Fleur Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Quillbolt Hedgehog
N Rarity
Quillbolt Hedgehog
N Rarity
Quillbolt Hedgehog
EARTH 2
Quillbolt Hedgehog
  • ATK:

  • 800

  • DEF:

  • 800


If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

R Rarity
Treasure Panda
R Rarity
Treasure Panda
R Rarity
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.

R Rarity
Flamvell Guard
R Rarity
Flamvell Guard
R Rarity
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.

N Rarity
Water Spirit
N Rarity
Water Spirit
N Rarity
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.

      SR Rarity
      Fleuret de Fleur
      SR Rarity
      Fleuret de Fleur
      SR Rarity
      Fleuret de Fleur
      Spell Equip
      Fleuret de Fleur

        Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn.

        R Rarity
        Forbidden Dress
        R Rarity
        Forbidden Dress
        R Rarity
        Forbidden Dress
        Spell Quick
        Forbidden Dress

          Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.

          SR Rarity
          Into the Void
          SR Rarity
          Into the Void
          SR Rarity
          Into the Void
          Spell Normal
          Into the Void

            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

            R Rarity
            Magical Mallet
            R Rarity
            Magical Mallet
            R Rarity
            Magical Mallet
            Spell Normal
            Magical Mallet

              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

              UR Rarity
              Moray of Avarice
              UR Rarity
              Moray of Avarice
              UR Rarity
              Moray of Avarice
              Spell Normal
              Moray of Avarice

                Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

                R Rarity
                Mystik Wok
                R Rarity
                Mystik Wok
                R Rarity
                Mystik Wok
                Spell Quick
                Mystik Wok

                  Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.

                  SR Rarity
                  Pot of Acquisitiveness
                  SR Rarity
                  Pot of Acquisitiveness
                  SR Rarity
                  Pot of Acquisitiveness
                  Spell Quick
                  Pot of Acquisitiveness

                    Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.



                    Tag(s):

                    SR Rarity
                    Pot of Avarice
                    SR Rarity
                    Pot of Avarice
                    SR Rarity
                    Pot of Avarice
                    Spell Normal
                    Pot of Avarice

                      Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                      Tag(s):

                      N Rarity
                      Reload
                      N Rarity
                      Reload
                      N Rarity
                      Reload
                      Spell Quick
                      Reload

                        Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

                        SR Rarity
                        Soul Binding Gate
                        SR Rarity
                        Soul Binding Gate
                        SR Rarity
                        Soul Binding Gate
                        Spell Field
                        Soul Binding Gate

                          To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.

                          SR Rarity
                          Spellbook of Knowledge
                          SR Rarity
                          Spellbook of Knowledge
                          SR Rarity
                          Spellbook of Knowledge
                          Spell Normal
                          Spellbook of Knowledge

                            Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                            SR Rarity
                            Temple of the Kings
                            SR Rarity
                            Temple of the Kings
                            SR Rarity
                            Temple of the Kings
                            Spell Continuous
                            Temple of the Kings

                              You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.

                              UR Rarity
                              Upstart Goblin
                              UR Rarity
                              Upstart Goblin
                              UR Rarity
                              Upstart Goblin
                              Spell Normal
                              Upstart Goblin

                                Draw 1 card, then your opponent gains 1000 LP.

                                R Rarity
                                White Elephant's Gift
                                R Rarity
                                White Elephant's Gift
                                R Rarity
                                White Elephant's Gift
                                Spell Normal
                                White Elephant's Gift

                                  Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

                                  SR Rarity
                                  Wonder Wand
                                  SR Rarity
                                  Wonder Wand
                                  SR Rarity
                                  Wonder Wand
                                  Spell Equip
                                  Wonder Wand

                                    Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                                    N Rarity
                                    Z-ONE
                                    N Rarity
                                    Z-ONE
                                    N Rarity
                                    Z-ONE
                                    Spell Normal
                                    Z-ONE

                                      When this Set card is destroyed and sent to the Graveyard, select 1 Continuous Spell or Field Spell Card in your Graveyard, and add it to your hand.

