Red-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Black Dragon's Chick
N Rarity
Black Dragon's Chick
N Rarity
Black Dragon's Chick
DARK 1
Black Dragon's Chick
  • ATK:

  • 800

  • DEF:

  • 500


You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.

R Rarity
Red-Eyes Baby Dragon
R Rarity
Red-Eyes Baby Dragon
R Rarity
Red-Eyes Baby Dragon
DARK 3
Red-Eyes Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 700


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.

UR Rarity
Red-Eyes Black Fullmetal Dragon
UR Rarity
Red-Eyes Black Fullmetal Dragon
UR Rarity
Red-Eyes Black Fullmetal Dragon
DARK 8
Red-Eyes Black Fullmetal Dragon
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.

SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.

R Rarity
Red-Eyes Retro Dragon
R Rarity
Red-Eyes Retro Dragon
R Rarity
Red-Eyes Retro Dragon
DARK 4
Red-Eyes Retro Dragon
  • ATK:

  • 1700

  • DEF:

  • 1600


If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

UR Rarity
Red-Eyes Soul
UR Rarity
Red-Eyes Soul
UR Rarity
Red-Eyes Soul
DARK 7
Red-Eyes Soul
  • ATK:

  • 900

  • DEF:

  • 2000


This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.

N Rarity
Red-Eyes Wyvern
N Rarity
Red-Eyes Wyvern
N Rarity
Red-Eyes Wyvern
WIND 4
Red-Eyes Wyvern
  • ATK:

  • 1800

  • DEF:

  • 1600


During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".

R Rarity
The Black Stone of Legend
R Rarity
The Black Stone of Legend
R Rarity
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.

N Rarity
Red-Eyes Archfiend of Lightning
N Rarity
Red-Eyes Archfiend of Lightning
N Rarity
Red-Eyes Archfiend of Lightning
DARK 6
Red-Eyes Archfiend of Lightning
  • ATK:

  • 2500

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.

SR Rarity
Red-Eyes Black Flare Dragon
SR Rarity
Red-Eyes Black Flare Dragon
SR Rarity
Red-Eyes Black Flare Dragon
DARK 7
Red-Eyes Black Flare Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

R Rarity
Meteor Dragon
R Rarity
Meteor Dragon
R Rarity
Meteor Dragon
EARTH 6
Meteor Dragon
  • ATK:

  • 1800

  • DEF:

  • 2000


This dragon appeared from the sky and crashed to the earth.

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

SR Rarity
Summoned Skull
SR Rarity
Summoned Skull
SR Rarity
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)

R Rarity
Lord of the Red
R Rarity
Lord of the Red
R Rarity
Lord of the Red
FIRE 8
Lord of the Red
  • ATK:

  • 2400

  • DEF:

  • 2100


You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 monster on the field; destroy it. Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 Spell/Trap Card on the field; destroy it.

R Rarity
Paladin of Dark Dragon
R Rarity
Paladin of Dark Dragon
R Rarity
Paladin of Dark Dragon
DARK 4
Paladin of Dark Dragon
  • ATK:

  • 1900

  • DEF:

  • 1200


You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes B. Chick". You can only use this effect of "Paladin of Dark Dragon" once per turn.

N Rarity
Dark Dragon Ritual
N Rarity
Dark Dragon Ritual
N Rarity
Dark Dragon Ritual
Spell Normal
Dark Dragon Ritual

    This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand.

    R Rarity
    Dragon Nails
    R Rarity
    Dragon Nails
    R Rarity
    Dragon Nails
    Spell Equip
    Dragon Nails

      Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn.

      N Rarity
      Graceful Dice
      N Rarity
      Graceful Dice
      N Rarity
      Graceful Dice
      Spell Quick
      Graceful Dice

        Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          SR Rarity
          Inferno Fire Blast
          SR Rarity
          Inferno Fire Blast
          SR Rarity
          Inferno Fire Blast
          Spell Normal
          Inferno Fire Blast

            Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.

