Nekroz Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Manju of the Ten Thousand Hands
R Rarity
Manju of the Ten Thousand Hands
R Rarity
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Shurit, Strategist of the Nekroz
SR Rarity
Shurit, Strategist of the Nekroz
SR Rarity
Shurit, Strategist of the Nekroz
WATER 3
Shurit, Strategist of the Nekroz
  • ATK:

  • 300

  • DEF:

  • 1800


If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.

SR Rarity
Nekroz of Brionac
SR Rarity
Nekroz of Brionac
SR Rarity
Nekroz of Brionac
WATER 6
Nekroz of Brionac
  • ATK:

  • 2300

  • DEF:

  • 1400


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.

R Rarity
Nekroz of Clausolas
R Rarity
Nekroz of Clausolas
R Rarity
Nekroz of Clausolas
WATER 3
Nekroz of Clausolas
  • ATK:

  • 1200

  • DEF:

  • 2300


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn. ● You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand. ● (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.

R Rarity
Nekroz of Gungnir
R Rarity
Nekroz of Gungnir
R Rarity
Nekroz of Gungnir
WATER 7
Nekroz of Gungnir
  • ATK:

  • 2500

  • DEF:

  • 1700


You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Gungnir" once per turn. ● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or by card effects this turn. ● During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it.

UR Rarity
Nekroz of Trishula
UR Rarity
Nekroz of Trishula
UR Rarity
Nekroz of Trishula
WATER 9
Nekroz of Trishula
  • ATK:

  • 2700

  • DEF:

  • 2000


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ● When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)

SR Rarity
Nekroz of Unicore
SR Rarity
Nekroz of Unicore
SR Rarity
Nekroz of Unicore
WATER 4
Nekroz of Unicore
  • ATK:

  • 2300

  • DEF:

  • 1000


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.

R Rarity
Nekroz of Valkyrus
R Rarity
Nekroz of Valkyrus
R Rarity
Nekroz of Valkyrus
WATER 8
Nekroz of Valkyrus
  • ATK:

  • 2900

  • DEF:

  • 1700


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn. ● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase. ● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    SR Rarity
    Extra-Foolish Burial
    SR Rarity
    Extra-Foolish Burial
    SR Rarity
    Extra-Foolish Burial
    Spell Normal
    Extra-Foolish Burial

      Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          SR Rarity
          Nekroz Cycle
          SR Rarity
          Nekroz Cycle
          SR Rarity
          Nekroz Cycle
          Spell Normal
          Nekroz Cycle

            This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.

            SR Rarity
            Nekroz Kaleidoscope
            SR Rarity
            Nekroz Kaleidoscope
            SR Rarity
            Nekroz Kaleidoscope
            Spell Normal
            Nekroz Kaleidoscope

              This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.

              N Rarity
              Nekroz Mirror
              N Rarity
              Nekroz Mirror
              N Rarity
              Nekroz Mirror
              Spell Normal
              Nekroz Mirror

                This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.

                SR Rarity
                Preparation of Rites
                SR Rarity
                Preparation of Rites
                SR Rarity
                Preparation of Rites
                Spell Normal
                Preparation of Rites

                  Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

                  UR Rarity
                  Raigeki
                  UR Rarity
                  Raigeki
                  UR Rarity
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.



                    Tag(s):

                    UR Rarity
                    Reinforcement of the Army
                    UR Rarity
                    Reinforcement of the Army
                    UR Rarity
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                      Extra Deck

                      N Rarity
                      Fossil Machine Skull Wagon
                      N Rarity
                      Fossil Machine Skull Wagon
                      N Rarity
                      Fossil Machine Skull Wagon
                      EARTH 6
                      Fossil Machine Skull Wagon
                      • ATK:

                      • 1700

                      • DEF:

                      • 1500


                      1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.

                      SR Rarity
                      Fossil Warrior Skull Knight
                      SR Rarity
                      Fossil Warrior Skull Knight
                      SR Rarity
                      Fossil Warrior Skull Knight
                      EARTH 6
                      Fossil Warrior Skull Knight
                      • ATK:

                      • 2400

                      • DEF:

                      • 1100


                      1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.

