CXyz Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Abyss Shark
SR rarity
Abyss Shark
SR rarity
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.

SR rarity
Butterfly Fish
SR rarity
Butterfly Fish
SR rarity
Butterfly Fish
WATER 3
Butterfly Fish
  • ATK:

  • 700

  • DEF:

  • 400


If this card is sent to the GY to activate a monster effect: You can add this card to your hand. If a monster(s) is sent to your GY, except by battle, while this card is in your GY (except during the Damage Step): You can discard 1 card to the GY; Special Summon this card. You can only use 1 "Butterfly Fish" effect per turn, and only once that turn. You cannot Special Summon from the Extra Deck, except WATER monsters, the turn you activate either of this card's effects.

SR rarity
Drake Shark
SR rarity
Drake Shark
SR rarity
Drake Shark
WATER 4
Drake Shark
  • ATK:

  • 1400

  • DEF:

  • 1050


A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.

Card rarity
First Penguin
Card rarity
First Penguin
Card rarity
First Penguin
WATER 1
First Penguin
  • ATK:

  • 100

  • DEF:

  • 100


If you control no face-up monsters, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can discard 1 card, then reveal 1 WATER Synchro Monster in your Extra Deck; add 1 WATER monster from your Deck to your hand with the same Type but 1 Level lower than the revealed monster, then you can change this card to face-down Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of "First Penguin" once per turn.

UR rarity
K9-17 Izuna
UR rarity
K9-17 Izuna
UR rarity
K9-17 Izuna
EARTH 5
K9-17 Izuna
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".

UR rarity
K9-66a Jokul
UR rarity
K9-66a Jokul
UR rarity
K9-66a Jokul
DARK 5
K9-66a Jokul
  • ATK:

  • 2000

  • DEF:

  • 1900


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.

SR rarity
K9-ØØ Lupis
SR rarity
K9-ØØ Lupis
SR rarity
K9-ØØ Lupis
EARTH 5
K9-ØØ Lupis
  • ATK:

  • 2300

  • DEF:

  • 200


An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR rarity
Nopenguin
SR rarity
Nopenguin
SR rarity
Nopenguin
WATER 3
Nopenguin
  • ATK:

  • 1600

  • DEF:

  • 100


During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.

R rarity
The Great Emperor Penguin
R rarity
The Great Emperor Penguin
R rarity
The Great Emperor Penguin
WATER 5
The Great Emperor Penguin
  • ATK:

  • 1800

  • DEF:

  • 1500


You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".

R rarity
Penguin Ninja
R rarity
Penguin Ninja
R rarity
Penguin Ninja
WATER 3
Penguin Ninja
  • ATK:

  • 1400

  • DEF:

  • 700


FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.

N rarity
Penguin Soldier
N rarity
Penguin Soldier
N rarity
Penguin Soldier
WATER 2
Penguin Soldier
  • ATK:

  • 750

  • DEF:

  • 500


FLIP: You can target up to 2 monsters on the field; return those targets to the hand.

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR rarity
Effect Veiler
UR rarity
Effect Veiler
UR rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR rarity
Ghost Belle & Haunted Mansion
UR rarity
Ghost Belle & Haunted Mansion
UR rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

R rarity
Glacial Beast Polar Penguin
R rarity
Glacial Beast Polar Penguin
R rarity
Glacial Beast Polar Penguin
WATER 3
Glacial Beast Polar Penguin
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.

R rarity
Penguin Squire
R rarity
Penguin Squire
R rarity
Penguin Squire
WATER 5
Penguin Squire
  • ATK:

  • 1800

  • DEF:

  • 600


Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn.

SR rarity
Royal Penguins Garden
SR rarity
Royal Penguins Garden
SR rarity
Royal Penguins Garden
Spell Continuous
Royal Penguins Garden

    When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn.

