Horus Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Crystron Smiger
R Rarity
Crystron Smiger
R Rarity
Crystron Smiger
WATER 3
Crystron Smiger
  • ATK:

  • 1000

  • DEF:

  • 1800


You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.

SR Rarity
Crystron Sulfador
SR Rarity
Crystron Sulfador
SR Rarity
Crystron Sulfador
WATER 5
Crystron Sulfador
  • ATK:

  • 1900

  • DEF:

  • 2250


If this card is in your hand or GY: You can target 1 "Crystron" card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send up to 2 "Crystron" cards with different names from your Deck to the GY, except "Crystron Sulfador". You can only use each effect of "Crystron Sulfador" once per turn.

SR Rarity
Crystron Sulfefnir
SR Rarity
Crystron Sulfefnir
SR Rarity
Crystron Sulfefnir
WATER 5
Crystron Sulfefnir
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.

N Rarity
Crystron Thystvern
N Rarity
Crystron Thystvern
N Rarity
Crystron Thystvern
WATER 3
Crystron Thystvern
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.

UR Rarity
Girsu, the Orcust Mekk-Knight
UR Rarity
Girsu, the Orcust Mekk-Knight
UR Rarity
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.

UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

UR Rarity
Kashtira Unicorn
UR Rarity
Kashtira Unicorn
UR Rarity
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

N Rarity
Orcust Cymbal Skeleton
N Rarity
Orcust Cymbal Skeleton
N Rarity
Orcust Cymbal Skeleton
DARK 3
Orcust Cymbal Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1500


You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.

R Rarity
Orcust Harp Horror
R Rarity
Orcust Harp Horror
R Rarity
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.

R Rarity
Orcust Knightmare
R Rarity
Orcust Knightmare
R Rarity
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.

R Rarity
Scrap Golem
R Rarity
Scrap Golem
R Rarity
Scrap Golem
EARTH 5
Scrap Golem
  • ATK:

  • 2300

  • DEF:

  • 1400


Once per turn: You can target 1 Level 4 or lower "Scrap" monster in your GY; Special Summon that target to either player's field.

R Rarity
Scrap Recycler
R Rarity
Scrap Recycler
R Rarity
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.

UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

R Rarity
World Legacy - "World Wand"
R Rarity
World Legacy - "World Wand"
R Rarity
World Legacy - "World Wand"
DARK 8
World Legacy - "World Wand"
  • ATK:

  • 500

  • DEF:

  • 2500


This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Crystron Tristaros
UR Rarity
Crystron Tristaros
UR Rarity
Crystron Tristaros
WATER 2
Crystron Tristaros
  • ATK:

  • 800

  • DEF:

  • 2000


When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Crystron" monster from your Deck, except "Crystron Tristaros", then immediately after this effect resolves, Synchro Summon 1 Machine Synchro Monster using monsters you control, including that monster. You can banish this card from your GY; destroy 1 Synchro Monster you control, and if you do, Special Summon 2 "Crystron" monsters from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use each effect of "Crystron Tristaros" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    R Rarity
    Clockwork Night
    R Rarity
    Clockwork Night
    R Rarity
    Clockwork Night
    Spell Continuous
    Clockwork Night

      All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.

      UR Rarity
      Crystron Inclusion
      UR Rarity
      Crystron Inclusion
      UR Rarity
      Crystron Inclusion
      Spell Continuous
      Crystron Inclusion

        When this card is activated: You can add 1 "Crystron" card from your Deck to your hand, except "Crystron Inclusion". The first time each "Crystron" monster you control would be destroyed by battle each turn, it is not destroyed. You can banish this card from your GY, then target 1 "Crystron" monster in your GY; Special Summon it. You can only use this effect of "Crystron Inclusion" once per turn. You can only activate 1 "Crystron Inclusion" per turn.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          SR Rarity
          Foolish Burial Goods
          SR Rarity
          Foolish Burial Goods
          SR Rarity
          Foolish Burial Goods
          Spell Normal
          Foolish Burial Goods

            Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



              Tag(s):

              SR Rarity
              Kashtira Birth
              SR Rarity
              Kashtira Birth
              SR Rarity
              Kashtira Birth
              Spell Continuous
              Kashtira Birth

                You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.

