Igknight Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Amazoness War Chief
SR Rarity
Amazoness War Chief
SR Rarity
Amazoness War Chief
EARTH 5
Amazoness War Chief
  • ATK:

  • 1900

  • DEF:

  • 0


If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.

R Rarity
E Stranger Big Bang
R Rarity
E Stranger Big Bang
R Rarity
E Stranger Big Bang
LIGHT 5
E Stranger Big Bang
  • ATK:

  • 2100

  • DEF:

  • 500


If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. During your Main Phase: You can reduce the Levels of all other monsters on the field by 1, and if you do, increase the Level of this card by the number of monsters whose Levels were reduced by this effect. During your Battle Phase or your opponent's Main Phase, if this card's Level is 8 or higher (Quick Effect): You can destroy 1 other card on the field, and if you do, this card's Level becomes 5. You can only use each effect of "E Stranger Big Bang" once per turn.

N Rarity
Hayate the Earth Star
N Rarity
Hayate the Earth Star
N Rarity
Hayate the Earth Star
EARTH 5
Hayate the Earth Star
  • ATK:

  • 2100

  • DEF:

  • 0


If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.

R Rarity
Joker's Knight
R Rarity
Joker's Knight
R Rarity
Joker's Knight
LIGHT 5
Joker's Knight
  • ATK:

  • 2000

  • DEF:

  • 1400


You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.

N Rarity
Kaiki the Unity Star
N Rarity
Kaiki the Unity Star
N Rarity
Kaiki the Unity Star
LIGHT 5
Kaiki the Unity Star
  • ATK:

  • 1000

  • DEF:

  • 2100


If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.

R Rarity
Kaiza the Hidden Star
R Rarity
Kaiza the Hidden Star
R Rarity
Kaiza the Hidden Star
EARTH 5
Kaiza the Hidden Star
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.

R Rarity
Overlay Booster
R Rarity
Overlay Booster
R Rarity
Overlay Booster
LIGHT 5
Overlay Booster
  • ATK:

  • 2000

  • DEF:

  • 0


If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Overlay Booster" once per turn this way. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it.

N Rarity
Tenma the Sky Star
N Rarity
Tenma the Sky Star
N Rarity
Tenma the Sky Star
LIGHT 5
Tenma the Sky Star
  • ATK:

  • 2100

  • DEF:

  • 1000


If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.

N Rarity
Jack's Knight
N Rarity
Jack's Knight
N Rarity
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

N Rarity
Battleguard Echoes
N Rarity
Battleguard Echoes
N Rarity
Battleguard Echoes
Spell Continuous
Battleguard Echoes

    When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.

    N Rarity
    Feast of the Wild LV5
    N Rarity
    Feast of the Wild LV5
    N Rarity
    Feast of the Wild LV5
    Spell Normal
    Feast of the Wild LV5

      Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.

      N Rarity
      Polymerization
      N Rarity
      Polymerization
      N Rarity
      Polymerization
      Spell Normal
      Polymerization

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

        N Rarity
        Battleguard Howling
        N Rarity
        Battleguard Howling
        N Rarity
        Battleguard Howling
        Trap Normal
        Battleguard Howling

          When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.

          Extra Deck

          UR Rarity
          Gilti-Gearfried the Magical Steel Knight
          UR Rarity
          Gilti-Gearfried the Magical Steel Knight
          UR Rarity
          Gilti-Gearfried the Magical Steel Knight
          LIGHT 8
          Gilti-Gearfried the Magical Steel Knight
          • ATK:

          • 2700

          • DEF:

          • 1600


          2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.

          R Rarity
          Idaten the Conqueror Star
          R Rarity
          Idaten the Conqueror Star
          R Rarity
          Idaten the Conqueror Star
          LIGHT 10
          Idaten the Conqueror Star
          • ATK:

          • 3000

          • DEF:

          • 2200


          2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.

          SR Rarity
          Raijin the Breakbolt Star
          SR Rarity
          Raijin the Breakbolt Star
          SR Rarity
          Raijin the Breakbolt Star
          LIGHT 10
          Raijin the Breakbolt Star
          • ATK:

          • 3000

          • DEF:

          • 2200


          1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.

          R Rarity
          Shura the Combat Star
          R Rarity
          Shura the Combat Star
          R Rarity
          Shura the Combat Star
          DARK 12
          Shura the Combat Star
          • ATK:

          • 0

          • DEF:

          • 0


          "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)

          SR Rarity
          Ferocious Flame Swordsman
          SR Rarity
          Ferocious Flame Swordsman
          SR Rarity
          Ferocious Flame Swordsman
          FIRE
          Ferocious Flame Swordsman
          • ATK:

          • 1300

          • LINK-2

          Link Arrow:

          Left

          Bottom-Left


          2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.

          R Rarity
          Imperial Princess Quinquery
          R Rarity
          Imperial Princess Quinquery
          R Rarity
          Imperial Princess Quinquery
          DARK
          Imperial Princess Quinquery
          • ATK:

          • 1200

          • DEF:

          • 2800


          2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.

