Seventh Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.

R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

SR Rarity
Drake Shark
SR Rarity
Drake Shark
SR Rarity
Drake Shark
WATER 4
Drake Shark
  • ATK:

  • 1400

  • DEF:

  • 1050


A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.

SR Rarity
Hydrojet Shark
SR Rarity
Hydrojet Shark
SR Rarity
Hydrojet Shark
WATER 4
Hydrojet Shark
  • ATK:

  • 1000

  • DEF:

  • 0


If a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), but you cannot Special Summon "Hydrojet Shark" for the rest of this turn. You can only use 1 of the following effects of "Hydrojet Shark" per turn, and only once that turn. During your Main Phase: You can send 1 Fish "Shark" monster or 1 "Xyz" Spell/Trap from your Deck to the GY. You can banish this card from your GY; add 1 "Aqua Jet" card from your Deck or GY to your hand.

UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        Spell Normal
        Into the Void

          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.



              Tag(s):

              UR Rarity
              Seventh Ascension
              UR Rarity
              Seventh Ascension
              UR Rarity
              Seventh Ascension
              Spell Normal
              Seventh Ascension

                Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.

                UR Rarity
                Seventh Tachyon
                UR Rarity
                Seventh Tachyon
                UR Rarity
                Seventh Tachyon
                Spell Normal
                Seventh Tachyon

                  Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  Spell Normal
                  Sky Striker Maneuver - Afterburners!

                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    Spell Quick
                    Sky Striker Mecha - Hornet Drones

                      If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      Spell Quick
                      Sky Striker Mecha - Widow Anchor

                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        Spell Normal
                        Sky Striker Mobilize - Engage!

                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                            Tag(s):

                            UR Rarity
                            Triple Tactics Thrust
                            UR Rarity
                            Triple Tactics Thrust
                            UR Rarity
                            Triple Tactics Thrust
                            Spell Normal
                            Triple Tactics Thrust

                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                              UR Rarity
                              Ultimate Slayer
                              UR Rarity
                              Ultimate Slayer
                              UR Rarity
                              Ultimate Slayer
                              Spell Normal
                              Ultimate Slayer

                                Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                                UR Rarity
                                Upstart Goblin
                                UR Rarity
                                Upstart Goblin
                                UR Rarity
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.

                                  N Rarity
                                  Xyz Revive Splash
                                  N Rarity
                                  Xyz Revive Splash
                                  N Rarity
                                  Xyz Revive Splash
                                  Trap Normal
                                  Xyz Revive Splash

                                    Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.

                                    Extra Deck

                                    UR Rarity
                                    Elder Entity N'tss
                                    UR Rarity
                                    Elder Entity N'tss
                                    UR Rarity
                                    Elder Entity N'tss
                                    LIGHT 4
                                    Elder Entity N'tss
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1200


                                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    DARK 6
                                    Garura, Wings of Resonant Life
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2400


                                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    FIRE
                                    Sky Striker Ace - Kagari
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Left


                                    1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    WATER
                                    Sky Striker Ace - Shizuku
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Right


                                    1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II
                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II
                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II
                                    DARK
                                    Tri-Brigade Arms Bucephalus II
                                    • ATK:

                                    • 3500

                                    • LINK-5

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.

                                    SR Rarity
                                    Golden Cloud Beast - Malong
                                    SR Rarity
                                    Golden Cloud Beast - Malong
                                    SR Rarity
                                    Golden Cloud Beast - Malong
                                    LIGHT 6
                                    Golden Cloud Beast - Malong
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                    UR Rarity
                                    Bahamut Shark
                                    UR Rarity
                                    Bahamut Shark
                                    UR Rarity
                                    Bahamut Shark
                                    WATER
                                    Bahamut Shark
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

                                    SR Rarity
                                    Full Armored Utopic Ray Lancer
                                    SR Rarity
                                    Full Armored Utopic Ray Lancer
                                    SR Rarity
                                    Full Armored Utopic Ray Lancer
                                    WATER
                                    Full Armored Utopic Ray Lancer
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 600


                                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                                    UR Rarity
                                    LeVirtue Dragon
                                    UR Rarity
                                    LeVirtue Dragon
                                    UR Rarity
                                    LeVirtue Dragon
                                    WATER
                                    LeVirtue Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 0


                                    2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.