            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              UR Rarity
              Raigeki
              UR Rarity
              Raigeki
              UR Rarity
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.



                Tag(s):

                SR Rarity
                Red-Eyes Fusion
                SR Rarity
                Red-Eyes Fusion
                SR Rarity
                Red-Eyes Fusion
                Spell Normal
                Red-Eyes Fusion

                  Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

                  N Rarity
                  Red-Eyes Transmigration
                  N Rarity
                  Red-Eyes Transmigration
                  N Rarity
                  Red-Eyes Transmigration
                  Spell Normal
                  Red-Eyes Transmigration

                    This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your Graveyard, except "Red-Eyes B. Chick", whose total Levels equal 8 or more.

                    SR Rarity
                    Return of the Dragon Lords
                    SR Rarity
                    Return of the Dragon Lords
                    SR Rarity
                    Return of the Dragon Lords
                    Spell Normal
                    Return of the Dragon Lords

                      Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

                      SR Rarity
                      Mirror Force
                      SR Rarity
                      Mirror Force
                      SR Rarity
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                        N Rarity
                        Red-Eyes Burn
                        N Rarity
                        Red-Eyes Burn
                        N Rarity
                        Red-Eyes Burn
                        Trap Normal
                        Red-Eyes Burn

                          If a face-up "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.

                          R Rarity
                          Red-Eyes Fang with Chain
                          R Rarity
                          Red-Eyes Fang with Chain
                          R Rarity
                          Red-Eyes Fang with Chain
                          Trap Normal
                          Red-Eyes Fang with Chain

                            Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.

                            R Rarity
                            Red-Eyes Spirit
                            R Rarity
                            Red-Eyes Spirit
                            R Rarity
                            Red-Eyes Spirit
                            Trap Normal
                            Red-Eyes Spirit

                              Target 1 "Red-Eyes" monster in your GY; Special Summon it.

                              N Rarity
                              Return of the Red-Eyes
                              N Rarity
                              Return of the Red-Eyes
                              N Rarity
                              Return of the Red-Eyes
                              Trap Continuous
                              Return of the Red-Eyes

                                If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.

                                N Rarity
                                Skull Dice
                                N Rarity
                                Skull Dice
                                N Rarity
                                Skull Dice
                                Trap Normal
                                Skull Dice

                                  Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.

                                  Extra Deck

                                  SR Rarity
                                  Archfiend Black Skull Dragon
                                  SR Rarity
                                  Archfiend Black Skull Dragon
                                  SR Rarity
                                  Archfiend Black Skull Dragon
                                  DARK 9
                                  Archfiend Black Skull Dragon
                                  • ATK:

                                  • 3200

                                  • DEF:

                                  • 2500


                                  1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.

                                  UR Rarity
                                  Black Skull Dragon
                                  UR Rarity
                                  Black Skull Dragon
                                  UR Rarity
                                  Black Skull Dragon
                                  DARK 9
                                  Black Skull Dragon
                                  • ATK:

                                  • 3200

                                  • DEF:

                                  • 2500


                                  "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)

                                  UR Rarity
                                  Meteor Black Comet Dragon
                                  UR Rarity
                                  Meteor Black Comet Dragon
                                  UR Rarity
                                  Meteor Black Comet Dragon
                                  DARK 8
                                  Meteor Black Comet Dragon
                                  • ATK:

                                  • 3500

                                  • DEF:

                                  • 2000


                                  1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.

                                  SR Rarity
                                  Meteor Black Dragon
                                  SR Rarity
                                  Meteor Black Dragon
                                  SR Rarity
                                  Meteor Black Dragon
                                  FIRE 8
                                  Meteor Black Dragon
                                  • ATK:

                                  • 3500

                                  • DEF:

                                  • 2000


                                  "Red-Eyes Black Dragon" + "Meteor Dragon"

                                  N Rarity
                                  Red-Eyes Black Dragon Sword
                                  N Rarity
                                  Red-Eyes Black Dragon Sword
                                  N Rarity
                                  Red-Eyes Black Dragon Sword
                                  DARK 7
                                  Red-Eyes Black Dragon Sword
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.