    SR rarity
    Xyz Force
    SR rarity
    Xyz Force
    SR rarity
    Xyz Force
    Spell Normal
    Xyz Force

      Send 1 "Xyz" card from your Deck to the GY, except "Xyz Force", or if an Xyz Monster is on the field that has an Xyz Monster as material, you can add the "Xyz" card to your hand instead. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; detach 1 material from an Xyz Monster on either field, then if the detached material was an Xyz Monster, you can Special Summon that monster from your GY or your banishment, in Defense Position. You can only use each effect of "Xyz Force" once per turn.

      SR rarity
      Xyz Lay
      SR rarity
      Xyz Lay
      SR rarity
      Xyz Lay
      Spell Equip
      Xyz Lay

        The equipped monster gains 200 ATK for each Xyz Material on the field. Once per turn: You can activate the following effect, based on the equipped monster's card type; ● Xyz: Detach 2 materials from a monster(s) you control; Set 1 "Xyz" Spell/Trap from your Deck. ● Other: Special Summon 1 monster with the same Level as the equipped monster from your hand in Defense Position, but negate its effects. You can only activate 1 "Xyz Lay" per turn.

        N rarity
        Full-Armored Xyz
        N rarity
        Full-Armored Xyz
        N rarity
        Full-Armored Xyz
        Trap Normal
        Full-Armored Xyz

          If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

          SR rarity
          Virtue Stream
          SR rarity
          Virtue Stream
          SR rarity
          Virtue Stream
          Trap Normal
          Virtue Stream

            Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.

            N rarity
            Xyz Block
            N rarity
            Xyz Block
            N rarity
            Xyz Block
            Trap Counter
            Xyz Block

              When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.

              R rarity
              Xyz Poseidon Splash
              R rarity
              Xyz Poseidon Splash
              R rarity
              Xyz Poseidon Splash
              Trap Normal
              Xyz Poseidon Splash

                If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.

                N rarity
                Xyz Revive Splash
                N rarity
                Xyz Revive Splash
                N rarity
                Xyz Revive Splash
                Trap Normal
                Xyz Revive Splash

                  Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.

                  Extra Deck

                  SR rarity
                  Arionpos, Serpent of the Ghoti
                  SR rarity
                  Arionpos, Serpent of the Ghoti
                  SR rarity
                  Arionpos, Serpent of the Ghoti
                  WATER 6
                  Arionpos, Serpent of the Ghoti
                  • ATK:

                  • 2100

                  • DEF:

                  • 0


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.

                  UR rarity
                  Icejade Gymir Aegirine
                  UR rarity
                  Icejade Gymir Aegirine
                  UR rarity
                  Icejade Gymir Aegirine
                  WATER 10
                  Icejade Gymir Aegirine
                  • ATK:

                  • 3000

                  • DEF:

                  • 1500


                  1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.

                  UR rarity
                  Penguin Brave
                  UR rarity
                  Penguin Brave
                  UR rarity
                  Penguin Brave
                  WATER 6
                  Penguin Brave
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.

                  Card rarity
                  Toxic Boxfish
                  Card rarity
                  Toxic Boxfish
                  Card rarity
                  Toxic Boxfish
                  WATER 4
                  Toxic Boxfish
                  • ATK:

                  • 1800

                  • DEF:

                  • 800


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card in either GY; banish it. If this card is banished: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Toxic Boxfish" once per turn.

                  SR rarity
                  White Aura Whale
                  SR rarity
                  White Aura Whale
                  SR rarity
                  White Aura Whale
                  WATER 8
                  White Aura Whale
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

                  SR rarity
                  Full Armored Crystalzero Lancer
                  SR rarity
                  Full Armored Crystalzero Lancer
                  SR rarity
                  Full Armored Crystalzero Lancer
                  WATER
                  Full Armored Crystalzero Lancer
                  • ATK:

                  • 2200

                  • DEF:

                  • 1600


                  3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.

