Libromancer Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Libromancer Agent
 Rarity
Libromancer Agent
 Rarity
Libromancer Agent
EARTH 6
Libromancer Agent
  • ATK:

  • 2000

  • DEF:

  • 2500


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.

 Rarity
Libromancer Fire
 Rarity
Libromancer Fire
 Rarity
Libromancer Fire
FIRE 4
Libromancer Fire
  • ATK:

  • 1800

  • DEF:

  • 1800


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.

 Rarity
Libromancer Geek Boy
 Rarity
Libromancer Geek Boy
 Rarity
Libromancer Geek Boy
WIND 3
Libromancer Geek Boy
  • ATK:

  • 800

  • DEF:

  • 800


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.

 Rarity
Libromancer Magigirl
 Rarity
Libromancer Magigirl
 Rarity
Libromancer Magigirl
WATER 4
Libromancer Magigirl
  • ATK:

  • 600

  • DEF:

  • 2100


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of "Libromancer Magigirl" once per turn.

 Rarity
Libromancer Doombroker
 Rarity
Libromancer Doombroker
 Rarity
Libromancer Doombroker
DARK 6
Libromancer Doombroker
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck.

 Rarity
Libromancer Fireburst
 Rarity
Libromancer Fireburst
 Rarity
Libromancer Fireburst
FIRE 7
Libromancer Fireburst
  • ATK:

  • 2800

  • DEF:

  • 2800


You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK.

 Rarity
Libromancer Firestarter
 Rarity
Libromancer Firestarter
 Rarity
Libromancer Firestarter
FIRE 3
Libromancer Firestarter
  • ATK:

  • 1800

  • DEF:

  • 1800


You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.

 Rarity
Libromancer Mystigirl
 Rarity
Libromancer Mystigirl
 Rarity
Libromancer Mystigirl
LIGHT 4
Libromancer Mystigirl
  • ATK:

  • 1400

  • DEF:

  • 2100


You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn.

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

     Rarity
    Libromancer First Appearance
     Rarity
    Libromancer First Appearance
     Rarity
    Libromancer First Appearance
    Spell Field
    Libromancer First Appearance

      When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Libromancer First Appearance" per turn.

       Rarity
      Libromancer Origin Story
       Rarity
      Libromancer Origin Story
       Rarity
      Libromancer Origin Story
      Spell Continuous
      Libromancer Origin Story

        When this card is activated: You can Set 1 "Libromancer" Spell/Trap directly from your Deck, except "Libromancer Origin Story". "Libromancer" Ritual Monsters you control gain ATK equal to their own Level x 100. If a Ritual Monster is Ritual Summoned to your field (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Libromancer Origin Story" once per turn. You can only activate 1 "Libromancer Origin Story" per turn.

         Rarity
        Libromancer Displaced
         Rarity
        Libromancer Displaced
         Rarity
        Libromancer Displaced
        Trap Normal
        Libromancer Displaced

          Target 1 "Libromancer" monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your "Libromancer" monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 "Libromancer Displaced" per turn.

           Rarity
          Libromancer Intervention
           Rarity
          Libromancer Intervention
           Rarity
          Libromancer Intervention
          Trap Normal
          Libromancer Intervention

            When your opponent activates a card or effect: Target 1 "Libromancer" Ritual Monster you control; return it to the hand, and if you do, negate that activated effect, then you can Special Summon 1 "Libromancer" monster from your hand or GY. You can only activate 1 "Libromancer Intervention" per turn.

            Extra Deck

             Rarity
            Decode Talker Heatsoul
             Rarity
            Decode Talker Heatsoul
             Rarity
            Decode Talker Heatsoul
            FIRE
            Decode Talker Heatsoul
            • ATK:

            • 2300

            • LINK-3

            Link Arrow:

            Top

            Bottom-Left

            Bottom-Right


            2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.

            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            DARK
            Knightmare Unicorn
            • ATK:

            • 2200

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

            R Rarity
            Link Disciple
            R Rarity
            Link Disciple
            R Rarity
            Link Disciple
            LIGHT
            Link Disciple
            • ATK:

            • 500

            • LINK-1

            Link Arrow:

            Bottom


            1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.

            SR Rarity
            S-Force Justify
            SR Rarity
            S-Force Justify
            SR Rarity
            S-Force Justify
            LIGHT
            S-Force Justify
            • ATK:

            • 2600

            • LINK-3

            Link Arrow:

            Top-Left

            Top

            Top-Right


            3 Effect Monsters, including an "S-Force" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to.

             Rarity
            Splash Mage
             Rarity
            Splash Mage
             Rarity
            Splash Mage
            WATER
            Splash Mage
            • ATK:

            • 1100

            • LINK-2

            Link Arrow:

            Top-Right

            Bottom-Right


            2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.

