Stall Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Gabrion, the Timelord
R Rarity
Gabrion, the Timelord
R Rarity
Gabrion, the Timelord
WATER 10
Gabrion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck.

SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

SR Rarity
Jizukiru, the Star Destroying Kaiju
SR Rarity
Jizukiru, the Star Destroying Kaiju
SR Rarity
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.

UR Rarity
Lava Golem
UR Rarity
Lava Golem
UR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Necrovalley
Spell Field
Necrovalley

    All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

    SR Rarity
    Apophis the Swamp Deity
    SR Rarity
    Apophis the Swamp Deity
    SR Rarity
    Apophis the Swamp Deity
    Trap Continuous
    Apophis the Swamp Deity

      During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.

      SR Rarity
      DNA Surgery
      SR Rarity
      DNA Surgery
      SR Rarity
      DNA Surgery
      Trap Continuous
      DNA Surgery

        Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type.

        SR Rarity
        Fairy Wind
        SR Rarity
        Fairy Wind
        SR Rarity
        Fairy Wind
        Trap Normal
        Fairy Wind

          Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.

          N Rarity
          Non-Fusion Area
          N Rarity
          Non-Fusion Area
          N Rarity
          Non-Fusion Area
          Trap Continuous
          Non-Fusion Area

            Neither player can Fusion Summon.

             Rarity
            Silhouhatte Trick
             Rarity
            Silhouhatte Trick
             Rarity
            Silhouhatte Trick
            Trap Continuous
            Silhouhatte Trick

              Special Summon this card as an Effect Monster (Illusion/DARK/Level 4/ATK 1500/DEF 600) with the following effects (this card is also still a Trap). ● If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Illusion monsters you control; negate their effects until the end of this turn. ● If this card battles a monster, neither can be destroyed by that battle. You can only activate 1 "Silhouhatte Trick" per turn.

              UR Rarity
              Statue of Anguish Pattern
              UR Rarity
              Statue of Anguish Pattern
              UR Rarity
              Statue of Anguish Pattern
              Trap Continuous
              Statue of Anguish Pattern

                Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.

                UR Rarity
                Zoma the Spirit
                UR Rarity
                Zoma the Spirit
                UR Rarity
                Zoma the Spirit
                Trap Continuous
                Zoma the Spirit

                  Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.

                  Extra Deck

                  N Rarity
                  Barbaroid, the Ultimate Battle Machine
                  N Rarity
                  Barbaroid, the Ultimate Battle Machine
                  N Rarity
                  Barbaroid, the Ultimate Battle Machine
                  EARTH 12
                  Barbaroid, the Ultimate Battle Machine
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  5 Machine-Type "roid" monsters This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.

                   Rarity
                  Red-Eyes Dark Dragoon
                   Rarity
                  Red-Eyes Dark Dragoon
                   Rarity
                  Red-Eyes Dark Dragoon
                  DARK 8
                  Red-Eyes Dark Dragoon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                  UR Rarity
                  Knightmare Unicorn
                  UR Rarity
                  Knightmare Unicorn
                  UR Rarity
                  Knightmare Unicorn
                  DARK
                  Knightmare Unicorn
                  • ATK:

                  • 2200

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom


                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                   Rarity
                  Silhouhatte Rabbit
                   Rarity
                  Silhouhatte Rabbit
                   Rarity
                  Silhouhatte Rabbit
                  LIGHT
                  Silhouhatte Rabbit
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.

                   Rarity
                  D/D/D Wave High King Caesar
                   Rarity
                  D/D/D Wave High King Caesar
                   Rarity
                  D/D/D Wave High King Caesar
                  WATER
                  D/D/D Wave High King Caesar
                  • ATK:

                  • 2800

                  • DEF:

                  • 1800


                  2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                  SR Rarity
                  Red-Eyes Flare Metal Dragon
                  SR Rarity
                  Red-Eyes Flare Metal Dragon
                  SR Rarity
                  Red-Eyes Flare Metal Dragon
                  DARK
                  Red-Eyes Flare Metal Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