                  UR rarity
                  Full Armored Dark Knight Lancer
                  UR rarity
                  Full Armored Dark Knight Lancer
                  UR rarity
                  Full Armored Dark Knight Lancer
                  WATER
                  Full Armored Dark Knight Lancer
                  • ATK:

                  • 2800

                  • DEF:

                  • 1500


                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

                  UR rarity
                  K9-17 "Ripper"
                  UR rarity
                  K9-17 "Ripper"
                  UR rarity
                  K9-17 "Ripper"
                  WIND
                  K9-17 "Ripper"
                  • ATK:

                  • 2300

                  • DEF:

                  • 1800


                  2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.

                  UR rarity
                  LeVirtue Dragon
                  UR rarity
                  LeVirtue Dragon
                  UR rarity
                  LeVirtue Dragon
                  WATER
                  LeVirtue Dragon
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.

                  UR rarity
                  Number 101: Silent Honor ARK
                  UR rarity
                  Number 101: Silent Honor ARK
                  UR rarity
                  Number 101: Silent Honor ARK
                  WATER
                  Number 101: Silent Honor ARK
                  • ATK:

                  • 2100

                  • DEF:

                  • 1000


                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                  SR rarity
                  Number 32: Shark Drake
                  SR rarity
                  Number 32: Shark Drake
                  SR rarity
                  Number 32: Shark Drake
                  WATER
                  Number 32: Shark Drake
                  • ATK:

                  • 2800

                  • DEF:

                  • 2100


                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.

                  UR rarity
                  Number C32: Shark Drake LeVeiss
                  UR rarity
                  Number C32: Shark Drake LeVeiss
                  UR rarity
                  Number C32: Shark Drake LeVeiss
                  WATER
                  Number C32: Shark Drake LeVeiss
                  • ATK:

                  • 3100

                  • DEF:

                  • 2600


                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                  SR rarity
                  Xyz Armor Fortress
                  SR rarity
                  Xyz Armor Fortress
                  SR rarity
                  Xyz Armor Fortress
                  WATER
                  Xyz Armor Fortress
                  • ATK:

                  • 2500

                  • DEF:

                  • 1800


                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                  R rarity
                  Xyz Armor Torpedo
                  R rarity
                  Xyz Armor Torpedo
                  R rarity
                  Xyz Armor Torpedo
                  WATER
                  Xyz Armor Torpedo
                  • ATK:

                  • 2500

                  • DEF:

                  • 800


                  2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.

                  Need 22 UR

                  Card rarity
                  First Penguin3 copies
                  UR rarity
                  K9-17 Izuna1 copy
                  UR rarity
                  K9-66a Jokul1 copy
                  UR rarity
                  Limited to 1 copy
                  Maxx "C"1 copy
                  UR rarity
                  Icejade Gymir Aegirine1 copy
                  UR rarity
                  Penguin Brave2 copies
                  Card rarity
                  Toxic Boxfish1 copy
                  UR rarity
                  Ash Blossom & Joyous Spring3 copies
                  UR rarity
                  Effect Veiler3 copies
                  UR rarity
                  Ghost Belle & Haunted Mansion1 copy
                  UR rarity
                  Full Armored Dark Knight Lancer1 copy
                  UR rarity
                  K9-17 "Ripper"1 copy
                  UR rarity
                  LeVirtue Dragon1 copy
                  UR rarity
                  Number 101: Silent Honor ARK1 copy
                  UR rarity
                  Number C32: Shark Drake LeVeiss1 copy

                  Main: 44 Extra: 15

                  SR rarity
                  3 copiesAbyss Shark
                  SR rarity
                  3 copiesAbyss Shark
                  SR rarity
                  Abyss Shark
                  WATER 5
                  Abyss Shark
                  • ATK:

                  • 1200

                  • DEF:

                  • 700


                  If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


                  SR rarity
                  1 copyButterfly Fish
                  SR rarity
                  1 copyButterfly Fish
                  SR rarity
                  Butterfly Fish
                  WATER 3
                  Butterfly Fish
                  • ATK:

                  • 700

                  • DEF:

                  • 400


                  If this card is sent to the GY to activate a monster effect: You can add this card to your hand. If a monster(s) is sent to your GY, except by battle, while this card is in your GY (except during the Damage Step): You can discard 1 card to the GY; Special Summon this card. You can only use 1 "Butterfly Fish" effect per turn, and only once that turn. You cannot Special Summon from the Extra Deck, except WATER monsters, the turn you activate either of this card's effects.


