Shark Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Beautunaful Princess
SR Rarity
Beautunaful Princess
SR Rarity
Beautunaful Princess
WATER 1
Beautunaful Princess
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.

SR Rarity
Buzzsaw Shark
SR Rarity
Buzzsaw Shark
SR Rarity
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

R Rarity
Left-Hand Shark
R Rarity
Left-Hand Shark
R Rarity
Left-Hand Shark
WATER 3
Left-Hand Shark
  • ATK:

  • 1300

  • DEF:

  • 1500


If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by card effects.

R Rarity
Right-Hand Shark
R Rarity
Right-Hand Shark
R Rarity
Right-Hand Shark
WATER 4
Right-Hand Shark
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.

           Rarity
          Pot of Avarice
           Rarity
          Pot of Avarice
           Rarity
          Pot of Avarice
          Spell Normal
          Pot of Avarice

            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



            Tag(s):

            UR Rarity
            Needle Ceiling
            UR Rarity
            Needle Ceiling
            UR Rarity
            Needle Ceiling
            Trap Normal
            Needle Ceiling

              When there are 4 or more monsters on the field: Destroy all face-up monsters.

              SR Rarity
              Traptrix Trap Hole Nightmare
              SR Rarity
              Traptrix Trap Hole Nightmare
              SR Rarity
              Traptrix Trap Hole Nightmare
              Trap Normal
              Traptrix Trap Hole Nightmare

                When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.

                R Rarity
                White Howling
                R Rarity
                White Howling
                R Rarity
                White Howling
                Trap Normal
                White Howling

                  If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field.

                  Extra Deck

                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  WATER
                  Abyss Dweller
                  • ATK:

                  • 1700

                  • DEF:

                  • 1400


                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

                  UR Rarity
                  Bahamut Shark
                  UR Rarity
                  Bahamut Shark
                  UR Rarity
                  Bahamut Shark
                  WATER
                  Bahamut Shark
                  • ATK:

                  • 2600

                  • DEF:

                  • 2100


                  2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

                  SR Rarity
                  Castel, the Skyblaster Musketeer
                  SR Rarity
                  Castel, the Skyblaster Musketeer
                  SR Rarity
                  Castel, the Skyblaster Musketeer
                  WIND
                  Castel, the Skyblaster Musketeer
                  • ATK:

                  • 2000

                  • DEF:

                  • 1500


                  2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

                  SR Rarity
                  Cat Shark
                  SR Rarity
                  Cat Shark
                  SR Rarity
                  Cat Shark
                  WATER
                  Cat Shark
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.

                  SR Rarity
                  Diamond Dire Wolf
                  SR Rarity
                  Diamond Dire Wolf
                  SR Rarity
                  Diamond Dire Wolf
                  EARTH
                  Diamond Dire Wolf
                  • ATK:

                  • 2000

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

                  SR Rarity
                  Drill Driver Vespenato
                  SR Rarity
                  Drill Driver Vespenato
                  SR Rarity
                  Drill Driver Vespenato
                  EARTH
                  Drill Driver Vespenato
                  • ATK:

                  • 2500

                  • DEF:

                  • 2100


                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.

                  SR Rarity
                  Evilswarm Exciton Knight
                  SR Rarity
                  Evilswarm Exciton Knight
                  SR Rarity
                  Evilswarm Exciton Knight
                  LIGHT
                  Evilswarm Exciton Knight
                  • ATK:

                  • 1900

                  • DEF:

                  • 0


                  2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                  UR Rarity
                  Full Armored Utopic Ray Lancer
                  UR Rarity
                  Full Armored Utopic Ray Lancer
                  UR Rarity
                  Full Armored Utopic Ray Lancer
                  WATER
                  Full Armored Utopic Ray Lancer
                  • ATK:

                  • 2500

                  • DEF:

                  • 600


                  3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                  UR Rarity
                  Traptrix Rafflesia
                  UR Rarity
                  Traptrix Rafflesia
                  UR Rarity
                  Traptrix Rafflesia
                  EARTH
                  Traptrix Rafflesia
                  • ATK:

                  • 300

                  • DEF:

                  • 2500


                  2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.

