Spellbooks Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

N Rarity
"Infernoble Arms - Hauteclere"
N Rarity
"Infernoble Arms - Hauteclere"
N Rarity
"Infernoble Arms - Hauteclere"
Spell Equip
"Infernoble Arms - Hauteclere"

    While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn.

    UR Rarity
    Heritage of the Chalice
    UR Rarity
    Heritage of the Chalice
    UR Rarity
    Heritage of the Chalice
    Spell Normal
    Heritage of the Chalice

      Add 1 "Noble Knight" monster or 1 "Noble Arms" card from your Deck or GY to your hand. If your "Noble Knight" monster equipped with a "Noble Arms" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. You can only use 1 "Heritage of the Chalice" effect per turn, and only once that turn.

      R Rarity
      Sky Striker Airspace - Area Zero
      R Rarity
      Sky Striker Airspace - Area Zero
      R Rarity
      Sky Striker Airspace - Area Zero
      Spell Field
      Sky Striker Airspace - Area Zero

        You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.

        R Rarity
        Sky Striker Maneuver - Afterburners!
        R Rarity
        Sky Striker Maneuver - Afterburners!
        R Rarity
        Sky Striker Maneuver - Afterburners!
        Spell Normal
        Sky Striker Maneuver - Afterburners!

          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

          SR Rarity
          Sky Striker Maneuver - Jamming Waves!
          SR Rarity
          Sky Striker Maneuver - Jamming Waves!
          SR Rarity
          Sky Striker Maneuver - Jamming Waves!
          Spell Normal
          Sky Striker Maneuver - Jamming Waves!

            If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

            R Rarity
            Sky Striker Mecha - Eagle Booster
            R Rarity
            Sky Striker Mecha - Eagle Booster
            R Rarity
            Sky Striker Mecha - Eagle Booster
            Spell Quick
            Sky Striker Mecha - Eagle Booster

              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

              R Rarity
              Sky Striker Mecha - Shark Cannon
              R Rarity
              Sky Striker Mecha - Shark Cannon
              R Rarity
              Sky Striker Mecha - Shark Cannon
              Spell Quick
              Sky Striker Mecha - Shark Cannon

                If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                Spell Quick
                Sky Striker Mecha - Widow Anchor

                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  Spell Continuous
                  Sky Striker Mecha Modules - Multirole

                    Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    Spell Normal
                    Sky Striker Mecharmory - Hercules Base

                      Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.

                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      Spell Normal
                      Sky Striker Mobilize - Engage!

                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                        UR Rarity
                        Spellbook of Knowledge
                        UR Rarity
                        Spellbook of Knowledge
                        UR Rarity
                        Spellbook of Knowledge
                        Spell Normal
                        Spellbook of Knowledge

                          Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                          SR Rarity
                          Spellbook of Secrets
                          SR Rarity
                          Spellbook of Secrets
                          SR Rarity
                          Spellbook of Secrets
                          Spell Normal
                          Spellbook of Secrets

                            Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

                            UR Rarity
                            Terraforming
                            UR Rarity
                            Terraforming
                            UR Rarity
                            Terraforming
                            Spell Normal
                            Terraforming

                              Add 1 Field Spell from your Deck to your hand.



                              Tag(s):

                              Extra Deck

                              SR Rarity
                              Knightmare Phoenix
                              SR Rarity
                              Knightmare Phoenix
                              SR Rarity
                              Knightmare Phoenix
                              FIRE
                              Knightmare Phoenix
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Right


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                              UR Rarity
                              Knightmare Unicorn
                              UR Rarity
                              Knightmare Unicorn
                              UR Rarity
                              Knightmare Unicorn
                              DARK
                              Knightmare Unicorn
                              • ATK:

                              • 2200

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                              SR Rarity
                              Sky Striker Ace - Hayate
                              SR Rarity
                              Sky Striker Ace - Hayate
                              SR Rarity
                              Sky Striker Ace - Hayate
                              WIND
                              Sky Striker Ace - Hayate
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Left


                              1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                              UR Rarity
                              Sky Striker Ace - Kagari
                              UR Rarity
                              Sky Striker Ace - Kagari
                              UR Rarity
                              Sky Striker Ace - Kagari
                              FIRE
                              Sky Striker Ace - Kagari
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Left


                              1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                              SR Rarity
                              Sky Striker Ace - Kaina
                              SR Rarity
                              Sky Striker Ace - Kaina
                              SR Rarity
                              Sky Striker Ace - Kaina
                              EARTH
                              Sky Striker Ace - Kaina
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                              UR Rarity
                              Sky Striker Ace - Shizuku
                              UR Rarity
                              Sky Striker Ace - Shizuku
                              UR Rarity
                              Sky Striker Ace - Shizuku
                              WATER
                              Sky Striker Ace - Shizuku
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Right


