Exosister Gameplay Guide

Exosister Gameplay Guide

Exosister is a deck that interacts when enemies touch the graveyard (and Karmael 's breasts are huge).


Although Martha's lock is very powerful, only allowing the special summon of Exosister monsters, making it difficult to mix with other monsters, it's okay, we can still summon Level 4 monsters with the same mechanics as Spirit monsters (and Karmael 's breasts are very big).

You can play Dimensional Shield as a floodgate against graveyard players because you rarely use graveyards yourself. A support hero allows you to recover resources from the graveyard by forcing enemies to touch the graveyard, thus triggering other crowd control effects (and Karmael 's breasts are huge!).

Sections covered in this guide:




CORE

They share a common effect: when an enemy removes a card from their graveyard, they will Special Summon an Xyz monster Exosister by using one of your activated Exosister monsters as Xyz material (this summoning is considered an Xyz Summon).



Except for Martha , because she has such big breasts, she only needs to leave the grave; no enemy intervention is necessary.



I will mark this general effect with *

Exosister Martha (x3)

UR Rarity
Exosister Martha
UR Rarity
Exosister Martha
Exosister Martha
LIGHT 4
Exosister Martha
  • ATK:

  • 1600

  • DEF:

  • 800


If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.


mommy



Super powerful, but the lock is incredibly painful.



You can automatically jump from your hand and one Exosister Elis from your deck onto the field if you have no monsters on the field (or only Xyz monsters). You are then locked and can only Special Summon Exosister monsters.


*It's possible that Xyz only needs a card to leave the graveyard (it doesn't matter if the enemy touches the graveyard or not)

Exosister Elis (x3)

R Rarity
Exosister Elis
R Rarity
Exosister Elis
Exosister Elis
LIGHT 4
Exosister Elis
  • ATK:

  • 500

  • DEF:

  • 800


If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.


It's super easy to jump from your hand, just need to have an Exosister monster on the field (even another copy of Elis ).


Then, if you are controlling Stella , you can receive an additional 800 LP.


* Potentially Xyz if the opponent removes a card from the graveyard

Exosister Irene, Exosister Stella and Exosister Sophia (x1)

R Rarity
Exosister Irene
R Rarity
Exosister Irene
Exosister Irene
LIGHT 4
Exosister Irene
  • ATK:

  • 400

  • DEF:

  • 800


You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.


R Rarity
Exosister Stella
R Rarity
Exosister Stella
Exosister Stella
LIGHT 4
Exosister Stella
  • ATK:

  • 300

  • DEF:

  • 800


During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn.


R Rarity
Exosister Sophia
R Rarity
Exosister Sophia
Exosister Sophia
LIGHT 4
Exosister Sophia
  • ATK:

  • 100

  • DEF:

  • 800


If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.


If it can be searched, then x1 is fine.

Exosister Stella : Jumps 1 Exosister from hand. If you have Elis , gain an additional 800 LP.
Exosister Irene : Place 1 Exosister monster/spell/trap from your hand to the bottom of your deck, draw 1 (quite good if you find handtrap and staple pieces).
Exosister Sophia : You only need to have Exosister monsters other than this card to draw 1. If you're controlling Irene , you gain an additional 800 LP (quite good if you're looking for handtrap and staple fragments).




* Potentially Xyz if the opponent removes a card from the graveyard

Exosister Pax (x3)

SR Rarity
Exosister Pax
SR Rarity
Exosister Pax
Exosister Pax
Spell Quick
Exosister Pax

    During the Main Phase: Pay 800 LP; add 1 "Exosister" card from your Deck to your hand, except "Exosister Pax", then, if you added a monster by this effect, you can Special Summon it if the other "Exosister" monster mentioned on it is on your field or in your GY. You can only activate 1 "Exosister Pax" per turn.


    Meme, DNA of Soul



    Search for Exosister monsters/spells/traps. Additionally, if you search for a monster, you can jump onto the field if there is another Exosister monster mentioned in the Exosister card you searched for in the graveyard or on the field (for example, if Irene mentions Sophia , then Irene will jump if Sophia is on the field or graveyard).