                                      SR Rarity
                                      Imperial Iron Wall
                                      SR Rarity
                                      Imperial Iron Wall
                                      SR Rarity
                                      Imperial Iron Wall
                                      Trap Continuous
                                      Imperial Iron Wall

                                        Neither player can banish cards.

                                        Extra Deck

                                        UR Rarity
                                        Saryuja Skull Dread
                                        UR Rarity
                                        Saryuja Skull Dread
                                        UR Rarity
                                        Saryuja Skull Dread
                                        EARTH
                                        Saryuja Skull Dread
                                        • ATK:

                                        • 2800

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                                        UR Rarity
                                        Accel Synchro Stardust Dragon
                                        UR Rarity
                                        Accel Synchro Stardust Dragon
                                        UR Rarity
                                        Accel Synchro Stardust Dragon
                                        WIND 8
                                        Accel Synchro Stardust Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                                        UR Rarity
                                        Ancient Fairy Dragon
                                        UR Rarity
                                        Ancient Fairy Dragon
                                        UR Rarity
                                        Ancient Fairy Dragon
                                        LIGHT 7
                                        Ancient Fairy Dragon
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 3000


                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.

                                        N Rarity
                                        Cyberse Integrator
                                        N Rarity
                                        Cyberse Integrator
                                        N Rarity
                                        Cyberse Integrator
                                        LIGHT 3
                                        Cyberse Integrator
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

                                        N Rarity
                                        Old Entity Cthugua
                                        N Rarity
                                        Old Entity Cthugua
                                        N Rarity
                                        Old Entity Cthugua
                                        FIRE 4
                                        Old Entity Cthugua
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 200


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.

                                        SR Rarity
                                        Ravenous Crocodragon Archethys
                                        SR Rarity
                                        Ravenous Crocodragon Archethys
                                        SR Rarity
                                        Ravenous Crocodragon Archethys
                                        WATER 9
                                        Ravenous Crocodragon Archethys
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                                        R Rarity
                                        Stardust Charge Warrior
                                        R Rarity
                                        Stardust Charge Warrior
                                        R Rarity
                                        Stardust Charge Warrior
                                        WIND 6
                                        Stardust Charge Warrior
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1300


                                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                                        UR Rarity
                                        T.G. Hyper Librarian
                                        UR Rarity
                                        T.G. Hyper Librarian
                                        UR Rarity
                                        T.G. Hyper Librarian
                                        DARK 5
                                        T.G. Hyper Librarian
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1800


                                        1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                        SR Rarity
                                        Formula Synchron
                                        SR Rarity
                                        Formula Synchron
                                        SR Rarity
                                        Formula Synchron
                                        LIGHT 2
                                        Formula Synchron
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 1500


                                        1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                                        SR Rarity
                                        Martial Metal Marcher
                                        SR Rarity
                                        Martial Metal Marcher
                                        SR Rarity
                                        Martial Metal Marcher
                                        WIND 3
                                        Martial Metal Marcher
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 2200


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                                        R Rarity
                                        Shamisen Samsara Sorrowcat
                                        R Rarity
                                        Shamisen Samsara Sorrowcat
                                        R Rarity
                                        Shamisen Samsara Sorrowcat
                                        DARK 3
                                        Shamisen Samsara Sorrowcat
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 1200


                                        1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.

                                        SR Rarity
                                        Number 60: Dugares the Timeless
                                        SR Rarity
                                        Number 60: Dugares the Timeless
                                        SR Rarity
                                        Number 60: Dugares the Timeless
                                        FIRE
                                        Number 60: Dugares the Timeless
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                                        Need 8 UR

                                        UR Rarity
                                        Saryuja Skull Dread
                                        UR Rarity
                                        Accel Synchro Stardust Dragon
                                        UR Rarity
                                        Ancient Fairy Dragon
                                        UR Rarity
                                        T.G. Hyper Librarian
                                        UR Rarity
                                        Moray of Avarice
                                        UR Rarity
                                        Upstart Goblin
                                        UR Rarity
                                        Upstart Goblin
                                        UR Rarity
                                        Upstart Goblin

                                        Main: 50 Extra: 15

                                        N Rarity
                                        1 cardQuillbolt Hedgehog
                                        N Rarity
                                        1 cardQuillbolt Hedgehog
                                        Quillbolt Hedgehog
                                        EARTH 2
                                        Quillbolt Hedgehog
                                        • ATK:

                                        • 800

                                        • DEF:

                                        • 800


                                        If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.