                                    SR Rarity
                                    Mereologic Aggregator
                                    SR Rarity
                                    Mereologic Aggregator
                                    SR Rarity
                                    Mereologic Aggregator
                                    DARK
                                    Mereologic Aggregator
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 3000


                                    2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                                    UR Rarity
                                    Number 101: Silent Honor ARK
                                    UR Rarity
                                    Number 101: Silent Honor ARK
                                    UR Rarity
                                    Number 101: Silent Honor ARK
                                    WATER
                                    Number 101: Silent Honor ARK
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1000


                                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                                    SR Rarity
                                    Number 32: Shark Drake
                                    SR Rarity
                                    Number 32: Shark Drake
                                    SR Rarity
                                    Number 32: Shark Drake
                                    WATER
                                    Number 32: Shark Drake
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2100


                                    3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.

                                    UR Rarity
                                    Number 4: Stealth Kragen
                                    UR Rarity
                                    Number 4: Stealth Kragen
                                    UR Rarity
                                    Number 4: Stealth Kragen
                                    WATER
                                    Number 4: Stealth Kragen
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1500


                                    2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss
                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss
                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss
                                    WATER
                                    Number C32: Shark Drake LeVeiss
                                    • ATK:

                                    • 3100

                                    • DEF:

                                    • 2600


                                    4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                                    Need 34 UR

                                    UR Rarity
                                    Crystal Girl3 card
                                    UR Rarity
                                    Dinowrestler Pankratops3 card
                                     Rarity
                                    Light Water Dragon1 card
                                    UR Rarity
                                    Souleating Oviraptor2 card
                                    UR Rarity
                                    Ultimate Conductor Tyranno2 card
                                    UR Rarity
                                    Water Dragon Cluster1 card
                                    UR Rarity
                                    Linkuriboh1 card
                                    UR Rarity
                                    S:P Little Knight1 card
                                    UR Rarity
                                    Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                    UR Rarity
                                    Galaxy-Eyes Cipher Blade Dragon1 card
                                    UR Rarity
                                    Galaxy-Eyes Cipher X Dragon1 card
                                    UR Rarity
                                    Galaxy-Eyes Full Armor Photon Dragon1 card
                                    UR Rarity
                                    N.As.H. Knight1 card
                                    UR Rarity
                                    Number 101: Silent Honor ARK1 card
                                    UR Rarity
                                    Number 62: Galaxy-Eyes Prime Photon Dragon1 card
                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss1 card
                                    UR Rarity
                                    Number C62: Neo Galaxy-Eyes Prime Photon Dragon1 card
                                    UR Rarity
                                    Super Starslayer TY-PHON - Sky Crisis2 card
                                    UR Rarity
                                    Fossil Dig3 card
                                    UR Rarity
                                    Seventh Ascension3 card
                                    UR Rarity
                                    Seventh Tachyon3 card

                                    Main: 40 Extra: 15

                                    UR Rarity
                                    3 cardCrystal Girl
                                    UR Rarity
                                    3 cardCrystal Girl
                                    Crystal Girl
                                    WATER 1
                                    Crystal Girl
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 100


                                    If this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Level 5 or higher WATER monster from your Deck to your hand. If you control a Level 5 or higher WATER monster and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Crystal Girl" once per turn.


                                    UR Rarity
                                    3 cardDinowrestler Pankratops
                                    UR Rarity
                                    3 cardDinowrestler Pankratops
                                    Dinowrestler Pankratops
                                    EARTH 7
                                    Dinowrestler Pankratops
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 0


                                    If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                                    SR Rarity
                                    3 cardDuoterion
                                    SR Rarity
                                    3 cardDuoterion
                                    Duoterion
                                    WATER 5
                                    Duoterion
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1400


                                    You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn.


