Speedroid Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Speedroid Double Yoyo
R Rarity
Speedroid Double Yoyo
R Rarity
Speedroid Double Yoyo
WIND 4
Speedroid Double Yoyo
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.

SR Rarity
Speedroid Taketomborg
SR Rarity
Speedroid Taketomborg
SR Rarity
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

UR Rarity
Speedroid Terrortop
UR Rarity
Speedroid Terrortop
UR Rarity
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

UR Rarity
Wynn the Wind Channeler
UR Rarity
Wynn the Wind Channeler
UR Rarity
Wynn the Wind Channeler
WIND 5
Wynn the Wind Channeler
  • ATK:

  • 1850

  • DEF:

  • 1500


(This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.

R Rarity
Speedroid Den-Den Daiko Duke
R Rarity
Speedroid Den-Den Daiko Duke
R Rarity
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.

SR Rarity
Speedroid Fuki-Modoshi Piper
SR Rarity
Speedroid Fuki-Modoshi Piper
SR Rarity
Speedroid Fuki-Modoshi Piper
WIND 4
Speedroid Fuki-Modoshi Piper
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.

R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
WIND 1
Speedroid Red-Eyed Dice
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.

UR Rarity
Forbidden Lance
UR Rarity
Forbidden Lance
UR Rarity
Forbidden Lance
Spell Quick
Forbidden Lance

    Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

    Extra Deck

    UR Rarity
    Clear Wing Synchro Dragon
    UR Rarity
    Clear Wing Synchro Dragon
    UR Rarity
    Clear Wing Synchro Dragon
    WIND 7
    Clear Wing Synchro Dragon
    • ATK:

    • 2500

    • DEF:

    • 2000


    1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

    UR Rarity
    Crystal Wing Synchro Dragon
    UR Rarity
    Crystal Wing Synchro Dragon
    UR Rarity
    Crystal Wing Synchro Dragon
    WIND 8
    Crystal Wing Synchro Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

    R Rarity
    Hi-Speedroid Hagoita
    R Rarity
    Hi-Speedroid Hagoita
    R Rarity
    Hi-Speedroid Hagoita
    WIND 5
    Hi-Speedroid Hagoita
    • ATK:

    • 2000

    • DEF:

    • 1000


    1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.

    UR Rarity
    Hi-Speedroid Kitedrake
    UR Rarity
    Hi-Speedroid Kitedrake
    UR Rarity
    Hi-Speedroid Kitedrake
    WIND 8
    Hi-Speedroid Kitedrake
    • ATK:

    • 3000

    • DEF:

    • 2800


    1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Destroy all other cards on the field. ● Negate the effects of all face-up cards your opponent currently controls. If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand. You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.

    Popular Skills

    Clear Wing Acceleration: 100%
    Clear Wing Acceleration

    Need 11 UR

    UR Rarity
    Speedroid Terrortop1 card
    UR Rarity
    Wynn the Wind Channeler3 card
    UR Rarity
    Clear Wing Synchro Dragon2 card
    UR Rarity
    Crystal Wing Synchro Dragon1 card
    UR Rarity
    Hi-Speedroid Clear Wing Rider1 card
    UR Rarity
    Hi-Speedroid Kitedrake1 card
     Rarity
    Clear Wing Fast Dragon1 card
    UR Rarity
    Forbidden Lance1 card

    Main: 20 Extra: 9

    R Rarity
    Speedroid Double Yoyo
    R Rarity
    Speedroid Double Yoyo
    Speedroid Double Yoyo
    WIND 4
    Speedroid Double Yoyo
    • ATK:

    • 1400

    • DEF:

    • 1400


    When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


    R Rarity
    Speedroid Double Yoyo
    R Rarity
    Speedroid Double Yoyo
    Speedroid Double Yoyo
    WIND 4
    Speedroid Double Yoyo
    • ATK:

    • 1400

    • DEF:

    • 1400


    When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


    R Rarity
    Speedroid Double Yoyo
    R Rarity
    Speedroid Double Yoyo
    Speedroid Double Yoyo
    WIND 4
    Speedroid Double Yoyo
    • ATK:

    • 1400

    • DEF:

    • 1400


    When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


    SR Rarity
    Speedroid Taketomborg
    SR Rarity
    Speedroid Taketomborg
    Speedroid Taketomborg
    WIND 3
    Speedroid Taketomborg
    • ATK:

    • 600

    • DEF:

    • 1200


    If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


    SR Rarity
    Speedroid Taketomborg
    SR Rarity
    Speedroid Taketomborg
    Speedroid Taketomborg
    WIND 3
    Speedroid Taketomborg
    • ATK:

    • 600

    • DEF:

    • 1200


    If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


    UR Rarity
    Speedroid Terrortop
    UR Rarity
    Speedroid Terrortop
    Speedroid Terrortop
    WIND 3
    Speedroid Terrortop
    • ATK:

    • 1200

    • DEF:

    • 600


    If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


    UR Rarity
    Wynn the Wind Channeler
    UR Rarity
    Wynn the Wind Channeler
    Wynn the Wind Channeler
    WIND 5
    Wynn the Wind Channeler
    • ATK:

    • 1850

    • DEF:

    • 1500


    (This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.


    UR Rarity
    Wynn the Wind Channeler
    UR Rarity
    Wynn the Wind Channeler
    Wynn the Wind Channeler
    WIND 5
    Wynn the Wind Channeler
    • ATK:

    • 1850

    • DEF:

    • 1500


    (This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.


