Battleguard Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Battleguard Cadet
N Rarity
Battleguard Cadet
N Rarity
Battleguard Cadet
EARTH 1
Battleguard Cadet
  • ATK:

  • 50

  • DEF:

  • 100


All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.

N Rarity
Hayate the Earth Star
N Rarity
Hayate the Earth Star
N Rarity
Hayate the Earth Star
EARTH 5
Hayate the Earth Star
  • ATK:

  • 2100

  • DEF:

  • 0


If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.

 Rarity
K9-17 Izuna
 Rarity
K9-17 Izuna
 Rarity
K9-17 Izuna
EARTH 5
K9-17 Izuna
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".

 Rarity
K9-66a Jokul
 Rarity
K9-66a Jokul
 Rarity
K9-66a Jokul
DARK 5
K9-66a Jokul
  • ATK:

  • 2000

  • DEF:

  • 1900


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.

 Rarity
K9-66b Lantern
 Rarity
K9-66b Lantern
 Rarity
K9-66b Lantern
DARK 5
K9-66b Lantern
  • ATK:

  • 2000

  • DEF:

  • 1900


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66b Lantern" once per turn. If this card is in your hand: You can target 1 Level 5 non-Pyro "K9" monster in your GY; Special Summon both it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.

 Rarity
K9-ØØ Lupis
 Rarity
K9-ØØ Lupis
 Rarity
K9-ØØ Lupis
EARTH 5
K9-ØØ Lupis
  • ATK:

  • 2300

  • DEF:

  • 200


An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.

N Rarity
Kaiki the Unity Star
N Rarity
Kaiki the Unity Star
N Rarity
Kaiki the Unity Star
LIGHT 5
Kaiki the Unity Star
  • ATK:

  • 1000

  • DEF:

  • 2100


If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.

R Rarity
Kaiza the Hidden Star
R Rarity
Kaiza the Hidden Star
R Rarity
Kaiza the Hidden Star
EARTH 5
Kaiza the Hidden Star
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.

N Rarity
Tenma the Sky Star
N Rarity
Tenma the Sky Star
N Rarity
Tenma the Sky Star
LIGHT 5
Tenma the Sky Star
  • ATK:

  • 2100

  • DEF:

  • 1000


If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.

N Rarity
Todoroki the Earthbolt Star
N Rarity
Todoroki the Earthbolt Star
N Rarity
Todoroki the Earthbolt Star
EARTH 6
Todoroki the Earthbolt Star
  • ATK:

  • 2100

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.

 Rarity
"A Case for K9"
 Rarity
"A Case for K9"
 Rarity
"A Case for K9"
Spell Continuous
"A Case for K9"

    When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.

    N Rarity
    Battleguard Echoes
    N Rarity
    Battleguard Echoes
    N Rarity
    Battleguard Echoes
    Spell Continuous
    Battleguard Echoes

      When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.

      N Rarity
      Feast of the Wild LV5
      N Rarity
      Feast of the Wild LV5
      N Rarity
      Feast of the Wild LV5
      Spell Normal
      Feast of the Wild LV5

        Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.

         Rarity
        K9-X Forced Release
         Rarity
        K9-X Forced Release
         Rarity
        K9-X Forced Release
        Spell Quick
        K9-X Forced Release

          During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.

          UR Rarity
          Triple Tactics Talent
          UR Rarity
          Triple Tactics Talent
          UR Rarity
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



            Tag(s):

            Extra Deck

            R Rarity
            Denial Deity Dotan
            R Rarity
            Denial Deity Dotan
            R Rarity
            Denial Deity Dotan
            LIGHT 10
            Denial Deity Dotan
            • ATK:

            • 3000

            • DEF:

            • 2800


            1 LIGHT monster + 2 monsters, except on the field or in the GY This Fusion Summoned card cannot be destroyed by battle. As long as no monsters on your field or GY share an original name with any monster on your opponent's field or GY, monsters you control cannot be destroyed by card effects. You can send from your hand, Deck, or Extra Deck to the GY, 1 monster with the same original name as a monster on your opponent's field or GY, then target 1 monster on their field or GY; banish it.