                                  UR Rarity
                                  Red-Eyes Dark Dragoon
                                  UR Rarity
                                  Red-Eyes Dark Dragoon
                                  UR Rarity
                                  Red-Eyes Dark Dragoon
                                  DARK 8
                                  Red-Eyes Dark Dragoon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                                  UR Rarity
                                  Red-Eyes Slash Dragon
                                  UR Rarity
                                  Red-Eyes Slash Dragon
                                  UR Rarity
                                  Red-Eyes Slash Dragon
                                  DARK 7
                                  Red-Eyes Slash Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2400


                                  "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.

                                  SR Rarity
                                  Red-Eyes Flare Metal Dragon
                                  SR Rarity
                                  Red-Eyes Flare Metal Dragon
                                  SR Rarity
                                  Red-Eyes Flare Metal Dragon
                                  DARK
                                  Red-Eyes Flare Metal Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2400


                                  2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

                                  Need 27 UR

                                  UR Rarity
                                  Red-Eyes Darkness Metal Dragon3 card
                                  UR Rarity
                                  Dragonmaid Sheou3 card
                                  UR Rarity
                                  House Dragonmaid3 card
                                  UR Rarity
                                  Lady's Dragonmaid2 card
                                  UR Rarity
                                  Hieratic Seal of the Heavenly Spheres1 card
                                  UR Rarity
                                  Salamangreat Almiraj1 card
                                  UR Rarity
                                  Effect Veiler1 card
                                  UR Rarity
                                  Ghost Ogre & Snow Rabbit1 card
                                  UR Rarity
                                  Forbidden Droplet3 card
                                  UR Rarity
                                  Super Polymerization3 card
                                  UR Rarity
                                  Infinite Impermanence3 card
                                  UR Rarity
                                  Solemn Strike3 card

                                  Main: 60 Extra: 15

                                  R Rarity
                                  3 cardBlack Metal Dragon
                                  R Rarity
                                  3 cardBlack Metal Dragon
                                  Black Metal Dragon
                                  DARK 1
                                  Black Metal Dragon
                                  • ATK:

                                  • 600

                                  • DEF:

                                  • 600


                                  You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


                                  SR Rarity
                                  3 cardChamber Dragonmaid
                                  SR Rarity
                                  3 cardChamber Dragonmaid
                                  Chamber Dragonmaid
                                  DARK 4
                                  Chamber Dragonmaid
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 1800


                                  If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.


                                  SR Rarity
                                  2 cardD.D. Crow
                                  SR Rarity
                                  2 cardD.D. Crow
                                  D.D. Crow
                                  DARK 1
                                  D.D. Crow
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 100


                                  (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                  SR Rarity
                                  3 cardDragonmaid Cehrmba
                                  SR Rarity
                                  3 cardDragonmaid Cehrmba
                                  Dragonmaid Cehrmba
                                  DARK 9
                                  Dragonmaid Cehrmba
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1800


                                  Dragon Fusion Monsters you control cannot be destroyed by your opponent's card effects . You can only use each of the following effects of "Dragonmaid Cehrmba" once per turn . You can discard this card; Special Summon 1 " Dragonmaid " monster from your GY or banishment , except "Dragonmaid Cehrmba". At the end of the Battle Phase : You can return this card to the hand , and if you do, Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand.


                                  R Rarity
                                  3 cardDragonmaid Ernus
                                  R Rarity
                                  3 cardDragonmaid Ernus
                                  Dragonmaid Ernus
                                  EARTH 7
                                  Dragonmaid Ernus
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 1600


                                  Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn. ● (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.


