Dinomist Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Animadorned Archosaur
SR Rarity
Animadorned Archosaur
SR Rarity
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.

SR Rarity
Babycerasaurus
SR Rarity
Babycerasaurus
SR Rarity
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.

UR Rarity
Dinowrestler Pankratops
UR Rarity
Dinowrestler Pankratops
UR Rarity
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.

UR Rarity
Dogoran, the Mad Flame Kaiju
UR Rarity
Dogoran, the Mad Flame Kaiju
UR Rarity
Dogoran, the Mad Flame Kaiju
FIRE 8
Dogoran, the Mad Flame Kaiju
  • ATK:

  • 3000

  • DEF:

  • 1200


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.

N Rarity
Giant Rex
N Rarity
Giant Rex
N Rarity
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.

SR Rarity
Miscellaneousaurus
SR Rarity
Miscellaneousaurus
SR Rarity
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Petiteranodon
SR Rarity
Petiteranodon
SR Rarity
Petiteranodon
EARTH 2
Petiteranodon
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.

UR Rarity
Souleating Oviraptor
UR Rarity
Souleating Oviraptor
UR Rarity
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

UR Rarity
Ultimate Conductor Tyranno
UR Rarity
Ultimate Conductor Tyranno
UR Rarity
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.

N Rarity
Frostosaurus
N Rarity
Frostosaurus
N Rarity
Frostosaurus
WATER 6
Frostosaurus
  • ATK:

  • 2600

  • DEF:

  • 1700


This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Xeno Meteorus
SR Rarity
Xeno Meteorus
SR Rarity
Xeno Meteorus
FIRE 6
Xeno Meteorus
  • ATK:

  • 2000

  • DEF:

  • 200


If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.

SR Rarity
Double Evolution Pill
SR Rarity
Double Evolution Pill
SR Rarity
Double Evolution Pill
Spell Normal
Double Evolution Pill

    Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.

    UR Rarity
    Fossil Dig
    UR Rarity
    Fossil Dig
    UR Rarity
    Fossil Dig
    Spell Normal
    Fossil Dig

      Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

      UR Rarity
      Ground Xeno
      UR Rarity
      Ground Xeno
      UR Rarity
      Ground Xeno
      Spell Normal
      Ground Xeno

        Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.

        SR Rarity
        Small World
        SR Rarity
        Small World
        SR Rarity
        Small World
        Spell Normal
        Small World

          Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.

          UR Rarity
          Triple Tactics Talent
          UR Rarity
          Triple Tactics Talent
          UR Rarity
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



            Tag(s):

            Extra Deck

            R Rarity
            Transcendosaurus Gigantozowler
            R Rarity
            Transcendosaurus Gigantozowler
            R Rarity
            Transcendosaurus Gigantozowler
            EARTH 12
            Transcendosaurus Gigantozowler
            • ATK:

            • 3800

            • DEF:

            • 2000


            1 Dinosaur monster + 1 Normal Monster If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.

            UR Rarity
            Accesscode Talker
            UR Rarity
            Accesscode Talker
            UR Rarity
            Accesscode Talker
            DARK
            Accesscode Talker
            • ATK:

            • 2300

            • LINK-4

            Link Arrow:

            Top

            Left

            Right

            Bottom


            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



            Tag(s):

            UR Rarity
            I:P Masquerena
            UR Rarity
            I:P Masquerena
            UR Rarity
            I:P Masquerena
            DARK
            I:P Masquerena
            • ATK:

            • 800

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            DARK
            Knightmare Unicorn
            • ATK:

            • 2200

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

            UR Rarity
            Linkuriboh
            UR Rarity
            Linkuriboh
            UR Rarity
            Linkuriboh
            DARK
            Linkuriboh
            • ATK:

            • 300

            • LINK-1

            Link Arrow:

            Bottom


            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

            N Rarity
            Pentestag
            N Rarity
            Pentestag
            N Rarity
            Pentestag
            DARK
            Pentestag
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Top

            Bottom


            2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

            R Rarity
            Secure Gardna
            R Rarity
            Secure Gardna
            R Rarity
            Secure Gardna
            LIGHT
            Secure Gardna
            • ATK:

            • 1000

            • LINK-1

            Link Arrow:

            Right


            1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".

            UR Rarity
            Spright Elf
            UR Rarity
            Spright Elf
            UR Rarity
            Spright Elf
            FIRE
            Spright Elf
            • ATK:

            • 1400

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.