          Need 12 UR

          UR Rarity
          Gilti-Gearfried the Magical Steel Knight1 card
          UR Rarity
          Trishula, Dragon of the Ice Barrier1 card
          UR Rarity
          Trishula, Zero Dragon of the Ice Barrier1 card
          UR Rarity
          Glow-Up Bulb1 card
          UR Rarity
          Chronomaly Vimana1 card
          UR Rarity
          Constellar Pleiades1 card
          UR Rarity
          D/D/D Deviser King Deus Machinex1 card
          UR Rarity
          Called by the Grave2 card
          UR Rarity
          Harpie's Feather Duster1 card
          UR Rarity
          One for One1 card
          UR Rarity
          Triple Tactics Talent1 card

          Main: 40 Extra: 15

          SR Rarity
          2 cardAmazoness War Chief
          SR Rarity
          2 cardAmazoness War Chief
          Amazoness War Chief
          EARTH 5
          Amazoness War Chief
          • ATK:

          • 1900

          • DEF:

          • 0


          If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.


          N Rarity
          1 cardBattleguard Cadet
          N Rarity
          1 cardBattleguard Cadet
          Battleguard Cadet
          EARTH 1
          Battleguard Cadet
          • ATK:

          • 50

          • DEF:

          • 100


          All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.


          R Rarity
          1 cardE Stranger Big Bang
          R Rarity
          1 cardE Stranger Big Bang
          E Stranger Big Bang
          LIGHT 5
          E Stranger Big Bang
          • ATK:

          • 2100

          • DEF:

          • 500


          If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. During your Main Phase: You can reduce the Levels of all other monsters on the field by 1, and if you do, increase the Level of this card by the number of monsters whose Levels were reduced by this effect. During your Battle Phase or your opponent's Main Phase, if this card's Level is 8 or higher (Quick Effect): You can destroy 1 other card on the field, and if you do, this card's Level becomes 5. You can only use each effect of "E Stranger Big Bang" once per turn.


          N Rarity
          3 cardHayate the Earth Star
          N Rarity
          3 cardHayate the Earth Star
          Hayate the Earth Star
          EARTH 5
          Hayate the Earth Star
          • ATK:

          • 2100

          • DEF:

          • 0


          If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.


          R Rarity
          2 cardJoker's Knight
          R Rarity
          2 cardJoker's Knight
          Joker's Knight
          LIGHT 5
          Joker's Knight
          • ATK:

          • 2000

          • DEF:

          • 1400


          You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.


          N Rarity
          3 cardKaiki the Unity Star
          N Rarity
          3 cardKaiki the Unity Star
          Kaiki the Unity Star
          LIGHT 5
          Kaiki the Unity Star
          • ATK:

          • 1000

          • DEF:

          • 2100


          If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


          R Rarity
          2 cardKaiza the Hidden Star
          R Rarity
          2 cardKaiza the Hidden Star
          Kaiza the Hidden Star
          EARTH 5
          Kaiza the Hidden Star
          • ATK:

          • 1000

          • DEF:

          • 2100


          You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.


          R Rarity
          1 cardOverlay Booster
          R Rarity
          1 cardOverlay Booster
          Overlay Booster
          LIGHT 5
          Overlay Booster
          • ATK:

          • 2000

          • DEF:

          • 0


          If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Overlay Booster" once per turn this way. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it.


          SR Rarity
          3 cardPyrite Knight
          SR Rarity
          3 cardPyrite Knight
          Pyrite Knight
          EARTH 5
          Pyrite Knight
          • ATK:

          • 2000

          • DEF:

          • 0


          If this card is in your hand or GY: You can target 1 Warrior monster (EARTH or FIRE) you control, except "Pyrite Knight"; return it to the hand, and if you do, Special Summon this card, then Special Summon 1 "Pyrite Token" (Warrior/FIRE/Level 4/ATK 0/DEF 2000) to your opponent's field in Defense Position. During the Battle Phase (Quick Effect): You can Special Summon 1 Warrior monster from your hand. You can only use each effect of "Pyrite Knight" once per turn.


          N Rarity
          3 cardTenma the Sky Star
          N Rarity
          3 cardTenma the Sky Star
          Tenma the Sky Star
          LIGHT 5
          Tenma the Sky Star
          • ATK:

          • 2100

          • DEF:

          • 1000


          If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.


          N Rarity
          1 cardJack's Knight
          N Rarity
          1 cardJack's Knight
          Jack's Knight
          LIGHT 5
          Jack's Knight
          • ATK:

          • 1900

          • DEF:

          • 1000


          A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


          UR Rarity
          1 cardGlow-Up Bulb
          UR Rarity
          1 cardGlow-Up Bulb
          Glow-Up Bulb
          EARTH 1
          Glow-Up Bulb
          • ATK:

          • 100

          • DEF:

          • 100


          If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


          SR Rarity
          1 cardMagical Hound
          SR Rarity
          1 cardMagical Hound
          Magical Hound
          EARTH 1
          Magical Hound
          • ATK:

          • 500

          • DEF:

          • 800


          If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel.


