Gem-Knights Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

SR Rarity
Performage Trick Clown
SR Rarity
Performage Trick Clown
SR Rarity
Performage Trick Clown
LIGHT 4
Performage Trick Clown
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
Spell Continuous
Brilliant Fusion

    When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.

    UR Rarity
    Card of Fate
    UR Rarity
    Card of Fate
    UR Rarity
    Card of Fate
    Spell Normal
    Card of Fate

      Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.

      SR Rarity
      Card Scanner
      SR Rarity
      Card Scanner
      SR Rarity
      Card Scanner
      Spell Continuous
      Card Scanner

        Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.

        UR Rarity
        Chicken Game
        UR Rarity
        Chicken Game
        UR Rarity
        Chicken Game
        Spell Field
        Chicken Game

          The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

          SR Rarity
          Contract with Don Thousand
          SR Rarity
          Contract with Don Thousand
          SR Rarity
          Contract with Don Thousand
          Spell Continuous
          Contract with Don Thousand

            When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.

            SR Rarity
            Emergency Teleport
            SR Rarity
            Emergency Teleport
            SR Rarity
            Emergency Teleport
            Spell Quick
            Emergency Teleport

              Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



              Tag(s):

              UR Rarity
              Foolish Burial
              UR Rarity
              Foolish Burial
              UR Rarity
              Foolish Burial
              Spell Normal
              Foolish Burial

                Send 1 monster from your Deck to the GY.



                Tag(s):

                SR Rarity
                Foolish Burial Goods
                SR Rarity
                Foolish Burial Goods
                SR Rarity
                Foolish Burial Goods
                Spell Normal
                Foolish Burial Goods

                  Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

                  UR Rarity
                  Fusion Armament
                  UR Rarity
                  Fusion Armament
                  UR Rarity
                  Fusion Armament
                  Spell Normal
                  Fusion Armament

                    Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.

                    SR Rarity
                    Into the Void
                    SR Rarity
                    Into the Void
                    SR Rarity
                    Into the Void
                    Spell Normal
                    Into the Void

                      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                      SR Rarity
                      Rank-Up-Magic Zexal Force
                      SR Rarity
                      Rank-Up-Magic Zexal Force
                      SR Rarity
                      Rank-Up-Magic Zexal Force
                      Spell Normal
                      Rank-Up-Magic Zexal Force

                        Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Utopia" or "ZW -" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 "ZW -" or "ZS -" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of "Rank-Up-Magic Zexal Force" once per turn.

                        SR Rarity
                        Reasoning
                        SR Rarity
                        Reasoning
                        SR Rarity
                        Reasoning
                        Spell Normal
                        Reasoning

                          Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

                          SR Rarity
                          Sky Striker Mecha - Hornet Drones
                          SR Rarity
                          Sky Striker Mecha - Hornet Drones
                          SR Rarity
                          Sky Striker Mecha - Hornet Drones
                          Spell Quick
                          Sky Striker Mecha - Hornet Drones

                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                              SR Rarity
                              Toon Bookmark
                              SR Rarity
                              Toon Bookmark
                              SR Rarity
                              Toon Bookmark
                              Spell Normal
                              Toon Bookmark

                                Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.

                                SR Rarity
                                Toon Table of Contents
                                SR Rarity
                                Toon Table of Contents
                                SR Rarity
                                Toon Table of Contents
                                Spell Normal
                                Toon Table of Contents

                                  Add 1 "Toon" card from your Deck to your hand.

                                  UR Rarity
                                  Upstart Goblin
                                  UR Rarity
                                  Upstart Goblin
                                  UR Rarity
                                  Upstart Goblin
                                  Spell Normal
                                  Upstart Goblin

                                    Draw 1 card, then your opponent gains 1000 LP.

