Cubic Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Buster Gundil the Cubic Behemoth
R Rarity
Buster Gundil the Cubic Behemoth
R Rarity
Buster Gundil the Cubic Behemoth
LIGHT 4
Buster Gundil the Cubic Behemoth
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.

UR Rarity
Crimson Nova the Dark Cubic Lord
UR Rarity
Crimson Nova the Dark Cubic Lord
UR Rarity
Crimson Nova the Dark Cubic Lord
DARK 10
Crimson Nova the Dark Cubic Lord
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.

SR Rarity
Duza the Meteor Cubic Vessel
SR Rarity
Duza the Meteor Cubic Vessel
SR Rarity
Duza the Meteor Cubic Vessel
LIGHT 4
Duza the Meteor Cubic Vessel
  • ATK:

  • 1600

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


When this card is discarded to the Graveyard, Special Summon it.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

UR Rarity
Keldo the Sacred Protector
UR Rarity
Keldo the Sacred Protector
UR Rarity
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.

 Rarity
Lacrima the Crimson Tears
 Rarity
Lacrima the Crimson Tears
 Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

SR Rarity
Mudora the Sword Oracle
SR Rarity
Mudora the Sword Oracle
SR Rarity
Mudora the Sword Oracle
EARTH 4
Mudora the Sword Oracle
  • ATK:

  • 1500

  • DEF:

  • 1800


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

R Rarity
Vijam the Cubic Seed
R Rarity
Vijam the Cubic Seed
R Rarity
Vijam the Cubic Seed
DARK 1
Vijam the Cubic Seed
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.

SR Rarity
Cubic Dharma
SR Rarity
Cubic Dharma
SR Rarity
Cubic Dharma
Spell Continuous
Cubic Dharma

    You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.

    SR Rarity
    Cubic Karma
    SR Rarity
    Cubic Karma
    SR Rarity
    Cubic Karma
    Spell Continuous
    Cubic Karma

      When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.

       Rarity
      Fiendsmith's Tract
       Rarity
      Fiendsmith's Tract
       Rarity
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          SR Rarity
          Foolish Burial Goods
          SR Rarity
          Foolish Burial Goods
          SR Rarity
          Foolish Burial Goods
          Spell Normal
          Foolish Burial Goods

            Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

            UR Rarity
            King's Sarcophagus
            UR Rarity
            King's Sarcophagus
            UR Rarity
            King's Sarcophagus
            Spell Continuous
            King's Sarcophagus

              "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                R Rarity
                Tearlaments Grief
                R Rarity
                Tearlaments Grief
                R Rarity
                Tearlaments Grief
                Spell Normal
                Tearlaments Grief

                  Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.

                  R Rarity
                  Tearlaments Heartbeat
                  R Rarity
                  Tearlaments Heartbeat
                  R Rarity
                  Tearlaments Heartbeat
                  Spell Quick
                  Tearlaments Heartbeat

                    Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn.

                    UR Rarity
                    Tearlaments Scream
                    UR Rarity
                    Tearlaments Scream
                    UR Rarity
                    Tearlaments Scream
                    Spell Continuous
                    Tearlaments Scream

                      If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.

                      UR Rarity
                      That Grass Looks Greener
                      UR Rarity
                      That Grass Looks Greener
                      UR Rarity
                      That Grass Looks Greener
                      Spell Normal
                      That Grass Looks Greener

                        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                        UR Rarity
                        Triple Tactics Thrust
                        UR Rarity
                        Triple Tactics Thrust
                        UR Rarity
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                           Rarity
                          Fiendsmith in Paradise
                           Rarity
                          Fiendsmith in Paradise
                           Rarity
                          Fiendsmith in Paradise
                          Trap Normal
                          Fiendsmith in Paradise

                            Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY that are not that monster. If your opponent Special Summons a monster(s), while this card is in your GY: You can banish this card; send 1 "Fiendsmith" monster from your Deck or Extra Deck to the GY. You can only use each effect of "Fiendsmith in Paradise" once per turn.

                            N Rarity
                            Tearlaments Cryme
                            N Rarity
                            Tearlaments Cryme
                            N Rarity
                            Tearlaments Cryme
                            Trap Counter
                            Tearlaments Cryme

                              When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.

                              N Rarity
                              Tearlaments Metanoise
                              N Rarity
                              Tearlaments Metanoise
                              N Rarity
                              Tearlaments Metanoise
                              Trap Normal
                              Tearlaments Metanoise

                                If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.