                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                              SR Rarity
                              Evilswarm Exciton Knight
                              SR Rarity
                              Evilswarm Exciton Knight
                              SR Rarity
                              Evilswarm Exciton Knight
                              LIGHT
                              Evilswarm Exciton Knight
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                              Popular Skills

                              Link Fireraze: 100%
                              Link Fireraze

                              Need 14 UR

                              UR Rarity
                              Sky Striker Ace - Raye2 card
                              UR Rarity
                              Knightmare Unicorn1 card
                              UR Rarity
                              Sky Striker Ace - Kagari1 card
                              UR Rarity
                              Sky Striker Ace - Shizuku2 card
                              UR Rarity
                              Heritage of the Chalice1 card
                              UR Rarity
                              Sky Striker Mecha - Widow Anchor2 card
                              UR Rarity
                              Sky Striker Mobilize - Engage!3 card
                              UR Rarity
                              Spellbook of Knowledge1 card
                              UR Rarity
                              Terraforming1 card

                              Main: 24 Extra: 9

                              UR Rarity
                              Sky Striker Ace - Raye
                              UR Rarity
                              Sky Striker Ace - Raye
                              Sky Striker Ace - Raye
                              DARK 4
                              Sky Striker Ace - Raye
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                              UR Rarity
                              Sky Striker Ace - Raye
                              UR Rarity
                              Sky Striker Ace - Raye
                              Sky Striker Ace - Raye
                              DARK 4
                              Sky Striker Ace - Raye
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                              SR Rarity
                              Spellbook Magician of Prophecy
                              SR Rarity
                              Spellbook Magician of Prophecy
                              Spellbook Magician of Prophecy
                              WATER 2
                              Spellbook Magician of Prophecy
                              • ATK:

                              • 500

                              • DEF:

                              • 400


                              If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                              N Rarity
                              "Infernoble Arms - Hauteclere"
                              N Rarity
                              "Infernoble Arms - Hauteclere"
                              "Infernoble Arms - Hauteclere"
                              Spell Equip
                              "Infernoble Arms - Hauteclere"

                                While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn.


                                UR Rarity
                                Heritage of the Chalice
                                UR Rarity
                                Heritage of the Chalice
                                Heritage of the Chalice
                                Spell Normal
                                Heritage of the Chalice

                                  Add 1 "Noble Knight" monster or 1 "Noble Arms" card from your Deck or GY to your hand. If your "Noble Knight" monster equipped with a "Noble Arms" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. You can only use 1 "Heritage of the Chalice" effect per turn, and only once that turn.


                                  R Rarity
                                  Sky Striker Airspace - Area Zero
                                  R Rarity
                                  Sky Striker Airspace - Area Zero
                                  Sky Striker Airspace - Area Zero
                                  Spell Field
                                  Sky Striker Airspace - Area Zero

                                    You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                    R Rarity
                                    Sky Striker Airspace - Area Zero
                                    R Rarity
                                    Sky Striker Airspace - Area Zero
                                    Sky Striker Airspace - Area Zero
                                    Spell Field
                                    Sky Striker Airspace - Area Zero

                                      You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                      R Rarity
                                      Sky Striker Airspace - Area Zero
                                      R Rarity
                                      Sky Striker Airspace - Area Zero
                                      Sky Striker Airspace - Area Zero
                                      Spell Field
                                      Sky Striker Airspace - Area Zero

                                        You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                        R Rarity
                                        Sky Striker Maneuver - Afterburners!
                                        R Rarity
                                        Sky Striker Maneuver - Afterburners!
                                        Sky Striker Maneuver - Afterburners!
                                        Spell Normal
                                        Sky Striker Maneuver - Afterburners!

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                          R Rarity
                                          Sky Striker Maneuver - Afterburners!
                                          R Rarity
                                          Sky Striker Maneuver - Afterburners!
                                          Sky Striker Maneuver - Afterburners!
                                          Spell Normal
                                          Sky Striker Maneuver - Afterburners!

                                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                            SR Rarity
                                            Sky Striker Maneuver - Jamming Waves!
                                            SR Rarity
                                            Sky Striker Maneuver - Jamming Waves!
                                            Sky Striker Maneuver - Jamming Waves!
                                            Spell Normal
                                            Sky Striker Maneuver - Jamming Waves!

                                              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              Sky Striker Mecha - Eagle Booster
                                              Spell Quick
                                              Sky Striker Mecha - Eagle Booster

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                R Rarity
                                                Sky Striker Mecha - Shark Cannon
                                                R Rarity
                                                Sky Striker Mecha - Shark Cannon
                                                Sky Striker Mecha - Shark Cannon
                                                Spell Quick
                                                Sky Striker Mecha - Shark Cannon

                                                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  Sky Striker Mecha - Widow Anchor
                                                  Spell Quick
                                                  Sky Striker Mecha - Widow Anchor

                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      Sky Striker Mecha Modules - Multirole
                                                      Spell Continuous
                                                      Sky Striker Mecha Modules - Multirole

                                                        Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                        N Rarity
                                                        Sky Striker Mecharmory - Hercules Base
                                                        N Rarity
                                                        Sky Striker Mecharmory - Hercules Base
                                                        Sky Striker Mecharmory - Hercules Base
                                                        Spell Normal
                                                        Sky Striker Mecharmory - Hercules Base

                                                          Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.