            R Rarity
            Idaten the Conqueror Star
            R Rarity
            Idaten the Conqueror Star
            R Rarity
            Idaten the Conqueror Star
            LIGHT 10
            Idaten the Conqueror Star
            • ATK:

            • 3000

            • DEF:

            • 2200


            2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.

            SR Rarity
            Raijin the Breakbolt Star
            SR Rarity
            Raijin the Breakbolt Star
            SR Rarity
            Raijin the Breakbolt Star
            LIGHT 10
            Raijin the Breakbolt Star
            • ATK:

            • 3000

            • DEF:

            • 2200


            1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.

            R Rarity
            Shura the Combat Star
            R Rarity
            Shura the Combat Star
            R Rarity
            Shura the Combat Star
            DARK 12
            Shura the Combat Star
            • ATK:

            • 0

            • DEF:

            • 0


            "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)

            UR Rarity
            Constellar Pleiades
            UR Rarity
            Constellar Pleiades
            UR Rarity
            Constellar Pleiades
            LIGHT
            Constellar Pleiades
            • ATK:

            • 2500

            • DEF:

            • 1500


            2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.

            R Rarity
            Imperial Princess Quinquery
            R Rarity
            Imperial Princess Quinquery
            R Rarity
            Imperial Princess Quinquery
            DARK
            Imperial Princess Quinquery
            • ATK:

            • 1200

            • DEF:

            • 2800


            2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.

             Rarity
            K9-17 "Ripper"
             Rarity
            K9-17 "Ripper"
             Rarity
            K9-17 "Ripper"
            WIND
            K9-17 "Ripper"
            • ATK:

            • 2300

            • DEF:

            • 1800


            2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.

             Rarity
            K9-X "Werewolf"
             Rarity
            K9-X "Werewolf"
             Rarity
            K9-X "Werewolf"
            LIGHT
            K9-X "Werewolf"
            • ATK:

            • 3300

            • DEF:

            • 2500


            2 Level 9 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is; ● Yours: Banish up to 1 card each from your opponent's field and GY. ● Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase. You can only use this effect of "K9-X "Werewolf"" once per turn.

            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis
            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis
            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis
            DARK
            Super Starslayer TY-PHON - Sky Crisis
            • ATK:

            • 2900

            • DEF:

            • 2900


            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

            Need 28 UR

             Rarity
            K9-04 Noroi2 card
             Rarity
            K9-17 Izuna3 card
             Rarity
            K9-66a Jokul2 card
             Rarity
            K9-66b Lantern2 card
             Rarity
            K9-ØØ Lupis2 card
             Rarity
            K9-17 "Ripper"1 card
             Rarity
            K9-66X "Jacks"1 card
             Rarity
            K9-ØØ "Hound"2 card
             Rarity
            K9-X "Werewolf"1 card
            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis1 card
             Rarity
            Vallon, the Super Psy Skyblaster1 card
             Rarity
            "A Case for K9"3 card
            UR Rarity
            Chaotic Elements3 card
             Rarity
            K9-X Forced Release1 card
             Rarity
            Prima Light2 card
            UR Rarity
            Triple Tactics Talent1 card

            Main: 40 Extra: 15

            N Rarity
            3 cardHayate the Earth Star
            N Rarity
            3 cardHayate the Earth Star
            Hayate the Earth Star
            EARTH 5
            Hayate the Earth Star
            • ATK:

            • 2100

            • DEF:

            • 0


            If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.


             Rarity
            2 cardK9-04 Noroi
             Rarity
            2 cardK9-04 Noroi
            K9-04 Noroi
            EARTH 5
            K9-04 Noroi
            • ATK:

            • 2200

            • DEF:

            • 1500


            If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-04 Noroi" once per turn. If this card is Normal Summoned: You can Special Summon 1 non-Machine "K9" monster from your Deck, but you cannot Special Summon from the Extra Deck, except "K9" monsters, while you control that face-up monster. You can send 1 face-up "K9" card you control to the GY; look at your opponent's hand.


             Rarity
            3 cardK9-17 Izuna
             Rarity
            3 cardK9-17 Izuna
            K9-17 Izuna
            EARTH 5
            K9-17 Izuna
            • ATK:

            • 2100

            • DEF:

            • 1600


            If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".