                      SR Rarity
                      Mudragon of the Swamp
                      SR Rarity
                      Mudragon of the Swamp
                      SR Rarity
                      Mudragon of the Swamp
                      WATER 4
                      Mudragon of the Swamp
                      • ATK:

                      • 1900

                      • DEF:

                      • 1600


                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                      SR Rarity
                      Dyna Mondo
                      SR Rarity
                      Dyna Mondo
                      SR Rarity
                      Dyna Mondo
                      EARTH
                      Dyna Mondo
                      • ATK:

                      • 2200

                      • LINK-2

                      Link Arrow:

                      Top

                      Bottom


                      2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.

                      SR Rarity
                      Cyberse Quantum Dragon
                      SR Rarity
                      Cyberse Quantum Dragon
                      SR Rarity
                      Cyberse Quantum Dragon
                      DARK 7
                      Cyberse Quantum Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.

                      UR Rarity
                      Enigmaster Packbit
                      UR Rarity
                      Enigmaster Packbit
                      UR Rarity
                      Enigmaster Packbit
                      WATER 8
                      Enigmaster Packbit
                      • ATK:

                      • 2900

                      • DEF:

                      • 2500


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.

                      R Rarity
                      Goyo Defender
                      R Rarity
                      Goyo Defender
                      R Rarity
                      Goyo Defender
                      EARTH 3
                      Goyo Defender
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      1 Tuner + 1 or more non-Tuner monsters Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min. 1): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.

                      SR Rarity
                      Herald of the Arc Light
                      SR Rarity
                      Herald of the Arc Light
                      SR Rarity
                      Herald of the Arc Light
                      LIGHT 4
                      Herald of the Arc Light
                      • ATK:

                      • 600

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                      SR Rarity
                      Leo, the Keeper of the Sacred Tree
                      SR Rarity
                      Leo, the Keeper of the Sacred Tree
                      SR Rarity
                      Leo, the Keeper of the Sacred Tree
                      EARTH 10
                      Leo, the Keeper of the Sacred Tree
                      • ATK:

                      • 3100

                      • DEF:

                      • 1900


                      1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.

                      SR Rarity
                      Star Eater
                      SR Rarity
                      Star Eater
                      SR Rarity
                      Star Eater
                      LIGHT 11
                      Star Eater
                      • ATK:

                      • 3200

                      • DEF:

                      • 2800


                      1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

                      R Rarity
                      Transcendosaurus Glaciasaurus
                      R Rarity
                      Transcendosaurus Glaciasaurus
                      R Rarity
                      Transcendosaurus Glaciasaurus
                      WATER 12
                      Transcendosaurus Glaciasaurus
                      • ATK:

                      • 3600

                      • DEF:

                      • 2700


                      1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.

                      SR Rarity
                      Vermillion Dragon Mech
                      SR Rarity
                      Vermillion Dragon Mech
                      SR Rarity
                      Vermillion Dragon Mech
                      FIRE 9
                      Vermillion Dragon Mech
                      • ATK:

                      • 2700

                      • DEF:

                      • 1800


                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.

                      SR Rarity
                      Golden Cloud Beast - Malong
                      SR Rarity
                      Golden Cloud Beast - Malong
                      SR Rarity
                      Golden Cloud Beast - Malong
                      LIGHT 6
                      Golden Cloud Beast - Malong
                      • ATK:

                      • 2200

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                      Need 15 UR

                      UR Rarity
                      Mulcharmy Fuwalos3 card
                      UR Rarity
                      Mulcharmy Purulia3 card
                      UR Rarity
                      Nekroz of Trishula1 card
                      UR Rarity
                      Enigmaster Packbit1 card
                      UR Rarity
                      Ash Blossom & Joyous Spring3 card
                      UR Rarity
                      Harpie's Feather Duster1 card
                      UR Rarity
                      Heavy Storm1 card
                      UR Rarity
                      Raigeki1 card
                      UR Rarity
                      Reinforcement of the Army1 card

                      Main: 40 Extra: 15

                      R Rarity
                      3 cardManju of the Ten Thousand Hands
                      R Rarity
                      3 cardManju of the Ten Thousand Hands
                      Manju of the Ten Thousand Hands
                      LIGHT 4
                      Manju of the Ten Thousand Hands
                      • ATK:

                      • 1400

                      • DEF:

                      • 1000


                      When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                      UR Rarity
                      3 cardMulcharmy Fuwalos
                      UR Rarity
                      3 cardMulcharmy Fuwalos
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      UR Rarity
                      3 cardMulcharmy Purulia
                      UR Rarity
                      3 cardMulcharmy Purulia
                      Mulcharmy Purulia
                      WATER 4
                      Mulcharmy Purulia
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      SR Rarity
                      1 cardShurit, Strategist of the Nekroz
                      SR Rarity
                      1 cardShurit, Strategist of the Nekroz
                      Shurit, Strategist of the Nekroz
                      WATER 3
                      Shurit, Strategist of the Nekroz
                      • ATK:

                      • 300

                      • DEF:

                      • 1800


                      If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.