            Popular Skills

            Might of the True World: 100%
            Might of the True World

            Need 29 UR

             Rarity
            Libromancer Agent3 card
             Rarity
            Libromancer Fire2 card
             Rarity
            Libromancer Geek Boy3 card
             Rarity
            Libromancer Magigirl1 card
             Rarity
            Decode Talker Heatsoul1 card
            UR Rarity
            Knightmare Unicorn1 card
            UR Rarity
            Puzzlomino, the Drop-n-Deleter1 card
             Rarity
            Salamangreat Almiraj1 card
             Rarity
            Splash Mage1 card
             Rarity
            Libromancer Doombroker1 card
             Rarity
            Libromancer Fireburst1 card
             Rarity
            Libromancer Firestarter1 card
             Rarity
            Libromancer Mystigirl1 card
            UR Rarity
            Book of Moon1 card
            UR Rarity
            Forbidden Droplet1 card
             Rarity
            Libromancer Bonded1 card
             Rarity
            Libromancer First Appearance2 card
             Rarity
            Libromancer Origin Story1 card
            UR Rarity
            Mystical Space Typhoon3 card
             Rarity
            Libromancer Displaced1 card
             Rarity
            Libromancer Intervention1 card

            Main: 24 Extra: 9

             Rarity
            Libromancer Agent
             Rarity
            Libromancer Agent
            Libromancer Agent
            EARTH 6
            Libromancer Agent
            • ATK:

            • 2000

            • DEF:

            • 2500


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.


             Rarity
            Libromancer Agent
             Rarity
            Libromancer Agent
            Libromancer Agent
            EARTH 6
            Libromancer Agent
            • ATK:

            • 2000

            • DEF:

            • 2500


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.


             Rarity
            Libromancer Agent
             Rarity
            Libromancer Agent
            Libromancer Agent
            EARTH 6
            Libromancer Agent
            • ATK:

            • 2000

            • DEF:

            • 2500


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.


             Rarity
            Libromancer Fire
             Rarity
            Libromancer Fire
            Libromancer Fire
            FIRE 4
            Libromancer Fire
            • ATK:

            • 1800

            • DEF:

            • 1800


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.


             Rarity
            Libromancer Fire
             Rarity
            Libromancer Fire
            Libromancer Fire
            FIRE 4
            Libromancer Fire
            • ATK:

            • 1800

            • DEF:

            • 1800


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.


             Rarity
            Libromancer Geek Boy
             Rarity
            Libromancer Geek Boy
            Libromancer Geek Boy
            WIND 3
            Libromancer Geek Boy
            • ATK:

            • 800

            • DEF:

            • 800


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.


             Rarity
            Libromancer Geek Boy
             Rarity
            Libromancer Geek Boy
            Libromancer Geek Boy
            WIND 3
            Libromancer Geek Boy
            • ATK:

            • 800

            • DEF:

            • 800


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.


             Rarity
            Libromancer Geek Boy
             Rarity
            Libromancer Geek Boy
            Libromancer Geek Boy
            WIND 3
            Libromancer Geek Boy
            • ATK:

            • 800

            • DEF:

            • 800


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.


             Rarity
            Libromancer Magigirl
             Rarity
            Libromancer Magigirl
            Libromancer Magigirl
            WATER 4
            Libromancer Magigirl
            • ATK:

            • 600

            • DEF:

            • 2100


            You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of "Libromancer Magigirl" once per turn.


             Rarity
            Libromancer Doombroker
             Rarity
            Libromancer Doombroker
            Libromancer Doombroker
            DARK 6
            Libromancer Doombroker
            • ATK:

            • 2500

            • DEF:

            • 2000


            You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck.


             Rarity
            Libromancer Fireburst
             Rarity
            Libromancer Fireburst
            Libromancer Fireburst
            FIRE 7
            Libromancer Fireburst
            • ATK:

            • 2800

            • DEF:

            • 2800


            You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK.


             Rarity
            Libromancer Firestarter
             Rarity
            Libromancer Firestarter
            Libromancer Firestarter
            FIRE 3
            Libromancer Firestarter
            • ATK:

            • 1800

            • DEF:

            • 1800


            You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.


             Rarity
            Libromancer Mystigirl
             Rarity
            Libromancer Mystigirl
            Libromancer Mystigirl
            LIGHT 4
            Libromancer Mystigirl
            • ATK:

            • 1400

            • DEF:

            • 2100


            You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn.


            UR Rarity
            Book of Moon
            UR Rarity
            Book of Moon
            Book of Moon
            Spell Quick
            Book of Moon

              Target 1 face-up monster on the field; change that target to face-down Defense Position.