                                R Rarity
                                Tearlaments Sulliek
                                R Rarity
                                Tearlaments Sulliek
                                R Rarity
                                Tearlaments Sulliek
                                Trap Continuous
                                Tearlaments Sulliek

                                  If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.

                                  UR Rarity
                                  Trivikarma
                                  UR Rarity
                                  Trivikarma
                                  UR Rarity
                                  Trivikarma
                                  Trap Normal
                                  Trivikarma

                                    Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.

                                    R Rarity
                                    Unification of the Cubic Lords
                                    R Rarity
                                    Unification of the Cubic Lords
                                    R Rarity
                                    Unification of the Cubic Lords
                                    Trap Normal
                                    Unification of the Cubic Lords

                                      Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.

                                      Extra Deck

                                      UR Rarity
                                      Crimson Nova Trinity the Dark Cubic Lord
                                      UR Rarity
                                      Crimson Nova Trinity the Dark Cubic Lord
                                      UR Rarity
                                      Crimson Nova Trinity the Dark Cubic Lord
                                      DARK 10
                                      Crimson Nova Trinity the Dark Cubic Lord
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3000


                                      3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.

                                       Rarity
                                      Fiendsmith's Desirae
                                       Rarity
                                      Fiendsmith's Desirae
                                       Rarity
                                      Fiendsmith's Desirae
                                      LIGHT 9
                                      Fiendsmith's Desirae
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2400


                                      "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

                                       Rarity
                                      Fiendsmith's Lacrima
                                       Rarity
                                      Fiendsmith's Lacrima
                                       Rarity
                                      Fiendsmith's Lacrima
                                      LIGHT 6
                                      Fiendsmith's Lacrima
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2400


                                      2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                                      UR Rarity
                                      Tearlaments Kaleido-Heart
                                      UR Rarity
                                      Tearlaments Kaleido-Heart
                                      UR Rarity
                                      Tearlaments Kaleido-Heart
                                      DARK 9
                                      Tearlaments Kaleido-Heart
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.

                                      SR Rarity
                                      Tearlaments Kitkallos
                                      SR Rarity
                                      Tearlaments Kitkallos
                                      SR Rarity
                                      Tearlaments Kitkallos
                                      DARK 5
                                      Tearlaments Kitkallos
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1200


                                      1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

                                      UR Rarity
                                      Tearlaments Rulkallos
                                      UR Rarity
                                      Tearlaments Rulkallos
                                      UR Rarity
                                      Tearlaments Rulkallos
                                      WATER 8
                                      Tearlaments Rulkallos
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.

                                      UR Rarity
                                      Apollousa, Bow of the Goddess
                                      UR Rarity
                                      Apollousa, Bow of the Goddess
                                      UR Rarity
                                      Apollousa, Bow of the Goddess
                                      WIND
                                      Apollousa, Bow of the Goddess
                                      • ATK:

                                      • -1

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                                       Rarity
                                      Fiendsmith's Requiem
                                       Rarity
                                      Fiendsmith's Requiem
                                       Rarity
                                      Fiendsmith's Requiem
                                      LIGHT
                                      Fiendsmith's Requiem
                                      • ATK:

                                      • 600

                                      • LINK-1

                                      Link Arrow:

                                      Bottom


                                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                                       Rarity
                                      Fiendsmith's Sequence
                                       Rarity
                                      Fiendsmith's Sequence
                                       Rarity
                                      Fiendsmith's Sequence
                                      LIGHT
                                      Fiendsmith's Sequence
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                                      UR Rarity
                                      Moon of the Closed Heaven
                                      UR Rarity
                                      Moon of the Closed Heaven
                                      UR Rarity
                                      Moon of the Closed Heaven
                                      LIGHT
                                      Moon of the Closed Heaven
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Top-Right


                                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                                      UR Rarity
                                      S:P Little Knight
                                      UR Rarity
                                      S:P Little Knight
                                      UR Rarity
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                      UR Rarity
                                      Underworld Goddess of the Closed World
                                      UR Rarity
                                      Underworld Goddess of the Closed World
                                      UR Rarity
                                      Underworld Goddess of the Closed World
                                      LIGHT
                                      Underworld Goddess of the Closed World
                                      • ATK:

                                      • 3000

                                      • LINK-5

                                      Link Arrow:

                                      Top

                                      Top-Right

                                      Right

                                      Bottom

                                      Bottom-Right


                                      4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                      SR Rarity
                                      Number 60: Dugares the Timeless
                                      SR Rarity
                                      Number 60: Dugares the Timeless
                                      SR Rarity
                                      Number 60: Dugares the Timeless
                                      FIRE
                                      Number 60: Dugares the Timeless
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                                      R Rarity
                                      Pilgrim Reaper
                                      R Rarity
                                      Pilgrim Reaper
                                      R Rarity
                                      Pilgrim Reaper
                                      DARK
                                      Pilgrim Reaper
                                      • ATK:

                                      • -1

                                      • DEF:

                                      • -1


                                      2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.