             Rarity
            2 cardK9-66a Jokul
             Rarity
            2 cardK9-66a Jokul
            K9-66a Jokul
            DARK 5
            K9-66a Jokul
            • ATK:

            • 2000

            • DEF:

            • 1900


            If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.


             Rarity
            2 cardK9-66b Lantern
             Rarity
            2 cardK9-66b Lantern
            K9-66b Lantern
            DARK 5
            K9-66b Lantern
            • ATK:

            • 2000

            • DEF:

            • 1900


            If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66b Lantern" once per turn. If this card is in your hand: You can target 1 Level 5 non-Pyro "K9" monster in your GY; Special Summon both it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.


             Rarity
            2 cardK9-ØØ Lupis
             Rarity
            2 cardK9-ØØ Lupis
            K9-ØØ Lupis
            EARTH 5
            K9-ØØ Lupis
            • ATK:

            • 2300

            • DEF:

            • 200


            An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.


            N Rarity
            2 cardKaiki the Unity Star
            N Rarity
            2 cardKaiki the Unity Star
            Kaiki the Unity Star
            LIGHT 5
            Kaiki the Unity Star
            • ATK:

            • 1000

            • DEF:

            • 2100


            If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


            R Rarity
            2 cardKaiza the Hidden Star
            R Rarity
            2 cardKaiza the Hidden Star
            Kaiza the Hidden Star
            EARTH 5
            Kaiza the Hidden Star
            • ATK:

            • 1000

            • DEF:

            • 2100


            You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.


            N Rarity
            2 cardSenko the Skybolt Star
            N Rarity
            2 cardSenko the Skybolt Star
            Senko the Skybolt Star
            LIGHT 7
            Senko the Skybolt Star
            • ATK:

            • 2400

            • DEF:

            • 0


            If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn.


            N Rarity
            3 cardTenma the Sky Star
            N Rarity
            3 cardTenma the Sky Star
            Tenma the Sky Star
            LIGHT 5
            Tenma the Sky Star
            • ATK:

            • 2100

            • DEF:

            • 1000


            If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.


            N Rarity
            2 cardTodoroki the Earthbolt Star
            N Rarity
            2 cardTodoroki the Earthbolt Star
            Todoroki the Earthbolt Star
            EARTH 6
            Todoroki the Earthbolt Star
            • ATK:

            • 2100

            • DEF:

            • 0


            You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.


             Rarity
            3 card"A Case for K9"
             Rarity
            3 card"A Case for K9"
            "A Case for K9"
            Spell Continuous
            "A Case for K9"

              When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.


              N Rarity
              2 cardBattleguard Echoes
              N Rarity
              2 cardBattleguard Echoes
              Battleguard Echoes
              Spell Continuous
              Battleguard Echoes

                When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.


                UR Rarity
                3 cardChaotic Elements
                UR Rarity
                3 cardChaotic Elements
                Chaotic Elements
                Spell Normal
                Chaotic Elements

                  Add 1 Level 5 or higher monster (LIGHT or DARK, Pyro or Aqua) from your Deck or GY to your hand, then if you have 3 or more Pyro and/or Aqua monsters in your GY, you can destroy 1 card on the field. If your opponent controls a monster (LIGHT or DARK, Pyro or Aqua): You can banish this card from your GY, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Chaotic Elements" once per turn.


                  N Rarity
                  3 cardFeast of the Wild LV5
                  N Rarity
                  3 cardFeast of the Wild LV5
                  Feast of the Wild LV5
                  Spell Normal
                  Feast of the Wild LV5

                    Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


                     Rarity
                    1 cardK9-X Forced Release
                     Rarity
                    1 cardK9-X Forced Release
                    K9-X Forced Release
                    Spell Quick
                    K9-X Forced Release

                      During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.


                       Rarity
                      2 cardPrima Light
                       Rarity
                      2 cardPrima Light
                      Prima Light
                      Spell Quick
                      Prima Light

                        Activate 1 of these effects; ● Tribute 1 EARTH Warrior monster, and if you do, Special Summon 1 LIGHT Warrior monster from your hand or Deck. ● During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Warrior monster from your hand. During your Main Phase: You can banish this card from your GY; add 1 Warrior or Fairy "Cyber" monster from your Deck to your hand. You can only use 1 "Prima Light" effect per turn, and only once that turn.