                                    N Rarity
                                    3 cardHydrogeddon
                                    N Rarity
                                    3 cardHydrogeddon
                                    Hydrogeddon
                                    WATER 4
                                    Hydrogeddon
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1000


                                    When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.


                                     Rarity
                                    1 cardLight Water Dragon
                                     Rarity
                                    1 cardLight Water Dragon
                                    Light Water Dragon
                                    WATER 4
                                    Light Water Dragon
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 1300


                                    (This card is always treated as "Water Dragon".) You can banish this card you control; Special Summon 3 Level 5 or lower Dinosaur monsters (WATER or WIND) from your Deck in Defense Position (but their effects are negated), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dinosaur or Sea Serpent monsters. You can only use this effect of "Light Water Dragon" once per turn.


                                    N Rarity
                                    3 cardOxygeddon
                                    N Rarity
                                    3 cardOxygeddon
                                    Oxygeddon
                                    WIND 4
                                    Oxygeddon
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 800


                                    If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.


                                    UR Rarity
                                    2 cardSouleating Oviraptor
                                    UR Rarity
                                    2 cardSouleating Oviraptor
                                    Souleating Oviraptor
                                    DARK 4
                                    Souleating Oviraptor
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 500


                                    If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                                    UR Rarity
                                    2 cardUltimate Conductor Tyranno
                                    UR Rarity
                                    2 cardUltimate Conductor Tyranno
                                    Ultimate Conductor Tyranno
                                    LIGHT 10
                                    Ultimate Conductor Tyranno
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 3200


                                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                                    N Rarity
                                    2 cardWater Dragon
                                    N Rarity
                                    2 cardWater Dragon
                                    Water Dragon
                                    WATER 8
                                    Water Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2600


                                    Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.


                                    UR Rarity
                                    1 cardWater Dragon Cluster
                                    UR Rarity
                                    1 cardWater Dragon Cluster
                                    Water Dragon Cluster
                                    WATER 10
                                    Water Dragon Cluster
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2600


                                    Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.


                                    N Rarity
                                    3 cardBonding - D2O
                                    N Rarity
                                    3 cardBonding - D2O
                                    Bonding - D2O
                                    Spell Normal
                                    Bonding - D2O

                                      Tribute 2 "Duoterion" and 1 "Oxygeddon" in your hand and/or field; Special Summon 1 "Water Dragon" or "Water Dragon Cluster" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of "Bonding - H2O".) If "Water Dragon" or "Water Dragon Cluster" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of "Bonding - D2O" once per turn.


                                      UR Rarity
                                      3 cardFossil Dig
                                      UR Rarity
                                      3 cardFossil Dig
                                      Fossil Dig
                                      Spell Normal
                                      Fossil Dig

                                        Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                        UR Rarity
                                        3 cardSeventh Ascension
                                        UR Rarity
                                        3 cardSeventh Ascension
                                        Seventh Ascension
                                        Spell Normal
                                        Seventh Ascension

                                          Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                          UR Rarity
                                          3 cardSeventh Tachyon
                                          UR Rarity
                                          3 cardSeventh Tachyon
                                          Seventh Tachyon
                                          Spell Normal
                                          Seventh Tachyon

                                            Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                            N Rarity
                                            1 cardBonding - DHO
                                            N Rarity
                                            1 cardBonding - DHO
                                            Bonding - DHO
                                            Trap Normal
                                            Bonding - DHO

                                              Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand.


                                              SR Rarity
                                              3 cardMagic Cylinder
                                              SR Rarity
                                              3 cardMagic Cylinder
                                              Magic Cylinder
                                              Trap Normal
                                              Magic Cylinder

                                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                R Rarity
                                                1 cardRing of Destruction
                                                R Rarity
                                                1 cardRing of Destruction
                                                Ring of Destruction
                                                Trap Normal
                                                Ring of Destruction

                                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                  UR Rarity
                                                  1 cardLinkuriboh
                                                  UR Rarity
                                                  1 cardLinkuriboh
                                                  Linkuriboh
                                                  DARK
                                                  Linkuriboh
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  S:P Little Knight
                                                  DARK
                                                  S:P Little Knight
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Right


