Exodia Deck Breakdown

Main Deck

UR Rarity
Arcana Triumph Joker
UR Rarity
Arcana Triumph Joker
UR Rarity
Arcana Triumph Joker
LIGHT 10
Arcana Triumph Joker
  • ATK:

  • -1

  • DEF:

  • 2500


If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card.

UR Rarity
Black Luster Soldier - Envoy of the Beginning
UR Rarity
Black Luster Soldier - Envoy of the Beginning
UR Rarity
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

R Rarity
Dark Sage
R Rarity
Dark Sage
R Rarity
Dark Sage
DARK 9
Dark Sage
  • ATK:

  • 2800

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.

R Rarity
Gate Guardian
R Rarity
Gate Guardian
R Rarity
Gate Guardian
DARK 11
Gate Guardian
  • ATK:

  • 3750

  • DEF:

  • 3400


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin".

SR Rarity
Masked Beast Des Gardius
SR Rarity
Masked Beast Des Gardius
SR Rarity
Masked Beast Des Gardius
DARK 8
Masked Beast Des Gardius
  • ATK:

  • 3300

  • DEF:

  • 2500


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field.

UR Rarity
Obelisk the Tormentor
UR Rarity
Obelisk the Tormentor
UR Rarity
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.

SR Rarity
Perfectly Ultimate Great Moth
SR Rarity
Perfectly Ultimate Great Moth
SR Rarity
Perfectly Ultimate Great Moth
EARTH 8
Perfectly Ultimate Great Moth
  • ATK:

  • 3500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution".

UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper
UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper
UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper
DARK 10
Raviel, Lord of Phantasms - Shimmering Scraper
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ● (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.

 Rarity
Red-Eyes Black Fullmetal Dragon
 Rarity
Red-Eyes Black Fullmetal Dragon
 Rarity
Red-Eyes Black Fullmetal Dragon
DARK 8
Red-Eyes Black Fullmetal Dragon
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.

N Rarity
Red-Eyes Darkness Dragon
N Rarity
Red-Eyes Darkness Dragon
N Rarity
Red-Eyes Darkness Dragon
DARK 9
Red-Eyes Darkness Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard.

UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

R Rarity
Silent Magician LV8
R Rarity
Silent Magician LV8
R Rarity
Silent Magician LV8
LIGHT 8
Silent Magician LV8
  • ATK:

  • 3500

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.

UR Rarity
Slifer the Sky Dragon
UR Rarity
Slifer the Sky Dragon
UR Rarity
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.

R Rarity
The Wicked Dreadroot
R Rarity
The Wicked Dreadroot
R Rarity
The Wicked Dreadroot
DARK 10
The Wicked Dreadroot
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.

UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

UR Rarity
The Winged Dragon of Ra - Immortal Phoenix
UR Rarity
The Winged Dragon of Ra - Immortal Phoenix
UR Rarity
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

R Rarity
Valkyrion the Magna Warrior
R Rarity
Valkyrion the Magna Warrior
R Rarity
Valkyrion the Magna Warrior
EARTH 8
Valkyrion the Magna Warrior
  • ATK:

  • 3500

  • DEF:

  • 3850


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.

N Rarity
Alpha The Magnet Warrior
N Rarity
Alpha The Magnet Warrior
N Rarity
Alpha The Magnet Warrior
EARTH 4
Alpha The Magnet Warrior
  • ATK:

  • 1400

  • DEF:

  • 1700


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''

N Rarity
Amazon of the Seas
N Rarity
Amazon of the Seas
N Rarity
Amazon of the Seas
WATER 4
Amazon of the Seas
  • ATK:

  • 1300

  • DEF:

  • 1400


A mermaid who serves as a herald to the Ocean Lord. She protects the sacred domain of Atlantis.

R Rarity
Aqua Madoor
R Rarity
Aqua Madoor
R Rarity
Aqua Madoor
WATER 4
Aqua Madoor
  • ATK:

  • 1200

  • DEF:

  • 2000


A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.

N Rarity
Baby Dragon
N Rarity
Baby Dragon
N Rarity
Baby Dragon
WIND 3
Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 700


Much more than just a child, this dragon is gifted with untapped power.