                                    Extra Deck

                                    SR Rarity
                                    Gem-Knight Seraphinite
                                    SR Rarity
                                    Gem-Knight Seraphinite
                                    SR Rarity
                                    Gem-Knight Seraphinite
                                    EARTH 5
                                    Gem-Knight Seraphinite
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 1400


                                    1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

                                    UR Rarity
                                    Accesscode Talker
                                    UR Rarity
                                    Accesscode Talker
                                    UR Rarity
                                    Accesscode Talker
                                    DARK
                                    Accesscode Talker
                                    • ATK:

                                    • 2300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                    Tag(s):

                                    UR Rarity
                                    Knightmare Goblin
                                    UR Rarity
                                    Knightmare Goblin
                                    UR Rarity
                                    Knightmare Goblin
                                    WIND
                                    Knightmare Goblin
                                    • ATK:

                                    • 1300

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Right


                                    2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.

                                    SR Rarity
                                    Knightmare Phoenix
                                    SR Rarity
                                    Knightmare Phoenix
                                    SR Rarity
                                    Knightmare Phoenix
                                    FIRE
                                    Knightmare Phoenix
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Right


                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                                    UR Rarity
                                    Knightmare Unicorn
                                    UR Rarity
                                    Knightmare Unicorn
                                    UR Rarity
                                    Knightmare Unicorn
                                    DARK
                                    Knightmare Unicorn
                                    • ATK:

                                    • 2200

                                    • LINK-3

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                                    UR Rarity
                                    Saryuja Skull Dread
                                    UR Rarity
                                    Saryuja Skull Dread
                                    UR Rarity
                                    Saryuja Skull Dread
                                    EARTH
                                    Saryuja Skull Dread
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                                    UR Rarity
                                    Sky Striker Ace - Azalea
                                    UR Rarity
                                    Sky Striker Ace - Azalea
                                    UR Rarity
                                    Sky Striker Ace - Azalea
                                    DARK
                                    Sky Striker Ace - Azalea
                                    • ATK:

                                    • 1500

                                    • LINK-2

                                    Link Arrow:

                                    Top-Left

                                    Bottom-Right


                                    2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    FIRE
                                    Sky Striker Ace - Kagari
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Left


                                    1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    DARK
                                    Dark Rebellion Xyz Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

                                    SR Rarity
                                    Drill Driver Vespenato
                                    SR Rarity
                                    Drill Driver Vespenato
                                    SR Rarity
                                    Drill Driver Vespenato
                                    EARTH
                                    Drill Driver Vespenato
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2100


                                    2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.

                                    R Rarity
                                    Gagaga Samurai
                                    R Rarity
                                    Gagaga Samurai
                                    R Rarity
                                    Gagaga Samurai
                                    EARTH
                                    Gagaga Samurai
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1600


                                    2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.

                                    SR Rarity
                                    Number 60: Dugares the Timeless
                                    SR Rarity
                                    Number 60: Dugares the Timeless
                                    SR Rarity
                                    Number 60: Dugares the Timeless
                                    FIRE
                                    Number 60: Dugares the Timeless
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                                    Need 23 UR

                                    UR Rarity
                                    Blackwing - Zephyros the Elite1 card
                                    UR Rarity
                                    Fairy Tail - Snow1 card
                                    UR Rarity
                                    Accesscode Talker1 card
                                    UR Rarity
                                    Knightmare Goblin1 card
                                    UR Rarity
                                    Knightmare Unicorn1 card
                                    UR Rarity
                                    Saryuja Skull Dread1 card
                                    UR Rarity
                                    Sky Striker Ace - Kagari1 card
                                    UR Rarity
                                    Ghost Ogre & Snow Rabbit1 card
                                    UR Rarity
                                    Dark Rebellion Xyz Dragon1 card
                                    UR Rarity
                                    Brilliant Fusion1 card
                                    UR Rarity
                                    Card of Fate1 card
                                    UR Rarity
                                    Chicken Game3 card
                                    UR Rarity
                                    Foolish Burial1 card
                                    UR Rarity
                                    Fusion Armament1 card
                                    UR Rarity
                                    Ready Fusion1 card
                                    UR Rarity
                                    Sky Striker Mobilize - Engage!3 card
                                    UR Rarity
                                    Upstart Goblin3 card