    UR Rarity
    Wynn the Wind Channeler
    UR Rarity
    Wynn the Wind Channeler
    Wynn the Wind Channeler
    WIND 5
    Wynn the Wind Channeler
    • ATK:

    • 1850

    • DEF:

    • 1500


    (This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.


    SR Rarity
    Speedroid CarTurbo
    SR Rarity
    Speedroid CarTurbo
    Speedroid CarTurbo
    WIND 3
    Speedroid CarTurbo
    • ATK:

    • 800

    • DEF:

    • 1200


    If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.


    R Rarity
    Speedroid Den-Den Daiko Duke
    R Rarity
    Speedroid Den-Den Daiko Duke
    Speedroid Den-Den Daiko Duke
    WIND 3
    Speedroid Den-Den Daiko Duke
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


    R Rarity
    Speedroid Den-Den Daiko Duke
    R Rarity
    Speedroid Den-Den Daiko Duke
    Speedroid Den-Den Daiko Duke
    WIND 3
    Speedroid Den-Den Daiko Duke
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


    SR Rarity
    Speedroid Fuki-Modoshi Piper
    SR Rarity
    Speedroid Fuki-Modoshi Piper
    Speedroid Fuki-Modoshi Piper
    WIND 4
    Speedroid Fuki-Modoshi Piper
    • ATK:

    • 1000

    • DEF:

    • 1000


    If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.


    R Rarity
    Speedroid Red-Eyed Dice
    R Rarity
    Speedroid Red-Eyed Dice
    Speedroid Red-Eyed Dice
    WIND 1
    Speedroid Red-Eyed Dice
    • ATK:

    • 100

    • DEF:

    • 100


    When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.


    N Rarity
    Blizzard
    N Rarity
    Blizzard
    Blizzard
    Spell Quick
    Blizzard

      Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.


      N Rarity
      Blizzard
      N Rarity
      Blizzard
      Blizzard
      Spell Quick
      Blizzard

        Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.


        SR Rarity
        Book of Eclipse
        SR Rarity
        Book of Eclipse
        Book of Eclipse
        Spell Quick
        Book of Eclipse

          Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


          SR Rarity
          Book of Eclipse
          SR Rarity
          Book of Eclipse
          Book of Eclipse
          Spell Quick
          Book of Eclipse

            Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


            SR Rarity
            Book of Eclipse
            SR Rarity
            Book of Eclipse
            Book of Eclipse
            Spell Quick
            Book of Eclipse

              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


              UR Rarity
              Forbidden Lance
              UR Rarity
              Forbidden Lance
              Forbidden Lance
              Spell Quick
              Forbidden Lance

                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                UR Rarity
                Clear Wing Synchro Dragon
                UR Rarity
                Clear Wing Synchro Dragon
                Clear Wing Synchro Dragon
                WIND 7
                Clear Wing Synchro Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                UR Rarity
                Clear Wing Synchro Dragon
                UR Rarity
                Clear Wing Synchro Dragon
                Clear Wing Synchro Dragon
                WIND 7
                Clear Wing Synchro Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                UR Rarity
                Crystal Wing Synchro Dragon
                UR Rarity
                Crystal Wing Synchro Dragon
                Crystal Wing Synchro Dragon
                WIND 8
                Crystal Wing Synchro Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                UR Rarity
                Hi-Speedroid Clear Wing Rider
                UR Rarity
                Hi-Speedroid Clear Wing Rider
                Hi-Speedroid Clear Wing Rider
                WIND 11
                Hi-Speedroid Clear Wing Rider
                • ATK:

                • 3500

                • DEF:

                • 2000


                1 WIND Tuner + 1 non-Tuner WIND Synchro Monster Once per turn, during your Main Phase: You can roll a six-sided die and shuffle WIND monsters from your GY into your Deck, up to the result, then, you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from each other from your Extra Deck.


                R Rarity
                Hi-Speedroid Hagoita
                R Rarity
                Hi-Speedroid Hagoita
                Hi-Speedroid Hagoita
                WIND 5
                Hi-Speedroid Hagoita
                • ATK:

                • 2000

                • DEF:

                • 1000


                1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.


                UR Rarity
                Hi-Speedroid Kitedrake
                UR Rarity
                Hi-Speedroid Kitedrake
                Hi-Speedroid Kitedrake
                WIND 8
                Hi-Speedroid Kitedrake
                • ATK:

                • 3000

                • DEF:

                • 2800


                1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Destroy all other cards on the field. ● Negate the effects of all face-up cards your opponent currently controls. If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand. You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.


                R Rarity
                Hi-Speedroid Puzzle
                R Rarity
                Hi-Speedroid Puzzle
                Hi-Speedroid Puzzle
                WIND 4
                Hi-Speedroid Puzzle
                • ATK:

                • 1300

                • DEF:

                • 1600


                1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand.


                SR Rarity
                Stardust Charge Warrior
                SR Rarity
                Stardust Charge Warrior
                Stardust Charge Warrior
                WIND 6
                Stardust Charge Warrior
                • ATK:

                • 2000

                • DEF:

                • 1300


                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                 Rarity
                Clear Wing Fast Dragon
                 Rarity
                Clear Wing Fast Dragon
                Clear Wing Fast Dragon
                WIND 74
                Clear Wing Fast Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                [ Pendulum Effect ] You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner WIND monsters (Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.



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