N Rarity
Beta The Magnet Warrior
N Rarity
Beta The Magnet Warrior
N Rarity
Beta The Magnet Warrior
EARTH 4
Beta The Magnet Warrior
  • ATK:

  • 1700

  • DEF:

  • 1600


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

SR Rarity
Dunames Dark Witch
SR Rarity
Dunames Dark Witch
SR Rarity
Dunames Dark Witch
LIGHT 4
Dunames Dark Witch
  • ATK:

  • 1800

  • DEF:

  • 1050


Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.

N Rarity
Gamma the Magnet Warrior
N Rarity
Gamma the Magnet Warrior
N Rarity
Gamma the Magnet Warrior
EARTH 4
Gamma the Magnet Warrior
  • ATK:

  • 1500

  • DEF:

  • 1800


Alpha, Beta, and Gamma meld as one to form a powerful monster.

SR Rarity
Gemini Elf
SR Rarity
Gemini Elf
SR Rarity
Gemini Elf
EARTH 4
Gemini Elf
  • ATK:

  • 1900

  • DEF:

  • 900


Elf twins that alternate their attacks.

N Rarity
Grand Tiki Elder
N Rarity
Grand Tiki Elder
N Rarity
Grand Tiki Elder
DARK 4
Grand Tiki Elder
  • ATK:

  • 1500

  • DEF:

  • 800


A masked monster that wields the most deadly of curses.

N Rarity
Harpie Lady
N Rarity
Harpie Lady
N Rarity
Harpie Lady
WIND 4
Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


This human-shaped animal with wings is beautiful to watch but deadly in battle.

N Rarity
Jack's Knight
N Rarity
Jack's Knight
N Rarity
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

N Rarity
Labyrinth Wall
N Rarity
Labyrinth Wall
N Rarity
Labyrinth Wall
EARTH 5
Labyrinth Wall
  • ATK:

  • 0

  • DEF:

  • 3000


These walls form a labyrinth with no exit for enemies.

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Melchid the Four-Face Beast
N Rarity
Melchid the Four-Face Beast
N Rarity
Melchid the Four-Face Beast
DARK 4
Melchid the Four-Face Beast
  • ATK:

  • 1500

  • DEF:

  • 1200


This monster has four different masks for four different attacks.

N Rarity
Mystical Elf
N Rarity
Mystical Elf
N Rarity
Mystical Elf
LIGHT 4
Mystical Elf
  • ATK:

  • 800

  • DEF:

  • 2000


A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

N Rarity
Petit Moth
N Rarity
Petit Moth
N Rarity
Petit Moth
EARTH 1
Petit Moth
  • ATK:

  • 300

  • DEF:

  • 200


This small but deadly creature is better off avoided.

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

SR Rarity
Summoned Skull
SR Rarity
Summoned Skull
SR Rarity
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)

R Rarity
Vorse Raider
R Rarity
Vorse Raider
R Rarity
Vorse Raider
DARK 4
Vorse Raider
  • ATK:

  • 1900

  • DEF:

  • 1200


This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

N Rarity
Blue-Eyes Toon Dragon
N Rarity
Blue-Eyes Toon Dragon
N Rarity
Blue-Eyes Toon Dragon
LIGHT 8
Blue-Eyes Toon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

Need 14 UR

UR Rarity
Arcana Triumph Joker1 card
UR Rarity
Black Luster Soldier - Envoy of the Beginning1 card
UR Rarity
Blue-Eyes Alternative White Dragon1 card
UR Rarity
Obelisk the Tormentor1 card
UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper1 card
 Rarity
Red-Eyes Black Fullmetal Dragon1 card
UR Rarity
Red-Eyes Darkness Metal Dragon1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
The Winged Dragon of Ra1 card
UR Rarity
The Winged Dragon of Ra - Immortal Phoenix1 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode1 card
UR Rarity
Blue-Eyes White Dragon1 card
UR Rarity
Dark Magician1 card
UR Rarity
Red-Eyes Black Dragon1 card

Main: 44

UR Rarity
1 cardArcana Triumph Joker
UR Rarity
1 cardArcana Triumph Joker
Arcana Triumph Joker
LIGHT 10
Arcana Triumph Joker
  • ATK:

  • -1

  • DEF:

  • 2500


If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card.


