Ghoti Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Aloof Lupine
SR Rarity
Aloof Lupine
SR Rarity
Aloof Lupine
DARK 4
Aloof Lupine
  • ATK:

  • 1700

  • DEF:

  • 300


When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

SR Rarity
Keaf, Murk of the Ghoti
SR Rarity
Keaf, Murk of the Ghoti
SR Rarity
Keaf, Murk of the Ghoti
WATER 2
Keaf, Murk of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 1500


If a Fish monster is on the field: You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters and 1 of your banished Level 6 or lower Fish monsters; banish both that opponent's monster and this card, and if you do, Special Summon your targeted monster. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Keaf, Murk of the Ghoti" once per turn.

R Rarity
Lifeless Leaffish
R Rarity
Lifeless Leaffish
R Rarity
Lifeless Leaffish
WATER 4
Lifeless Leaffish
  • ATK:

  • 1500

  • DEF:

  • 1600


When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R Rarity
Psiics, Moonlight of the Ghoti
R Rarity
Psiics, Moonlight of the Ghoti
R Rarity
Psiics, Moonlight of the Ghoti
WATER 6
Psiics, Moonlight of the Ghoti
  • ATK:

  • 2400

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except "Psiics, Moonlight of the Ghoti", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, GY, or face-up field, except "Psiics, Moonlight of the Ghoti"; Special Summon this card. You can only use each effect of "Psiics, Moonlight of the Ghoti" once per turn.

N Rarity
Retaliating "C"
N Rarity
Retaliating "C"
N Rarity
Retaliating "C"
EARTH 4
Retaliating "C"
  • ATK:

  • 1400

  • DEF:

  • 1400


During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".

R Rarity
Snopios, Shade of the Ghoti
R Rarity
Snopios, Shade of the Ghoti
R Rarity
Snopios, Shade of the Ghoti
WATER 6
Snopios, Shade of the Ghoti
  • ATK:

  • 2100

  • DEF:

  • 0


During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn.

R Rarity
Broomy
R Rarity
Broomy
R Rarity
Broomy
LIGHT 2
Broomy
  • ATK:

  • 700

  • DEF:

  • 700


Cannot be used as Synchro Material, except for the Synchro Summon of a Level 8 or lower monster. You can reveal this card and 1 monster in your hand; Special Summon 1 of the 2, and if you do, banish the other, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Synchro Monsters, and can only declare an attack with Synchro Monsters. You can only use this effect of "Broomy" once per turn.

SR Rarity
Hop Ear Squadron
SR Rarity
Hop Ear Squadron
SR Rarity
Hop Ear Squadron
WIND 2
Hop Ear Squadron
  • ATK:

  • 300

  • DEF:

  • 600


During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.

SR Rarity
Paces, Light of the Ghoti
SR Rarity
Paces, Light of the Ghoti
SR Rarity
Paces, Light of the Ghoti
WATER 2
Paces, Light of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 0


You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.

R Rarity
Shif, Fairy of the Ghoti
R Rarity
Shif, Fairy of the Ghoti
R Rarity
Shif, Fairy of the Ghoti
WATER 2
Shif, Fairy of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 500


You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.

R Rarity
Zep, Ruby of the Ghoti
R Rarity
Zep, Ruby of the Ghoti
R Rarity
Zep, Ruby of the Ghoti
WATER 2
Zep, Ruby of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 1000


You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn.

SR Rarity
Sekka's Light
SR Rarity
Sekka's Light
SR Rarity
Sekka's Light
Spell Normal
Sekka's Light

    If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.

    Extra Deck

    UR Rarity
    Accel Synchro Stardust Dragon
    UR Rarity
    Accel Synchro Stardust Dragon
    UR Rarity
    Accel Synchro Stardust Dragon
    WIND 8
    Accel Synchro Stardust Dragon
    • ATK:

    • 2500

    • DEF:

    • 2000


    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

    UR Rarity
    Adamancipator Risen - Dragite
    UR Rarity
    Adamancipator Risen - Dragite
    UR Rarity
    Adamancipator Risen - Dragite
    WATER 8
    Adamancipator Risen - Dragite
    • ATK:

    • 3000

    • DEF:

    • 2200


    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.

