Ashened Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Crystal Beast Emerald Tortoise
N Rarity
Crystal Beast Emerald Tortoise
N Rarity
Crystal Beast Emerald Tortoise
WATER 3
Crystal Beast Emerald Tortoise
  • ATK:

  • 600

  • DEF:

  • 2000


Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
WATER 8
Duamutef, Blessing of Horus
  • ATK:

  • 0

  • DEF:

  • 0


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.

R Rarity
Hero of the Ashened City
R Rarity
Hero of the Ashened City
R Rarity
Hero of the Ashened City
DARK 7
Hero of the Ashened City
  • ATK:

  • 2600

  • DEF:

  • 2100


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Hero of the Ashened City" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed "Veidos the Eruption Dragon of Extinction" by this effect, you can place 1 "Obsidim, the Ashened City" from your Deck face-up in your Field Zone. You can only use this effect of "Hero of the Ashened City" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

R Rarity
King of the Ashened City
R Rarity
King of the Ashened City
R Rarity
King of the Ashened City
DARK 8
King of the Ashened City
  • ATK:

  • 1400

  • DEF:

  • 2700


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Priestess of the Ashened City
UR Rarity
Priestess of the Ashened City
UR Rarity
Priestess of the Ashened City
DARK 4
Priestess of the Ashened City
  • ATK:

  • 1200

  • DEF:

  • 1300


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.

UR Rarity
Veidos the Eruption Dragon of Extinction
UR Rarity
Veidos the Eruption Dragon of Extinction
UR Rarity
Veidos the Eruption Dragon of Extinction
DARK 9
Veidos the Eruption Dragon of Extinction
  • ATK:

  • 2800

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 "Ashened" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of "Veidos the Eruption Dragon of Extinction" once per turn.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

SR Rarity
Awakening of Veidos
SR Rarity
Awakening of Veidos
SR Rarity
Awakening of Veidos
Spell Quick
Awakening of Veidos

    Place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 "Awakening of Veidos" per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      SR Rarity
      Extinguishing the Ashened
      SR Rarity
      Extinguishing the Ashened
      SR Rarity
      Extinguishing the Ashened
      Spell Normal
      Extinguishing the Ashened

        Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Extinguishing the Ashened" once per turn.

        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          UR Rarity
          King's Sarcophagus
          UR Rarity
          King's Sarcophagus
          UR Rarity
          King's Sarcophagus
          Spell Continuous
          King's Sarcophagus

            "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

            SR Rarity
            Obsidim, the Ashened City
            SR Rarity
            Obsidim, the Ashened City
            SR Rarity
            Obsidim, the Ashened City
            Spell Field
            Obsidim, the Ashened City

              Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.

              SR Rarity
              Red-Eyes Fusion
              SR Rarity
              Red-Eyes Fusion
              SR Rarity
              Red-Eyes Fusion
              Spell Normal
              Red-Eyes Fusion

                Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

                UR Rarity
                Super Polymerization
                UR Rarity
                Super Polymerization
                UR Rarity
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                  Tag(s):

                  SR Rarity
                  Walls of the Imperial Tomb
                  SR Rarity
                  Walls of the Imperial Tomb
                  SR Rarity
                  Walls of the Imperial Tomb
                  Spell Field
                  Walls of the Imperial Tomb

                    This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.

                    R Rarity
                    Ashened to Endlessness
                    R Rarity
                    Ashened to Endlessness
                    R Rarity
                    Ashened to Endlessness
                    Trap Continuous
                    Ashened to Endlessness

                      During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of "Ashened to Endlessness" once per turn.

                       Rarity
                      Dominus Impulse
                       Rarity
                      Dominus Impulse
                       Rarity
                      Dominus Impulse
                      Trap Normal
                      Dominus Impulse

                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                          SR Rarity
                          Rainbow Bridge of Salvation
                          SR Rarity
                          Rainbow Bridge of Salvation
                          SR Rarity
                          Rainbow Bridge of Salvation
                          Trap Normal
                          Rainbow Bridge of Salvation

                            If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.