    Exosister Betrayal (x3)

     Rarity
    Exosister Betrayal
     Rarity
    Exosister Betrayal
    Exosister Betrayal
    Spell Continuous
    Exosister Betrayal

      When this card is activated: Add 2 "Exosister" monsters from your Deck to your hand, then discard 1 card. You can target 1 face-up monster you control; immediately after this effect resolves, Normal Summon 1 "Exosister" monster mentioned on that monster. If a monster(s) is sent to your opponent's GY, even during the Damage Step: You can activate this effect; your opponent banishes 1 of them. You can only use each effect of "Exosister Betrayal" once per turn.


      your lungs



      Search for two Exosister monsters from your deck and add them to your hand, then discard one card.

      When (one or more) enemy monsters are sent to the graveyard, even during the damage step, you can FORCE THE ENEMY TO BANISH 1 of those cards. Although you force the enemy, theoretically they are removing the card from the graveyard => Exosister activates its effect and Xyz.

      Allows you to normal summon one Exosister monster from your hand to the field (choose one monster on the field, normal summon the monster mentioned in the chosen card from your hand to the field).


      Exosister Returnia (x1)

      SR Rarity
      Exosister Returnia
      SR Rarity
      Exosister Returnia
      Exosister Returnia
      Trap Normal
      Exosister Returnia

        If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects. ● Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control. ● If you Xyz Summoned this turn, banish 1 card your opponent controls. You can only activate 1 "Exosister Returnia" per turn.


        Simply having an Exosister monster allows you to target one monster/spell/trap on the field or enemy graveyard to banish.


        Later :

        + Instantly summon an Xyz monster, Xyz Exosister, by using the monster you are controlling.

        + If you have already summoned an Xyz Summon (by Exosister during your opponent's turn, or normally during your turn), banish one of your opponent's cards that doesn't target!

        Exosister Vadis (x1)

        R Rarity
        Exosister Vadis
        R Rarity
        Exosister Vadis
        Exosister Vadis
        Trap Normal
        Exosister Vadis

          Pay 800 LP; choose 1 "Exosister" monster from your Deck, then take 1 other "Exosister" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Exosister" monsters. You can only activate 1 "Exosister Vadis" per turn.


          Move 1 Exosister monster from deck, then move another Exosister monster mentioned in the previous card onto the field (End Phase will be shuffled back to deck), at this point your opponent will have a move:


          1. The combo should avoid hitting the graveyard so that the Exosisters are shuffled back into the deck at the end of their turn (unless something intervenes).

          2 is to tap the graveyard to combo, triggering the Exosisters and Xyz Summoning two monsters from the Extra Deck (and of course, since those two monsters are no longer on the field, they won't be shuffled back to the deck at the end of the turn).

          This locked card can only be Special Summoned Exosister from the Extra Deck.

          Exosister Karmael (x2)

           Rarity
          Exosister Karmael
           Rarity
          Exosister Karmael
          Exosister Karmael
          DARK
          Exosister Karmael
          • ATK:

          • 2600

          • DEF:

          • 1800


          2 Level 4 "Exosister" monsters If this card is Xyz Summoned: You can activate this effect; during the End Phase of this turn, Set 1 "Exosister" Spell/Trap from your Deck, GY, or banishment. When your opponent activates a monster effect, or a Normal Spell/Trap Card (Quick Effect): You can detach all materials from this card, and if you do, the activated effect becomes "Add 1 card from your opponent's GY to their hand". You can only use each effect of "Exosister Karmael" once per turn.


          Neuron Activation



          You need to use 2 Level 4 Exosister monsters (other monsters only need 2 Level 4 monsters, they don't have to be Exosisters).

          When this card is Xyz Summoned, it activates the effect: at the end of the turn, it will set 1 Exosister spell/trap from the deck/grave or banish area, allowing you to search and reset your inventory without fear of droll or spring.