UR Rarity
1 cardBlack Luster Soldier - Envoy of the Beginning
UR Rarity
1 cardBlack Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


UR Rarity
1 cardBlue-Eyes Alternative White Dragon
UR Rarity
1 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


R Rarity
1 cardDark Sage
R Rarity
1 cardDark Sage
Dark Sage
DARK 9
Dark Sage
  • ATK:

  • 2800

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.


R Rarity
1 cardGate Guardian
R Rarity
1 cardGate Guardian
Gate Guardian
DARK 11
Gate Guardian
  • ATK:

  • 3750

  • DEF:

  • 3400


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin".


SR Rarity
1 cardMasked Beast Des Gardius
SR Rarity
1 cardMasked Beast Des Gardius
Masked Beast Des Gardius
DARK 8
Masked Beast Des Gardius
  • ATK:

  • 3300

  • DEF:

  • 2500


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field.


UR Rarity
1 cardObelisk the Tormentor
UR Rarity
1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


SR Rarity
1 cardPerfectly Ultimate Great Moth
SR Rarity
1 cardPerfectly Ultimate Great Moth
Perfectly Ultimate Great Moth
EARTH 8
Perfectly Ultimate Great Moth
  • ATK:

  • 3500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution".


UR Rarity
1 cardRaviel, Lord of Phantasms - Shimmering Scraper
UR Rarity
1 cardRaviel, Lord of Phantasms - Shimmering Scraper
Raviel, Lord of Phantasms - Shimmering Scraper
DARK 10
Raviel, Lord of Phantasms - Shimmering Scraper
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ● (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.


 Rarity
1 cardRed-Eyes Black Fullmetal Dragon
 Rarity
1 cardRed-Eyes Black Fullmetal Dragon
Red-Eyes Black Fullmetal Dragon
DARK 8
Red-Eyes Black Fullmetal Dragon
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.


N Rarity
1 cardRed-Eyes Darkness Dragon
N Rarity
1 cardRed-Eyes Darkness Dragon
Red-Eyes Darkness Dragon
DARK 9
Red-Eyes Darkness Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard.


UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


R Rarity
1 cardSilent Magician LV8
R Rarity
1 cardSilent Magician LV8
Silent Magician LV8
LIGHT 8
Silent Magician LV8
  • ATK:

  • 3500

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.


UR Rarity
1 cardSlifer the Sky Dragon
UR Rarity
1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


R Rarity
1 cardThe Wicked Dreadroot
R Rarity
1 cardThe Wicked Dreadroot
The Wicked Dreadroot
DARK 10
The Wicked Dreadroot
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.


UR Rarity
1 cardThe Winged Dragon of Ra
UR Rarity
1 cardThe Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


UR Rarity
1 cardThe Winged Dragon of Ra - Immortal Phoenix
UR Rarity
1 cardThe Winged Dragon of Ra - Immortal Phoenix
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


UR Rarity
1 cardThe Winged Dragon of Ra - Sphere Mode
UR Rarity
1 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


R Rarity
1 cardValkyrion the Magna Warrior
R Rarity
1 cardValkyrion the Magna Warrior
Valkyrion the Magna Warrior
EARTH 8
Valkyrion the Magna Warrior
  • ATK:

  • 3500

  • DEF:

  • 3850


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.


N Rarity
1 cardAlpha The Magnet Warrior
N Rarity
1 cardAlpha The Magnet Warrior
Alpha The Magnet Warrior
EARTH 4
Alpha The Magnet Warrior
  • ATK:

  • 1400

  • DEF:

  • 1700


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


N Rarity
1 cardAmazon of the Seas
N Rarity
1 cardAmazon of the Seas
Amazon of the Seas
WATER 4
Amazon of the Seas
  • ATK:

  • 1300

  • DEF:

  • 1400


A mermaid who serves as a herald to the Ocean Lord. She protects the sacred domain of Atlantis.


R Rarity
1 cardAqua Madoor
R Rarity
1 cardAqua Madoor
Aqua Madoor
WATER 4
Aqua Madoor
  • ATK:

  • 1200

  • DEF:

  • 2000


A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.