                            Extra Deck

                            SR Rarity
                            Embers of the Ashened
                            SR Rarity
                            Embers of the Ashened
                            SR Rarity
                            Embers of the Ashened
                            DARK 8
                            Embers of the Ashened
                            • ATK:

                            • 2900

                            • DEF:

                            • 2400


                            2 Pyro monsters If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.

                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                            SR Rarity
                            Mudragon of the Swamp
                            SR Rarity
                            Mudragon of the Swamp
                            SR Rarity
                            Mudragon of the Swamp
                            WATER 4
                            Mudragon of the Swamp
                            • ATK:

                            • 1900

                            • DEF:

                            • 1600


                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                            SR Rarity
                            Predaplant Dragostapelia
                            SR Rarity
                            Predaplant Dragostapelia
                            SR Rarity
                            Predaplant Dragostapelia
                            DARK 8
                            Predaplant Dragostapelia
                            • ATK:

                            • 2700

                            • DEF:

                            • 1900


                            1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                            UR Rarity
                            Red-Eyes Dark Dragoon
                            UR Rarity
                            Red-Eyes Dark Dragoon
                            UR Rarity
                            Red-Eyes Dark Dragoon
                            DARK 8
                            Red-Eyes Dark Dragoon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                            UR Rarity
                            Veidos the Dragon of Endless Darkness
                            UR Rarity
                            Veidos the Dragon of Endless Darkness
                            UR Rarity
                            Veidos the Dragon of Endless Darkness
                            DARK 10
                            Veidos the Dragon of Endless Darkness
                            • ATK:

                            • 3000

                            • DEF:

                            • 1700


                            "Veidos the Eruption Dragon of Extinction" + 2+ Level 9 or lower Pyro monsters Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up "Ashened" card you control to the GY; destroy that card. You can only use this effect of "Veidos the Dragon of Endless Darkness" once per turn.

                            UR Rarity
                            Predaplant Verte Anaconda
                            UR Rarity
                            Predaplant Verte Anaconda
                            UR Rarity
                            Predaplant Verte Anaconda
                            DARK
                            Predaplant Verte Anaconda
                            • ATK:

                            • 500

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

                            UR Rarity
                            S:P Little Knight
                            UR Rarity
                            S:P Little Knight
                            UR Rarity
                            S:P Little Knight
                            DARK
                            S:P Little Knight
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Left

                            Right


                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                            SR Rarity
                            Number 23: Lancelot, Dark Knight of the Underworld
                            SR Rarity
                            Number 23: Lancelot, Dark Knight of the Underworld
                            SR Rarity
                            Number 23: Lancelot, Dark Knight of the Underworld
                            DARK
                            Number 23: Lancelot, Dark Knight of the Underworld
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            2 Level 8 monsters This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.

                            UR Rarity
                            The Zombie Vampire
                            UR Rarity
                            The Zombie Vampire
                            UR Rarity
                            The Zombie Vampire
                            DARK
                            The Zombie Vampire
                            • ATK:

                            • 3000

                            • DEF:

                            • 2800


                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                            Need 42 UR