                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            Sky Striker Mobilize - Engage!
                                                            Spell Normal
                                                            Sky Striker Mobilize - Engage!

                                                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                              UR Rarity
                                                              Sky Striker Mobilize - Engage!
                                                              UR Rarity
                                                              Sky Striker Mobilize - Engage!
                                                              Sky Striker Mobilize - Engage!
                                                              Spell Normal
                                                              Sky Striker Mobilize - Engage!

                                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                UR Rarity
                                                                Spellbook of Knowledge
                                                                UR Rarity
                                                                Spellbook of Knowledge
                                                                Spellbook of Knowledge
                                                                Spell Normal
                                                                Spellbook of Knowledge

                                                                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                                  SR Rarity
                                                                  Spellbook of Secrets
                                                                  SR Rarity
                                                                  Spellbook of Secrets
                                                                  Spellbook of Secrets
                                                                  Spell Normal
                                                                  Spellbook of Secrets

                                                                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                                    SR Rarity
                                                                    Spellbook of Secrets
                                                                    SR Rarity
                                                                    Spellbook of Secrets
                                                                    Spellbook of Secrets
                                                                    Spell Normal
                                                                    Spellbook of Secrets

                                                                      Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                                      UR Rarity
                                                                      Terraforming
                                                                      UR Rarity
                                                                      Terraforming
                                                                      Terraforming
                                                                      Spell Normal
                                                                      Terraforming

                                                                        Add 1 Field Spell from your Deck to your hand.




                                                                        Tag(s):

                                                                        SR Rarity
                                                                        Knightmare Phoenix
                                                                        SR Rarity
                                                                        Knightmare Phoenix
                                                                        Knightmare Phoenix
                                                                        FIRE
                                                                        Knightmare Phoenix
                                                                        • ATK:

                                                                        • 1900

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Top

                                                                        Right


                                                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                        UR Rarity
                                                                        Knightmare Unicorn
                                                                        UR Rarity
                                                                        Knightmare Unicorn
                                                                        Knightmare Unicorn
                                                                        DARK
                                                                        Knightmare Unicorn
                                                                        • ATK:

                                                                        • 2200

                                                                        • LINK-3

                                                                        Link Arrow:

                                                                        Left

                                                                        Right

                                                                        Bottom


                                                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                        SR Rarity
                                                                        Sky Striker Ace - Hayate
                                                                        SR Rarity
                                                                        Sky Striker Ace - Hayate
                                                                        Sky Striker Ace - Hayate
                                                                        WIND
                                                                        Sky Striker Ace - Hayate
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Bottom-Left


                                                                        1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                        SR Rarity
                                                                        Sky Striker Ace - Hayate
                                                                        SR Rarity
                                                                        Sky Striker Ace - Hayate
                                                                        Sky Striker Ace - Hayate
                                                                        WIND
                                                                        Sky Striker Ace - Hayate
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Bottom-Left


                                                                        1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                        UR Rarity
                                                                        Sky Striker Ace - Kagari
                                                                        UR Rarity
                                                                        Sky Striker Ace - Kagari
                                                                        Sky Striker Ace - Kagari
                                                                        FIRE
                                                                        Sky Striker Ace - Kagari
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Top-Left


                                                                        1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                        SR Rarity
                                                                        Sky Striker Ace - Kaina
                                                                        SR Rarity
                                                                        Sky Striker Ace - Kaina
                                                                        Sky Striker Ace - Kaina
                                                                        EARTH
                                                                        Sky Striker Ace - Kaina
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Bottom-Right


                                                                        1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                                                        UR Rarity
                                                                        Sky Striker Ace - Shizuku
                                                                        UR Rarity
                                                                        Sky Striker Ace - Shizuku
                                                                        Sky Striker Ace - Shizuku
                                                                        WATER
                                                                        Sky Striker Ace - Shizuku
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Top-Right


                                                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                        UR Rarity
                                                                        Sky Striker Ace - Shizuku
                                                                        UR Rarity
                                                                        Sky Striker Ace - Shizuku
                                                                        Sky Striker Ace - Shizuku
                                                                        WATER
                                                                        Sky Striker Ace - Shizuku
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Top-Right


                                                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                        SR Rarity
                                                                        Evilswarm Exciton Knight
                                                                        SR Rarity
                                                                        Evilswarm Exciton Knight
                                                                        Evilswarm Exciton Knight
                                                                        LIGHT
                                                                        Evilswarm Exciton Knight
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 0


                                                                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.



                                                                        SPELLBOOKS Decks in DUEL LINKS








                                                                        https://ygovietnam.com/
                                                                        Top