          N Rarity
          3 cardBattleguard Echoes
          N Rarity
          3 cardBattleguard Echoes
          Battleguard Echoes
          Spell Continuous
          Battleguard Echoes

            When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.


            UR Rarity
            2 cardCalled by the Grave
            UR Rarity
            2 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              N Rarity
              3 cardFeast of the Wild LV5
              N Rarity
              3 cardFeast of the Wild LV5
              Feast of the Wild LV5
              Spell Normal
              Feast of the Wild LV5

                Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


                UR Rarity
                1 cardHarpie's Feather Duster
                UR Rarity
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  UR Rarity
                  1 cardOne for One
                  UR Rarity
                  1 cardOne for One
                  One for One
                  Spell Normal
                  One for One

                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                    N Rarity
                    2 cardPolymerization
                    N Rarity
                    2 cardPolymerization
                    Polymerization
                    Spell Normal
                    Polymerization

                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                      UR Rarity
                      1 cardTriple Tactics Talent
                      UR Rarity
                      1 cardTriple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                        Tag(s):

                        N Rarity
                        3 cardBattleguard Howling
                        N Rarity
                        3 cardBattleguard Howling
                        Battleguard Howling
                        Trap Normal
                        Battleguard Howling

                          When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.


                          UR Rarity
                          1 cardGilti-Gearfried the Magical Steel Knight
                          UR Rarity
                          1 cardGilti-Gearfried the Magical Steel Knight
                          Gilti-Gearfried the Magical Steel Knight
                          LIGHT 8
                          Gilti-Gearfried the Magical Steel Knight
                          • ATK:

                          • 2700

                          • DEF:

                          • 1600


                          2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                          R Rarity
                          2 cardIdaten the Conqueror Star
                          R Rarity
                          2 cardIdaten the Conqueror Star
                          Idaten the Conqueror Star
                          LIGHT 10
                          Idaten the Conqueror Star
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                          SR Rarity
                          1 cardRaijin the Breakbolt Star
                          SR Rarity
                          1 cardRaijin the Breakbolt Star
                          Raijin the Breakbolt Star
                          LIGHT 10
                          Raijin the Breakbolt Star
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                          R Rarity
                          2 cardShura the Combat Star
                          R Rarity
                          2 cardShura the Combat Star
                          Shura the Combat Star
                          DARK 12
                          Shura the Combat Star
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                          SR Rarity
                          1 cardFerocious Flame Swordsman
                          SR Rarity
                          1 cardFerocious Flame Swordsman
                          Ferocious Flame Swordsman
                          FIRE
                          Ferocious Flame Swordsman
                          • ATK:

                          • 1300

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom-Left


                          2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                          SR Rarity
                          1 cardGoyo Guardian
                          SR Rarity
                          1 cardGoyo Guardian
                          Goyo Guardian
                          EARTH 6
                          Goyo Guardian
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                          UR Rarity
                          1 cardTrishula, Dragon of the Ice Barrier
                          UR Rarity
                          1 cardTrishula, Dragon of the Ice Barrier
                          Trishula, Dragon of the Ice Barrier
                          WATER 9
                          Trishula, Dragon of the Ice Barrier
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                          UR Rarity
                          1 cardTrishula, Zero Dragon of the Ice Barrier
                          UR Rarity
                          1 cardTrishula, Zero Dragon of the Ice Barrier
                          Trishula, Zero Dragon of the Ice Barrier
                          WATER 11
                          Trishula, Zero Dragon of the Ice Barrier
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                          UR Rarity
                          1 cardChronomaly Vimana
                          UR Rarity
                          1 cardChronomaly Vimana
                          Chronomaly Vimana
                          LIGHT
                          Chronomaly Vimana
                          • ATK:

                          • 2300

                          • DEF:

                          • 2600


                          2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                          UR Rarity
                          1 cardConstellar Pleiades
                          UR Rarity
                          1 cardConstellar Pleiades
                          Constellar Pleiades
                          LIGHT
                          Constellar Pleiades
                          • ATK:

                          • 2500

                          • DEF:

                          • 1500


                          2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                          SR Rarity
                          1 cardD/D/D Marksman King Tell
                          SR Rarity
                          1 cardD/D/D Marksman King Tell
                          D/D/D Marksman King Tell
                          DARK
                          D/D/D Marksman King Tell
                          • ATK:

                          • 2300

                          • DEF:

                          • 2000


                          2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard.


                          R Rarity
                          1 cardImperial Princess Quinquery
                          R Rarity
                          1 cardImperial Princess Quinquery
                          Imperial Princess Quinquery
                          DARK
                          Imperial Princess Quinquery
                          • ATK:

                          • 1200

                          • DEF:

                          • 2800


                          2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.


                          UR Rarity
                          1 cardD/D/D Deviser King Deus Machinex
                          UR Rarity
                          1 cardD/D/D Deviser King Deus Machinex
                          D/D/D Deviser King Deus Machinex
                          DARK10
                          D/D/D Deviser King Deus Machinex
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          [ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.



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