                  Popular Skills

                  Shark Magic Combo: 100%
                  Shark Magic Combo

                  Need 13 UR

                  UR Rarity
                  Abyss Dweller1 card
                  UR Rarity
                  Bahamut Shark1 card
                  UR Rarity
                  Full Armored Utopic Ray Lancer1 card
                  UR Rarity
                  Traptrix Rafflesia1 card
                  UR Rarity
                  Forbidden Droplet3 card
                  UR Rarity
                  Mystical Space Typhoon3 card
                   Rarity
                  Pot of Avarice1 card
                  UR Rarity
                  Needle Ceiling2 card

                  Main: 23 Extra: 9

                  SR Rarity
                  Beautunaful Princess
                  SR Rarity
                  Beautunaful Princess
                  Beautunaful Princess
                  WATER 1
                  Beautunaful Princess
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.


                  SR Rarity
                  Buzzsaw Shark
                  SR Rarity
                  Buzzsaw Shark
                  Buzzsaw Shark
                  WATER 4
                  Buzzsaw Shark
                  • ATK:

                  • 1600

                  • DEF:

                  • 500


                  You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                  SR Rarity
                  Buzzsaw Shark
                  SR Rarity
                  Buzzsaw Shark
                  Buzzsaw Shark
                  WATER 4
                  Buzzsaw Shark
                  • ATK:

                  • 1600

                  • DEF:

                  • 500


                  You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                  R Rarity
                  Left-Hand Shark
                  R Rarity
                  Left-Hand Shark
                  Left-Hand Shark
                  WATER 3
                  Left-Hand Shark
                  • ATK:

                  • 1300

                  • DEF:

                  • 1500


                  If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by card effects.


                  R Rarity
                  Left-Hand Shark
                  R Rarity
                  Left-Hand Shark
                  Left-Hand Shark
                  WATER 3
                  Left-Hand Shark
                  • ATK:

                  • 1300

                  • DEF:

                  • 1500


                  If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by card effects.


                  R Rarity
                  Left-Hand Shark
                  R Rarity
                  Left-Hand Shark
                  Left-Hand Shark
                  WATER 3
                  Left-Hand Shark
                  • ATK:

                  • 1300

                  • DEF:

                  • 1500


                  If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by card effects.


                  R Rarity
                  Right-Hand Shark
                  R Rarity
                  Right-Hand Shark
                  Right-Hand Shark
                  WATER 4
                  Right-Hand Shark
                  • ATK:

                  • 1500

                  • DEF:

                  • 1300


                  When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


                  R Rarity
                  Right-Hand Shark
                  R Rarity
                  Right-Hand Shark
                  Right-Hand Shark
                  WATER 4
                  Right-Hand Shark
                  • ATK:

                  • 1500

                  • DEF:

                  • 1300


                  When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


                  R Rarity
                  Right-Hand Shark
                  R Rarity
                  Right-Hand Shark
                  Right-Hand Shark
                  WATER 4
                  Right-Hand Shark
                  • ATK:

                  • 1500

                  • DEF:

                  • 1300


                  When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


                  SR Rarity
                  Book of Eclipse
                  SR Rarity
                  Book of Eclipse
                  Book of Eclipse
                  Spell Quick
                  Book of Eclipse

                    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                    SR Rarity
                    Dark Hole
                    SR Rarity
                    Dark Hole
                    Dark Hole
                    Spell Normal
                    Dark Hole

                      Destroy all monsters on the field.


                      UR Rarity
                      Forbidden Droplet
                      UR Rarity
                      Forbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        Forbidden Droplet
                        UR Rarity
                        Forbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          Forbidden Droplet
                          UR Rarity
                          Forbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR Rarity
                            Mystical Space Typhoon
                            UR Rarity
                            Mystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              UR Rarity
                              Mystical Space Typhoon
                              UR Rarity
                              Mystical Space Typhoon
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                UR Rarity
                                Mystical Space Typhoon
                                UR Rarity
                                Mystical Space Typhoon
                                Mystical Space Typhoon
                                Spell Quick
                                Mystical Space Typhoon

                                  Target 1 Spell/Trap on the field; destroy that target.