                  SR rarity
                  1 copyDrake Shark
                  SR rarity
                  1 copyDrake Shark
                  SR rarity
                  Drake Shark
                  WATER 4
                  Drake Shark
                  • ATK:

                  • 1400

                  • DEF:

                  • 1050


                  A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.


                  Card rarity
                  3 copiesFirst Penguin
                  Card rarity
                  3 copiesFirst Penguin
                  Card rarity
                  First Penguin
                  WATER 1
                  First Penguin
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  If you control no face-up monsters, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can discard 1 card, then reveal 1 WATER Synchro Monster in your Extra Deck; add 1 WATER monster from your Deck to your hand with the same Type but 1 Level lower than the revealed monster, then you can change this card to face-down Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of "First Penguin" once per turn.


                  UR rarity
                  1 copyK9-17 Izuna
                  UR rarity
                  1 copyK9-17 Izuna
                  UR rarity
                  K9-17 Izuna
                  EARTH 5
                  K9-17 Izuna
                  • ATK:

                  • 2100

                  • DEF:

                  • 1600


                  If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".


                  UR rarity
                  1 copyK9-66a Jokul
                  UR rarity
                  1 copyK9-66a Jokul
                  UR rarity
                  K9-66a Jokul
                  DARK 5
                  K9-66a Jokul
                  • ATK:

                  • 2000

                  • DEF:

                  • 1900


                  If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.


                  SR rarity
                  1 copyK9-ØØ Lupis
                  SR rarity
                  1 copyK9-ØØ Lupis
                  SR rarity
                  K9-ØØ Lupis
                  EARTH 5
                  K9-ØØ Lupis
                  • ATK:

                  • 2300

                  • DEF:

                  • 200


                  An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.


                  UR rarity
                  Limited to 1 copy
                  1 copyMaxx "C"
                  UR rarity
                  Limited to 1 copy
                  1 copyMaxx "C"
                  UR rarity
                  Limited to 1 copy
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  SR rarity
                  3 copiesNopenguin
                  SR rarity
                  3 copiesNopenguin
                  SR rarity
                  Nopenguin
                  WATER 3
                  Nopenguin
                  • ATK:

                  • 1600

                  • DEF:

                  • 100


                  During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.


                  R rarity
                  3 copiesThe Great Emperor Penguin
                  R rarity
                  3 copiesThe Great Emperor Penguin
                  R rarity
                  The Great Emperor Penguin
                  WATER 5
                  The Great Emperor Penguin
                  • ATK:

                  • 1800

                  • DEF:

                  • 1500


                  You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".


                  R rarity
                  1 copyPenguin Ninja
                  R rarity
                  1 copyPenguin Ninja
                  R rarity
                  Penguin Ninja
                  WATER 3
                  Penguin Ninja
                  • ATK:

                  • 1400

                  • DEF:

                  • 700


                  FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.


                  N rarity
                  1 copyPenguin Soldier
                  N rarity
                  1 copyPenguin Soldier
                  N rarity
                  Penguin Soldier
                  WATER 2
                  Penguin Soldier
                  • ATK:

                  • 750

                  • DEF:

                  • 500


                  FLIP: You can target up to 2 monsters on the field; return those targets to the hand.