                UR Rarity
                King's Sarcophagus
                UR Rarity
                King's Sarcophagus
                UR Rarity
                King's Sarcophagus
                Spell Continuous
                King's Sarcophagus

                  "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

                  UR Rarity
                  Pressured Planet Wraitsoth
                  UR Rarity
                  Pressured Planet Wraitsoth
                  UR Rarity
                  Pressured Planet Wraitsoth
                  Spell Field
                  Pressured Planet Wraitsoth

                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.

                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                      Tag(s):

                      UR Rarity
                      That Grass Looks Greener
                      UR Rarity
                      That Grass Looks Greener
                      UR Rarity
                      That Grass Looks Greener
                      Spell Normal
                      That Grass Looks Greener

                        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                        UR Rarity
                        Triple Tactics Talent
                        UR Rarity
                        Triple Tactics Talent
                        UR Rarity
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                          Tag(s):

                          UR Rarity
                          Triple Tactics Thrust
                          UR Rarity
                          Triple Tactics Thrust
                          UR Rarity
                          Triple Tactics Thrust
                          Spell Normal
                          Triple Tactics Thrust

                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                            SR Rarity
                            World Legacy Succession
                            SR Rarity
                            World Legacy Succession
                            SR Rarity
                            World Legacy Succession
                            Spell Normal
                            World Legacy Succession

                              Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.

                              N Rarity
                              Crystron Cluster
                              N Rarity
                              Crystron Cluster
                              N Rarity
                              Crystron Cluster
                              Trap Continuous
                              Crystron Cluster

                                "Crystron" cards you control cannot be banished by your opponent's card effects. You can target 1 face-up card on the field, or you can target 2 if you control a "Crystron" Synchro Monster; shuffle 1 "Crystron" card from your GY or banishment into the Deck, except "Crystron Cluster", and if you do, destroy the targeted card(s). You can only use this effect of "Crystron Cluster" once per turn.

                                SR Rarity
                                Orcust Crescendo
                                SR Rarity
                                Orcust Crescendo
                                SR Rarity
                                Orcust Crescendo
                                Trap Counter
                                Orcust Crescendo

                                  When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.

                                  UR Rarity
                                  The Black Goat Laughs
                                  UR Rarity
                                  The Black Goat Laughs
                                  UR Rarity
                                  The Black Goat Laughs
                                  Trap Normal
                                  The Black Goat Laughs

                                    Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.

                                    Extra Deck

                                    R Rarity
                                    Earth Golem @Ignister
                                    R Rarity
                                    Earth Golem @Ignister
                                    R Rarity
                                    Earth Golem @Ignister
                                    EARTH 7
                                    Earth Golem @Ignister
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 2000


                                    1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.

                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    DARK 6
                                    Garura, Wings of Resonant Life
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2400


                                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                    UR Rarity
                                    Accesscode Talker
                                    UR Rarity
                                    Accesscode Talker
                                    UR Rarity
                                    Accesscode Talker
                                    DARK
                                    Accesscode Talker
                                    • ATK:

                                    • 2300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                    Tag(s):

                                    UR Rarity
                                    Apollousa, Bow of the Goddess
                                    UR Rarity
                                    Apollousa, Bow of the Goddess
                                    UR Rarity
                                    Apollousa, Bow of the Goddess
                                    WIND
                                    Apollousa, Bow of the Goddess
                                    • ATK:

                                    • -1

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                                    UR Rarity
                                    Clockwork Knight
                                    UR Rarity
                                    Clockwork Knight
                                    UR Rarity
                                    Clockwork Knight
                                    EARTH
                                    Clockwork Knight
                                    • ATK:

                                    • 500

                                    • LINK-1

                                    Link Arrow:

                                    Left


                                    1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.

