
            LIGHT 4
            Lady Debug
            • ATK:

            • 1700

            • DEF:

            • 1400


            If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


            UR Rarity
            Linkslayer
            UR Rarity
            Linkslayer
            Linkslayer
            EARTH 5
            Linkslayer
            • ATK:

            • 2000

            • DEF:

            • 600


            If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


            UR Rarity
            Linkslayer
            UR Rarity
            Linkslayer
            Linkslayer
            EARTH 5
            Linkslayer
            • ATK:

            • 2000

            • DEF:

            • 600


            If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


            UR Rarity
            Linkslayer
            UR Rarity
            Linkslayer
            Linkslayer
            EARTH 5
            Linkslayer
            • ATK:

            • 2000

            • DEF:

            • 600


            If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


            SR Rarity
            Micro Coder
            SR Rarity
            Micro Coder
            Micro Coder
            DARK 1
            Micro Coder
            • ATK:

            • 300

            • DEF:

            • 0


            If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.


            R Rarity
            ROM Cloudia
            R Rarity
            ROM Cloudia
            ROM Cloudia
            DARK 4
            ROM Cloudia
            • ATK:

            • 1800

            • DEF:

            • 0


            When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".


            SR Rarity
            Borreload Riot Dragon
            SR Rarity
            Borreload Riot Dragon
            Borreload Riot Dragon
            DARK 8
            Borreload Riot Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


            SR Rarity
            Borreload Riot Dragon
            SR Rarity
            Borreload Riot Dragon
            Borreload Riot Dragon
            DARK 8
            Borreload Riot Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


            SR Rarity
            Borreload Riot Dragon
            SR Rarity
            Borreload Riot Dragon
            Borreload Riot Dragon
            DARK 8
            Borreload Riot Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


            SR Rarity
            Cyberse Magician
            SR Rarity
            Cyberse Magician
            Cyberse Magician
            DARK 7
            Cyberse Magician
            • ATK:

            • 2500

            • DEF:

            • 2000


            You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.


            UR Rarity
            Cyberse Sage
            UR Rarity
            Cyberse Sage
            Cyberse Sage
            DARK 1
            Cyberse Sage
            • ATK:

            • 0

            • DEF:

            • 0


            You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn.


            SR Rarity
            Cynet Crosswipe
            SR Rarity
            Cynet Crosswipe
            Cynet Crosswipe
            Spell Quick
            Cynet Crosswipe

              Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


              SR Rarity
              Cynet Crosswipe
              SR Rarity
              Cynet Crosswipe
              Cynet Crosswipe
              Spell Quick
              Cynet Crosswipe

                Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


                SR Rarity
                Cynet Crosswipe
                SR Rarity
                Cynet Crosswipe
                Cynet Crosswipe
                Spell Quick
                Cynet Crosswipe

                  Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


                  UR Rarity
                  Cynet Mining
                  UR Rarity
                  Cynet Mining
                  Cynet Mining
                  Spell Normal
                  Cynet Mining

                    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                    N Rarity
                    Cynet Ritual
                    N Rarity
                    Cynet Ritual
                    Cynet Ritual
                    Spell Normal
                    Cynet Ritual

                      This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.


                      N Rarity
                      Cynet Ritual
                      N Rarity
                      Cynet Ritual
                      Cynet Ritual
                      Spell Normal
                      Cynet Ritual

                        This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.


                        SR Rarity
                        Forbidden Chalice
                        SR Rarity
                        Forbidden Chalice
                        Forbidden Chalice
                        Spell Quick
                        Forbidden Chalice

                          Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                          SR Rarity
                          Forbidden Chalice
                          SR Rarity
                          Forbidden Chalice
                          Forbidden Chalice
                          Spell Quick
                          Forbidden Chalice

                            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                            SR Rarity
                            The Melody of Awakening Dragon
                            SR Rarity
                            The Melody of Awakening Dragon
                            The Melody of Awakening Dragon
                            Spell Normal
                            The Melody of Awakening Dragon

                              Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                              N Rarity
                              Cynet Refresh
                              N Rarity
                              Cynet Refresh
                              Cynet Refresh
                              Trap Normal
                              Cynet Refresh

                                When an opponent's Cyberse monster declares an attack: Destroy all monsters in the Main Monster Zones. During the End Phase of this turn, Special Summon from the GY as many Cyberse Link Monsters as possible, to their owner's fields, that were destroyed by this effect. When an opponent's monster activates its effect: You can banish this card from your GY; Cyberse Link Monsters you currently control are unaffected by card effects, except their own, until the end of this turn.


                                R Rarity
                                Diplexer Chimera
                                R Rarity
                                Diplexer Chimera
                                Diplexer Chimera
                                LIGHT 5
                                Diplexer Chimera
                                • ATK:

                                • 2000

                                • DEF:

                                • 800


                                2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.


                                SR Rarity
                                Cyberse Witch
                                SR Rarity
                                Cyberse Witch
                                Cyberse Witch
                                DARK
                                Cyberse Witch
                                • ATK:

                                • 800

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom


                                2 Cyberse monsters If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.


                                UR Rarity
                                Decode Talker
                                UR Rarity
                                Decode Talker
                                Decode Talker
                                DARK
                                Decode Talker
                                • ATK:

                                • 2300

                                • LINK-3

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom-Right


                                2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                SR Rarity
                                Elphase
                                SR Rarity
                                Elphase
                                Elphase
                                WIND
                                Elphase
                                • ATK:

                                • 2000

                                • LINK-2

                                Link Arrow:

                                Top

                                Right


                                2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.


                                UR Rarity
                                Firewall Dragon
                                UR Rarity
                                Firewall Dragon
                                Firewall Dragon
                                LIGHT
                                Firewall Dragon
                                • ATK:

                                • 2500

                                • LINK-4

                                Link Arrow:

                                Top

                                Left

                                Right

                                Bottom


                                2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                UR Rarity
                                Firewall Dragon Darkfluid
                                UR Rarity
                                Firewall Dragon Darkfluid
                                Firewall Dragon Darkfluid
                                DARK
                                Firewall Dragon Darkfluid
                                • ATK:

                                • 3000

                                • LINK-5

                                Link Arrow:

                                Top

                                Left

                                Right

                                Bottom-Left

                                Bottom-Right


                                3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.


                                SR Rarity
                                Honeybot
                                SR Rarity
                                Honeybot
                                Honeybot
                                LIGHT
                                Honeybot
                                • ATK:

                                • 1900

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.


                                R Rarity
                                Link Disciple
                                R Rarity
                                Link Disciple
                                Link Disciple
                                LIGHT
                                Link Disciple
                                • ATK:

                                • 500

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                                R Rarity
                                Cyberse Integrator
                                R Rarity
                                Cyberse Integrator
                                Cyberse Integrator
                                LIGHT 3
                                Cyberse Integrator
                                • ATK:

                                • 1000

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.



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