                  R Rarity
                  Skypalace Gangaridai
                  R Rarity
                  Skypalace Gangaridai
                  R Rarity
                  Skypalace Gangaridai
                  WIND
                  Skypalace Gangaridai
                  • ATK:

                  • 3400

                  • DEF:

                  • 3000


                  2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

                  UR Rarity
                  Superdreadnought Rail Cannon Gustav Max
                  UR Rarity
                  Superdreadnought Rail Cannon Gustav Max
                  UR Rarity
                  Superdreadnought Rail Cannon Gustav Max
                  EARTH
                  Superdreadnought Rail Cannon Gustav Max
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                  UR Rarity
                  Superdreadnought Rail Cannon Juggernaut Liebe
                  UR Rarity
                  Superdreadnought Rail Cannon Juggernaut Liebe
                  UR Rarity
                  Superdreadnought Rail Cannon Juggernaut Liebe
                  EARTH
                  Superdreadnought Rail Cannon Juggernaut Liebe
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                  Popular Skills

                  Sanctuary of the King's Treasures: 100%
                  Deck Master: "Shinato, King of a Higher Plane"

                  Need 14 UR

                  UR Rarity
                  Lava Golem3 card
                  UR Rarity
                  Blue-Eyes Twin Burst Dragon1 card
                  UR Rarity
                  Masquerade the Blazing Dragon1 card
                  UR Rarity
                  Predaplant Dragostapelia1 card
                  UR Rarity
                  Starving Venom Fusion Dragon1 card
                  UR Rarity
                  Lyrilusc - Ensemblue Robin1 card
                  UR Rarity
                  Lyrilusc - Recital Starling1 card
                  UR Rarity
                  Cosmic Cyclone2 card
                  UR Rarity
                  Mystical Space Typhoon2 card
                  UR Rarity
                  Super Polymerization1 card

                  Main: 20 Extra: 9

                  R Rarity
                  Ghostrick Jackfrost
                  R Rarity
                  Ghostrick Jackfrost
                  Ghostrick Jackfrost
                  DARK 1
                  Ghostrick Jackfrost
                  • ATK:

                  • 800

                  • DEF:

                  • 100


                  Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.


                  R Rarity
                  Ghostrick Jackfrost
                  R Rarity
                  Ghostrick Jackfrost
                  Ghostrick Jackfrost
                  DARK 1
                  Ghostrick Jackfrost
                  • ATK:

                  • 800

                  • DEF:

                  • 100


                  Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.


                  R Rarity
                  Ghostrick Jackfrost
                  R Rarity
                  Ghostrick Jackfrost
                  Ghostrick Jackfrost
                  DARK 1
                  Ghostrick Jackfrost
                  • ATK:

                  • 800

                  • DEF:

                  • 100


                  Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.


                  SR Rarity
                  Kiteroid
                  SR Rarity
                  Kiteroid
                  Kiteroid
                  WIND 1
                  Kiteroid
                  • ATK:

                  • 200

                  • DEF:

                  • 400


                  During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


                  SR Rarity
                  Kiteroid
                  SR Rarity
                  Kiteroid
                  Kiteroid
                  WIND 1
                  Kiteroid
                  • ATK:

                  • 200

                  • DEF:

                  • 400


                  During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


                  UR Rarity
                  Lava Golem
                  UR Rarity
                  Lava Golem
                  Lava Golem
                  FIRE 8
                  Lava Golem
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                  UR Rarity
                  Lava Golem
                  UR Rarity
                  Lava Golem
                  Lava Golem
                  FIRE 8
                  Lava Golem
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                  UR Rarity
                  Lava Golem
                  UR Rarity
                  Lava Golem
                  Lava Golem
                  FIRE 8
                  Lava Golem
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                  SR Rarity
                  Thunder King, the Lightningstrike Kaiju
                  SR Rarity
                  Thunder King, the Lightningstrike Kaiju
                  Thunder King, the Lightningstrike Kaiju
                  LIGHT 9
                  Thunder King, the Lightningstrike Kaiju
                  • ATK:

                  • 3300

                  • DEF:

                  • 2100


                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


                  SR Rarity
                  Thunder King, the Lightningstrike Kaiju
                  SR Rarity
                  Thunder King, the Lightningstrike Kaiju
                  Thunder King, the Lightningstrike Kaiju
                  LIGHT 9
                  Thunder King, the Lightningstrike Kaiju
                  • ATK:

                  • 3300

                  • DEF:

                  • 2100


                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


                  R Rarity
                  Wightprincess
                  R Rarity
                  Wightprincess
                  Wightprincess
                  LIGHT 3
                  Wightprincess
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


                  R Rarity
                  Wightprincess
                  R Rarity
                  Wightprincess
                  Wightprincess
                  LIGHT 3
                  Wightprincess
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


                  UR Rarity
                  Cosmic Cyclone
                  UR Rarity
                  Cosmic Cyclone
                  Cosmic Cyclone
                  Spell Quick
                  Cosmic Cyclone

                    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                    UR Rarity
                    Cosmic Cyclone
                    UR Rarity
                    Cosmic Cyclone
                    Cosmic Cyclone
                    Spell Quick
                    Cosmic Cyclone

                      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                      UR Rarity
                      Mystical Space Typhoon
                      UR Rarity
                      Mystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        UR Rarity
                        Mystical Space Typhoon
                        UR Rarity
                        Mystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          SR Rarity
                          Spiritualism
                          SR Rarity
                          Spiritualism
                          Spiritualism
                          Spell Normal
                          Spiritualism

                            Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                            SR Rarity
                            Spiritualism
                            SR Rarity
                            Spiritualism
                            Spiritualism
                            Spell Normal
                            Spiritualism

                              Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                              SR Rarity
                              Spiritualism
                              SR Rarity
                              Spiritualism
                              Spiritualism
                              Spell Normal
                              Spiritualism

                                Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                                UR Rarity
                                Super Polymerization
                                UR Rarity
                                Super Polymerization
                                Super Polymerization
                                Spell Quick
                                Super Polymerization

                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                  Tag(s):

                                  UR Rarity
                                  Blue-Eyes Twin Burst Dragon
                                  UR Rarity
                                  Blue-Eyes Twin Burst Dragon
                                  Blue-Eyes Twin Burst Dragon
                                  LIGHT 10
                                  Blue-Eyes Twin Burst Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                  SR Rarity
                                  Elder Entity N'tss
                                  SR Rarity
                                  Elder Entity N'tss
                                  Elder Entity N'tss
                                  LIGHT 4
                                  Elder Entity N'tss
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1200


                                  1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                  UR Rarity
                                  Masquerade the Blazing Dragon
                                  UR Rarity
                                  Masquerade the Blazing Dragon
                                  Masquerade the Blazing Dragon
                                  DARK 8
                                  Masquerade the Blazing Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


                                  SR Rarity
                                  Mudragon of the Swamp
                                  SR Rarity
                                  Mudragon of the Swamp
                                  Mudragon of the Swamp
                                  WATER 4
                                  Mudragon of the Swamp
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                  UR Rarity
                                  Predaplant Dragostapelia
                                  UR Rarity
                                  Predaplant Dragostapelia
                                  Predaplant Dragostapelia
                                  DARK 8
                                  Predaplant Dragostapelia
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1900


                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                  UR Rarity
                                  Starving Venom Fusion Dragon
                                  UR Rarity
                                  Starving Venom Fusion Dragon
                                  Starving Venom Fusion Dragon
                                  DARK 8
                                  Starving Venom Fusion Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                  SR Rarity
                                  Knightmare Phoenix
                                  SR Rarity
                                  Knightmare Phoenix
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

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                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                  UR Rarity
                                  Lyrilusc - Ensemblue Robin
                                  UR Rarity
                                  Lyrilusc - Ensemblue Robin
                                  Lyrilusc - Ensemblue Robin
                                  WIND
                                  Lyrilusc - Ensemblue Robin
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.


                                  UR Rarity
                                  Lyrilusc - Recital Starling
                                  UR Rarity
                                  Lyrilusc - Recital Starling
                                  Lyrilusc - Recital Starling
                                  WIND
                                  Lyrilusc - Recital Starling
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.


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