                                      UR Rarity
                                      The Zombie Vampire
                                      UR Rarity
                                      The Zombie Vampire
                                      UR Rarity
                                      The Zombie Vampire
                                      DARK
                                      The Zombie Vampire
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2800


                                      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                                      Need 46 UR

                                      UR Rarity
                                      Crimson Nova the Dark Cubic Lord3 card
                                      UR Rarity
                                      Fairy Tail - Snow1 card
                                       Rarity
                                      Fiendsmith Engraver2 card
                                      UR Rarity
                                      Hapi, Guidance of Horus1 card
                                      UR Rarity
                                      Imsety, Glory of Horus3 card
                                      UR Rarity
                                      Keldo the Sacred Protector1 card
                                       Rarity
                                      Lacrima the Crimson Tears1 card
                                      UR Rarity
                                      Tearlaments Reinoheart3 card
                                      UR Rarity
                                      Tearlaments Scheiren2 card
                                      UR Rarity
                                      Crimson Nova Trinity the Dark Cubic Lord1 card
                                       Rarity
                                      Fiendsmith's Desirae1 card
                                       Rarity
                                      Fiendsmith's Lacrima1 card
                                      UR Rarity
                                      Tearlaments Kaleido-Heart1 card
                                      UR Rarity
                                      Tearlaments Rulkallos1 card
                                      UR Rarity
                                      Apollousa, Bow of the Goddess1 card
                                       Rarity
                                      Fiendsmith's Requiem1 card
                                       Rarity
                                      Fiendsmith's Sequence1 card
                                      UR Rarity
                                      Moon of the Closed Heaven1 card
                                      UR Rarity
                                      S:P Little Knight1 card
                                      UR Rarity
                                      Underworld Goddess of the Closed World1 card
                                      UR Rarity
                                      The Zombie Vampire1 card
                                       Rarity
                                      Fiendsmith's Tract3 card
                                      UR Rarity
                                      Foolish Burial1 card
                                      UR Rarity
                                      King's Sarcophagus3 card
                                      UR Rarity
                                      Reinforcement of the Army1 card
                                      UR Rarity
                                      Tearlaments Scream3 card
                                      UR Rarity
                                      That Grass Looks Greener1 card
                                      UR Rarity
                                      Triple Tactics Thrust3 card
                                       Rarity
                                      Fiendsmith in Paradise1 card
                                      UR Rarity
                                      Trivikarma1 card

                                      Main: 60 Extra: 15

                                      R Rarity
                                      1 cardBuster Gundil the Cubic Behemoth
                                      R Rarity
                                      1 cardBuster Gundil the Cubic Behemoth
                                      Buster Gundil the Cubic Behemoth
                                      LIGHT 4
                                      Buster Gundil the Cubic Behemoth
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.


                                      UR Rarity
                                      3 cardCrimson Nova the Dark Cubic Lord
                                      UR Rarity
                                      3 cardCrimson Nova the Dark Cubic Lord
                                      Crimson Nova the Dark Cubic Lord
                                      DARK 10
                                      Crimson Nova the Dark Cubic Lord
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 0


                                      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.


                                      SR Rarity
                                      3 cardDuza the Meteor Cubic Vessel
                                      SR Rarity
                                      3 cardDuza the Meteor Cubic Vessel
                                      Duza the Meteor Cubic Vessel
                                      LIGHT 4
                                      Duza the Meteor Cubic Vessel
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1600


                                      If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.


                                      N Rarity
                                      1 cardFabled Lurrie
                                      N Rarity
                                      1 cardFabled Lurrie
                                      Fabled Lurrie
                                      LIGHT 1
                                      Fabled Lurrie
                                      • ATK:

                                      • 200

                                      • DEF:

                                      • 400


                                      When this card is discarded to the Graveyard, Special Summon it.