                                    SR Rarity
                                    Dharc the Dark Charmer, Gloomy
                                    SR Rarity
                                    Dharc the Dark Charmer, Gloomy
                                    SR Rarity
                                    Dharc the Dark Charmer, Gloomy
                                    DARK
                                    Dharc the Dark Charmer, Gloomy
                                    • ATK:

                                    • 1850

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                                    SR Rarity
                                    Galatea, the Orcust Automaton
                                    SR Rarity
                                    Galatea, the Orcust Automaton
                                    SR Rarity
                                    Galatea, the Orcust Automaton
                                    DARK
                                    Galatea, the Orcust Automaton
                                    • ATK:

                                    • 1800

                                    • LINK-2

                                    Link Arrow:

                                    Top-Right

                                    Bottom-Left


                                    2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.

                                    UR Rarity
                                    I:P Masquerena
                                    UR Rarity
                                    I:P Masquerena
                                    UR Rarity
                                    I:P Masquerena
                                    DARK
                                    I:P Masquerena
                                    • ATK:

                                    • 800

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                                    SR Rarity
                                    Lib the World Key Blademaster
                                    SR Rarity
                                    Lib the World Key Blademaster
                                    SR Rarity
                                    Lib the World Key Blademaster
                                    LIGHT
                                    Lib the World Key Blademaster
                                    • ATK:

                                    • 2000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom-Left


                                    2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn. ● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.

                                    UR Rarity
                                    S:P Little Knight
                                    UR Rarity
                                    S:P Little Knight
                                    UR Rarity
                                    S:P Little Knight
                                    DARK
                                    S:P Little Knight
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Right


                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                    UR Rarity
                                    Scrap Wyvern
                                    UR Rarity
                                    Scrap Wyvern
                                    UR Rarity
                                    Scrap Wyvern
                                    EARTH
                                    Scrap Wyvern
                                    • ATK:

                                    • 1700

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.

                                    UR Rarity
                                    Crystron Eleskeletus
                                    UR Rarity
                                    Crystron Eleskeletus
                                    UR Rarity
                                    Crystron Eleskeletus
                                    WATER 7
                                    Crystron Eleskeletus
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    1 Tuner + 1+ non-Tuner monsters All monsters your opponent controls lose 500 ATK/DEF. You can only use each of the following effects of "Crystron Eleskeletus" once per turn. If this card is Synchro Summoned: You can add 1 "Crystron" card from your GY or banishment to your hand. If this Synchro Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your GY or banishment.

                                    UR Rarity
                                    Dingirsu, the Orcust of the Evening Star
                                    UR Rarity
                                    Dingirsu, the Orcust of the Evening Star
                                    UR Rarity
                                    Dingirsu, the Orcust of the Evening Star
                                    DARK
                                    Dingirsu, the Orcust of the Evening Star
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

                                    SR Rarity
                                    Infinitrack River Stormer
                                    SR Rarity
                                    Infinitrack River Stormer
                                    SR Rarity
                                    Infinitrack River Stormer
                                    EARTH
                                    Infinitrack River Stormer
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 500


                                    2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

                                    UR Rarity
                                    The Zombie Vampire
                                    UR Rarity
                                    The Zombie Vampire
                                    UR Rarity
                                    The Zombie Vampire
                                    DARK
                                    The Zombie Vampire
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2800


                                    2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                                    Need 49 UR

                                    UR Rarity
                                    Girsu, the Orcust Mekk-Knight1 card
                                    UR Rarity
                                    Hapi, Guidance of Horus1 card
                                    UR Rarity
                                    Imsety, Glory of Horus3 card
                                    UR Rarity
                                    Kashtira Fenrir1 card
                                    UR Rarity
                                    Kashtira Unicorn2 card
                                    UR Rarity
                                    Maxx "C"2 card
                                    UR Rarity
                                    Therion "King" Regulus1 card
                                    UR Rarity
                                    Garura, Wings of Resonant Life1 card
                                    UR Rarity
                                    Accesscode Talker1 card
                                    UR Rarity
                                    Apollousa, Bow of the Goddess1 card
                                    UR Rarity
                                    Clockwork Knight1 card
                                    UR Rarity
                                    I:P Masquerena1 card
                                    UR Rarity
                                    S:P Little Knight1 card
                                    UR Rarity
                                    Scrap Wyvern1 card
                                    UR Rarity
                                    Crystron Eleskeletus1 card
                                    UR Rarity
                                    Ash Blossom & Joyous Spring3 card
                                    UR Rarity
                                    Crystron Tristaros1 card
                                    UR Rarity
                                    Dingirsu, the Orcust of the Evening Star1 card
                                    UR Rarity
                                    The Zombie Vampire1 card
                                    UR Rarity
                                    Called by the Grave2 card
                                    UR Rarity
                                    Crystron Inclusion3 card
                                    UR Rarity
                                    Foolish Burial1 card
                                    UR Rarity
                                    Forbidden Droplet3 card
                                    UR Rarity
                                    Harpie's Feather Duster1 card
                                    UR Rarity
                                    King's Sarcophagus3 card
                                    UR Rarity
                                    Pressured Planet Wraitsoth1 card
                                    UR Rarity
                                    Super Polymerization3 card
                                    UR Rarity
                                    That Grass Looks Greener1 card
                                    UR Rarity
                                    Triple Tactics Talent2 card
                                    UR Rarity
                                    Triple Tactics Thrust3 card
                                    UR Rarity
                                    The Black Goat Laughs1 card