            UR Rarity
            Evolzar Dolkka
            UR Rarity
            Evolzar Dolkka
            UR Rarity
            Evolzar Dolkka
            FIRE
            Evolzar Dolkka
            • ATK:

            • 2300

            • DEF:

            • 1700


            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

            UR Rarity
            Evolzar Laggia
            UR Rarity
            Evolzar Laggia
            UR Rarity
            Evolzar Laggia
            FIRE
            Evolzar Laggia
            • ATK:

            • 2400

            • DEF:

            • 2000


            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

            UR Rarity
            Evolzar Lars
            UR Rarity
            Evolzar Lars
            UR Rarity
            Evolzar Lars
            FIRE
            Evolzar Lars
            • ATK:

            • 2500

            • DEF:

            • 1500


            2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.

            SR Rarity
            Number 60: Dugares the Timeless
            SR Rarity
            Number 60: Dugares the Timeless
            SR Rarity
            Number 60: Dugares the Timeless
            FIRE
            Number 60: Dugares the Timeless
            • ATK:

            • 1200

            • DEF:

            • 1200


            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

            Need 34 UR

            UR Rarity
            Dinowrestler Pankratops1 card
            UR Rarity
            Mulcharmy Fuwalos2 card
            UR Rarity
            Rafale, Champion Fur Hire1 card
            UR Rarity
            Souleating Oviraptor3 card
            UR Rarity
            Ultimate Conductor Tyranno2 card
            UR Rarity
            Garura, Wings of Resonant Life1 card
            UR Rarity
            Accesscode Talker1 card
            UR Rarity
            Donner, Dagger Fur Hire1 card
            UR Rarity
            Folgo, Justice Fur Hire1 card
            UR Rarity
            I:P Masquerena1 card
            UR Rarity
            Knightmare Unicorn1 card
            UR Rarity
            Linkuriboh1 card
            UR Rarity
            Mekk-Knight Crusadia Avramax1 card
            UR Rarity
            Spright Elf1 card
            UR Rarity
            Ash Blossom & Joyous Spring3 card
            UR Rarity
            Evolzar Dolkka1 card
            UR Rarity
            Evolzar Laggia1 card
            UR Rarity
            Evolzar Lars1 card
            UR Rarity
            Fossil Dig3 card
            UR Rarity
            Ground Xeno3 card
            UR Rarity
            Super Polymerization1 card
            UR Rarity
            Infinite Impermanence3 card

            Main: 42 Extra: 15

            SR Rarity
            1 cardAnimadorned Archosaur
            SR Rarity
            1 cardAnimadorned Archosaur
            Animadorned Archosaur
            LIGHT 1
            Animadorned Archosaur
            • ATK:

            • 0

            • DEF:

            • 0


            If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


            SR Rarity
            3 cardBabycerasaurus
            SR Rarity
            3 cardBabycerasaurus
            Babycerasaurus
            EARTH 2
            Babycerasaurus
            • ATK:

            • 500

            • DEF:

            • 500


            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


            SR Rarity
            1 cardBeat, Bladesman Fur Hire
            SR Rarity
            1 cardBeat, Bladesman Fur Hire
            Beat, Bladesman Fur Hire
            EARTH 3
            Beat, Bladesman Fur Hire
            • ATK:

            • 1200

            • DEF:

            • 500


            During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.


            UR Rarity
            1 cardDinowrestler Pankratops
            UR Rarity
            1 cardDinowrestler Pankratops
            Dinowrestler Pankratops
            EARTH 7
            Dinowrestler Pankratops
            • ATK:

            • 2600

            • DEF:

            • 0


            If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


            N Rarity
            1 cardDonpa, Marksman Fur Hire
            N Rarity
            1 cardDonpa, Marksman Fur Hire
            Donpa, Marksman Fur Hire
            WIND 2
            Donpa, Marksman Fur Hire
            • ATK:

            • 500

            • DEF:

            • 1000


            During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn.