                            UR Rarity
                            Bystial Magnamhut1 card
                            UR Rarity
                            Dinomorphia Therizia3 card
                            UR Rarity
                            Priestess of the Ashened City3 card
                            UR Rarity
                            Veidos the Eruption Dragon of Extinction3 card
                            UR Rarity
                            Alba-Lenatus the Abyss Dragon1 card
                            UR Rarity
                            Dinomorphia Kentregina1 card
                            UR Rarity
                            Dinomorphia Rexterm1 card
                            UR Rarity
                            Mirrorjade the Iceblade Dragon2 card
                            UR Rarity
                            Rindbrumm the Striking Dragon1 card
                            UR Rarity
                            Veidos the Dragon of Endless Darkness1 card
                            UR Rarity
                            Predaplant Verte Anaconda1 card
                            UR Rarity
                            S:P Little Knight1 card
                            UR Rarity
                            Abyss Dweller1 card
                            UR Rarity
                            Bonfire2 card
                            UR Rarity
                            Branded Fusion1 card
                            UR Rarity
                            Called by the Grave2 card
                            UR Rarity
                            Dark Ruler No More1 card
                            UR Rarity
                            Fossil Dig3 card
                            UR Rarity
                            Triple Tactics Talent1 card
                            UR Rarity
                            Triple Tactics Thrust3 card
                             Rarity
                            Dominus Impulse3 card
                            UR Rarity
                            Infinite Impermanence3 card
                            UR Rarity
                            Solemn Strike3 card

                            Main: 60 Extra: 15

                            SR Rarity
                            1 cardBystial Druiswurm
                            SR Rarity
                            1 cardBystial Druiswurm
                            Bystial Druiswurm
                            DARK 6
                            Bystial Druiswurm
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                            UR Rarity
                            1 cardBystial Magnamhut
                            UR Rarity
                            1 cardBystial Magnamhut
                            Bystial Magnamhut
                            DARK 6
                            Bystial Magnamhut
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                            UR Rarity
                            3 cardDinomorphia Therizia
                            UR Rarity
                            3 cardDinomorphia Therizia
                            Dinomorphia Therizia
                            DARK 4
                            Dinomorphia Therizia
                            • ATK:

                            • 1500

                            • DEF:

                            • 0


                            If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.


                            SR Rarity
                            3 cardFallen of Albaz
                            SR Rarity
                            3 cardFallen of Albaz
                            Fallen of Albaz
                            DARK 4
                            Fallen of Albaz
                            • ATK:

                            • 1800

                            • DEF:

                            • 0


                            If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                            R Rarity
                            1 cardHero of the Ashened City
                            R Rarity
                            1 cardHero of the Ashened City
                            Hero of the Ashened City
                            DARK 7
                            Hero of the Ashened City
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Hero of the Ashened City" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed "Veidos the Eruption Dragon of Extinction" by this effect, you can place 1 "Obsidim, the Ashened City" from your Deck face-up in your Field Zone. You can only use this effect of "Hero of the Ashened City" once per turn.


                            R Rarity
                            1 cardKing of the Ashened City
                            R Rarity
                            1 cardKing of the Ashened City
                            King of the Ashened City
                            DARK 8
                            King of the Ashened City
                            • ATK:

                            • 1400

                            • DEF:

                            • 2700


                            If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.


                            UR Rarity
                            3 cardPriestess of the Ashened City
                            UR Rarity
                            3 cardPriestess of the Ashened City
                            Priestess of the Ashened City
                            DARK 4
                            Priestess of the Ashened City
                            • ATK:

                            • 1200

                            • DEF:

                            • 1300


                            If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.


                            N Rarity
                            2 cardShaman of the Ashened City
                            N Rarity
                            2 cardShaman of the Ashened City
                            Shaman of the Ashened City
                            DARK 4
                            Shaman of the Ashened City
                            • ATK:

                            • 1300

                            • DEF:

                            • 1200


                            If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Shaman of the Ashened City" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an "Ashened" monster, you can add 1 "Obsidim, the Ashened City" from your Deck to your hand. You can only use this effect of "Shaman of the Ashened City" once per turn.


                            N Rarity
                            1 cardSpearhead of the Ashened City
                            N Rarity
                            1 cardSpearhead of the Ashened City
                            Spearhead of the Ashened City
                            DARK 4
                            Spearhead of the Ashened City
                            • ATK:

                            • 1700

                            • DEF:

                            • 100


                            If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Spearhead of the Ashened City" once per turn this way. If your opponent controls a monster with 2800 or more ATK: You can Tribute this card, then target 1 card your opponent controls; return it to the hand. You can only use this effect of "Spearhead of the Ashened City" once per turn.


