Floowandereeze Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

SR Rarity
Floowandereeze & Eglen
SR Rarity
Floowandereeze & Eglen
SR Rarity
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

SR Rarity
Floowandereeze & Empen
SR Rarity
Floowandereeze & Empen
SR Rarity
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.

SR Rarity
Floowandereeze & Robina
SR Rarity
Floowandereeze & Robina
SR Rarity
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

R Rarity
Floowandereeze & Stri
R Rarity
Floowandereeze & Stri
R Rarity
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

N Rarity
Floowandereeze & Toccan
N Rarity
Floowandereeze & Toccan
N Rarity
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mist Valley Apex Avian
UR Rarity
Mist Valley Apex Avian
UR Rarity
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R Rarity
Raiza the Mega Monarch
R Rarity
Raiza the Mega Monarch
R Rarity
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Floowandereeze and the Advent of Adventure
    UR Rarity
    Floowandereeze and the Advent of Adventure
    UR Rarity
    Floowandereeze and the Advent of Adventure
    Spell Quick
    Floowandereeze and the Advent of Adventure

      Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.

      R Rarity
      Floowandereeze and the Magnificent Map
      R Rarity
      Floowandereeze and the Magnificent Map
      R Rarity
      Floowandereeze and the Magnificent Map
      Spell Field
      Floowandereeze and the Magnificent Map

        During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.

        SR Rarity
        Floowandereeze and the Unexplored Winds
        SR Rarity
        Floowandereeze and the Unexplored Winds
        SR Rarity
        Floowandereeze and the Unexplored Winds
        Spell Continuous
        Floowandereeze and the Unexplored Winds

          You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.

          SR Rarity
          Pot of Duality
          SR Rarity
          Pot of Duality
          SR Rarity
          Pot of Duality
          Spell Normal
          Pot of Duality

            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



            Tag(s):

            SR Rarity
            Pot of Extravagance
            SR Rarity
            Pot of Extravagance
            SR Rarity
            Pot of Extravagance
            Spell Normal
            Pot of Extravagance

              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



              Tag(s):

              UR Rarity
              Swallow's Cowrie
              UR Rarity
              Swallow's Cowrie
              UR Rarity
              Swallow's Cowrie
              Spell Quick
              Swallow's Cowrie

                Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.

                N Rarity
                Floowandereeze and the Dreaming Town
                N Rarity
                Floowandereeze and the Dreaming Town
                N Rarity
                Floowandereeze and the Dreaming Town
                Trap Normal
                Floowandereeze and the Dreaming Town

                  During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.

                  UR Rarity
                  Harpie's Feather Storm
                  UR Rarity
                  Harpie's Feather Storm
                  UR Rarity
                  Harpie's Feather Storm
                  Trap Normal
                  Harpie's Feather Storm

                    If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                    Extra Deck

                    UR Rarity
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    UR Rarity
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    UR Rarity
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                    Tag(s):

                    SR Rarity
                    Lyrilusc - Assembled Nightingale
                    SR Rarity
                    Lyrilusc - Assembled Nightingale
                    SR Rarity
                    Lyrilusc - Assembled Nightingale
                    WIND
                    Lyrilusc - Assembled Nightingale
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.

                    Need 12 UR

                    UR Rarity
                    Dimension Shifter1 card
                    UR Rarity
                    Mist Valley Apex Avian1 card
                    UR Rarity
                    Garura, Wings of Resonant Life1 card
                    UR Rarity
                    Lyrilusc - Ensemblue Robin1 card
                    UR Rarity
                    Lyrilusc - Recital Starling1 card
                     Rarity
                    Tantrum Toddler1 card
                    UR Rarity
                    Runick Fountain1 card
                    UR Rarity
                    Runick Tip3 card
                    UR Rarity
                    Swallow's Cowrie2 card

                    Main: 40 Extra: 15

                    SR Rarity
                    3 cardD.D. Crow
                    SR Rarity
                    3 cardD.D. Crow
                    D.D. Crow
                    DARK 1
                    D.D. Crow
                    • ATK:

                    • 100

                    • DEF:

                    • 100


                    (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                    UR Rarity
                    1 cardDimension Shifter
                    UR Rarity
                    1 cardDimension Shifter
                    Dimension Shifter
                    DARK 6
                    Dimension Shifter
                    • ATK:

                    • 1200

                    • DEF:

                    • 2200


                    If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                    SR Rarity
                    3 cardFloowandereeze & Eglen
                    SR Rarity
                    3 cardFloowandereeze & Eglen
                    Floowandereeze & Eglen
                    WIND 1
                    Floowandereeze & Eglen
                    • ATK:

                    • 800

                    • DEF:

                    • 1000


                    If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                    SR Rarity
                    1 cardFloowandereeze & Empen
                    SR Rarity
                    1 cardFloowandereeze & Empen
                    Floowandereeze & Empen
                    WIND 10
                    Floowandereeze & Empen
                    • ATK:

                    • 2700

                    • DEF:

                    • 1000


                    If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


                    SR Rarity
                    2 cardFloowandereeze & Robina
                    SR Rarity
                    2 cardFloowandereeze & Robina
                    Floowandereeze & Robina
                    WATER 1
                    Floowandereeze & Robina
                    • ATK:

                    • 600

                    • DEF:

                    • 1200


                    If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                    R Rarity
                    2 cardFloowandereeze & Stri
                    R Rarity
                    2 cardFloowandereeze & Stri
                    Floowandereeze & Stri
                    WATER 1
                    Floowandereeze & Stri
                    • ATK:

                    • 700

                    • DEF:

                    • 1100


                    If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                    N Rarity
                    1 cardFloowandereeze & Toccan
                    N Rarity
                    1 cardFloowandereeze & Toccan
                    Floowandereeze & Toccan
                    WIND 1
                    Floowandereeze & Toccan
                    • ATK:

                    • 500

                    • DEF:

                    • 1300


                    If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                    UR Rarity
                    1 cardMist Valley Apex Avian
                    UR Rarity
                    1 cardMist Valley Apex Avian
                    Mist Valley Apex Avian
                    WIND 7
                    Mist Valley Apex Avian
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


                    R Rarity
                    1 cardRaiza the Mega Monarch
                    R Rarity
                    1 cardRaiza the Mega Monarch
                    Raiza the Mega Monarch
                    WIND 8
                    Raiza the Mega Monarch
                    • ATK:

                    • 2800

                    • DEF:

                    • 1000


                    You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


                    SR Rarity
                    1 cardFloowandereeze and the Unexplored Winds
                    SR Rarity
                    1 cardFloowandereeze and the Unexplored Winds
                    Floowandereeze and the Unexplored Winds
                    Spell Continuous
                    Floowandereeze and the Unexplored Winds

                      You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


                      R Rarity
                      3 cardJack-In-The-Hand
                      R Rarity
                      3 cardJack-In-The-Hand
                      Jack-In-The-Hand
                      Spell Normal
                      Jack-In-The-Hand

                        Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn.


                        SR Rarity
                        3 cardPot of Duality
                        SR Rarity
                        3 cardPot of Duality
                        Pot of Duality
                        Spell Normal
                        Pot of Duality

                          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                          Tag(s):

                          SR Rarity
                          3 cardPot of Extravagance
                          SR Rarity
                          3 cardPot of Extravagance
                          Pot of Extravagance
                          Spell Normal
                          Pot of Extravagance

                            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                            Tag(s):

                            SR Rarity
                            2 cardRunick Destruction
                            SR Rarity
                            2 cardRunick Destruction
                            Runick Destruction
                            Spell Quick
                            Runick Destruction

                              Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                              SR Rarity
                              2 cardRunick Flashing Fire
                              SR Rarity
                              2 cardRunick Flashing Fire
                              Runick Flashing Fire
                              Spell Quick
                              Runick Flashing Fire

                                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                                UR Rarity
                                1 cardRunick Fountain
                                UR Rarity
                                1 cardRunick Fountain
                                Runick Fountain
                                Spell Field
                                Runick Fountain

                                  You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                                  SR Rarity
                                  2 cardRunick Freezing Curses
                                  SR Rarity
                                  2 cardRunick Freezing Curses
                                  Runick Freezing Curses
                                  Spell Quick
                                  Runick Freezing Curses

                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                                    UR Rarity
                                    3 cardRunick Tip
                                    UR Rarity
                                    3 cardRunick Tip
                                    Runick Tip
                                    Spell Quick
                                    Runick Tip

                                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                      UR Rarity
                                      2 cardSwallow's Cowrie
                                      UR Rarity
                                      2 cardSwallow's Cowrie
                                      Swallow's Cowrie
                                      Spell Quick
                                      Swallow's Cowrie

                                        Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.