                                    Main: 40 Extra: 15

                                    UR Rarity
                                    1 cardBlackwing - Zephyros the Elite
                                    UR Rarity
                                    1 cardBlackwing - Zephyros the Elite
                                    Blackwing - Zephyros the Elite
                                    DARK 4
                                    Blackwing - Zephyros the Elite
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1000


                                    If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


                                    UR Rarity
                                    1 cardFairy Tail - Snow
                                    UR Rarity
                                    1 cardFairy Tail - Snow
                                    Fairy Tail - Snow
                                    LIGHT 4
                                    Fairy Tail - Snow
                                    • ATK:

                                    • 1850

                                    • DEF:

                                    • 1000


                                    If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                                    SR Rarity
                                    1 cardPerformage Trick Clown
                                    SR Rarity
                                    1 cardPerformage Trick Clown
                                    Performage Trick Clown
                                    LIGHT 4
                                    Performage Trick Clown
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1200


                                    If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


                                    N Rarity
                                    2 cardGem-Knight Garnet
                                    N Rarity
                                    2 cardGem-Knight Garnet
                                    Gem-Knight Garnet
                                    EARTH 4
                                    Gem-Knight Garnet
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 0


                                    The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.


                                    R Rarity
                                    1 cardToon Cyber Dragon
                                    R Rarity
                                    1 cardToon Cyber Dragon
                                    Toon Cyber Dragon
                                    LIGHT 5
                                    Toon Cyber Dragon
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1600


                                    If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


                                    UR Rarity
                                    1 cardGhost Ogre & Snow Rabbit
                                    UR Rarity
                                    1 cardGhost Ogre & Snow Rabbit
                                    Ghost Ogre & Snow Rabbit
                                    LIGHT 3
                                    Ghost Ogre & Snow Rabbit
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 1800


                                    When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                    UR Rarity
                                    1 cardBrilliant Fusion
                                    UR Rarity
                                    1 cardBrilliant Fusion
                                    Brilliant Fusion
                                    Spell Continuous
                                    Brilliant Fusion

                                      When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


                                      UR Rarity
                                      1 cardCard of Fate
                                      UR Rarity
                                      1 cardCard of Fate
                                      Card of Fate
                                      Spell Normal
                                      Card of Fate

                                        Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


                                        SR Rarity
                                        3 cardCard Scanner
                                        SR Rarity
                                        3 cardCard Scanner
                                        Card Scanner
                                        Spell Continuous
                                        Card Scanner

                                          Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.


                                          UR Rarity
                                          3 cardChicken Game
                                          UR Rarity
                                          3 cardChicken Game
                                          Chicken Game
                                          Spell Field
                                          Chicken Game

                                            The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                                            SR Rarity
                                            1 cardContract with Don Thousand
                                            SR Rarity
                                            1 cardContract with Don Thousand
                                            Contract with Don Thousand
                                            Spell Continuous
                                            Contract with Don Thousand

                                              When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.


                                              SR Rarity
                                              1 cardEmergency Teleport
                                              SR Rarity
                                              1 cardEmergency Teleport
                                              Emergency Teleport
                                              Spell Quick
                                              Emergency Teleport

                                                Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                                Tag(s):

                                                UR Rarity
                                                1 cardFoolish Burial
                                                UR Rarity
                                                1 cardFoolish Burial
                                                Foolish Burial
                                                Spell Normal
                                                Foolish Burial

                                                  Send 1 monster from your Deck to the GY.




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardFusion Armament
                                                  UR Rarity
                                                  1 cardFusion Armament
                                                  Fusion Armament
                                                  Spell Normal
                                                  Fusion Armament

                                                    Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.


                                                    SR Rarity
                                                    1 cardInstant Contact
                                                    SR Rarity
                                                    1 cardInstant Contact
                                                    Instant Contact
                                                    Spell Normal
                                                    Instant Contact

                                                      Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions. While "Elemental HERO Neos" is neither on your field nor in your GY, the Summoned monster cannot attack, its effects are negated, also it returns to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.