                            UR Rarity
                            3 cardVeidos the Eruption Dragon of Extinction
                            UR Rarity
                            3 cardVeidos the Eruption Dragon of Extinction
                            Veidos the Eruption Dragon of Extinction
                            DARK 9
                            Veidos the Eruption Dragon of Extinction
                            • ATK:

                            • 2800

                            • DEF:

                            • 1500


                            During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 "Ashened" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of "Veidos the Eruption Dragon of Extinction" once per turn.


                            SR Rarity
                            3 cardAwakening of Veidos
                            SR Rarity
                            3 cardAwakening of Veidos
                            Awakening of Veidos
                            Spell Quick
                            Awakening of Veidos

                              Place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 "Awakening of Veidos" per turn.


                              UR Rarity
                              2 cardBonfire
                              UR Rarity
                              2 cardBonfire
                              Bonfire
                              Spell Normal
                              Bonfire

                                Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                UR Rarity
                                1 cardBranded Fusion
                                UR Rarity
                                1 cardBranded Fusion
                                Branded Fusion
                                Spell Normal
                                Branded Fusion

                                  Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                                  UR Rarity
                                  2 cardCalled by the Grave
                                  UR Rarity
                                  2 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    UR Rarity
                                    1 cardDark Ruler No More
                                    UR Rarity
                                    1 cardDark Ruler No More
                                    Dark Ruler No More
                                    Spell Normal
                                    Dark Ruler No More

                                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                      Tag(s):

                                      SR Rarity
                                      2 cardExtinguishing the Ashened
                                      SR Rarity
                                      2 cardExtinguishing the Ashened
                                      Extinguishing the Ashened
                                      Spell Normal
                                      Extinguishing the Ashened

                                        Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Extinguishing the Ashened" once per turn.


                                        UR Rarity
                                        3 cardFossil Dig
                                        UR Rarity
                                        3 cardFossil Dig
                                        Fossil Dig
                                        Spell Normal
                                        Fossil Dig

                                          Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                          SR Rarity
                                          3 cardObsidim, the Ashened City
                                          SR Rarity
                                          3 cardObsidim, the Ashened City
                                          Obsidim, the Ashened City
                                          Spell Field
                                          Obsidim, the Ashened City

                                            Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.


                                            R Rarity
                                            1 cardRekindling the Ashened
                                            R Rarity
                                            1 cardRekindling the Ashened
                                            Rekindling the Ashened
                                            Spell Quick
                                            Rekindling the Ashened

                                              Place 1 of your "Ashened" cards that is banished or in your GY on the bottom of your Main Deck, except "Rekindling the Ashened", then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only activate 1 "Rekindling the Ashened" per turn.


                                              UR Rarity
                                              1 cardTriple Tactics Talent
                                              UR Rarity
                                              1 cardTriple Tactics Talent
                                              Triple Tactics Talent
                                              Spell Normal
                                              Triple Tactics Talent

                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                Tag(s):

                                                UR Rarity
                                                3 cardTriple Tactics Thrust
                                                UR Rarity
                                                3 cardTriple Tactics Thrust
                                                Triple Tactics Thrust
                                                Spell Normal
                                                Triple Tactics Thrust

                                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                  N Rarity
                                                  1 cardAshened for Eternity
                                                  N Rarity
                                                  1 cardAshened for Eternity
                                                  Ashened for Eternity
                                                  Trap Continuous
                                                  Ashened for Eternity

                                                    When this card is activated: You can add 1 "Veidos the Eruption Dragon of Extinction" or 1 "Ashened" monster from your GY to your hand. You can target 1 face-up monster your opponent controls that you own; take control of that monster, then you can make all face-up monsters your opponent currently controls lose ATK equal to the targeted monster's original ATK. This ATK change lasts until the end of this turn. You can only use this effect of "Ashened for Eternity" once per turn. You can only activate 1 "Ashened for Eternity" per turn.


