Greed Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Predaplant Byblisp
R Rarity
Predaplant Byblisp
R Rarity
Predaplant Byblisp
DARK 1
Predaplant Byblisp
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.

R Rarity
Predaplant Chlamydosundew
R Rarity
Predaplant Chlamydosundew
R Rarity
Predaplant Chlamydosundew
DARK 2
Predaplant Chlamydosundew
  • ATK:

  • 600

  • DEF:

  • 200


Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.

R Rarity
Predaplant Heliamphorhynchus
R Rarity
Predaplant Heliamphorhynchus
R Rarity
Predaplant Heliamphorhynchus
DARK 8
Predaplant Heliamphorhynchus
  • ATK:

  • 1200

  • DEF:

  • 2400


If your opponent controls a monster with a Predator Counter: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 DARK Dragon or 1 DARK Plant monster in your GY, except "Predaplant Heliamphorhynchus"; Special Summon it. You can only use each effect of "Predaplant Heliamphorhynchus" once per turn.

SR Rarity
Predaplant Ophrys Scorpio
SR Rarity
Predaplant Ophrys Scorpio
SR Rarity
Predaplant Ophrys Scorpio
DARK 3
Predaplant Ophrys Scorpio
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.

R Rarity
Predaplant Sarraceniant
R Rarity
Predaplant Sarraceniant
R Rarity
Predaplant Sarraceniant
DARK 1
Predaplant Sarraceniant
  • ATK:

  • 100

  • DEF:

  • 600


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn.

N Rarity
Predaplant Bufolicula
N Rarity
Predaplant Bufolicula
N Rarity
Predaplant Bufolicula
DARK 1
Predaplant Bufolicula
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.

R Rarity
Predaplant Spider Orchid
R Rarity
Predaplant Spider Orchid
R Rarity
Predaplant Spider Orchid
DARK 18
Predaplant Spider Orchid
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase, if this card was activated this turn: You can target 1 other face-up card in the Spell & Trap Zone; destroy it. You can only use this effect of "Predaplant Spider Orchid" once per turn. [ Monster Effect ] During the End Phase, if this card was Normal or Special Summoned this turn: You can discard 1 Plant monster; add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only use this effect of "Predaplant Spider Orchid" once per turn.

N Rarity
Predaplant Triantis
N Rarity
Predaplant Triantis
N Rarity
Predaplant Triantis
DARK 88
Predaplant Triantis
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

N Rarity
Predaplant Banksiogre
N Rarity
Predaplant Banksiogre
N Rarity
Predaplant Banksiogre
DARK 6
Predaplant Banksiogre
  • ATK:

  • 2000

  • DEF:

  • 100


You can Special Summon this card (from your hand) by Tributing 1 opponent's monster with a Predator Counter. If this card is sent from the field to the GY: Place 1 Predator Counter on each face-up monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.

N Rarity
Polymerization
N Rarity
Polymerization
N Rarity
Polymerization
Spell Normal
Polymerization

    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

    SR Rarity
    Pot of Dichotomy
    SR Rarity
    Pot of Dichotomy
    SR Rarity
    Pot of Dichotomy
    Spell Normal
    Pot of Dichotomy

      At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.

      R Rarity
      Predaponics
      R Rarity
      Predaponics
      R Rarity
      Predaponics
      Spell Continuous
      Predaponics

        Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or GY, but negate its effects (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card.

        R Rarity
        Predapractice
        R Rarity
        Predapractice
        R Rarity
        Predapractice
        Spell Normal
        Predapractice

          Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn.

          N Rarity
          Predapruning
          N Rarity
          Predapruning
          N Rarity
          Predapruning
          Spell Equip
          Predapruning

            Activate this card by targeting 1 "Predaplant" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.

            UR Rarity
            Super Polymerization
            UR Rarity
            Super Polymerization
            UR Rarity
            Super Polymerization
            Spell Quick
            Super Polymerization

              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



              Tag(s):

              N Rarity
              Predaplanet
              N Rarity
              Predaplanet
              N Rarity
              Predaplanet
              Trap Continuous
              Predaplanet

                If a monster with a Predator Counter leaves the field while this card is face-up on the field: Add 1 "Predap" card from your Deck to your hand. You can only use this effect of "Predaplanet" once per turn. You can banish this card from your Graveyard; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Only "Predaplant" monsters can be used as Fusion Materials for a Fusion Summon using this effect.