                                        SR Rarity
                                        3 cardSummoner Monk
                                        SR Rarity
                                        3 cardSummoner Monk
                                        Summoner Monk
                                        DARK 4
                                        Summoner Monk
                                        • ATK:

                                        • 800

                                        • DEF:

                                        • 1600


                                        While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                                        R Rarity
                                        3 cardTreasure Panda
                                        R Rarity
                                        3 cardTreasure Panda
                                        Treasure Panda
                                        EARTH 4
                                        Treasure Panda
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 2000


                                        You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


                                        N Rarity
                                        1 cardLeft Arm of the Forbidden One
                                        N Rarity
                                        1 cardLeft Arm of the Forbidden One
                                        Left Arm of the Forbidden One
                                        DARK 1
                                        Left Arm of the Forbidden One
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 300


                                        A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                        N Rarity
                                        1 cardLeft Leg of the Forbidden One
                                        N Rarity
                                        1 cardLeft Leg of the Forbidden One
                                        Left Leg of the Forbidden One
                                        DARK 1
                                        Left Leg of the Forbidden One
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 300


                                        A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                        N Rarity
                                        1 cardRight Arm of the Forbidden One
                                        N Rarity
                                        1 cardRight Arm of the Forbidden One
                                        Right Arm of the Forbidden One
                                        DARK 1
                                        Right Arm of the Forbidden One
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 300


                                        A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                        N Rarity
                                        1 cardRight Leg of the Forbidden One
                                        N Rarity
                                        1 cardRight Leg of the Forbidden One
                                        Right Leg of the Forbidden One
                                        DARK 1
                                        Right Leg of the Forbidden One
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 300


                                        A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                        N Rarity
                                        1 cardThousand-Eyes Idol
                                        N Rarity
                                        1 cardThousand-Eyes Idol
                                        Thousand-Eyes Idol
                                        DARK 1
                                        Thousand-Eyes Idol
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


                                        R Rarity
                                        1 cardFlamvell Guard
                                        R Rarity
                                        1 cardFlamvell Guard
                                        Flamvell Guard
                                        FIRE 1
                                        Flamvell Guard
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 2000


                                        A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


                                        N Rarity
                                        2 cardWater Spirit
                                        N Rarity
                                        2 cardWater Spirit
                                        Water Spirit
                                        WATER 1
                                        Water Spirit
                                        • ATK:

                                        • 400

                                        • DEF:

                                        • 1200


                                        This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


                                        SR Rarity
                                        3 cardAllure of Darkness
                                        SR Rarity
                                        3 cardAllure of Darkness
                                        Allure of Darkness
                                        Spell Normal
                                        Allure of Darkness

                                          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                          SR Rarity
                                          1 cardDark Hole
                                          SR Rarity
                                          1 cardDark Hole
                                          Dark Hole
                                          Spell Normal
                                          Dark Hole

                                            Destroy all monsters on the field.


                                            SR Rarity
                                            1 cardFleuret de Fleur
                                            SR Rarity
                                            1 cardFleuret de Fleur
                                            Fleuret de Fleur
                                            Spell Equip
                                            Fleuret de Fleur

                                              Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn.


                                              R Rarity
                                              1 cardForbidden Dress
                                              R Rarity
                                              1 cardForbidden Dress
                                              Forbidden Dress
                                              Spell Quick
                                              Forbidden Dress

                                                Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.