                                                    R Rarity
                                                    1 cardAshened to Endlessness
                                                    R Rarity
                                                    1 cardAshened to Endlessness
                                                    Ashened to Endlessness
                                                    Trap Continuous
                                                    Ashened to Endlessness

                                                      During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of "Ashened to Endlessness" once per turn.


                                                      SR Rarity
                                                      1 cardDimensional Barrier
                                                      SR Rarity
                                                      1 cardDimensional Barrier
                                                      Dimensional Barrier
                                                      Trap Normal
                                                      Dimensional Barrier

                                                        Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                        SR Rarity
                                                        3 cardDinomorphia Frenzy
                                                        SR Rarity
                                                        3 cardDinomorphia Frenzy
                                                        Dinomorphia Frenzy
                                                        Trap Normal
                                                        Dinomorphia Frenzy

                                                          During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.


                                                          SR Rarity
                                                          1 cardDinomorphia Intact
                                                          SR Rarity
                                                          1 cardDinomorphia Intact
                                                          Dinomorphia Intact
                                                          Trap Counter
                                                          Dinomorphia Intact

                                                            When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn.


                                                             Rarity
                                                            3 cardDominus Impulse
                                                             Rarity
                                                            3 cardDominus Impulse
                                                            Dominus Impulse
                                                            Trap Normal
                                                            Dominus Impulse

                                                              If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                              SR Rarity
                                                              3 cardEvenly Matched
                                                              SR Rarity
                                                              3 cardEvenly Matched
                                                              Evenly Matched
                                                              Trap Normal
                                                              Evenly Matched

                                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                UR Rarity
                                                                3 cardInfinite Impermanence
                                                                UR Rarity
                                                                3 cardInfinite Impermanence
                                                                Infinite Impermanence
                                                                Trap Normal
                                                                Infinite Impermanence

                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                  UR Rarity
                                                                  3 cardSolemn Strike
                                                                  UR Rarity
                                                                  3 cardSolemn Strike
                                                                  Solemn Strike
                                                                  Trap Counter
                                                                  Solemn Strike

                                                                    When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                    Tag(s):

                                                                    UR Rarity
                                                                    1 cardAlba-Lenatus the Abyss Dragon
                                                                    UR Rarity
                                                                    1 cardAlba-Lenatus the Abyss Dragon
                                                                    Alba-Lenatus the Abyss Dragon
                                                                    DARK 8
                                                                    Alba-Lenatus the Abyss Dragon
                                                                    • ATK:

                                                                    • 2500

                                                                    • DEF:

                                                                    • 2500


                                                                    1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.


                                                                    UR Rarity
                                                                    1 cardDinomorphia Kentregina
                                                                    UR Rarity
                                                                    1 cardDinomorphia Kentregina
                                                                    Dinomorphia Kentregina
                                                                    DARK 6
                                                                    Dinomorphia Kentregina
                                                                    • ATK:

                                                                    • 4000

                                                                    • DEF:

                                                                    • 0


                                                                    2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                                                    UR Rarity
                                                                    1 cardDinomorphia Rexterm
                                                                    UR Rarity
                                                                    1 cardDinomorphia Rexterm
                                                                    Dinomorphia Rexterm
                                                                    DARK 8
                                                                    Dinomorphia Rexterm
                                                                    • ATK:

                                                                    • 3000

                                                                    • DEF:

                                                                    • 0


                                                                    1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY.