            N Rarity
            1 cardGiant Rex
            N Rarity
            1 cardGiant Rex
            Giant Rex
            EARTH 4
            Giant Rex
            • ATK:

            • 2000

            • DEF:

            • 1200


            Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


            SR Rarity
            3 cardMiscellaneousaurus
            SR Rarity
            3 cardMiscellaneousaurus
            Miscellaneousaurus
            FIRE 4
            Miscellaneousaurus
            • ATK:

            • 1800

            • DEF:

            • 1000


            During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


            UR Rarity
            2 cardMulcharmy Fuwalos
            UR Rarity
            2 cardMulcharmy Fuwalos
            Mulcharmy Fuwalos
            WIND 4
            Mulcharmy Fuwalos
            • ATK:

            • 100

            • DEF:

            • 600


            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


            SR Rarity
            1 cardPetiteranodon
            SR Rarity
            1 cardPetiteranodon
            Petiteranodon
            EARTH 2
            Petiteranodon
            • ATK:

            • 500

            • DEF:

            • 500


            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


            UR Rarity
            1 cardRafale, Champion Fur Hire
            UR Rarity
            1 cardRafale, Champion Fur Hire
            Rafale, Champion Fur Hire
            LIGHT 8
            Rafale, Champion Fur Hire
            • ATK:

            • 2800

            • DEF:

            • 2200


            If this card is Special Summoned: You can excavate the top cards of your Deck equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into your Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn.


            R Rarity
            3 cardRex, Freight Fur Hire
            R Rarity
            3 cardRex, Freight Fur Hire
            Rex, Freight Fur Hire
            EARTH 2
            Rex, Freight Fur Hire
            • ATK:

            • 300

            • DEF:

            • 200


            If this card is Normal or Special Summoned: You can add 1 Spell/Trap "Fur Hire" from your Deck to your hand. During the Main Phase, if you control a monster "Fur Hire" (Quick Effect): You can banish this card from your GY, then target 1 card "Fur Hire" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of "Rex, Freight Fur Hire" once per turn.


            UR Rarity
            3 cardSouleating Oviraptor
            UR Rarity
            3 cardSouleating Oviraptor
            Souleating Oviraptor
            DARK 4
            Souleating Oviraptor
            • ATK:

            • 1800

            • DEF:

            • 500


            If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


            UR Rarity
            2 cardUltimate Conductor Tyranno
            UR Rarity
            2 cardUltimate Conductor Tyranno
            Ultimate Conductor Tyranno
            LIGHT 10
            Ultimate Conductor Tyranno
            • ATK:

            • 3500

            • DEF:

            • 3200


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


            N Rarity
            1 cardFrostosaurus
            N Rarity
            1 cardFrostosaurus
            Frostosaurus
            WATER 6
            Frostosaurus
            • ATK:

            • 2600

            • DEF:

            • 1700


            This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.


            UR Rarity
            3 cardAsh Blossom & Joyous Spring
            UR Rarity
            3 cardAsh Blossom & Joyous Spring
            Ash Blossom & Joyous Spring
            FIRE 3
            Ash Blossom & Joyous Spring
            • ATK:

            • 0

            • DEF:

            • 1800


            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


            SR Rarity
            1 cardXeno Meteorus
            SR Rarity
            1 cardXeno Meteorus
            Xeno Meteorus
            FIRE 6
            Xeno Meteorus
            • ATK:

            • 2000

            • DEF:

            • 200


            If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.


            SR Rarity
            1 cardDouble Evolution Pill
            SR Rarity
            1 cardDouble Evolution Pill
            Double Evolution Pill
            Spell Normal
            Double Evolution Pill

              Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


              UR Rarity
              3 cardFossil Dig
              UR Rarity
              3 cardFossil Dig
              Fossil Dig
              Spell Normal
              Fossil Dig

                Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                UR Rarity
                3 cardGround Xeno
                UR Rarity
                3 cardGround Xeno
                Ground Xeno
                Spell Normal
                Ground Xeno

                  Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                  R Rarity
                  1 cardLost World
                  R Rarity
                  1 cardLost World
                  Lost World
                  Spell Field
                  Lost World

                    All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                    R Rarity
                    1 cardMayhem Fur Hire
                    R Rarity
                    1 cardMayhem Fur Hire
                    Mayhem Fur Hire
                    Spell Quick
                    Mayhem Fur Hire

                      Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn.


                      N Rarity
                      1 cardRookie Fur Hire
                      N Rarity
                      1 cardRookie Fur Hire
                      Rookie Fur Hire
                      Spell Quick
                      Rookie Fur Hire

                        Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters "Fur Hire". You can only activate 1 "Rookie Fur Hire" per turn.