                                    Main: 60 Extra: 15 Side: 15

                                    R Rarity
                                    3 cardCrystron Smiger
                                    R Rarity
                                    3 cardCrystron Smiger
                                    Crystron Smiger
                                    WATER 3
                                    Crystron Smiger
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1800


                                    You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.


                                    SR Rarity
                                    1 cardCrystron Sulfador
                                    SR Rarity
                                    1 cardCrystron Sulfador
                                    Crystron Sulfador
                                    WATER 5
                                    Crystron Sulfador
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 2250


                                    If this card is in your hand or GY: You can target 1 "Crystron" card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send up to 2 "Crystron" cards with different names from your Deck to the GY, except "Crystron Sulfador". You can only use each effect of "Crystron Sulfador" once per turn.


                                    SR Rarity
                                    1 cardCrystron Sulfefnir
                                    SR Rarity
                                    1 cardCrystron Sulfefnir
                                    Crystron Sulfefnir
                                    WATER 5
                                    Crystron Sulfefnir
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1500


                                    If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.


                                    N Rarity
                                    1 cardCrystron Thystvern
                                    N Rarity
                                    1 cardCrystron Thystvern
                                    Crystron Thystvern
                                    WATER 3
                                    Crystron Thystvern
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 1500


                                    You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.


                                    UR Rarity
                                    1 cardGirsu, the Orcust Mekk-Knight
                                    UR Rarity
                                    1 cardGirsu, the Orcust Mekk-Knight
                                    Girsu, the Orcust Mekk-Knight
                                    DARK 4
                                    Girsu, the Orcust Mekk-Knight
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 0


                                    If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


                                    UR Rarity
                                    1 cardHapi, Guidance of Horus
                                    UR Rarity
                                    1 cardHapi, Guidance of Horus
                                    Hapi, Guidance of Horus
                                    WIND 8
                                    Hapi, Guidance of Horus
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1600


                                    If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                    UR Rarity
                                    3 cardImsety, Glory of Horus
                                    UR Rarity
                                    3 cardImsety, Glory of Horus
                                    Imsety, Glory of Horus
                                    DARK 8
                                    Imsety, Glory of Horus
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 1800


                                    If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                    UR Rarity
                                    1 cardKashtira Fenrir
                                    UR Rarity
                                    1 cardKashtira Fenrir
                                    Kashtira Fenrir
                                    EARTH 7
                                    Kashtira Fenrir
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 2400


                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                    UR Rarity
                                    2 cardKashtira Unicorn
                                    UR Rarity
                                    2 cardKashtira Unicorn
                                    Kashtira Unicorn
                                    WIND 7
                                    Kashtira Unicorn
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2100


                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                    UR Rarity
                                    2 cardMaxx "C"
                                    UR Rarity
                                    2 cardMaxx "C"
                                    Maxx "C"
                                    EARTH 2
                                    Maxx "C"
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 200


                                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                    N Rarity
                                    1 cardOrcust Cymbal Skeleton
                                    N Rarity
                                    1 cardOrcust Cymbal Skeleton
                                    Orcust Cymbal Skeleton
                                    DARK 3
                                    Orcust Cymbal Skeleton
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 1500


