Forbidden Deck Breakdown

Main Deck

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    Need 6 UR

    UR Rarity
    Kozmo Dark Eclipser
    UR Rarity
    Kozmo Farmgirl
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Monster Reborn

    Main: 40 Extra: 15

    SR Rarity
    3 cardKozmo Dark Destroyer
    SR Rarity
    3 cardKozmo Dark Destroyer
    Kozmo Dark Destroyer
    DARK 8
    Kozmo Dark Destroyer
    • ATK:

    • 3000

    • DEF:

    • 1800


    If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.


    UR Rarity
    1 cardKozmo Dark Eclipser
    UR Rarity
    1 cardKozmo Dark Eclipser
    Kozmo Dark Eclipser
    DARK 9
    Kozmo Dark Eclipser
    • ATK:

    • 3000

    • DEF:

    • 2600


    Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand.


    R Rarity
    1 cardKozmo DOG Fighter
    R Rarity
    1 cardKozmo DOG Fighter
    Kozmo DOG Fighter
    DARK 6
    Kozmo DOG Fighter
    • ATK:

    • 2000

    • DEF:

    • 2400


    Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.


    UR Rarity
    1 cardKozmo Farmgirl
    UR Rarity
    1 cardKozmo Farmgirl
    Kozmo Farmgirl
    LIGHT 3
    Kozmo Farmgirl
    • ATK:

    • 1500

    • DEF:

    • 1000


    During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.


    R Rarity
    1 cardKozmo Forerunner
    R Rarity
    1 cardKozmo Forerunner
    Kozmo Forerunner
    LIGHT 7
    Kozmo Forerunner
    • ATK:

    • 2800

    • DEF:

    • 1400


    Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.


    SR Rarity
    2 cardKozmo Sliprider
    SR Rarity
    2 cardKozmo Sliprider
    Kozmo Sliprider
    LIGHT 5
    Kozmo Sliprider
    • ATK:

    • 2300

    • DEF:

    • 800


    If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.


    R Rarity
    1 cardKozmo Soartroopers
    R Rarity
    1 cardKozmo Soartroopers
    Kozmo Soartroopers
    DARK 3
    Kozmo Soartroopers
    • ATK:

    • 1000

    • DEF:

    • 1000


    During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it.


    N Rarity
    2 cardKozmo Strawman
    N Rarity
    2 cardKozmo Strawman
    Kozmo Strawman
    LIGHT 2
    Kozmo Strawman
    • ATK:

    • 500

    • DEF:

    • 1800


    During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.


    SR Rarity
    3 cardKozmo Tincan
    SR Rarity
    3 cardKozmo Tincan
    Kozmo Tincan
    LIGHT 1
    Kozmo Tincan
    • ATK:

    • 0

    • DEF:

    • 0


    During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.


    R Rarity
    2 cardKozmoll Dark Lady
    R Rarity
    2 cardKozmoll Dark Lady
    Kozmoll Dark Lady
    DARK 5
    Kozmoll Dark Lady
    • ATK:

    • 2200

    • DEF:

    • 1800


    During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.


    N Rarity
    1 cardKozmoll Wickedwitch
    N Rarity
    1 cardKozmoll Wickedwitch
    Kozmoll Wickedwitch
    DARK 4
    Kozmoll Wickedwitch
    • ATK:

    • 1900

    • DEF:

    • 300


    During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.


    R Rarity
    1 cardPsychic Processor
    R Rarity
    1 cardPsychic Processor
    Psychic Processor
    DARK 3
    Psychic Processor
    • ATK:

    • 0

    • DEF:

    • 1500


    You can banish this card you control; Special Summon up to 2 Machine, Psychic, and/or Cyberse monsters from your hand, and they can attack directly this turn. During the Standby Phase of the next turn after this card was banished: You can add this banished card to your hand. You can only use each effect of "Psychic Processor" once per turn.


    SR Rarity
    3 cardEmergency Teleport
    SR Rarity
    3 cardEmergency Teleport
    Emergency Teleport
    Spell Quick
    Emergency Teleport

      Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




      Tag(s):

      UR Rarity
      3 cardForbidden Droplet
      UR Rarity
      3 cardForbidden Droplet
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




        Tag(s):

        SR Rarity
        3 cardKozmotown
        SR Rarity
        3 cardKozmotown
        Kozmotown
        Spell Field
        Kozmotown

          Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.


          UR Rarity
          1 cardMonster Reborn
          UR Rarity
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            SR Rarity
            1 cardPot of Desires
            SR Rarity
            1 cardPot of Desires
            Pot of Desires
            Spell Normal
            Pot of Desires

              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




              Tag(s):

              SR Rarity
              1 cardPot of Extravagance
              SR Rarity
              1 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                R Rarity
                2 cardPsychic Arsenal
                R Rarity
                2 cardPsychic Arsenal
                Psychic Arsenal
                Spell Normal
                Psychic Arsenal

                  Target 1 Psychic monster you control and pay LP equal to its Level x 200; add 1 Machine monster with the same Attribute, but a higher Level, from your Deck to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 each of your banished Psychic and Machine monsters; place 1 of them on the bottom of the Deck, and if you do, add the other to your hand. You can only use each effect of "Psychic Arsenal" once per turn.


                  SR Rarity
                  3 cardReasoning
                  SR Rarity
                  3 cardReasoning
                  Reasoning
                  Spell Normal
                  Reasoning

                    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                    N Rarity
                    2 cardKozmojo
                    N Rarity
                    2 cardKozmojo
                    Kozmojo
                    Trap Normal
                    Kozmojo

                      Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. You can only activate 1 "Kozmojo" per turn.


                      N Rarity
                      2 cardOasis of Dragon Souls
                      N Rarity
                      2 cardOasis of Dragon Souls
                      Oasis of Dragon Souls
                      Trap Continuous
                      Oasis of Dragon Souls

                        Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.


                        N Rarity
                        3 cardEmpress Judge
                        N Rarity
                        3 cardEmpress Judge
                        Empress Judge
                        EARTH 6
                        Empress Judge
                        • ATK:

                        • 2100

                        • DEF:

                        • 1700


                        "Queen's Double" + "Hibikime"


                        R Rarity
                        3 cardKoalo-Koala
                        R Rarity
                        3 cardKoalo-Koala
                        Koalo-Koala
                        EARTH 6
                        Koalo-Koala
                        • ATK:

                        • 2800

                        • DEF:

                        • 200


                        "Sea Koala" + "Tree Otter" You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it.


                        N Rarity
                        3 cardRabid Horseman
                        N Rarity
                        3 cardRabid Horseman
                        Rabid Horseman
                        EARTH 6
                        Rabid Horseman
                        • ATK:

                        • 2000

                        • DEF:

                        • 1700


                        "Battle Ox" + "Mystic Horseman"


                        N Rarity
                        3 cardRitual Beast Ulti-Pettlephin
                        N Rarity
                        3 cardRitual Beast Ulti-Pettlephin
                        Ritual Beast Ulti-Pettlephin
                        WIND 6
                        Ritual Beast Ulti-Pettlephin
                        • ATK:

                        • 200

                        • DEF:

                        • 2800


                        1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.


                        N Rarity
                        3 cardSanwitch
                        N Rarity
                        3 cardSanwitch
                        Sanwitch
                        DARK 6
                        Sanwitch
                        • ATK:

                        • 2100

                        • DEF:

                        • 1800


                        "Sangan" + "Witch of the Black Forest"



                        FORBIDDEN Decks in MASTER DUEL








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