                                  R Rarity
                                  3 cardDragonmaid Lorpar
                                  R Rarity
                                  3 cardDragonmaid Lorpar
                                  Dragonmaid Lorpar
                                  WIND 8
                                  Dragonmaid Lorpar
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1700


                                  Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


                                  N Rarity
                                  2 cardDragonmaid Tinkhec
                                  N Rarity
                                  2 cardDragonmaid Tinkhec
                                  Dragonmaid Tinkhec
                                  FIRE 8
                                  Dragonmaid Tinkhec
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1700


                                  Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


                                  SR Rarity
                                  3 cardKitchen Dragonmaid
                                  SR Rarity
                                  3 cardKitchen Dragonmaid
                                  Kitchen Dragonmaid
                                  FIRE 3
                                  Kitchen Dragonmaid
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 1700


                                  If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.


                                  R Rarity
                                  3 cardNurse Dragonmaid
                                  R Rarity
                                  3 cardNurse Dragonmaid
                                  Nurse Dragonmaid
                                  EARTH 2
                                  Nurse Dragonmaid
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 1600


                                  If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.


                                  N Rarity
                                  3 cardParlor Dragonmaid
                                  N Rarity
                                  3 cardParlor Dragonmaid
                                  Parlor Dragonmaid
                                  WIND 3
                                  Parlor Dragonmaid
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 1700


                                  If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.


                                  UR Rarity
                                  3 cardRed-Eyes Darkness Metal Dragon
                                  UR Rarity
                                  3 cardRed-Eyes Darkness Metal Dragon
                                  Red-Eyes Darkness Metal Dragon
                                  DARK 10
                                  Red-Eyes Darkness Metal Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2400


                                  You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


                                  UR Rarity
                                  1 cardEffect Veiler
                                  UR Rarity
                                  1 cardEffect Veiler
                                  Effect Veiler
                                  LIGHT 1
                                  Effect Veiler
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                  UR Rarity
                                  1 cardGhost Ogre & Snow Rabbit
                                  UR Rarity
                                  1 cardGhost Ogre & Snow Rabbit
                                  Ghost Ogre & Snow Rabbit
                                  LIGHT 3
                                  Ghost Ogre & Snow Rabbit
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                  SR Rarity
                                  3 cardDark Hole
                                  SR Rarity
                                  3 cardDark Hole
                                  Dark Hole
                                  Spell Normal
                                  Dark Hole

                                    Destroy all monsters on the field.


                                    N Rarity
                                    3 cardDragonmaid Changeover
                                    N Rarity
                                    3 cardDragonmaid Changeover
                                    Dragonmaid Changeover
                                    Spell Normal
                                    Dragonmaid Changeover

                                      Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 "Dragonmaid" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of "Dragonmaid Changeover" once per turn.


                                      UR Rarity
                                      3 cardForbidden Droplet
                                      UR Rarity
                                      3 cardForbidden Droplet
                                      Forbidden Droplet
                                      Spell Quick
                                      Forbidden Droplet

                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                        Tag(s):

                                        SR Rarity
                                        3 cardMistaken Arrest
                                        SR Rarity
                                        3 cardMistaken Arrest
                                        Mistaken Arrest
                                        Spell Quick
                                        Mistaken Arrest

                                          Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.


                                          R Rarity
                                          1 cardMonster Reincarnation
                                          R Rarity
                                          1 cardMonster Reincarnation
                                          Monster Reincarnation
                                          Spell Normal
                                          Monster Reincarnation

                                            Discard 1 card, then target 1 monster in your GY; add it to your hand.


                                            R Rarity
                                            3 cardMystical Space Typhoon
                                            R Rarity
                                            3 cardMystical Space Typhoon
                                            Mystical Space Typhoon
                                            Spell Quick
                                            Mystical Space Typhoon

                                              Target 1 Spell/Trap on the field; destroy that target.