                                    You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


                                    R Rarity
                                    1 cardOrcust Harp Horror
                                    R Rarity
                                    1 cardOrcust Harp Horror
                                    Orcust Harp Horror
                                    DARK 4
                                    Orcust Harp Horror
                                    • ATK:

                                    • 1700

                                    • DEF:

                                    • 1400


                                    You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


                                    R Rarity
                                    1 cardOrcust Knightmare
                                    R Rarity
                                    1 cardOrcust Knightmare
                                    Orcust Knightmare
                                    DARK 7
                                    Orcust Knightmare
                                    • ATK:

                                    • 100

                                    • DEF:

                                    • 2000


                                    Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


                                    R Rarity
                                    1 cardScrap Golem
                                    R Rarity
                                    1 cardScrap Golem
                                    Scrap Golem
                                    EARTH 5
                                    Scrap Golem
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 1400


                                    Once per turn: You can target 1 Level 4 or lower "Scrap" monster in your GY; Special Summon that target to either player's field.


                                    R Rarity
                                    3 cardScrap Recycler
                                    R Rarity
                                    3 cardScrap Recycler
                                    Scrap Recycler
                                    EARTH 3
                                    Scrap Recycler
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 1200


                                    When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


                                    UR Rarity
                                    1 cardTherion "King" Regulus
                                    UR Rarity
                                    1 cardTherion "King" Regulus
                                    Therion "King" Regulus
                                    EARTH 8
                                    Therion "King" Regulus
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 1600


                                    You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                                    R Rarity
                                    1 cardWorld Legacy - "World Wand"
                                    R Rarity
                                    1 cardWorld Legacy - "World Wand"
                                    World Legacy - "World Wand"
                                    DARK 8
                                    World Legacy - "World Wand"
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 2500


                                    This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                    UR Rarity
                                    3 cardAsh Blossom & Joyous Spring
                                    UR Rarity
                                    3 cardAsh Blossom & Joyous Spring
                                    Ash Blossom & Joyous Spring
                                    FIRE 3
                                    Ash Blossom & Joyous Spring
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 1800


                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                    UR Rarity
                                    1 cardCrystron Tristaros
                                    UR Rarity
                                    1 cardCrystron Tristaros
                                    Crystron Tristaros
                                    WATER 2
                                    Crystron Tristaros
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 2000


                                    When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Crystron" monster from your Deck, except "Crystron Tristaros", then immediately after this effect resolves, Synchro Summon 1 Machine Synchro Monster using monsters you control, including that monster. You can banish this card from your GY; destroy 1 Synchro Monster you control, and if you do, Special Summon 2 "Crystron" monsters from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use each effect of "Crystron Tristaros" once per turn.


                                    UR Rarity
                                    2 cardCalled by the Grave
                                    UR Rarity
                                    2 cardCalled by the Grave
                                    Called by the Grave
                                    Spell Quick
                                    Called by the Grave

                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                      Tag(s):

                                      R Rarity
                                      3 cardClockwork Night
                                      R Rarity
                                      3 cardClockwork Night
                                      Clockwork Night
                                      Spell Continuous
                                      Clockwork Night

                                        All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


                                        UR Rarity
                                        3 cardCrystron Inclusion
                                        UR Rarity
                                        3 cardCrystron Inclusion
                                        Crystron Inclusion
                                        Spell Continuous
                                        Crystron Inclusion

                                          When this card is activated: You can add 1 "Crystron" card from your Deck to your hand, except "Crystron Inclusion". The first time each "Crystron" monster you control would be destroyed by battle each turn, it is not destroyed. You can banish this card from your GY, then target 1 "Crystron" monster in your GY; Special Summon it. You can only use this effect of "Crystron Inclusion" once per turn. You can only activate 1 "Crystron Inclusion" per turn.


                                          UR Rarity
                                          1 cardFoolish Burial
                                          UR Rarity
                                          1 cardFoolish Burial
                                          Foolish Burial
                                          Spell Normal
                                          Foolish Burial

                                            Send 1 monster from your Deck to the GY.