              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                 Rarity
                Libromancer Bonded
                 Rarity
                Libromancer Bonded
                Libromancer Bonded
                Spell Normal
                Libromancer Bonded

                  This card can be used to Ritual Summon any "Libromancer" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon "Libromancer Fireburst" with this effect, using "Libromancer Firestarter" on the field, it cannot be destroyed, or banished, by card effects.


                   Rarity
                  Libromancer First Appearance
                   Rarity
                  Libromancer First Appearance
                  Libromancer First Appearance
                  Spell Field
                  Libromancer First Appearance

                    When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Libromancer First Appearance" per turn.


                     Rarity
                    Libromancer First Appearance
                     Rarity
                    Libromancer First Appearance
                    Libromancer First Appearance
                    Spell Field
                    Libromancer First Appearance

                      When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Libromancer First Appearance" per turn.


                       Rarity
                      Libromancer Origin Story
                       Rarity
                      Libromancer Origin Story
                      Libromancer Origin Story
                      Spell Continuous
                      Libromancer Origin Story

                        When this card is activated: You can Set 1 "Libromancer" Spell/Trap directly from your Deck, except "Libromancer Origin Story". "Libromancer" Ritual Monsters you control gain ATK equal to their own Level x 100. If a Ritual Monster is Ritual Summoned to your field (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Libromancer Origin Story" once per turn. You can only activate 1 "Libromancer Origin Story" per turn.


                        UR Rarity
                        Mystical Space Typhoon
                        UR Rarity
                        Mystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          UR Rarity
                          Mystical Space Typhoon
                          UR Rarity
                          Mystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            UR Rarity
                            Mystical Space Typhoon
                            UR Rarity
                            Mystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                               Rarity
                              Libromancer Displaced
                               Rarity
                              Libromancer Displaced
                              Libromancer Displaced
                              Trap Normal
                              Libromancer Displaced

                                Target 1 "Libromancer" monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your "Libromancer" monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 "Libromancer Displaced" per turn.


                                 Rarity
                                Libromancer Intervention
                                 Rarity
                                Libromancer Intervention
                                Libromancer Intervention
                                Trap Normal
                                Libromancer Intervention

                                  When your opponent activates a card or effect: Target 1 "Libromancer" Ritual Monster you control; return it to the hand, and if you do, negate that activated effect, then you can Special Summon 1 "Libromancer" monster from your hand or GY. You can only activate 1 "Libromancer Intervention" per turn.


                                   Rarity
                                  Decode Talker Heatsoul
                                   Rarity
                                  Decode Talker Heatsoul
                                  Decode Talker Heatsoul
                                  FIRE
                                  Decode Talker Heatsoul
                                  • ATK:

                                  • 2300

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                  SR Rarity
                                  Knightmare Phoenix
                                  SR Rarity
                                  Knightmare Phoenix
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Right


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                  UR Rarity
                                  Knightmare Unicorn
                                  UR Rarity
                                  Knightmare Unicorn
                                  Knightmare Unicorn
                                  DARK
                                  Knightmare Unicorn
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                  R Rarity
                                  Link Disciple
                                  R Rarity
                                  Link Disciple
                                  Link Disciple
                                  LIGHT
                                  Link Disciple
                                  • ATK:

                                  • 500

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                                  N Rarity
                                  Pentestag
                                  N Rarity
                                  Pentestag
                                  Pentestag
                                  DARK
                                  Pentestag
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Bottom


                                  2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                  UR Rarity
                                  Puzzlomino, the Drop-n-Deleter
                                  UR Rarity
                                  Puzzlomino, the Drop-n-Deleter
                                  Puzzlomino, the Drop-n-Deleter
                                  LIGHT
                                  Puzzlomino, the Drop-n-Deleter
                                  • ATK:

                                  • 1300

                                  • LINK-2

                                  Link Arrow:

                                  Right

                                  Bottom


                                  2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.


                                  SR Rarity
                                  S-Force Justify
                                  SR Rarity
                                  S-Force Justify
                                  S-Force Justify
                                  LIGHT
                                  S-Force Justify
                                  • ATK:

                                  • 2600

                                  • LINK-3

                                  Link Arrow:

                                  Top-Left

                                  Top

                                  Top-Right


                                  3 Effect Monsters, including an "S-Force" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to.


                                   Rarity
                                  Salamangreat Almiraj
                                   Rarity
                                  Salamangreat Almiraj
                                  Salamangreat Almiraj
                                  FIRE
                                  Salamangreat Almiraj
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Bottom-Right


                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                   Rarity
                                  Splash Mage
                                   Rarity
                                  Splash Mage
                                  Splash Mage
                                  WATER
                                  Splash Mage
                                  • ATK:

                                  • 1100

                                  • LINK-2

                                  Link Arrow:

                                  Top-Right

                                  Bottom-Right


                                  2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                  duel-links
                                  Libromancer
                                  5







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