                                      UR Rarity
                                      1 cardFairy Tail - Snow
                                      UR Rarity
                                      1 cardFairy Tail - Snow
                                      Fairy Tail - Snow
                                      LIGHT 4
                                      Fairy Tail - Snow
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1000


                                      If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                                       Rarity
                                      2 cardFiendsmith Engraver
                                       Rarity
                                      2 cardFiendsmith Engraver
                                      Fiendsmith Engraver
                                      LIGHT 6
                                      Fiendsmith Engraver
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2400


                                      You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                      UR Rarity
                                      1 cardHapi, Guidance of Horus
                                      UR Rarity
                                      1 cardHapi, Guidance of Horus
                                      Hapi, Guidance of Horus
                                      WIND 8
                                      Hapi, Guidance of Horus
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1600


                                      If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                      UR Rarity
                                      3 cardImsety, Glory of Horus
                                      UR Rarity
                                      3 cardImsety, Glory of Horus
                                      Imsety, Glory of Horus
                                      DARK 8
                                      Imsety, Glory of Horus
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 1800


                                      If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                      UR Rarity
                                      1 cardKeldo the Sacred Protector
                                      UR Rarity
                                      1 cardKeldo the Sacred Protector
                                      Keldo the Sacred Protector
                                      EARTH 4
                                      Keldo the Sacred Protector
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1600


                                      You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


                                       Rarity
                                      1 cardLacrima the Crimson Tears
                                       Rarity
                                      1 cardLacrima the Crimson Tears
                                      Lacrima the Crimson Tears
                                      LIGHT 4
                                      Lacrima the Crimson Tears
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1200


                                      (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                                      SR Rarity
                                      1 cardMudora the Sword Oracle
                                      SR Rarity
                                      1 cardMudora the Sword Oracle
                                      Mudora the Sword Oracle
                                      EARTH 4
                                      Mudora the Sword Oracle
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1800


                                      You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


                                      N Rarity
                                      1 cardTearlaments Havnis
                                      N Rarity
                                      1 cardTearlaments Havnis
                                      Tearlaments Havnis
                                      DARK 3
                                      Tearlaments Havnis
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1000


                                      When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                      SR Rarity
                                      1 cardTearlaments Kashtira
                                      SR Rarity
                                      1 cardTearlaments Kashtira
                                      Tearlaments Kashtira
                                      WATER 7
                                      Tearlaments Kashtira
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1200


                                      During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                      UR Rarity
                                      3 cardTearlaments Reinoheart
                                      UR Rarity
                                      3 cardTearlaments Reinoheart
                                      Tearlaments Reinoheart
                                      WATER 4
                                      Tearlaments Reinoheart
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2100


                                      If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                      UR Rarity
                                      2 cardTearlaments Scheiren
                                      UR Rarity
                                      2 cardTearlaments Scheiren
                                      Tearlaments Scheiren
                                      DARK 4
                                      Tearlaments Scheiren
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1300


                                      During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                      R Rarity
                                      2 cardVijam the Cubic Seed
                                      R Rarity
                                      2 cardVijam the Cubic Seed
                                      Vijam the Cubic Seed
                                      DARK 1
                                      Vijam the Cubic Seed
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.


                                      SR Rarity
                                      2 cardCubic Dharma
                                      SR Rarity
                                      2 cardCubic Dharma
                                      Cubic Dharma
                                      Spell Continuous
                                      Cubic Dharma

                                        You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.


                                        SR Rarity
                                        3 cardCubic Karma
                                        SR Rarity
                                        3 cardCubic Karma
                                        Cubic Karma
                                        Spell Continuous
                                        Cubic Karma

                                          When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.


                                           Rarity
                                          3 cardFiendsmith's Tract
                                           Rarity
                                          3 cardFiendsmith's Tract
                                          Fiendsmith's Tract
                                          Spell Normal
                                          Fiendsmith's Tract

                                            Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                            UR Rarity
                                            1 cardFoolish Burial
                                            UR Rarity
                                            1 cardFoolish Burial
                                            Foolish Burial
                                            Spell Normal
                                            Foolish Burial

                                              Send 1 monster from your Deck to the GY.




                                              Tag(s):

                                              SR Rarity
                                              1 cardFoolish Burial Goods
                                              SR Rarity
                                              1 cardFoolish Burial Goods
                                              Foolish Burial Goods
                                              Spell Normal
                                              Foolish Burial Goods

                                                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                UR Rarity
                                                3 cardKing's Sarcophagus
                                                UR Rarity
                                                3 cardKing's Sarcophagus
                                                King's Sarcophagus
                                                Spell Continuous
                                                King's Sarcophagus

                                                  "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                                  UR Rarity
                                                  1 cardReinforcement of the Army
                                                  UR Rarity
                                                  1 cardReinforcement of the Army
                                                  Reinforcement of the Army
                                                  Spell Normal
                                                  Reinforcement of the Army

                                                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                    R Rarity
                                                    3 cardTearlaments Grief
                                                    R Rarity
                                                    3 cardTearlaments Grief
                                                    Tearlaments Grief
                                                    Spell Normal
                                                    Tearlaments Grief

                                                      Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.