                  UR rarity
                  3 copiesAsh Blossom & Joyous Spring
                  UR rarity
                  3 copiesAsh Blossom & Joyous Spring
                  UR rarity
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  UR rarity
                  3 copiesEffect Veiler
                  UR rarity
                  3 copiesEffect Veiler
                  UR rarity
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  UR rarity
                  1 copyGhost Belle & Haunted Mansion
                  UR rarity
                  1 copyGhost Belle & Haunted Mansion
                  UR rarity
                  Ghost Belle & Haunted Mansion
                  EARTH 3
                  Ghost Belle & Haunted Mansion
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                  R rarity
                  2 copiesGlacial Beast Polar Penguin
                  R rarity
                  2 copiesGlacial Beast Polar Penguin
                  R rarity
                  Glacial Beast Polar Penguin
                  WATER 3
                  Glacial Beast Polar Penguin
                  • ATK:

                  • 800

                  • DEF:

                  • 1000


                  If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.


                  R rarity
                  3 copiesPenguin Squire
                  R rarity
                  3 copiesPenguin Squire
                  R rarity
                  Penguin Squire
                  WATER 5
                  Penguin Squire
                  • ATK:

                  • 1800

                  • DEF:

                  • 600


                  Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn.


                  SR rarity
                  3 copiesRoyal Penguins Garden
                  SR rarity
                  3 copiesRoyal Penguins Garden
                  SR rarity
                  Royal Penguins Garden
                  Spell Continuous
                  Royal Penguins Garden

                    When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn.


                    SR rarity
                    3 copiesXyz Force
                    SR rarity
                    3 copiesXyz Force
                    SR rarity
                    Xyz Force
                    Spell Normal
                    Xyz Force

                      Send 1 "Xyz" card from your Deck to the GY, except "Xyz Force", or if an Xyz Monster is on the field that has an Xyz Monster as material, you can add the "Xyz" card to your hand instead. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; detach 1 material from an Xyz Monster on either field, then if the detached material was an Xyz Monster, you can Special Summon that monster from your GY or your banishment, in Defense Position. You can only use each effect of "Xyz Force" once per turn.


                      SR rarity
                      1 copyXyz Lay
                      SR rarity
                      1 copyXyz Lay
                      SR rarity
                      Xyz Lay
                      Spell Equip
                      Xyz Lay

                        The equipped monster gains 200 ATK for each Xyz Material on the field. Once per turn: You can activate the following effect, based on the equipped monster's card type; ● Xyz: Detach 2 materials from a monster(s) you control; Set 1 "Xyz" Spell/Trap from your Deck. ● Other: Special Summon 1 monster with the same Level as the equipped monster from your hand in Defense Position, but negate its effects. You can only activate 1 "Xyz Lay" per turn.


                        N rarity
                        1 copyFull-Armored Xyz
                        N rarity
                        1 copyFull-Armored Xyz
                        N rarity
                        Full-Armored Xyz
                        Trap Normal
                        Full-Armored Xyz

                          If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                          SR rarity
                          1 copyVirtue Stream
                          SR rarity
                          1 copyVirtue Stream
                          SR rarity
                          Virtue Stream
                          Trap Normal
                          Virtue Stream

                            Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.


                            N rarity
                            1 copyXyz Block
                            N rarity
                            1 copyXyz Block
                            N rarity
                            Xyz Block
                            Trap Counter
                            Xyz Block

                              When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.


                              R rarity
                              1 copyXyz Poseidon Splash
                              R rarity
                              1 copyXyz Poseidon Splash
                              R rarity
                              Xyz Poseidon Splash
                              Trap Normal
                              Xyz Poseidon Splash

                                If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.


                                N rarity
                                1 copyXyz Revive Splash
                                N rarity
                                1 copyXyz Revive Splash
                                N rarity
                                Xyz Revive Splash
                                Trap Normal
                                Xyz Revive Splash

                                  Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.


                                  SR rarity
                                  1 copyArionpos, Serpent of the Ghoti
                                  SR rarity
                                  1 copyArionpos, Serpent of the Ghoti
                                  SR rarity
                                  Arionpos, Serpent of the Ghoti
                                  WATER 6
                                  Arionpos, Serpent of the Ghoti
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 0


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.