                R Rarity
                Predaplanning
                R Rarity
                Predaplanning
                R Rarity
                Predaplanning
                Trap Normal
                Predaplanning

                  Send 1 "Predaplant" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Predaplanning" once per turn.

                  Extra Deck

                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Garura, Wings of Resonant Life
                  DARK 6
                  Garura, Wings of Resonant Life
                  • ATK:

                  • 1500

                  • DEF:

                  • 2400


                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                  SR Rarity
                  Greedy Venom Fusion Dragon
                  SR Rarity
                  Greedy Venom Fusion Dragon
                  SR Rarity
                  Greedy Venom Fusion Dragon
                  DARK 10
                  Greedy Venom Fusion Dragon
                  • ATK:

                  • 3300

                  • DEF:

                  • 2500


                  1 "Predaplant" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the Graveyard: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your Graveyard and Special Summon this card from the Graveyard.

                  SR Rarity
                  Mudragon of the Swamp
                  SR Rarity
                  Mudragon of the Swamp
                  SR Rarity
                  Mudragon of the Swamp
                  WATER 4
                  Mudragon of the Swamp
                  • ATK:

                  • 1900

                  • DEF:

                  • 1600


                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                  SR Rarity
                  Predaplant Ambulomelides
                  SR Rarity
                  Predaplant Ambulomelides
                  SR Rarity
                  Predaplant Ambulomelides
                  DARK 5
                  Predaplant Ambulomelides
                  • ATK:

                  • 1000

                  • DEF:

                  • 2500


                  2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.

                  UR Rarity
                  Predaplant Chimerafflesia
                  UR Rarity
                  Predaplant Chimerafflesia
                  UR Rarity
                  Predaplant Chimerafflesia
                  DARK 7
                  Predaplant Chimerafflesia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.

                  SR Rarity
                  Predaplant Dragostapelia
                  SR Rarity
                  Predaplant Dragostapelia
                  SR Rarity
                  Predaplant Dragostapelia
                  DARK 8
                  Predaplant Dragostapelia
                  • ATK:

                  • 2700

                  • DEF:

                  • 1900


                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                  SR Rarity
                  Predaplant Triphyoverutum
                  SR Rarity
                  Predaplant Triphyoverutum
                  SR Rarity
                  Predaplant Triphyoverutum
                  DARK 9
                  Predaplant Triphyoverutum
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                  SR Rarity
                  Starving Venom Fusion Dragon
                  SR Rarity
                  Starving Venom Fusion Dragon
                  SR Rarity
                  Starving Venom Fusion Dragon
                  DARK 8
                  Starving Venom Fusion Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                  UR Rarity
                  Starving Venom Predapower Fusion Dragon
                  UR Rarity
                  Starving Venom Predapower Fusion Dragon
                  UR Rarity
                  Starving Venom Predapower Fusion Dragon
                  DARK 10
                  Starving Venom Predapower Fusion Dragon
                  • ATK:

                  • 3600

                  • DEF:

                  • 2500


                  1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.

                  Need 12 UR

                  UR Rarity
                  Card Destruction1 card
                  UR Rarity
                  Card of Fate1 card
                  UR Rarity
                  Chicken Game3 card
                  UR Rarity
                  Foolish Burial1 card
                  UR Rarity
                  Magical Stone Excavation2 card
                  UR Rarity
                  One Day of Peace1 card
                  UR Rarity
                  Upstart Goblin3 card

                  Main: 40

                  R Rarity
                  1 cardA/D Changer
                  R Rarity
                  1 cardA/D Changer
                  A/D Changer
                  LIGHT 1
                  A/D Changer
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.


                  R Rarity
                  3 cardMorphing Jar
                  R Rarity
                  3 cardMorphing Jar
                  Morphing Jar
                  EARTH 2
                  Morphing Jar
                  • ATK:

                  • 700

                  • DEF:

                  • 600


                  FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                  R Rarity
                  1 cardAnchamoufrite
                  R Rarity
                  1 cardAnchamoufrite
                  Anchamoufrite
                  LIGHT 54
                  Anchamoufrite
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  [ Pendulum Effect ] If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.