                                                      R Rarity
                                                      1 cardTearlaments Heartbeat
                                                      R Rarity
                                                      1 cardTearlaments Heartbeat
                                                      Tearlaments Heartbeat
                                                      Spell Quick
                                                      Tearlaments Heartbeat

                                                        Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn.


                                                        UR Rarity
                                                        3 cardTearlaments Scream
                                                        UR Rarity
                                                        3 cardTearlaments Scream
                                                        Tearlaments Scream
                                                        Spell Continuous
                                                        Tearlaments Scream

                                                          If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                          UR Rarity
                                                          1 cardThat Grass Looks Greener
                                                          UR Rarity
                                                          1 cardThat Grass Looks Greener
                                                          That Grass Looks Greener
                                                          Spell Normal
                                                          That Grass Looks Greener

                                                            If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                            UR Rarity
                                                            3 cardTriple Tactics Thrust
                                                            UR Rarity
                                                            3 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                               Rarity
                                                              1 cardFiendsmith in Paradise
                                                               Rarity
                                                              1 cardFiendsmith in Paradise
                                                              Fiendsmith in Paradise
                                                              Trap Normal
                                                              Fiendsmith in Paradise

                                                                Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY that are not that monster. If your opponent Special Summons a monster(s), while this card is in your GY: You can banish this card; send 1 "Fiendsmith" monster from your Deck or Extra Deck to the GY. You can only use each effect of "Fiendsmith in Paradise" once per turn.


                                                                N Rarity
                                                                1 cardTearlaments Cryme
                                                                N Rarity
                                                                1 cardTearlaments Cryme
                                                                Tearlaments Cryme
                                                                Trap Counter
                                                                Tearlaments Cryme

                                                                  When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.


                                                                  N Rarity
                                                                  1 cardTearlaments Metanoise
                                                                  N Rarity
                                                                  1 cardTearlaments Metanoise
                                                                  Tearlaments Metanoise
                                                                  Trap Normal
                                                                  Tearlaments Metanoise

                                                                    If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                                    R Rarity
                                                                    1 cardTearlaments Sulliek
                                                                    R Rarity
                                                                    1 cardTearlaments Sulliek
                                                                    Tearlaments Sulliek
                                                                    Trap Continuous
                                                                    Tearlaments Sulliek

                                                                      If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                      UR Rarity
                                                                      1 cardTrivikarma
                                                                      UR Rarity
                                                                      1 cardTrivikarma
                                                                      Trivikarma
                                                                      Trap Normal
                                                                      Trivikarma

                                                                        Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.


                                                                        R Rarity
                                                                        3 cardUnification of the Cubic Lords
                                                                        R Rarity
                                                                        3 cardUnification of the Cubic Lords
                                                                        Unification of the Cubic Lords
                                                                        Trap Normal
                                                                        Unification of the Cubic Lords

                                                                          Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.


                                                                          UR Rarity
                                                                          1 cardCrimson Nova Trinity the Dark Cubic Lord
                                                                          UR Rarity
                                                                          1 cardCrimson Nova Trinity the Dark Cubic Lord
                                                                          Crimson Nova Trinity the Dark Cubic Lord
                                                                          DARK 10
                                                                          Crimson Nova Trinity the Dark Cubic Lord
                                                                          • ATK:

                                                                          • 4500

                                                                          • DEF:

                                                                          • 3000


                                                                          3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.