                                  UR rarity
                                  1 copyIcejade Gymir Aegirine
                                  UR rarity
                                  1 copyIcejade Gymir Aegirine
                                  UR rarity
                                  Icejade Gymir Aegirine
                                  WATER 10
                                  Icejade Gymir Aegirine
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 1500


                                  1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.


                                  UR rarity
                                  2 copiesPenguin Brave
                                  UR rarity
                                  2 copiesPenguin Brave
                                  UR rarity
                                  Penguin Brave
                                  WATER 6
                                  Penguin Brave
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.


                                  Card rarity
                                  1 copyToxic Boxfish
                                  Card rarity
                                  1 copyToxic Boxfish
                                  Card rarity
                                  Toxic Boxfish
                                  WATER 4
                                  Toxic Boxfish
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 800


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card in either GY; banish it. If this card is banished: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Toxic Boxfish" once per turn.


                                  SR rarity
                                  1 copyWhite Aura Whale
                                  SR rarity
                                  1 copyWhite Aura Whale
                                  SR rarity
                                  White Aura Whale
                                  WATER 8
                                  White Aura Whale
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                  SR rarity
                                  1 copyFull Armored Crystalzero Lancer
                                  SR rarity
                                  1 copyFull Armored Crystalzero Lancer
                                  SR rarity
                                  Full Armored Crystalzero Lancer
                                  WATER
                                  Full Armored Crystalzero Lancer
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1600


                                  3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.


                                  UR rarity
                                  1 copyFull Armored Dark Knight Lancer
                                  UR rarity
                                  1 copyFull Armored Dark Knight Lancer
                                  UR rarity
                                  Full Armored Dark Knight Lancer
                                  WATER
                                  Full Armored Dark Knight Lancer
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1500


                                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                  UR rarity
                                  1 copyK9-17 "Ripper"
                                  UR rarity
                                  1 copyK9-17 "Ripper"
                                  UR rarity
                                  K9-17 "Ripper"
                                  WIND
                                  K9-17 "Ripper"
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1800


                                  2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.


                                  UR rarity
                                  1 copyLeVirtue Dragon
                                  UR rarity
                                  1 copyLeVirtue Dragon
                                  UR rarity
                                  LeVirtue Dragon
                                  WATER
                                  LeVirtue Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.


                                  UR rarity
                                  1 copyNumber 101: Silent Honor ARK
                                  UR rarity
                                  1 copyNumber 101: Silent Honor ARK
                                  UR rarity
                                  Number 101: Silent Honor ARK
                                  WATER
                                  Number 101: Silent Honor ARK
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1000


                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                  SR rarity
                                  1 copyNumber 32: Shark Drake
                                  SR rarity
                                  1 copyNumber 32: Shark Drake
                                  SR rarity
                                  Number 32: Shark Drake
                                  WATER
                                  Number 32: Shark Drake
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                  UR rarity
                                  1 copyNumber C32: Shark Drake LeVeiss
                                  UR rarity
                                  1 copyNumber C32: Shark Drake LeVeiss
                                  UR rarity
                                  Number C32: Shark Drake LeVeiss
                                  WATER
                                  Number C32: Shark Drake LeVeiss
                                  • ATK:

                                  • 3100

                                  • DEF:

                                  • 2600


                                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                  SR rarity
                                  1 copyXyz Armor Fortress
                                  SR rarity
                                  1 copyXyz Armor Fortress
                                  SR rarity
                                  Xyz Armor Fortress
                                  WATER
                                  Xyz Armor Fortress
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1800


                                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                  R rarity
                                  1 copyXyz Armor Torpedo
                                  R rarity
                                  1 copyXyz Armor Torpedo
                                  R rarity
                                  Xyz Armor Torpedo
                                  WATER
                                  Xyz Armor Torpedo
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 800


                                  2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.


                                  master-duel
                                  CXyz
                                  5







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