                  R Rarity
                  3 cardBook of Moon
                  R Rarity
                  3 cardBook of Moon
                  Book of Moon
                  Spell Quick
                  Book of Moon

                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                    N Rarity
                    3 cardBook of Taiyou
                    N Rarity
                    3 cardBook of Taiyou
                    Book of Taiyou
                    Spell Normal
                    Book of Taiyou

                      Flip 1 face-down monster on the field into face-up Attack Position.


                      UR Rarity
                      1 cardCard Destruction
                      UR Rarity
                      1 cardCard Destruction
                      Card Destruction
                      Spell Normal
                      Card Destruction

                        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                        UR Rarity
                        1 cardCard of Fate
                        UR Rarity
                        1 cardCard of Fate
                        Card of Fate
                        Spell Normal
                        Card of Fate

                          Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


                          SR Rarity
                          3 cardCard Scanner
                          SR Rarity
                          3 cardCard Scanner
                          Card Scanner
                          Spell Continuous
                          Card Scanner

                            Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.


                            UR Rarity
                            3 cardChicken Game
                            UR Rarity
                            3 cardChicken Game
                            Chicken Game
                            Spell Field
                            Chicken Game

                              The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                              SR Rarity
                              1 cardContract with Don Thousand
                              SR Rarity
                              1 cardContract with Don Thousand
                              Contract with Don Thousand
                              Spell Continuous
                              Contract with Don Thousand

                                When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.


                                R Rarity
                                3 cardCup of Ace
                                R Rarity
                                3 cardCup of Ace
                                Cup of Ace
                                Spell Normal
                                Cup of Ace

                                  Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


                                  UR Rarity
                                  1 cardFoolish Burial
                                  UR Rarity
                                  1 cardFoolish Burial
                                  Foolish Burial
                                  Spell Normal
                                  Foolish Burial

                                    Send 1 monster from your Deck to the GY.




                                    Tag(s):

                                    SR Rarity
                                    3 cardInto the Void
                                    SR Rarity
                                    3 cardInto the Void
                                    Into the Void
                                    Spell Normal
                                    Into the Void

                                      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                      UR Rarity
                                      2 cardMagical Stone Excavation
                                      UR Rarity
                                      2 cardMagical Stone Excavation
                                      Magical Stone Excavation
                                      Spell Normal
                                      Magical Stone Excavation

                                        Discard 2 cards, then target 1 Spell in your GY; add it to your hand.


                                        SR Rarity
                                        1 cardMulti-Universe
                                        SR Rarity
                                        1 cardMulti-Universe
                                        Multi-Universe
                                        Spell Field
                                        Multi-Universe

                                          Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of "Multi-Universe" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead.


                                          UR Rarity
                                          1 cardOne Day of Peace
                                          UR Rarity
                                          1 cardOne Day of Peace
                                          One Day of Peace
                                          Spell Normal
                                          One Day of Peace

                                            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                                            SR Rarity
                                            1 cardPot of Duality
                                            SR Rarity
                                            1 cardPot of Duality
                                            Pot of Duality
                                            Spell Normal
                                            Pot of Duality

                                              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                              Tag(s):

                                              SR Rarity
                                              2 cardPseudo Space
                                              SR Rarity
                                              2 cardPseudo Space
                                              Pseudo Space
                                              Spell Field
                                              Pseudo Space

                                                Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.


                                                SR Rarity
                                                1 cardRunick Golden Droplet
                                                SR Rarity
                                                1 cardRunick Golden Droplet
                                                Runick Golden Droplet
                                                Spell Quick
                                                Runick Golden Droplet

                                                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn.


                                                  R Rarity
                                                  2 cardTop Share
                                                  R Rarity
                                                  2 cardTop Share
                                                  Top Share
                                                  Spell Normal
                                                  Top Share

                                                    Reveal 1 card from your Deck and place it on top of your Deck, then your opponent reveals 1 card from their Deck and places it on top of their Deck. You can only activate 1 "Top Share" per turn.


                                                    UR Rarity
                                                    3 cardUpstart Goblin
                                                    UR Rarity
                                                    3 cardUpstart Goblin
                                                    Upstart Goblin
                                                    Spell Normal
                                                    Upstart Goblin

                                                      Draw 1 card, then your opponent gains 1000 LP.



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