                                        SR Rarity
                                        2 cardEvenly Matched
                                        SR Rarity
                                        2 cardEvenly Matched
                                        Evenly Matched
                                        Trap Normal
                                        Evenly Matched

                                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                          N Rarity
                                          1 cardFloowandereeze and the Dreaming Town
                                          N Rarity
                                          1 cardFloowandereeze and the Dreaming Town
                                          Floowandereeze and the Dreaming Town
                                          Trap Normal
                                          Floowandereeze and the Dreaming Town

                                            During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                                            UR Rarity
                                            1 cardGarura, Wings of Resonant Life
                                            UR Rarity
                                            1 cardGarura, Wings of Resonant Life
                                            Garura, Wings of Resonant Life
                                            DARK 6
                                            Garura, Wings of Resonant Life
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 2400


                                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                            SR Rarity
                                            1 cardWind Pegasus @Ignister
                                            SR Rarity
                                            1 cardWind Pegasus @Ignister
                                            Wind Pegasus @Ignister
                                            WIND 7
                                            Wind Pegasus @Ignister
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1500


                                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                            SR Rarity
                                            1 cardGolden Cloud Beast - Malong
                                            SR Rarity
                                            1 cardGolden Cloud Beast - Malong
                                            Golden Cloud Beast - Malong
                                            LIGHT 6
                                            Golden Cloud Beast - Malong
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1000


                                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                            R Rarity
                                            1 cardKikinagashi Fucho
                                            R Rarity
                                            1 cardKikinagashi Fucho
                                            Kikinagashi Fucho
                                            WIND
                                            Kikinagashi Fucho
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.


                                            SR Rarity
                                            1 cardLyrilusc - Assembled Nightingale
                                            SR Rarity
                                            1 cardLyrilusc - Assembled Nightingale
                                            Lyrilusc - Assembled Nightingale
                                            WIND
                                            Lyrilusc - Assembled Nightingale
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                            UR Rarity
                                            1 cardLyrilusc - Ensemblue Robin
                                            UR Rarity
                                            1 cardLyrilusc - Ensemblue Robin
                                            Lyrilusc - Ensemblue Robin
                                            WIND
                                            Lyrilusc - Ensemblue Robin
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.


                                            SR Rarity
                                            1 cardLyrilusc - Promenade Thrush
                                            SR Rarity
                                            1 cardLyrilusc - Promenade Thrush
                                            Lyrilusc - Promenade Thrush
                                            WIND
                                            Lyrilusc - Promenade Thrush
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.


                                            UR Rarity
                                            1 cardLyrilusc - Recital Starling
                                            UR Rarity
                                            1 cardLyrilusc - Recital Starling
                                            Lyrilusc - Recital Starling
                                            WIND
                                            Lyrilusc - Recital Starling
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.


                                            SR Rarity
                                            1 cardMereologic Aggregator
                                            SR Rarity
                                            1 cardMereologic Aggregator
                                            Mereologic Aggregator
                                            DARK
                                            Mereologic Aggregator
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 3000


                                            2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                            R Rarity
                                            1 cardNumber 13: Embodiment of Crime
                                            R Rarity
                                            1 cardNumber 13: Embodiment of Crime
                                            Number 13: Embodiment of Crime
                                            DARK
                                            Number 13: Embodiment of Crime
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 500


                                            2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects. ● This card cannot be destroyed by battle or by card effects while it has Xyz Material. ● Your opponent takes any battle damage you would have taken from attacks on this card.


                                            R Rarity
                                            1 cardNumber 31: Embodiment of Punishment
                                            R Rarity
                                            1 cardNumber 31: Embodiment of Punishment
                                            Number 31: Embodiment of Punishment
                                            DARK
                                            Number 31: Embodiment of Punishment
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 500


                                            2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects. ● This card cannot be destroyed by battle or by card effects while it has Xyz Material. ● Your opponent takes any battle damage you would have taken from attacks on this card.


                                            R Rarity
                                            1 cardNumber 56: Gold Rat
                                            R Rarity
                                            1 cardNumber 56: Gold Rat
                                            Number 56: Gold Rat
                                            LIGHT
                                            Number 56: Gold Rat
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 600


                                            3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.


                                            R Rarity
                                            1 cardSlacker Magician
                                            R Rarity
                                            1 cardSlacker Magician
                                            Slacker Magician
                                            LIGHT
                                            Slacker Magician
                                            • ATK:

                                            • 200

                                            • DEF:

                                            • 2100


                                            2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.


                                            SR Rarity
                                            1 cardSylvan Princessprite
                                            SR Rarity
                                            1 cardSylvan Princessprite
                                            Sylvan Princessprite
                                            LIGHT
                                            Sylvan Princessprite
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 100


                                            2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                                             Rarity
                                            1 cardTantrum Toddler
                                             Rarity
                                            1 cardTantrum Toddler
                                            Tantrum Toddler
                                            FIRE
                                            Tantrum Toddler
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 Level 1 monsters Once per Chain, if a card or effect activation is negated (except during the Damage Step): You can attach up to 1 card each from your GY and your opponent's GY to this card as material. This card gains effects based on the number of materials attached to it. ● 1+: Gains 700 ATK/DEF for each material attached to it. ● 4+: Cannot be destroyed by battle or card effects. ● 8+: (Quick Effect): You can detach 4 materials from this card; destroy all cards on the field.


                                            master-duel
                                            Floowandereeze
                                            5







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