N Rarity
1 cardBaby Dragon
N Rarity
1 cardBaby Dragon
Baby Dragon
WIND 3
Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 700


Much more than just a child, this dragon is gifted with untapped power.


N Rarity
1 cardBeta The Magnet Warrior
N Rarity
1 cardBeta The Magnet Warrior
Beta The Magnet Warrior
EARTH 4
Beta The Magnet Warrior
  • ATK:

  • 1700

  • DEF:

  • 1600


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


UR Rarity
1 cardBlue-Eyes White Dragon
UR Rarity
1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR Rarity
1 cardDark Magician
UR Rarity
1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


SR Rarity
1 cardDunames Dark Witch
SR Rarity
1 cardDunames Dark Witch
Dunames Dark Witch
LIGHT 4
Dunames Dark Witch
  • ATK:

  • 1800

  • DEF:

  • 1050


Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.


N Rarity
1 cardGamma the Magnet Warrior
N Rarity
1 cardGamma the Magnet Warrior
Gamma the Magnet Warrior
EARTH 4
Gamma the Magnet Warrior
  • ATK:

  • 1500

  • DEF:

  • 1800


Alpha, Beta, and Gamma meld as one to form a powerful monster.


SR Rarity
1 cardGemini Elf
SR Rarity
1 cardGemini Elf
Gemini Elf
EARTH 4
Gemini Elf
  • ATK:

  • 1900

  • DEF:

  • 900


Elf twins that alternate their attacks.


N Rarity
1 cardGrand Tiki Elder
N Rarity
1 cardGrand Tiki Elder
Grand Tiki Elder
DARK 4
Grand Tiki Elder
  • ATK:

  • 1500

  • DEF:

  • 800


A masked monster that wields the most deadly of curses.


N Rarity
1 cardHarpie Lady
N Rarity
1 cardHarpie Lady
Harpie Lady
WIND 4
Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


This human-shaped animal with wings is beautiful to watch but deadly in battle.


N Rarity
1 cardJack's Knight
N Rarity
1 cardJack's Knight
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


N Rarity
1 cardLabyrinth Wall
N Rarity
1 cardLabyrinth Wall
Labyrinth Wall
EARTH 5
Labyrinth Wall
  • ATK:

  • 0

  • DEF:

  • 3000


These walls form a labyrinth with no exit for enemies.


N Rarity
1 cardLeft Arm of the Forbidden One
N Rarity
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardLeft Leg of the Forbidden One
N Rarity
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardMelchid the Four-Face Beast
N Rarity
1 cardMelchid the Four-Face Beast
Melchid the Four-Face Beast
DARK 4
Melchid the Four-Face Beast
  • ATK:

  • 1500

  • DEF:

  • 1200


This monster has four different masks for four different attacks.


N Rarity
1 cardMystical Elf
N Rarity
1 cardMystical Elf
Mystical Elf
LIGHT 4
Mystical Elf
  • ATK:

  • 800

  • DEF:

  • 2000


A delicate elf that lacks offense, but has a terrific defense backed by mystical power.


N Rarity
1 cardPetit Moth
N Rarity
1 cardPetit Moth
Petit Moth
EARTH 1
Petit Moth
  • ATK:

  • 300

  • DEF:

  • 200


This small but deadly creature is better off avoided.


UR Rarity
1 cardRed-Eyes Black Dragon
UR Rarity
1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


N Rarity
1 cardRight Arm of the Forbidden One
N Rarity
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Leg of the Forbidden One
N Rarity
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


SR Rarity
1 cardSummoned Skull
SR Rarity
1 cardSummoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


R Rarity
1 cardVorse Raider
R Rarity
1 cardVorse Raider
Vorse Raider
DARK 4
Vorse Raider
  • ATK:

  • 1900

  • DEF:

  • 1200


This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.


N Rarity
1 cardBlue-Eyes Toon Dragon
N Rarity
1 cardBlue-Eyes Toon Dragon
Blue-Eyes Toon Dragon
LIGHT 8
Blue-Eyes Toon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.



EXODIA Decks in MASTER DUEL








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