                      SR Rarity
                      3 cardNekroz of Brionac
                      SR Rarity
                      3 cardNekroz of Brionac
                      Nekroz of Brionac
                      WATER 6
                      Nekroz of Brionac
                      • ATK:

                      • 2300

                      • DEF:

                      • 1400


                      You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.


                      R Rarity
                      3 cardNekroz of Clausolas
                      R Rarity
                      3 cardNekroz of Clausolas
                      Nekroz of Clausolas
                      WATER 3
                      Nekroz of Clausolas
                      • ATK:

                      • 1200

                      • DEF:

                      • 2300


                      You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn. ● You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand. ● (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.


                      R Rarity
                      1 cardNekroz of Gungnir
                      R Rarity
                      1 cardNekroz of Gungnir
                      Nekroz of Gungnir
                      WATER 7
                      Nekroz of Gungnir
                      • ATK:

                      • 2500

                      • DEF:

                      • 1700


                      You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Gungnir" once per turn. ● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or by card effects this turn. ● During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it.


                      UR Rarity
                      1 cardNekroz of Trishula
                      UR Rarity
                      1 cardNekroz of Trishula
                      Nekroz of Trishula
                      WATER 9
                      Nekroz of Trishula
                      • ATK:

                      • 2700

                      • DEF:

                      • 2000


                      You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ● When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)


                      SR Rarity
                      3 cardNekroz of Unicore
                      SR Rarity
                      3 cardNekroz of Unicore
                      Nekroz of Unicore
                      WATER 4
                      Nekroz of Unicore
                      • ATK:

                      • 2300

                      • DEF:

                      • 1000


                      You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.


                      R Rarity
                      1 cardNekroz of Valkyrus
                      R Rarity
                      1 cardNekroz of Valkyrus
                      Nekroz of Valkyrus
                      WATER 8
                      Nekroz of Valkyrus
                      • ATK:

                      • 2900

                      • DEF:

                      • 1700


                      You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn. ● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase. ● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.


                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      SR Rarity
                      1 cardDark Hole
                      SR Rarity
                      1 cardDark Hole
                      Dark Hole
                      Spell Normal
                      Dark Hole

                        Destroy all monsters on the field.


                        SR Rarity
                        3 cardExtra-Foolish Burial
                        SR Rarity
                        3 cardExtra-Foolish Burial
                        Extra-Foolish Burial
                        Spell Normal
                        Extra-Foolish Burial

                          Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.


                          UR Rarity
                          1 cardHarpie's Feather Duster
                          UR Rarity
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            UR Rarity
                            1 cardHeavy Storm
                            UR Rarity
                            1 cardHeavy Storm
                            Heavy Storm
                            Spell Normal
                            Heavy Storm

                              Destroy all Spell and Trap Cards on the field.


                              SR Rarity
                              1 cardNekroz Cycle
                              SR Rarity
                              1 cardNekroz Cycle
                              Nekroz Cycle
                              Spell Normal
                              Nekroz Cycle

                                This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


                                SR Rarity
                                2 cardNekroz Kaleidoscope
                                SR Rarity
                                2 cardNekroz Kaleidoscope
                                Nekroz Kaleidoscope
                                Spell Normal
                                Nekroz Kaleidoscope

                                  This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


                                  N Rarity
                                  1 cardNekroz Mirror
                                  N Rarity
                                  1 cardNekroz Mirror
                                  Nekroz Mirror
                                  Spell Normal
                                  Nekroz Mirror

                                    This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


                                    SR Rarity
                                    3 cardPreparation of Rites
                                    SR Rarity
                                    3 cardPreparation of Rites
                                    Preparation of Rites
                                    Spell Normal
                                    Preparation of Rites

                                      Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                      UR Rarity
                                      1 cardRaigeki
                                      UR Rarity
                                      1 cardRaigeki
                                      Raigeki
                                      Spell Normal
                                      Raigeki

                                        Destroy all monsters your opponent controls.