    SR Rarity
    Arionpos, Serpent of the Ghoti
    SR Rarity
    Arionpos, Serpent of the Ghoti
    SR Rarity
    Arionpos, Serpent of the Ghoti
    WATER 6
    Arionpos, Serpent of the Ghoti
    • ATK:

    • 2100

    • DEF:

    • 0


    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.

    SR Rarity
    Askaan, the Bicorned Ghoti
    SR Rarity
    Askaan, the Bicorned Ghoti
    SR Rarity
    Askaan, the Bicorned Ghoti
    WATER 8
    Askaan, the Bicorned Ghoti
    • ATK:

    • 2700

    • DEF:

    • 0


    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.

    UR Rarity
    Baronne de Fleur
    UR Rarity
    Baronne de Fleur
    UR Rarity
    Baronne de Fleur
    WIND 10
    Baronne de Fleur
    • ATK:

    • 3000

    • DEF:

    • 2400


    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

    UR Rarity
    Ghoti of the Deep Beyond
    UR Rarity
    Ghoti of the Deep Beyond
    UR Rarity
    Ghoti of the Deep Beyond
    WATER 10
    Ghoti of the Deep Beyond
    • ATK:

    • -1

    • DEF:

    • 0


    1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.

    UR Rarity
    Stardust Dragon
    UR Rarity
    Stardust Dragon
    UR Rarity
    Stardust Dragon
    WIND 8
    Stardust Dragon
    • ATK:

    • 2500

    • DEF:

    • 2000


    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

    UR Rarity
    Swordsoul Supreme Sovereign - Chengying
    UR Rarity
    Swordsoul Supreme Sovereign - Chengying
    UR Rarity
    Swordsoul Supreme Sovereign - Chengying
    WATER 10
    Swordsoul Supreme Sovereign - Chengying
    • ATK:

    • 3000

    • DEF:

    • 3000


    1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

    SR Rarity
    White Aura Porpoise
    SR Rarity
    White Aura Porpoise
    SR Rarity
    White Aura Porpoise
    WATER 6
    White Aura Porpoise
    • ATK:

    • 2000

    • DEF:

    • 1300


    1 WATER Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Fish monster from your hand or GY in Defense Position, then you can Special Summon 1 monster with that same name from your GY. You can only use this effect of "White Aura Porpoise" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

    SR Rarity
    White Aura Whale
    SR Rarity
    White Aura Whale
    SR Rarity
    White Aura Whale
    WATER 8
    White Aura Whale
    • ATK:

    • 2800

    • DEF:

    • 2000


    1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

    SR Rarity
    Silvera, Wolf Tamer of the White Forest
    SR Rarity
    Silvera, Wolf Tamer of the White Forest
    SR Rarity
    Silvera, Wolf Tamer of the White Forest
    LIGHT 6
    Silvera, Wolf Tamer of the White Forest
    • ATK:

    • 1900

    • DEF:

    • 2400


    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.

    Need 11 UR

    UR Rarity
    Mulcharmy Fuwalos
    UR Rarity
    Mulcharmy Fuwalos
    UR Rarity
    Mulcharmy Fuwalos
    UR Rarity
    Draco Berserker of the Tenyi
    UR Rarity
    Ghoti of the Deep Beyond
    UR Rarity
    Ghoti of the Deep Beyond
    UR Rarity
    Satellite Warrior
    UR Rarity
    Stardust Dragon
    UR Rarity
    Ash Blossom & Joyous Spring
    UR Rarity
    Ash Blossom & Joyous Spring
    UR Rarity
    Ash Blossom & Joyous Spring

    Main: 40 Extra: 15

    SR Rarity
    3 cardAloof Lupine
    SR Rarity
    3 cardAloof Lupine
    Aloof Lupine
    DARK 4
    Aloof Lupine
    • ATK:

    • 1700

    • DEF:

    • 300


    When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.