                                              SR Rarity
                                              1 cardPot of Duality
                                              SR Rarity
                                              1 cardPot of Duality
                                              Pot of Duality
                                              Spell Normal
                                              Pot of Duality

                                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                Tag(s):

                                                SR Rarity
                                                1 cardPot of Extravagance
                                                SR Rarity
                                                1 cardPot of Extravagance
                                                Pot of Extravagance
                                                Spell Normal
                                                Pot of Extravagance

                                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                  Tag(s):

                                                  UR Rarity
                                                  3 cardSuper Polymerization
                                                  UR Rarity
                                                  3 cardSuper Polymerization
                                                  Super Polymerization
                                                  Spell Quick
                                                  Super Polymerization

                                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                    Tag(s):

                                                    UR Rarity
                                                    3 cardInfinite Impermanence
                                                    UR Rarity
                                                    3 cardInfinite Impermanence
                                                    Infinite Impermanence
                                                    Trap Normal
                                                    Infinite Impermanence

                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                      UR Rarity
                                                      3 cardSolemn Strike
                                                      UR Rarity
                                                      3 cardSolemn Strike
                                                      Solemn Strike
                                                      Trap Counter
                                                      Solemn Strike

                                                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                        Tag(s):

                                                        UR Rarity
                                                        3 cardDragonmaid Sheou
                                                        UR Rarity
                                                        3 cardDragonmaid Sheou
                                                        Dragonmaid Sheou
                                                        LIGHT 10
                                                        Dragonmaid Sheou
                                                        • ATK:

                                                        • 3500

                                                        • DEF:

                                                        • 2000


                                                        1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.


                                                        UR Rarity
                                                        3 cardHouse Dragonmaid
                                                        UR Rarity
                                                        3 cardHouse Dragonmaid
                                                        House Dragonmaid
                                                        LIGHT 9
                                                        House Dragonmaid
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2000


                                                        1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.


                                                        UR Rarity
                                                        2 cardLady's Dragonmaid
                                                        UR Rarity
                                                        2 cardLady's Dragonmaid
                                                        Lady's Dragonmaid
                                                        LIGHT 8
                                                        Lady's Dragonmaid
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 3000


                                                        2 "Dragonmaid" monsters with the same Attribute but different Levels Must first be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. If this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Dragonmaid" monster from your Deck. During the Standby Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or banishment into the Deck. You can only use each effect of "Lady's Dragonmaid" once per turn.


                                                        SR Rarity
                                                        1 cardStarving Venom Fusion Dragon
                                                        SR Rarity
                                                        1 cardStarving Venom Fusion Dragon
                                                        Starving Venom Fusion Dragon
                                                        DARK 8
                                                        Starving Venom Fusion Dragon
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2000


                                                        2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                        UR Rarity
                                                        1 cardHieratic Seal of the Heavenly Spheres
                                                        UR Rarity
                                                        1 cardHieratic Seal of the Heavenly Spheres
                                                        Hieratic Seal of the Heavenly Spheres
                                                        LIGHT
                                                        Hieratic Seal of the Heavenly Spheres
                                                        • ATK:

                                                        • 0

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                        SR Rarity
                                                        1 cardKnightmare Phoenix
                                                        SR Rarity
                                                        1 cardKnightmare Phoenix
                                                        Knightmare Phoenix
                                                        FIRE
                                                        Knightmare Phoenix
                                                        • ATK:

                                                        • 1900

                                                        • LINK-2

                                                        Link Arrow:

                                                        Top

                                                        Right


                                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                        SR Rarity
                                                        2 cardLink Spider
                                                        SR Rarity
                                                        2 cardLink Spider
                                                        Link Spider
                                                        EARTH
                                                        Link Spider
                                                        • ATK:

                                                        • 1000

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom


                                                        1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                        UR Rarity
                                                        1 cardSalamangreat Almiraj
                                                        UR Rarity
                                                        1 cardSalamangreat Almiraj
                                                        Salamangreat Almiraj
                                                        FIRE
                                                        Salamangreat Almiraj
                                                        • ATK:

                                                        • 0

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Right


                                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                        SR Rarity
                                                        1 cardStriker Dragon
                                                        SR Rarity
                                                        1 cardStriker Dragon
                                                        Striker Dragon
                                                        DARK
                                                        Striker Dragon
                                                        • ATK:

                                                        • 1000

                                                        • LINK-1

                                                        Link Arrow:

                                                        Left


                                                        1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                                        master-duel
                                                        Red-Eyes
                                                        5







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