                                                SR Rarity
                                                3 cardInto the Void
                                                SR Rarity
                                                3 cardInto the Void
                                                Into the Void
                                                Spell Normal
                                                Into the Void

                                                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                                  R Rarity
                                                  3 cardMagical Mallet
                                                  R Rarity
                                                  3 cardMagical Mallet
                                                  Magical Mallet
                                                  Spell Normal
                                                  Magical Mallet

                                                    Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                                    UR Rarity
                                                    1 cardMoray of Avarice
                                                    UR Rarity
                                                    1 cardMoray of Avarice
                                                    Moray of Avarice
                                                    Spell Normal
                                                    Moray of Avarice

                                                      Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                                                      R Rarity
                                                      1 cardMystik Wok
                                                      R Rarity
                                                      1 cardMystik Wok
                                                      Mystik Wok
                                                      Spell Quick
                                                      Mystik Wok

                                                        Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                                                        SR Rarity
                                                        1 cardPot of Acquisitiveness
                                                        SR Rarity
                                                        1 cardPot of Acquisitiveness
                                                        Pot of Acquisitiveness
                                                        Spell Quick
                                                        Pot of Acquisitiveness

                                                          Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                                                          Tag(s):

                                                          SR Rarity
                                                          3 cardPot of Avarice
                                                          SR Rarity
                                                          3 cardPot of Avarice
                                                          Pot of Avarice
                                                          Spell Normal
                                                          Pot of Avarice

                                                            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                                            Tag(s):

                                                            N Rarity
                                                            3 cardReload
                                                            N Rarity
                                                            3 cardReload
                                                            Reload
                                                            Spell Quick
                                                            Reload

                                                              Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                                              SR Rarity
                                                              1 cardSoul Binding Gate
                                                              SR Rarity
                                                              1 cardSoul Binding Gate
                                                              Soul Binding Gate
                                                              Spell Field
                                                              Soul Binding Gate

                                                                To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.


                                                                SR Rarity
                                                                1 cardSpellbook of Knowledge
                                                                SR Rarity
                                                                1 cardSpellbook of Knowledge
                                                                Spellbook of Knowledge
                                                                Spell Normal
                                                                Spellbook of Knowledge

                                                                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                                  SR Rarity
                                                                  1 cardTemple of the Kings
                                                                  SR Rarity
                                                                  1 cardTemple of the Kings
                                                                  Temple of the Kings
                                                                  Spell Continuous
                                                                  Temple of the Kings

                                                                    You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


                                                                    UR Rarity
                                                                    3 cardUpstart Goblin
                                                                    UR Rarity
                                                                    3 cardUpstart Goblin
                                                                    Upstart Goblin
                                                                    Spell Normal
                                                                    Upstart Goblin

                                                                      Draw 1 card, then your opponent gains 1000 LP.


                                                                      R Rarity
                                                                      3 cardWhite Elephant's Gift
                                                                      R Rarity
                                                                      3 cardWhite Elephant's Gift
                                                                      White Elephant's Gift
                                                                      Spell Normal
                                                                      White Elephant's Gift

                                                                        Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                                                        SR Rarity
                                                                        3 cardWonder Wand
                                                                        SR Rarity
                                                                        3 cardWonder Wand
                                                                        Wonder Wand
                                                                        Spell Equip
                                                                        Wonder Wand

                                                                          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                                          N Rarity
                                                                          1 cardZ-ONE
                                                                          N Rarity
                                                                          1 cardZ-ONE
                                                                          Z-ONE
                                                                          Spell Normal
                                                                          Z-ONE

                                                                            When this Set card is destroyed and sent to the Graveyard, select 1 Continuous Spell or Field Spell Card in your Graveyard, and add it to your hand.


                                                                            SR Rarity
                                                                            1 cardImperial Iron Wall
                                                                            SR Rarity
                                                                            1 cardImperial Iron Wall
                                                                            Imperial Iron Wall
                                                                            Trap Continuous
                                                                            Imperial Iron Wall

                                                                              Neither player can banish cards.


                                                                              UR Rarity
                                                                              1 cardSaryuja Skull Dread
                                                                              UR Rarity
                                                                              1 cardSaryuja Skull Dread
                                                                              Saryuja Skull Dread
                                                                              EARTH
                                                                              Saryuja Skull Dread
                                                                              • ATK:

                                                                              • 2800

                                                                              • LINK-4

                                                                              Link Arrow:

                                                                              Top

                                                                              Bottom-Left

                                                                              Bottom

                                                                              Bottom-Right


                                                                              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                              UR Rarity
                                                                              1 cardAccel Synchro Stardust Dragon
                                                                              UR Rarity
                                                                              1 cardAccel Synchro Stardust Dragon
                                                                              Accel Synchro Stardust Dragon
                                                                              WIND 8
                                                                              Accel Synchro Stardust Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                                              UR Rarity
                                                                              1 cardAncient Fairy Dragon
                                                                              UR Rarity
                                                                              1 cardAncient Fairy Dragon
                                                                              Ancient Fairy Dragon
                                                                              LIGHT 7
                                                                              Ancient Fairy Dragon
                                                                              • ATK:

                                                                              • 2100

                                                                              • DEF:

                                                                              • 3000


                                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.