          There's an "omni-negate" effect by discarding all of this card's Xyz materials and changing the opponent's effect to "they pick up 1 card from their graveyard and add it to their hand," which is considered the opponent bringing a card from their graveyard.


          Exosister Mikailis (x3)

          R Rarity
          Exosister Mikailis
          R Rarity
          Exosister Mikailis
          Exosister Mikailis
          LIGHT
          Exosister Mikailis
          • ATK:

          • 2500

          • DEF:

          • 1800


          2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.


          Cannot be destroyed by fighting monsters specially summoned from the graveyard.


          Turn 1 or 2 can both be used.

          During the turn you summon this Xyz card using an Exosister monster as material (quick effect), you can target one of your enemy monsters/spells/traps and banish it.

          Discard 1 Xyz material and search for the Exosister spell/trap from your deck to your hand - these two things add resources and disrupt the deck quite effectively (two spell searches, one discard. Traps can banish without targeting or draw two bodies).

          Exosister Kaspitell (x2)

          R Rarity
          Exosister Kaspitell
          R Rarity
          Exosister Kaspitell
          Exosister Kaspitell
          LIGHT
          Exosister Kaspitell
          • ATK:

          • 2300

          • DEF:

          • 800


          2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.


          Cannot be destroyed by fighting special summoned monsters from the graveyard.


          Search for the monster Exosister from your deck to add to your hand by discarding 1 Xyz material.

          Floodgay: No one can Special Summon during the turn this card is Special Summoned. Xyz Summon uses Exosister as material (you don't use the graveyard, so it only affects the opponent, unless they also use a deck that doesn't Special Summon from the graveyard, lmao).

          Exosister Asophiel (x2)

          R Rarity
          Exosister Asophiel
          R Rarity
          Exosister Asophiel
          Exosister Asophiel
          LIGHT
          Exosister Asophiel
          • ATK:

          • 2100

          • DEF:

          • 1800


          2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


          Cannot be destroyed by special monster summoning effects from the graveyard.


          floodgay: No one can activate monster /spell/trap effects from the graveyard during this turn. Summon Xyz using Exosister monsters as materials.

          It has the ability to target and send one of your opponent's minions to your hand for the cost of 1 Xyz material.




          Exosister Gibrine (x1)

          R Rarity
          Exosister Gibrine
          R Rarity
          Exosister Gibrine
          Exosister Gibrine
          LIGHT
          Exosister Gibrine
          • ATK:

          • 1400

          • DEF:

          • 2800


          2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.


          Cannot be destroyed by the activation effect of special summoned monsters from the graveyard.



          It has the ability to buff 800 ATK for all Xyz monsters to OTK or punch through the enemy's field.

          If this card is Xyz Summoned this turn using Exosister minions as materials, you can target 1 minion with an enemy's effect and negate that card's effect until the end of the turn.

          Exosisters Magnifica (x2)

          UR Rarity
          Exosisters Magnifica
          UR Rarity
          Exosisters Magnifica
          Exosisters Magnifica
          LIGHT
          Exosisters Magnifica
          • ATK:

          • 2800

          • DEF:

          • 2800


          2 Rank 4 "Exosister" Xyz Monsters Must be Xyz Summoned with the above materials. Can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)


          Upgraded using 2 Rank 4 Xyz Exosister monsters and must be Xyz Summoned using this specific material.



          It has a soft once-per-turn quick effect, banishing one of your opponent's cards on the field (non-target).


          With its quick effect, when your opponent activates a card or effect, you can send an Xyz monster that is currently providing Xyz material for this card back to your Extra Deck. Then, you can Special Summon the monster sent back to the field using this card as Xyz material (this is considered an Xyz Summon, and the card will become material for that card). You can also use Mikaillis to banish, floodgate, negate, etc.


          Gets two punches, assists with OTKs or clears the field quite well with Gibrine.



          Handtrap & Staple

           

          Dimension Shifter (Wounded 1000 enemy soldiers, suffered 36 self-inflicted wounds.)