                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                  UR Rarity
                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                  UR Rarity
                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                  LIGHT
                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardGalaxy-Eyes Cipher Blade Dragon
                                                  UR Rarity
                                                  1 cardGalaxy-Eyes Cipher Blade Dragon
                                                  Galaxy-Eyes Cipher Blade Dragon
                                                  LIGHT
                                                  Galaxy-Eyes Cipher Blade Dragon
                                                  • ATK:

                                                  • 3200

                                                  • DEF:

                                                  • 2800


                                                  3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


                                                  SR Rarity
                                                  1 cardGalaxy-Eyes Cipher Dragon
                                                  SR Rarity
                                                  1 cardGalaxy-Eyes Cipher Dragon
                                                  Galaxy-Eyes Cipher Dragon
                                                  LIGHT
                                                  Galaxy-Eyes Cipher Dragon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                                                  UR Rarity
                                                  1 cardGalaxy-Eyes Cipher X Dragon
                                                  UR Rarity
                                                  1 cardGalaxy-Eyes Cipher X Dragon
                                                  Galaxy-Eyes Cipher X Dragon
                                                  LIGHT
                                                  Galaxy-Eyes Cipher X Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 10 monsters Once per turn, you can also Xyz Summon "Galaxy-Eyes Cipher X Dragon" by using a "Cipher Dragon" monster you control as material. (Transfer its materials to this card.) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects, until the end of your opponent's turn. Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)


                                                  UR Rarity
                                                  1 cardGalaxy-Eyes Full Armor Photon Dragon
                                                  UR Rarity
                                                  1 cardGalaxy-Eyes Full Armor Photon Dragon
                                                  Galaxy-Eyes Full Armor Photon Dragon
                                                  LIGHT
                                                  Galaxy-Eyes Full Armor Photon Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 3500


                                                  3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


                                                  UR Rarity
                                                  1 cardN.As.H. Knight
                                                  UR Rarity
                                                  1 cardN.As.H. Knight
                                                  N.As.H. Knight
                                                  WATER
                                                  N.As.H. Knight
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 2700


                                                  2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.


                                                  UR Rarity
                                                  1 cardNumber 101: Silent Honor ARK
                                                  UR Rarity
                                                  1 cardNumber 101: Silent Honor ARK
                                                  Number 101: Silent Honor ARK
                                                  WATER
                                                  Number 101: Silent Honor ARK
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1000


                                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                  SR Rarity
                                                  1 cardNumber 32: Shark Drake
                                                  SR Rarity
                                                  1 cardNumber 32: Shark Drake
                                                  Number 32: Shark Drake
                                                  WATER
                                                  Number 32: Shark Drake
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2100


                                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                                  UR Rarity
                                                  1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                                                  UR Rarity
                                                  1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                                                  Number 62: Galaxy-Eyes Prime Photon Dragon
                                                  LIGHT
                                                  Number 62: Galaxy-Eyes Prime Photon Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.


                                                  UR Rarity
                                                  1 cardNumber C32: Shark Drake LeVeiss
                                                  UR Rarity
                                                  1 cardNumber C32: Shark Drake LeVeiss
                                                  Number C32: Shark Drake LeVeiss
                                                  WATER
                                                  Number C32: Shark Drake LeVeiss
                                                  • ATK:

                                                  • 3100

                                                  • DEF:

                                                  • 2600


                                                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                  UR Rarity
                                                  1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  UR Rarity
                                                  1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  LIGHT
                                                  Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 3000


                                                  3 Level 8 LIGHT monsters You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.


                                                  UR Rarity
                                                  2 cardSuper Starslayer TY-PHON - Sky Crisis
                                                  UR Rarity
                                                  2 cardSuper Starslayer TY-PHON - Sky Crisis
                                                  Super Starslayer TY-PHON - Sky Crisis
                                                  DARK
                                                  Super Starslayer TY-PHON - Sky Crisis
                                                  • ATK:

                                                  • 2900

                                                  • DEF:

                                                  • 2900


                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                  master-duel
                                                  Seventh
                                                  5

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