                                            Tag(s):

                                            SR Rarity
                                            1 cardFoolish Burial Goods
                                            SR Rarity
                                            1 cardFoolish Burial Goods
                                            Foolish Burial Goods
                                            Spell Normal
                                            Foolish Burial Goods

                                              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                              UR Rarity
                                              3 cardForbidden Droplet
                                              UR Rarity
                                              3 cardForbidden Droplet
                                              Forbidden Droplet
                                              Spell Quick
                                              Forbidden Droplet

                                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                Tag(s):

                                                SR Rarity
                                                1 cardKashtira Birth
                                                SR Rarity
                                                1 cardKashtira Birth
                                                Kashtira Birth
                                                Spell Continuous
                                                Kashtira Birth

                                                  You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                  UR Rarity
                                                  3 cardKing's Sarcophagus
                                                  UR Rarity
                                                  3 cardKing's Sarcophagus
                                                  King's Sarcophagus
                                                  Spell Continuous
                                                  King's Sarcophagus

                                                    "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                                    UR Rarity
                                                    1 cardPressured Planet Wraitsoth
                                                    UR Rarity
                                                    1 cardPressured Planet Wraitsoth
                                                    Pressured Planet Wraitsoth
                                                    Spell Field
                                                    Pressured Planet Wraitsoth

                                                      When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                      UR Rarity
                                                      3 cardSuper Polymerization
                                                      UR Rarity
                                                      3 cardSuper Polymerization
                                                      Super Polymerization
                                                      Spell Quick
                                                      Super Polymerization

                                                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                        Tag(s):

                                                        UR Rarity
                                                        1 cardThat Grass Looks Greener
                                                        UR Rarity
                                                        1 cardThat Grass Looks Greener
                                                        That Grass Looks Greener
                                                        Spell Normal
                                                        That Grass Looks Greener

                                                          If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                          UR Rarity
                                                          2 cardTriple Tactics Talent
                                                          UR Rarity
                                                          2 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            UR Rarity
                                                            3 cardTriple Tactics Thrust
                                                            UR Rarity
                                                            3 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                              SR Rarity
                                                              1 cardWorld Legacy Succession
                                                              SR Rarity
                                                              1 cardWorld Legacy Succession
                                                              World Legacy Succession
                                                              Spell Normal
                                                              World Legacy Succession

                                                                Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.


                                                                N Rarity
                                                                1 cardCrystron Cluster
                                                                N Rarity
                                                                1 cardCrystron Cluster
                                                                Crystron Cluster
                                                                Trap Continuous
                                                                Crystron Cluster

                                                                  "Crystron" cards you control cannot be banished by your opponent's card effects. You can target 1 face-up card on the field, or you can target 2 if you control a "Crystron" Synchro Monster; shuffle 1 "Crystron" card from your GY or banishment into the Deck, except "Crystron Cluster", and if you do, destroy the targeted card(s). You can only use this effect of "Crystron Cluster" once per turn.


                                                                  SR Rarity
                                                                  1 cardOrcust Crescendo
                                                                  SR Rarity
                                                                  1 cardOrcust Crescendo
                                                                  Orcust Crescendo
                                                                  Trap Counter
                                                                  Orcust Crescendo

                                                                    When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                                                                    UR Rarity
                                                                    1 cardThe Black Goat Laughs
                                                                    UR Rarity
                                                                    1 cardThe Black Goat Laughs
                                                                    The Black Goat Laughs
                                                                    Trap Normal
                                                                    The Black Goat Laughs

                                                                      Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                                                      R Rarity
                                                                      1 cardEarth Golem @Ignister
                                                                      R Rarity
                                                                      1 cardEarth Golem @Ignister
                                                                      Earth Golem @Ignister
                                                                      EARTH 7
                                                                      Earth Golem @Ignister
                                                                      • ATK:

                                                                      • 2300

                                                                      • DEF:

                                                                      • 2000


                                                                      1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                                                      UR Rarity
                                                                      1 cardGarura, Wings of Resonant Life
                                                                      UR Rarity
                                                                      1 cardGarura, Wings of Resonant Life
                                                                      Garura, Wings of Resonant Life
                                                                      DARK 6
                                                                      Garura, Wings of Resonant Life
                                                                      • ATK:

                                                                      • 1500

                                                                      • DEF:

                                                                      • 2400


                                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                      UR Rarity
                                                                      1 cardAccesscode Talker
                                                                      UR Rarity
                                                                      1 cardAccesscode Talker
                                                                      Accesscode Talker
                                                                      DARK
                                                                      Accesscode Talker
                                                                      • ATK:

                                                                      • 2300

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Top

                                                                      Left

                                                                      Right

                                                                      Bottom


                                                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                      Tag(s):

                                                                      UR Rarity
                                                                      1 cardApollousa, Bow of the Goddess
                                                                      UR Rarity
                                                                      1 cardApollousa, Bow of the Goddess
                                                                      Apollousa, Bow of the Goddess
                                                                      WIND
                                                                      Apollousa, Bow of the Goddess
                                                                      • ATK:

                                                                      • -1

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Top

                                                                      Bottom-Left

                                                                      Bottom

                                                                      Bottom-Right


                                                                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                      UR Rarity
                                                                      1 cardClockwork Knight
                                                                      UR Rarity
                                                                      1 cardClockwork Knight
                                                                      Clockwork Knight
                                                                      EARTH
                                                                      Clockwork Knight
                                                                      • ATK:

                                                                      • 500

                                                                      • LINK-1

                                                                      Link Arrow:

                                                                      Left


                                                                      1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                                                      SR Rarity
                                                                      1 cardDharc the Dark Charmer, Gloomy
                                                                      SR Rarity
                                                                      1 cardDharc the Dark Charmer, Gloomy
                                                                      Dharc the Dark Charmer, Gloomy
                                                                      DARK
                                                                      Dharc the Dark Charmer, Gloomy
                                                                      • ATK:

                                                                      • 1850

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Bottom-Left

                                                                      Bottom-Right


                                                                      2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                      SR Rarity
                                                                      1 cardGalatea, the Orcust Automaton
                                                                      SR Rarity
                                                                      1 cardGalatea, the Orcust Automaton
                                                                      Galatea, the Orcust Automaton
                                                                      DARK
                                                                      Galatea, the Orcust Automaton
                                                                      • ATK:

                                                                      • 1800

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Top-Right

                                                                      Bottom-Left


                                                                      2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                                                                      UR Rarity
                                                                      1 cardI:P Masquerena
                                                                      UR Rarity
                                                                      1 cardI:P Masquerena
                                                                      I:P Masquerena
                                                                      DARK
                                                                      I:P Masquerena
                                                                      • ATK:

                                                                      • 800

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Bottom-Left

                                                                      Bottom-Right


                                                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                      SR Rarity
                                                                      1 cardLib the World Key Blademaster
                                                                      SR Rarity
                                                                      1 cardLib the World Key Blademaster
                                                                      Lib the World Key Blademaster
                                                                      LIGHT
                                                                      Lib the World Key Blademaster
                                                                      • ATK:

                                                                      • 2000

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Left

                                                                      Bottom-Left


                                                                      2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn. ● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.


                                                                      UR Rarity
                                                                      1 cardS:P Little Knight
                                                                      UR Rarity
                                                                      1 cardS:P Little Knight
                                                                      S:P Little Knight
                                                                      DARK
                                                                      S:P Little Knight
                                                                      • ATK:

                                                                      • 1600

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Left

                                                                      Right


                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                      UR Rarity
                                                                      1 cardScrap Wyvern
                                                                      UR Rarity
                                                                      1 cardScrap Wyvern
                                                                      Scrap Wyvern
                                                                      EARTH
                                                                      Scrap Wyvern
                                                                      • ATK:

                                                                      • 1700

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Left

                                                                      Bottom


                                                                      2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.


                                                                      UR Rarity
                                                                      1 cardCrystron Eleskeletus
                                                                      UR Rarity
                                                                      1 cardCrystron Eleskeletus
                                                                      Crystron Eleskeletus
                                                                      WATER 7
                                                                      Crystron Eleskeletus
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 2100


                                                                      1 Tuner + 1+ non-Tuner monsters All monsters your opponent controls lose 500 ATK/DEF. You can only use each of the following effects of "Crystron Eleskeletus" once per turn. If this card is Synchro Summoned: You can add 1 "Crystron" card from your GY or banishment to your hand. If this Synchro Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your GY or banishment.