           Rarity
          Dimension Shifter
           Rarity
          Dimension Shifter
          Dimension Shifter
          DARK 6
          Dimension Shifter
          • ATK:

          • 1200

          • DEF:

          • 2200


          If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


          You don't use graves, but the enemy does.

          Droll & Lock Bird (x2)

          UR Rarity
          Droll & Lock Bird
          UR Rarity
          Droll & Lock Bird
          Droll & Lock Bird
          WIND 1
          Droll & Lock Bird
          • ATK:

          • 0

          • DEF:

          • 0


          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


          You can Droll yourself when you encounter Maxx "C" or Mulcharmy and automatically rotate your cards. You can also use Karmael to flip cards directly from your deck onto the field to avoid your own Droll .

          Ichiki Sayori-Hime (x3)

           Rarity
          Ichiki Sayori-Hime
           Rarity
          Ichiki Sayori-Hime
          Ichiki Sayori-Hime
          LIGHT 4
          Ichiki Sayori-Hime
          • ATK:

          • 800

          • DEF:

          • 800


          Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Ichiki Sayori-Hime" once per turn. If you control a monster with 800 ATK or DEF, and this card is in your hand: Immediately after this effect resolves, you can Normal Summon this card. If this card is Normal Summoned: You can add 1 Level 4 LIGHT or DARK monster with 800 ATK or DEF from your Deck to your hand, except "Ichiki Sayori-Hime".


          Somehow, bro, you can search for a Level 4 LIGHT or DARK monster with 800 ATK or DEF (Exosisters have 800 DEF and are Level 4).


          Bro also allows himself to normal summon when there are monsters with 800 ATK or DEF on the field.

          Bro, you can search for other Spirit monsters that can normal summon and 2 Level 4 bodies -> full Exosister combo.


          HOW ???

          Dominus Purge (x0-3)

           Rarity
          Dominus Purge
           Rarity
          Dominus Purge
          Dominus Purge
          Trap Normal
          Dominus Purge

            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


            strong, but

            Karmael is DARK!

            Divine Arsenal AA-ZEUS - Sky Thunder and Super Starslayer TY-PHON - Sky Crisis (x0-1)

             Rarity
            Divine Arsenal AA-ZEUS - Sky Thunder
             Rarity
            Divine Arsenal AA-ZEUS - Sky Thunder
            Divine Arsenal AA-ZEUS - Sky Thunder
            LIGHT
            Divine Arsenal AA-ZEUS - Sky Thunder
            • ATK:

            • 3000

            • DEF:

            • 3000


            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




            Tag(s):

             Rarity
            Super Starslayer TY-PHON - Sky Crisis
             Rarity
            Super Starslayer TY-PHON - Sky Crisis
            Super Starslayer TY-PHON - Sky Crisis
            DARK
            Super Starslayer TY-PHON - Sky Crisis
            • ATK:

            • 2900

            • DEF:

            • 2900


            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


            Hired laborers, you encounter them almost everywhere.

            One card specializes in Xyz mercenary attacks, sends all cards to the body without fail, not once per turn. Another card is super easy to build for any deck, is flood-ready, and pushes cards.

            Seventh Tachyon and Number 104: Masquerade (Search)

             Rarity
            Seventh Tachyon
             Rarity
            Seventh Tachyon
            Seventh Tachyon
            Spell Normal
            Seventh Tachyon

              Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


              UR Rarity
              Number 104: Masquerade
              UR Rarity
              Number 104: Masquerade
              Number 104: Masquerade
              LIGHT
              Number 104: Masquerade
              • ATK:

              • 2700

              • DEF:

              • 1200


              3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


              Show the enemy monster 104 , and you can search for monsters of the same Type or Attribute as that monster, with the same Level or Rank—basically, a Level 4 LIGHT monster.



              Cumbo & Videos

               

              Exosister Martha (Video)

              UR Rarity
              Exosister Martha
              UR Rarity
              Exosister Martha
              Exosister Martha
              LIGHT 4
              Exosister Martha
              • ATK:

              • 1600

              • DEF:

              • 800


              If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.





              Companion unit:

              - Yu-Gi-Oh! Guidance Vietnam

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