                                   Rarity
                                  Pot of Avarice
                                   Rarity
                                  Pot of Avarice
                                  Pot of Avarice
                                  Spell Normal
                                  Pot of Avarice

                                    Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                    Tag(s):

                                    UR Rarity
                                    Needle Ceiling
                                    UR Rarity
                                    Needle Ceiling
                                    Needle Ceiling
                                    Trap Normal
                                    Needle Ceiling

                                      When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                      UR Rarity
                                      Needle Ceiling
                                      UR Rarity
                                      Needle Ceiling
                                      Needle Ceiling
                                      Trap Normal
                                      Needle Ceiling

                                        When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                        SR Rarity
                                        Traptrix Trap Hole Nightmare
                                        SR Rarity
                                        Traptrix Trap Hole Nightmare
                                        Traptrix Trap Hole Nightmare
                                        Trap Normal
                                        Traptrix Trap Hole Nightmare

                                          When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                          R Rarity
                                          White Howling
                                          R Rarity
                                          White Howling
                                          White Howling
                                          Trap Normal
                                          White Howling

                                            If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field.


                                            R Rarity
                                            White Howling
                                            R Rarity
                                            White Howling
                                            White Howling
                                            Trap Normal
                                            White Howling

                                              If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field.


                                              UR Rarity
                                              Abyss Dweller
                                              UR Rarity
                                              Abyss Dweller
                                              Abyss Dweller
                                              WATER
                                              Abyss Dweller
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 1400


                                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                              UR Rarity
                                              Bahamut Shark
                                              UR Rarity
                                              Bahamut Shark
                                              Bahamut Shark
                                              WATER
                                              Bahamut Shark
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2100


                                              2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                              SR Rarity
                                              Castel, the Skyblaster Musketeer
                                              SR Rarity
                                              Castel, the Skyblaster Musketeer
                                              Castel, the Skyblaster Musketeer
                                              WIND
                                              Castel, the Skyblaster Musketeer
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1500


                                              2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                                              SR Rarity
                                              Cat Shark
                                              SR Rarity
                                              Cat Shark
                                              Cat Shark
                                              WATER
                                              Cat Shark
                                              • ATK:

                                              • 500

                                              • DEF:

                                              • 500


                                              2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                              SR Rarity
                                              Diamond Dire Wolf
                                              SR Rarity
                                              Diamond Dire Wolf
                                              Diamond Dire Wolf
                                              EARTH
                                              Diamond Dire Wolf
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1200


                                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                              SR Rarity
                                              Drill Driver Vespenato
                                              SR Rarity
                                              Drill Driver Vespenato
                                              Drill Driver Vespenato
                                              EARTH
                                              Drill Driver Vespenato
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2100


                                              2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                              SR Rarity
                                              Evilswarm Exciton Knight
                                              SR Rarity
                                              Evilswarm Exciton Knight
                                              Evilswarm Exciton Knight
                                              LIGHT
                                              Evilswarm Exciton Knight
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 0


                                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                              UR Rarity
                                              Full Armored Utopic Ray Lancer
                                              UR Rarity
                                              Full Armored Utopic Ray Lancer
                                              Full Armored Utopic Ray Lancer
                                              WATER
                                              Full Armored Utopic Ray Lancer
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 600


                                              3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                              UR Rarity
                                              Traptrix Rafflesia
                                              UR Rarity
                                              Traptrix Rafflesia
                                              Traptrix Rafflesia
                                              EARTH
                                              Traptrix Rafflesia
                                              • ATK:

                                              • 300

                                              • DEF:

                                              • 2500


                                              2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.



                                              SHARK Decks in DUEL LINKS

                                              Deck Combo: #18 - Combo Shark cơ bản với 2 lá

                                              Combo Shark cơ bản với 2 lá

                                              Banished

                                              Field Zone

                                              Graveyard

                                              Graveyard
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