                                        Tag(s):

                                        UR Rarity
                                        1 cardReinforcement of the Army
                                        UR Rarity
                                        1 cardReinforcement of the Army
                                        Reinforcement of the Army
                                        Spell Normal
                                        Reinforcement of the Army

                                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                          N Rarity
                                          1 cardFossil Machine Skull Wagon
                                          N Rarity
                                          1 cardFossil Machine Skull Wagon
                                          Fossil Machine Skull Wagon
                                          EARTH 6
                                          Fossil Machine Skull Wagon
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 1500


                                          1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.


                                          SR Rarity
                                          1 cardFossil Warrior Skull Knight
                                          SR Rarity
                                          1 cardFossil Warrior Skull Knight
                                          Fossil Warrior Skull Knight
                                          EARTH 6
                                          Fossil Warrior Skull Knight
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1100


                                          1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.


                                          SR Rarity
                                          1 cardMudragon of the Swamp
                                          SR Rarity
                                          1 cardMudragon of the Swamp
                                          Mudragon of the Swamp
                                          WATER 4
                                          Mudragon of the Swamp
                                          • ATK:

                                          • 1900

                                          • DEF:

                                          • 1600


                                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                          SR Rarity
                                          2 cardDyna Mondo
                                          SR Rarity
                                          2 cardDyna Mondo
                                          Dyna Mondo
                                          EARTH
                                          Dyna Mondo
                                          • ATK:

                                          • 2200

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Bottom


                                          2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


                                          SR Rarity
                                          1 cardCyberse Quantum Dragon
                                          SR Rarity
                                          1 cardCyberse Quantum Dragon
                                          Cyberse Quantum Dragon
                                          DARK 7
                                          Cyberse Quantum Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.


                                          UR Rarity
                                          1 cardEnigmaster Packbit
                                          UR Rarity
                                          1 cardEnigmaster Packbit
                                          Enigmaster Packbit
                                          WATER 8
                                          Enigmaster Packbit
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                          R Rarity
                                          1 cardGoyo Defender
                                          R Rarity
                                          1 cardGoyo Defender
                                          Goyo Defender
                                          EARTH 3
                                          Goyo Defender
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1 or more non-Tuner monsters Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min. 1): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.


                                          SR Rarity
                                          2 cardHerald of the Arc Light
                                          SR Rarity
                                          2 cardHerald of the Arc Light
                                          Herald of the Arc Light
                                          LIGHT 4
                                          Herald of the Arc Light
                                          • ATK:

                                          • 600

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                          SR Rarity
                                          1 cardLeo, the Keeper of the Sacred Tree
                                          SR Rarity
                                          1 cardLeo, the Keeper of the Sacred Tree
                                          Leo, the Keeper of the Sacred Tree
                                          EARTH 10
                                          Leo, the Keeper of the Sacred Tree
                                          • ATK:

                                          • 3100

                                          • DEF:

                                          • 1900


                                          1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.


                                          SR Rarity
                                          1 cardStar Eater
                                          SR Rarity
                                          1 cardStar Eater
                                          Star Eater
                                          LIGHT 11
                                          Star Eater
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 2800


                                          1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.


                                          R Rarity
                                          1 cardTranscendosaurus Glaciasaurus
                                          R Rarity
                                          1 cardTranscendosaurus Glaciasaurus
                                          Transcendosaurus Glaciasaurus
                                          WATER 12
                                          Transcendosaurus Glaciasaurus
                                          • ATK:

                                          • 3600

                                          • DEF:

                                          • 2700


                                          1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.


                                          SR Rarity
                                          1 cardVermillion Dragon Mech
                                          SR Rarity
                                          1 cardVermillion Dragon Mech
                                          Vermillion Dragon Mech
                                          FIRE 9
                                          Vermillion Dragon Mech
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 1800


                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                                          SR Rarity
                                          1 cardGolden Cloud Beast - Malong
                                          SR Rarity
                                          1 cardGolden Cloud Beast - Malong
                                          Golden Cloud Beast - Malong
                                          LIGHT 6
                                          Golden Cloud Beast - Malong
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.



                                          NEKROZ Decks in MASTER DUEL

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