                        UR Rarity
                        1 cardSuper Polymerization
                        UR Rarity
                        1 cardSuper Polymerization
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                          Tag(s):

                          UR Rarity
                          3 cardInfinite Impermanence
                          UR Rarity
                          3 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            UR Rarity
                            1 cardGarura, Wings of Resonant Life
                            UR Rarity
                            1 cardGarura, Wings of Resonant Life
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                            SR Rarity
                            1 cardMudragon of the Swamp
                            SR Rarity
                            1 cardMudragon of the Swamp
                            Mudragon of the Swamp
                            WATER 4
                            Mudragon of the Swamp
                            • ATK:

                            • 1900

                            • DEF:

                            • 1600


                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                            UR Rarity
                            1 cardAccesscode Talker
                            UR Rarity
                            1 cardAccesscode Talker
                            Accesscode Talker
                            DARK
                            Accesscode Talker
                            • ATK:

                            • 2300

                            • LINK-4

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom


                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                            Tag(s):

                            UR Rarity
                            1 cardDonner, Dagger Fur Hire
                            UR Rarity
                            1 cardDonner, Dagger Fur Hire
                            Donner, Dagger Fur Hire
                            EARTH
                            Donner, Dagger Fur Hire
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Bottom

                            Bottom-Right


                            2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                            UR Rarity
                            1 cardFolgo, Justice Fur Hire
                            UR Rarity
                            1 cardFolgo, Justice Fur Hire
                            Folgo, Justice Fur Hire
                            DARK
                            Folgo, Justice Fur Hire
                            • ATK:

                            • 2400

                            • LINK-3

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom-Right


                            3 monsters with different Types Cannot be used as Link Material. If this card is Link Summoned: You can Special Summon 1 monster "Fur Hire" with a different Type from the 3 monsters used for the Link Summon, from your Deck in Defense Position. If a card(s) your opponent controls is destroyed by battle or card effect: You can draw 1 card, then if you control 3 or more monsters "Fur Hire" with different names, draw 2 additional cards. You can only use each effect of "Folgo, Justice Fur Hire" once per turn.


                            UR Rarity
                            1 cardI:P Masquerena
                            UR Rarity
                            1 cardI:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                            UR Rarity
                            1 cardKnightmare Unicorn
                            UR Rarity
                            1 cardKnightmare Unicorn
                            Knightmare Unicorn
                            DARK
                            Knightmare Unicorn
                            • ATK:

                            • 2200

                            • LINK-3

                            Link Arrow:

                            Left

                            Right

                            Bottom


                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                            UR Rarity
                            1 cardLinkuriboh
                            UR Rarity
                            1 cardLinkuriboh
                            Linkuriboh
                            DARK
                            Linkuriboh
                            • ATK:

                            • 300

                            • LINK-1

                            Link Arrow:

                            Bottom


                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                            UR Rarity
                            1 cardMekk-Knight Crusadia Avramax
                            UR Rarity
                            1 cardMekk-Knight Crusadia Avramax
                            Mekk-Knight Crusadia Avramax
                            LIGHT
                            Mekk-Knight Crusadia Avramax
                            • ATK:

                            • 3000

                            • LINK-4

                            Link Arrow:

                            Left

                            Right

                            Bottom-Left

                            Bottom-Right


                            2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                            N Rarity
                            1 cardPentestag
                            N Rarity
                            1 cardPentestag
                            Pentestag
                            DARK
                            Pentestag
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Top

                            Bottom


                            2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                            R Rarity
                            1 cardSecure Gardna
                            R Rarity
                            1 cardSecure Gardna
                            Secure Gardna
                            LIGHT
                            Secure Gardna
                            • ATK:

                            • 1000

                            • LINK-1

                            Link Arrow:

                            Right


                            1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                            UR Rarity
                            1 cardSpright Elf
                            UR Rarity
                            1 cardSpright Elf
                            Spright Elf
                            FIRE
                            Spright Elf
                            • ATK:

                            • 1400

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                            UR Rarity
                            1 cardEvolzar Dolkka
                            UR Rarity
                            1 cardEvolzar Dolkka
                            Evolzar Dolkka
                            FIRE
                            Evolzar Dolkka
                            • ATK:

                            • 2300

                            • DEF:

                            • 1700


                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                            UR Rarity
                            1 cardEvolzar Laggia
                            UR Rarity
                            1 cardEvolzar Laggia
                            Evolzar Laggia
                            FIRE
                            Evolzar Laggia
                            • ATK:

                            • 2400

                            • DEF:

                            • 2000


                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                            UR Rarity
                            1 cardEvolzar Lars
                            UR Rarity
                            1 cardEvolzar Lars
                            Evolzar Lars
                            FIRE
                            Evolzar Lars
                            • ATK:

                            • 2500

                            • DEF:

                            • 1500


                            2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.



                            DINOMIST Decks in MASTER DUEL








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