                                                      SR Rarity
                                                      3 cardInto the Void
                                                      SR Rarity
                                                      3 cardInto the Void
                                                      Into the Void
                                                      Spell Normal
                                                      Into the Void

                                                        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                                        UR Rarity
                                                        1 cardReady Fusion
                                                        UR Rarity
                                                        1 cardReady Fusion
                                                        Ready Fusion
                                                        Spell Normal
                                                        Ready Fusion

                                                          Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.


                                                          SR Rarity
                                                          3 cardReasoning
                                                          SR Rarity
                                                          3 cardReasoning
                                                          Reasoning
                                                          Spell Normal
                                                          Reasoning

                                                            Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                                            SR Rarity
                                                            3 cardSky Striker Mecha - Hornet Drones
                                                            SR Rarity
                                                            3 cardSky Striker Mecha - Hornet Drones
                                                            Sky Striker Mecha - Hornet Drones
                                                            Spell Quick
                                                            Sky Striker Mecha - Hornet Drones

                                                              If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                              UR Rarity
                                                              3 cardSky Striker Mobilize - Engage!
                                                              UR Rarity
                                                              3 cardSky Striker Mobilize - Engage!
                                                              Sky Striker Mobilize - Engage!
                                                              Spell Normal
                                                              Sky Striker Mobilize - Engage!

                                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                SR Rarity
                                                                1 cardToon Bookmark
                                                                SR Rarity
                                                                1 cardToon Bookmark
                                                                Toon Bookmark
                                                                Spell Normal
                                                                Toon Bookmark

                                                                  Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                                                                  SR Rarity
                                                                  3 cardToon Table of Contents
                                                                  SR Rarity
                                                                  3 cardToon Table of Contents
                                                                  Toon Table of Contents
                                                                  Spell Normal
                                                                  Toon Table of Contents

                                                                    Add 1 "Toon" card from your Deck to your hand.


                                                                    UR Rarity
                                                                    3 cardUpstart Goblin
                                                                    UR Rarity
                                                                    3 cardUpstart Goblin
                                                                    Upstart Goblin
                                                                    Spell Normal
                                                                    Upstart Goblin

                                                                      Draw 1 card, then your opponent gains 1000 LP.


                                                                      R Rarity
                                                                      1 cardFusionist
                                                                      R Rarity
                                                                      1 cardFusionist
                                                                      Fusionist
                                                                      EARTH 3
                                                                      Fusionist
                                                                      • ATK:

                                                                      • 900

                                                                      • DEF:

                                                                      • 700


                                                                      "Petit Angel" + "Mystical Sheep #2"


                                                                      SR Rarity
                                                                      1 cardGem-Knight Seraphinite
                                                                      SR Rarity
                                                                      1 cardGem-Knight Seraphinite
                                                                      Gem-Knight Seraphinite
                                                                      EARTH 5
                                                                      Gem-Knight Seraphinite
                                                                      • ATK:

                                                                      • 2300

                                                                      • DEF:

                                                                      • 1400


                                                                      1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                                                      N Rarity
                                                                      1 cardNeo-Spacian Marine Dolphin
                                                                      N Rarity
                                                                      1 cardNeo-Spacian Marine Dolphin
                                                                      Neo-Spacian Marine Dolphin
                                                                      WATER 4
                                                                      Neo-Spacian Marine Dolphin
                                                                      • ATK:

                                                                      • 900

                                                                      • DEF:

                                                                      • 1100


                                                                      This card's name is also treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.