    SR Rarity
    1 cardKeaf, Murk of the Ghoti
    SR Rarity
    1 cardKeaf, Murk of the Ghoti
    Keaf, Murk of the Ghoti
    WATER 2
    Keaf, Murk of the Ghoti
    • ATK:

    • 0

    • DEF:

    • 1500


    If a Fish monster is on the field: You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters and 1 of your banished Level 6 or lower Fish monsters; banish both that opponent's monster and this card, and if you do, Special Summon your targeted monster. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Keaf, Murk of the Ghoti" once per turn.


    R Rarity
    3 cardLifeless Leaffish
    R Rarity
    3 cardLifeless Leaffish
    Lifeless Leaffish
    WATER 4
    Lifeless Leaffish
    • ATK:

    • 1500

    • DEF:

    • 1600


    When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.


    UR Rarity
    3 cardMulcharmy Fuwalos
    UR Rarity
    3 cardMulcharmy Fuwalos
    Mulcharmy Fuwalos
    WIND 4
    Mulcharmy Fuwalos
    • ATK:

    • 100

    • DEF:

    • 600


    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


    R Rarity
    3 cardPsiics, Moonlight of the Ghoti
    R Rarity
    3 cardPsiics, Moonlight of the Ghoti
    Psiics, Moonlight of the Ghoti
    WATER 6
    Psiics, Moonlight of the Ghoti
    • ATK:

    • 2400

    • DEF:

    • 0


    If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except "Psiics, Moonlight of the Ghoti", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, GY, or face-up field, except "Psiics, Moonlight of the Ghoti"; Special Summon this card. You can only use each effect of "Psiics, Moonlight of the Ghoti" once per turn.


    N Rarity
    3 cardRetaliating "C"
    N Rarity
    3 cardRetaliating "C"
    Retaliating "C"
    EARTH 4
    Retaliating "C"
    • ATK:

    • 1400

    • DEF:

    • 1400


    During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


    R Rarity
    1 cardSilent Angler
    R Rarity
    1 cardSilent Angler
    Silent Angler
    WATER 4
    Silent Angler
    • ATK:

    • 800

    • DEF:

    • 1400


    If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


    R Rarity
    3 cardSnopios, Shade of the Ghoti
    R Rarity
    3 cardSnopios, Shade of the Ghoti
    Snopios, Shade of the Ghoti
    WATER 6
    Snopios, Shade of the Ghoti
    • ATK:

    • 2100

    • DEF:

    • 0


    During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn.


    UR Rarity
    3 cardAsh Blossom & Joyous Spring
    UR Rarity
    3 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    R Rarity
    3 cardBroomy
    R Rarity
    3 cardBroomy
    Broomy
    LIGHT 2
    Broomy
    • ATK:

    • 700

    • DEF:

    • 700


    Cannot be used as Synchro Material, except for the Synchro Summon of a Level 8 or lower monster. You can reveal this card and 1 monster in your hand; Special Summon 1 of the 2, and if you do, banish the other, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Synchro Monsters, and can only declare an attack with Synchro Monsters. You can only use this effect of "Broomy" once per turn.


    SR Rarity
    1 cardFishborg Harpooner
    SR Rarity
    1 cardFishborg Harpooner
    Fishborg Harpooner
    WATER 4
    Fishborg Harpooner
    • ATK:

    • 400

    • DEF:

    • 400


    You can reveal this card and 1 WATER monster in your hand; Special Summon 1 of them and discard the other. You can only use this effect of "Fishborg Harpooner" once per turn. If this card is sent to the GY as material for a WATER Synchro Monster: You can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn.


    SR Rarity
    3 cardHop Ear Squadron
    SR Rarity
    3 cardHop Ear Squadron
    Hop Ear Squadron
    WIND 2
    Hop Ear Squadron
    • ATK:

    • 300

    • DEF:

    • 600


    During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


    SR Rarity
    3 cardPaces, Light of the Ghoti
    SR Rarity
    3 cardPaces, Light of the Ghoti
    Paces, Light of the Ghoti
    WATER 2
    Paces, Light of the Ghoti
    • ATK:

    • 0

    • DEF:

    • 0


    You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.