                                                                    SR Rarity
                                                                    2 cardDinomorphia Stealthbergia
                                                                    SR Rarity
                                                                    2 cardDinomorphia Stealthbergia
                                                                    Dinomorphia Stealthbergia
                                                                    DARK 6
                                                                    Dinomorphia Stealthbergia
                                                                    • ATK:

                                                                    • 0

                                                                    • DEF:

                                                                    • 2500


                                                                    2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                                                    SR Rarity
                                                                    2 cardEmbers of the Ashened
                                                                    SR Rarity
                                                                    2 cardEmbers of the Ashened
                                                                    Embers of the Ashened
                                                                    DARK 8
                                                                    Embers of the Ashened
                                                                    • ATK:

                                                                    • 2900

                                                                    • DEF:

                                                                    • 2400


                                                                    2 Pyro monsters If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.


                                                                    UR Rarity
                                                                    2 cardMirrorjade the Iceblade Dragon
                                                                    UR Rarity
                                                                    2 cardMirrorjade the Iceblade Dragon
                                                                    Mirrorjade the Iceblade Dragon
                                                                    DARK 8
                                                                    Mirrorjade the Iceblade Dragon
                                                                    • ATK:

                                                                    • 3000

                                                                    • DEF:

                                                                    • 2500


                                                                    "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                    UR Rarity
                                                                    1 cardRindbrumm the Striking Dragon
                                                                    UR Rarity
                                                                    1 cardRindbrumm the Striking Dragon
                                                                    Rindbrumm the Striking Dragon
                                                                    DARK 8
                                                                    Rindbrumm the Striking Dragon
                                                                    • ATK:

                                                                    • 2500

                                                                    • DEF:

                                                                    • 2000


                                                                    "Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.


                                                                    R Rarity
                                                                    1 cardSprind the Irondash Dragon
                                                                    R Rarity
                                                                    1 cardSprind the Irondash Dragon
                                                                    Sprind the Irondash Dragon
                                                                    DARK 8
                                                                    Sprind the Irondash Dragon
                                                                    • ATK:

                                                                    • 2500

                                                                    • DEF:

                                                                    • 2000


                                                                    "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.


                                                                    UR Rarity
                                                                    1 cardVeidos the Dragon of Endless Darkness
                                                                    UR Rarity
                                                                    1 cardVeidos the Dragon of Endless Darkness
                                                                    Veidos the Dragon of Endless Darkness
                                                                    DARK 10
                                                                    Veidos the Dragon of Endless Darkness
                                                                    • ATK:

                                                                    • 3000

                                                                    • DEF:

                                                                    • 1700


                                                                    "Veidos the Eruption Dragon of Extinction" + 2+ Level 9 or lower Pyro monsters Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up "Ashened" card you control to the GY; destroy that card. You can only use this effect of "Veidos the Dragon of Endless Darkness" once per turn.


                                                                    UR Rarity
                                                                    1 cardPredaplant Verte Anaconda
                                                                    UR Rarity
                                                                    1 cardPredaplant Verte Anaconda
                                                                    Predaplant Verte Anaconda
                                                                    DARK
                                                                    Predaplant Verte Anaconda
                                                                    • ATK:

                                                                    • 500

                                                                    • LINK-2

                                                                    Link Arrow:

                                                                    Bottom-Left

                                                                    Bottom-Right


                                                                    2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                    UR Rarity
                                                                    1 cardS:P Little Knight
                                                                    UR Rarity
                                                                    1 cardS:P Little Knight
                                                                    S:P Little Knight
                                                                    DARK
                                                                    S:P Little Knight
                                                                    • ATK:

                                                                    • 1600

                                                                    • LINK-2

                                                                    Link Arrow:

                                                                    Left

                                                                    Right


                                                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                    UR Rarity
                                                                    1 cardAbyss Dweller
                                                                    UR Rarity
                                                                    1 cardAbyss Dweller
                                                                    Abyss Dweller
                                                                    WATER
                                                                    Abyss Dweller
                                                                    • ATK:

                                                                    • 1700

                                                                    • DEF:

                                                                    • 1400


                                                                    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.



                                                                    ASHENED Decks in MASTER DUEL








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