                                                                              N Rarity
                                                                              1 cardCyberse Integrator
                                                                              N Rarity
                                                                              1 cardCyberse Integrator
                                                                              Cyberse Integrator
                                                                              LIGHT 3
                                                                              Cyberse Integrator
                                                                              • ATK:

                                                                              • 1000

                                                                              • DEF:

                                                                              • 1000


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                                                              N Rarity
                                                                              2 cardOld Entity Cthugua
                                                                              N Rarity
                                                                              2 cardOld Entity Cthugua
                                                                              Old Entity Cthugua
                                                                              FIRE 4
                                                                              Old Entity Cthugua
                                                                              • ATK:

                                                                              • 2200

                                                                              • DEF:

                                                                              • 200


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                                                              SR Rarity
                                                                              1 cardRavenous Crocodragon Archethys
                                                                              SR Rarity
                                                                              1 cardRavenous Crocodragon Archethys
                                                                              Ravenous Crocodragon Archethys
                                                                              WATER 9
                                                                              Ravenous Crocodragon Archethys
                                                                              • ATK:

                                                                              • 1000

                                                                              • DEF:

                                                                              • 1000


                                                                              1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                                              R Rarity
                                                                              1 cardStardust Charge Warrior
                                                                              R Rarity
                                                                              1 cardStardust Charge Warrior
                                                                              Stardust Charge Warrior
                                                                              WIND 6
                                                                              Stardust Charge Warrior
                                                                              • ATK:

                                                                              • 2000

                                                                              • DEF:

                                                                              • 1300


                                                                              1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                                              UR Rarity
                                                                              1 cardT.G. Hyper Librarian
                                                                              UR Rarity
                                                                              1 cardT.G. Hyper Librarian
                                                                              T.G. Hyper Librarian
                                                                              DARK 5
                                                                              T.G. Hyper Librarian
                                                                              • ATK:

                                                                              • 2400

                                                                              • DEF:

                                                                              • 1800


                                                                              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                              SR Rarity
                                                                              3 cardFormula Synchron
                                                                              SR Rarity
                                                                              3 cardFormula Synchron
                                                                              Formula Synchron
                                                                              LIGHT 2
                                                                              Formula Synchron
                                                                              • ATK:

                                                                              • 200

                                                                              • DEF:

                                                                              • 1500


                                                                              1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                                              SR Rarity
                                                                              1 cardMartial Metal Marcher
                                                                              SR Rarity
                                                                              1 cardMartial Metal Marcher
                                                                              Martial Metal Marcher
                                                                              WIND 3
                                                                              Martial Metal Marcher
                                                                              • ATK:

                                                                              • 500

                                                                              • DEF:

                                                                              • 2200


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                                                              R Rarity
                                                                              1 cardShamisen Samsara Sorrowcat
                                                                              R Rarity
                                                                              1 cardShamisen Samsara Sorrowcat
                                                                              Shamisen Samsara Sorrowcat
                                                                              DARK 3
                                                                              Shamisen Samsara Sorrowcat
                                                                              • ATK:

                                                                              • 1600

                                                                              • DEF:

                                                                              • 1200


                                                                              1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                                                              SR Rarity
                                                                              1 cardNumber 60: Dugares the Timeless
                                                                              SR Rarity
                                                                              1 cardNumber 60: Dugares the Timeless
                                                                              Number 60: Dugares the Timeless
                                                                              FIRE
                                                                              Number 60: Dugares the Timeless
                                                                              • ATK:

                                                                              • 1200

                                                                              • DEF:

                                                                              • 1200


                                                                              2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


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