    R Rarity
    1 cardShif, Fairy of the Ghoti
    R Rarity
    1 cardShif, Fairy of the Ghoti
    Shif, Fairy of the Ghoti
    WATER 2
    Shif, Fairy of the Ghoti
    • ATK:

    • 0

    • DEF:

    • 500


    You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.


    R Rarity
    3 cardZep, Ruby of the Ghoti
    R Rarity
    3 cardZep, Ruby of the Ghoti
    Zep, Ruby of the Ghoti
    WATER 2
    Zep, Ruby of the Ghoti
    • ATK:

    • 0

    • DEF:

    • 1000


    You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn.


    SR Rarity
    3 cardSekka's Light
    SR Rarity
    3 cardSekka's Light
    Sekka's Light
    Spell Normal
    Sekka's Light

      If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.


      SR Rarity
      1 cardMarincess Coral Anemone
      SR Rarity
      1 cardMarincess Coral Anemone
      Marincess Coral Anemone
      WATER
      Marincess Coral Anemone
      • ATK:

      • 2000

      • LINK-2

      Link Arrow:

      Left

      Bottom


      2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


      SR Rarity
      2 cardArionpos, Serpent of the Ghoti
      SR Rarity
      2 cardArionpos, Serpent of the Ghoti
      Arionpos, Serpent of the Ghoti
      WATER 6
      Arionpos, Serpent of the Ghoti
      • ATK:

      • 2100

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.


      SR Rarity
      2 cardAskaan, the Bicorned Ghoti
      SR Rarity
      2 cardAskaan, the Bicorned Ghoti
      Askaan, the Bicorned Ghoti
      WATER 8
      Askaan, the Bicorned Ghoti
      • ATK:

      • 2700

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.


      UR Rarity
      1 cardDraco Berserker of the Tenyi
      UR Rarity
      1 cardDraco Berserker of the Tenyi
      Draco Berserker of the Tenyi
      DARK 8
      Draco Berserker of the Tenyi
      • ATK:

      • 3000

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


      UR Rarity
      2 cardGhoti of the Deep Beyond
      UR Rarity
      2 cardGhoti of the Deep Beyond
      Ghoti of the Deep Beyond
      WATER 10
      Ghoti of the Deep Beyond
      • ATK:

      • -1

      • DEF:

      • 0


      1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.


      UR Rarity
      1 cardSatellite Warrior
      UR Rarity
      1 cardSatellite Warrior
      Satellite Warrior
      DARK 10
      Satellite Warrior
      • ATK:

      • 2500

      • DEF:

      • 2000


      1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.


      UR Rarity
      1 cardStardust Dragon
      UR Rarity
      1 cardStardust Dragon
      Stardust Dragon
      WIND 8
      Stardust Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


      SR Rarity
      1 cardWhite Aura Porpoise
      SR Rarity
      1 cardWhite Aura Porpoise
      White Aura Porpoise
      WATER 6
      White Aura Porpoise
      • ATK:

      • 2000

      • DEF:

      • 1300


      1 WATER Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Fish monster from your hand or GY in Defense Position, then you can Special Summon 1 monster with that same name from your GY. You can only use this effect of "White Aura Porpoise" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


      SR Rarity
      2 cardWhite Aura Whale
      SR Rarity
      2 cardWhite Aura Whale
      White Aura Whale
      WATER 8
      White Aura Whale
      • ATK:

      • 2800

      • DEF:

      • 2000


      1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


      SR Rarity
      1 cardCoral Dragon
      SR Rarity
      1 cardCoral Dragon
      Coral Dragon
      WATER 6
      Coral Dragon
      • ATK:

      • 2400

      • DEF:

      • 500


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


      SR Rarity
      1 cardSilvera, Wolf Tamer of the White Forest
      SR Rarity
      1 cardSilvera, Wolf Tamer of the White Forest
      Silvera, Wolf Tamer of the White Forest
      LIGHT 6
      Silvera, Wolf Tamer of the White Forest
      • ATK:

      • 1900

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.



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