                                                                      UR Rarity
                                                                      1 cardDingirsu, the Orcust of the Evening Star
                                                                      UR Rarity
                                                                      1 cardDingirsu, the Orcust of the Evening Star
                                                                      Dingirsu, the Orcust of the Evening Star
                                                                      DARK
                                                                      Dingirsu, the Orcust of the Evening Star
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 2100


                                                                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                                      SR Rarity
                                                                      1 cardInfinitrack River Stormer
                                                                      SR Rarity
                                                                      1 cardInfinitrack River Stormer
                                                                      Infinitrack River Stormer
                                                                      EARTH
                                                                      Infinitrack River Stormer
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 500


                                                                      2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                                      UR Rarity
                                                                      1 cardThe Zombie Vampire
                                                                      UR Rarity
                                                                      1 cardThe Zombie Vampire
                                                                      The Zombie Vampire
                                                                      DARK
                                                                      The Zombie Vampire
                                                                      • ATK:

                                                                      • 3000

                                                                      • DEF:

                                                                      • 2800


                                                                      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                                      SR Rarity
                                                                      3 cardArtifact Lancea
                                                                      SR Rarity
                                                                      3 cardArtifact Lancea
                                                                      Artifact Lancea
                                                                      LIGHT 5
                                                                      Artifact Lancea
                                                                      • ATK:

                                                                      • 1700

                                                                      • DEF:

                                                                      • 2300


                                                                      You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                      SR Rarity
                                                                      3 cardFantastical Dragon Phantazmay
                                                                      SR Rarity
                                                                      3 cardFantastical Dragon Phantazmay
                                                                      Fantastical Dragon Phantazmay
                                                                      DARK 7
                                                                      Fantastical Dragon Phantazmay
                                                                      • ATK:

                                                                      • 2400

                                                                      • DEF:

                                                                      • 1800


                                                                      If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.


                                                                      SR Rarity
                                                                      1 cardMudragon of the Swamp
                                                                      SR Rarity
                                                                      1 cardMudragon of the Swamp
                                                                      Mudragon of the Swamp
                                                                      WATER 4
                                                                      Mudragon of the Swamp
                                                                      • ATK:

                                                                      • 1900

                                                                      • DEF:

                                                                      • 1600


                                                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                      UR Rarity
                                                                      1 cardHarpie's Feather Duster
                                                                      UR Rarity
                                                                      1 cardHarpie's Feather Duster
                                                                      Harpie's Feather Duster
                                                                      Spell Normal
                                                                      Harpie's Feather Duster

                                                                        Destroy all Spell and Trap Cards your opponent controls.




                                                                        Tag(s):

                                                                        SR Rarity
                                                                        1 cardDimensional Barrier
                                                                        SR Rarity
                                                                        1 cardDimensional Barrier
                                                                        Dimensional Barrier
                                                                        Trap Normal
                                                                        Dimensional Barrier

                                                                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                          SR Rarity
                                                                          1 cardRivalry of Warlords
                                                                          SR Rarity
                                                                          1 cardRivalry of Warlords
                                                                          Rivalry of Warlords
                                                                          Trap Continuous
                                                                          Rivalry of Warlords

                                                                            Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                            R Rarity
                                                                            1 cardSimul Archfiends
                                                                            R Rarity
                                                                            1 cardSimul Archfiends
                                                                            Simul Archfiends
                                                                            Trap Normal
                                                                            Simul Archfiends

                                                                              This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.


                                                                              SR Rarity
                                                                              1 cardSkill Drain
                                                                              SR Rarity
                                                                              1 cardSkill Drain
                                                                              Skill Drain
                                                                              Trap Continuous
                                                                              Skill Drain

                                                                                Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                SR Rarity
                                                                                3 cardSolemn Warning
                                                                                SR Rarity
                                                                                3 cardSolemn Warning
                                                                                Solemn Warning
                                                                                Trap Counter
                                                                                Solemn Warning

                                                                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                                  Tag(s):


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