                                                                           Rarity
                                                                          1 cardFiendsmith's Desirae
                                                                           Rarity
                                                                          1 cardFiendsmith's Desirae
                                                                          Fiendsmith's Desirae
                                                                          LIGHT 9
                                                                          Fiendsmith's Desirae
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 2400


                                                                          "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                                           Rarity
                                                                          1 cardFiendsmith's Lacrima
                                                                           Rarity
                                                                          1 cardFiendsmith's Lacrima
                                                                          Fiendsmith's Lacrima
                                                                          LIGHT 6
                                                                          Fiendsmith's Lacrima
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 2400


                                                                          2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                          UR Rarity
                                                                          1 cardTearlaments Kaleido-Heart
                                                                          UR Rarity
                                                                          1 cardTearlaments Kaleido-Heart
                                                                          Tearlaments Kaleido-Heart
                                                                          DARK 9
                                                                          Tearlaments Kaleido-Heart
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                                                          SR Rarity
                                                                          1 cardTearlaments Kitkallos
                                                                          SR Rarity
                                                                          1 cardTearlaments Kitkallos
                                                                          Tearlaments Kitkallos
                                                                          DARK 5
                                                                          Tearlaments Kitkallos
                                                                          • ATK:

                                                                          • 2300

                                                                          • DEF:

                                                                          • 1200


                                                                          1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                          UR Rarity
                                                                          1 cardTearlaments Rulkallos
                                                                          UR Rarity
                                                                          1 cardTearlaments Rulkallos
                                                                          Tearlaments Rulkallos
                                                                          WATER 8
                                                                          Tearlaments Rulkallos
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2500


                                                                          "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                          UR Rarity
                                                                          1 cardApollousa, Bow of the Goddess
                                                                          UR Rarity
                                                                          1 cardApollousa, Bow of the Goddess
                                                                          Apollousa, Bow of the Goddess
                                                                          WIND
                                                                          Apollousa, Bow of the Goddess
                                                                          • ATK:

                                                                          • -1

                                                                          • LINK-4

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                                                                          2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                           Rarity
                                                                          1 cardFiendsmith's Requiem
                                                                           Rarity
                                                                          1 cardFiendsmith's Requiem
                                                                          Fiendsmith's Requiem
                                                                          LIGHT
                                                                          Fiendsmith's Requiem
                                                                          • ATK:

                                                                          • 600

                                                                          • LINK-1

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                                                                          1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                           Rarity
                                                                          1 cardFiendsmith's Sequence
                                                                           Rarity
                                                                          1 cardFiendsmith's Sequence
                                                                          Fiendsmith's Sequence
                                                                          LIGHT
                                                                          Fiendsmith's Sequence
                                                                          • ATK:

                                                                          • 1200

                                                                          • LINK-2

                                                                          Link Arrow:

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                                                                          2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                          UR Rarity
                                                                          1 cardMoon of the Closed Heaven
                                                                          UR Rarity
                                                                          1 cardMoon of the Closed Heaven
                                                                          Moon of the Closed Heaven
                                                                          LIGHT
                                                                          Moon of the Closed Heaven
                                                                          • ATK:

                                                                          • 1200

                                                                          • LINK-2

                                                                          Link Arrow:

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                                                                          2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                          UR Rarity
                                                                          1 cardS:P Little Knight
                                                                          UR Rarity
                                                                          1 cardS:P Little Knight
                                                                          S:P Little Knight
                                                                          DARK
                                                                          S:P Little Knight
                                                                          • ATK:

                                                                          • 1600

                                                                          • LINK-2

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                                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                          UR Rarity
                                                                          1 cardUnderworld Goddess of the Closed World
                                                                          UR Rarity
                                                                          1 cardUnderworld Goddess of the Closed World
                                                                          Underworld Goddess of the Closed World
                                                                          LIGHT
                                                                          Underworld Goddess of the Closed World
                                                                          • ATK:

                                                                          • 3000

                                                                          • LINK-5

                                                                          Link Arrow:

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                                                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                          SR Rarity
                                                                          1 cardNumber 60: Dugares the Timeless
                                                                          SR Rarity
                                                                          1 cardNumber 60: Dugares the Timeless
                                                                          Number 60: Dugares the Timeless
                                                                          FIRE
                                                                          Number 60: Dugares the Timeless
                                                                          • ATK:

                                                                          • 1200

                                                                          • DEF:

                                                                          • 1200


                                                                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                          R Rarity
                                                                          1 cardPilgrim Reaper
                                                                          R Rarity
                                                                          1 cardPilgrim Reaper
                                                                          Pilgrim Reaper
                                                                          DARK
                                                                          Pilgrim Reaper
                                                                          • ATK:

                                                                          • -1

                                                                          • DEF:

                                                                          • -1


                                                                          2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                                                                          UR Rarity
                                                                          1 cardThe Zombie Vampire
                                                                          UR Rarity
                                                                          1 cardThe Zombie Vampire
                                                                          The Zombie Vampire
                                                                          DARK
                                                                          The Zombie Vampire
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2800


                                                                          2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.



                                                                          CUBIC Decks in MASTER DUEL








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