                        UR Rarity
                        1 cardTriple Tactics Talent
                        UR Rarity
                        1 cardTriple Tactics Talent
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                          Tag(s):

                          R Rarity
                          3 cardIdaten the Conqueror Star
                          R Rarity
                          3 cardIdaten the Conqueror Star
                          Idaten the Conqueror Star
                          LIGHT 10
                          Idaten the Conqueror Star
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                          SR Rarity
                          2 cardRaijin the Breakbolt Star
                          SR Rarity
                          2 cardRaijin the Breakbolt Star
                          Raijin the Breakbolt Star
                          LIGHT 10
                          Raijin the Breakbolt Star
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                          R Rarity
                          2 cardShura the Combat Star
                          R Rarity
                          2 cardShura the Combat Star
                          Shura the Combat Star
                          DARK 12
                          Shura the Combat Star
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                          R Rarity
                          1 cardImperial Princess Quinquery
                          R Rarity
                          1 cardImperial Princess Quinquery
                          Imperial Princess Quinquery
                          DARK
                          Imperial Princess Quinquery
                          • ATK:

                          • 1200

                          • DEF:

                          • 2800


                          2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.


                           Rarity
                          1 cardK9-17 "Ripper"
                           Rarity
                          1 cardK9-17 "Ripper"
                          K9-17 "Ripper"
                          WIND
                          K9-17 "Ripper"
                          • ATK:

                          • 2300

                          • DEF:

                          • 1800


                          2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.


                           Rarity
                          1 cardK9-66X "Jacks"
                           Rarity
                          1 cardK9-66X "Jacks"
                          K9-66X "Jacks"
                          DARK
                          K9-66X "Jacks"
                          • ATK:

                          • 2600

                          • DEF:

                          • 2500


                          2 Level 5 monsters If this card is Xyz Summoned, or if your opponent activates a monster effect in the hand or GY: You can detach 1 material from this card, then target 1 monster on the field; destroy it. You can only use this effect of "K9-66X "Jacks"" once per turn. A "K9" Xyz Monster that has this card as material gains this effect. ● During any turn in which your opponent has activated a monster effect in the hand or GY, any battle damage this card inflicts to your opponent is doubled.


                           Rarity
                          2 cardK9-ØØ "Hound"
                           Rarity
                          2 cardK9-ØØ "Hound"
                          K9-ØØ "Hound"
                          LIGHT
                          K9-ØØ "Hound"
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          2 Level 5 monsters Cannot be destroyed by battle or your opponent's card effects the turn it is Special Summoned. Each time your opponent activates a monster effect, this card gains 500 ATK when that effect resolves. Once per turn, during the Standby Phase: You can detach 1 material from this card, then target 1 card on the field; banish it.


                           Rarity
                          1 cardK9-X "Werewolf"
                           Rarity
                          1 cardK9-X "Werewolf"
                          K9-X "Werewolf"
                          LIGHT
                          K9-X "Werewolf"
                          • ATK:

                          • 3300

                          • DEF:

                          • 2500


                          2 Level 9 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is; ● Yours: Banish up to 1 card each from your opponent's field and GY. ● Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase. You can only use this effect of "K9-X "Werewolf"" once per turn.


                          UR Rarity
                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                          UR Rarity
                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                          Super Starslayer TY-PHON - Sky Crisis
                          DARK
                          Super Starslayer TY-PHON - Sky Crisis
                          • ATK:

                          • 2900

                          • DEF:

                          • 2900


                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                           Rarity
                          1 cardVallon, the Super Psy Skyblaster
                           Rarity
                          1 cardVallon, the Super Psy Skyblaster
                          Vallon, the Super Psy Skyblaster
                          DARK
                          Vallon, the Super Psy Skyblaster
                          • ATK:

                          • 2500

                          • DEF:

                          • 2200


                          2 Level 5 monsters During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.


                          master-duel
                          Battleguard
                          5







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