                                                                      N Rarity
                                                                      2 cardRare Fish
                                                                      N Rarity
                                                                      2 cardRare Fish
                                                                      Rare Fish
                                                                      WATER 4
                                                                      Rare Fish
                                                                      • ATK:

                                                                      • 1500

                                                                      • DEF:

                                                                      • 1200


                                                                      "Fusionist" + "Enchanting Mermaid"


                                                                      UR Rarity
                                                                      1 cardAccesscode Talker
                                                                      UR Rarity
                                                                      1 cardAccesscode Talker
                                                                      Accesscode Talker
                                                                      DARK
                                                                      Accesscode Talker
                                                                      • ATK:

                                                                      • 2300

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Top

                                                                      Left

                                                                      Right

                                                                      Bottom


                                                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                      Tag(s):

                                                                      UR Rarity
                                                                      1 cardKnightmare Goblin
                                                                      UR Rarity
                                                                      1 cardKnightmare Goblin
                                                                      Knightmare Goblin
                                                                      WIND
                                                                      Knightmare Goblin
                                                                      • ATK:

                                                                      • 1300

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Left

                                                                      Right


                                                                      2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.


                                                                      SR Rarity
                                                                      1 cardKnightmare Phoenix
                                                                      SR Rarity
                                                                      1 cardKnightmare Phoenix
                                                                      Knightmare Phoenix
                                                                      FIRE
                                                                      Knightmare Phoenix
                                                                      • ATK:

                                                                      • 1900

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Top

                                                                      Right


                                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                      UR Rarity
                                                                      1 cardKnightmare Unicorn
                                                                      UR Rarity
                                                                      1 cardKnightmare Unicorn
                                                                      Knightmare Unicorn
                                                                      DARK
                                                                      Knightmare Unicorn
                                                                      • ATK:

                                                                      • 2200

                                                                      • LINK-3

                                                                      Link Arrow:

                                                                      Left

                                                                      Right

                                                                      Bottom


                                                                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                      UR Rarity
                                                                      1 cardSaryuja Skull Dread
                                                                      UR Rarity
                                                                      1 cardSaryuja Skull Dread
                                                                      Saryuja Skull Dread
                                                                      EARTH
                                                                      Saryuja Skull Dread
                                                                      • ATK:

                                                                      • 2800

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Top

                                                                      Bottom-Left

                                                                      Bottom

                                                                      Bottom-Right


                                                                      2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                      UR Rarity
                                                                      1 cardSky Striker Ace - Kagari
                                                                      UR Rarity
                                                                      1 cardSky Striker Ace - Kagari
                                                                      Sky Striker Ace - Kagari
                                                                      FIRE
                                                                      Sky Striker Ace - Kagari
                                                                      • ATK:

                                                                      • 1500

                                                                      • LINK-1

                                                                      Link Arrow:

                                                                      Top-Left


                                                                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                      UR Rarity
                                                                      1 cardDark Rebellion Xyz Dragon
                                                                      UR Rarity
                                                                      1 cardDark Rebellion Xyz Dragon
                                                                      Dark Rebellion Xyz Dragon
                                                                      DARK
                                                                      Dark Rebellion Xyz Dragon
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 2000


                                                                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                      SR Rarity
                                                                      1 cardDrill Driver Vespenato
                                                                      SR Rarity
                                                                      1 cardDrill Driver Vespenato
                                                                      Drill Driver Vespenato
                                                                      EARTH
                                                                      Drill Driver Vespenato
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 2100


                                                                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                                      R Rarity
                                                                      1 cardGagaga Samurai
                                                                      R Rarity
                                                                      1 cardGagaga Samurai
                                                                      Gagaga Samurai
                                                                      EARTH
                                                                      Gagaga Samurai
                                                                      • ATK:

                                                                      • 1900

                                                                      • DEF:

                                                                      • 1600


                                                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.


                                                                      SR Rarity
                                                                      1 cardNumber 60: Dugares the Timeless
                                                                      SR Rarity
                                                                      1 cardNumber 60: Dugares the Timeless
                                                                      Number 60: Dugares the Timeless
                                                                      FIRE
                                                                      Number 60: Dugares the Timeless
                                                                      • ATK:

                                                                      • 1200

                                                                      • DEF:

                                                                      • 1200


                                                                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.



                                                                      GEM-KNIGHTS Decks in MASTER DUEL

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