Spellbook Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
EARTH 3
Beast of the Pharaoh
  • ATK:

  • 400

  • DEF:

  • 600


If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.

SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
EARTH 3
Gadget Gamer
  • ATK:

  • 300

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.

R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
LIGHT 2
Gizmek Naganaki, the Sunrise Signaler
  • ATK:

  • 950

  • DEF:

  • 950


You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.

R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
EARTH 1
Morphtronic Telefon
  • ATK:

  • 100

  • DEF:

  • 100


● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.

SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
Spell Normal
Ancient Leaf

    If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.

    SR Rarity
    Dice Dungeon
    SR Rarity
    Dice Dungeon
    SR Rarity
    Dice Dungeon
    Spell Field
    Dice Dungeon

      When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.

      SR Rarity
      Dimension Dice
      SR Rarity
      Dimension Dice
      SR Rarity
      Dimension Dice
      Spell Normal
      Dimension Dice

        If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          N Rarity
          Gold Moon Coin
          N Rarity
          Gold Moon Coin
          N Rarity
          Gold Moon Coin
          Spell Normal
          Gold Moon Coin

            Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.

            N Rarity
            Heritage of the Light
            N Rarity
            Heritage of the Light
            N Rarity
            Heritage of the Light
            Spell Continuous
            Heritage of the Light

              If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of "Heritage of the Light" once per turn.

              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                SR Rarity
                Machine Duplication
                SR Rarity
                Machine Duplication
                SR Rarity
                Machine Duplication
                Spell Normal
                Machine Duplication

                  Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.

                  UR Rarity
                  One for One
                  UR Rarity
                  One for One
                  UR Rarity
                  One for One
                  Spell Normal
                  One for One

                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    Spell Normal
                    Spellbook of Knowledge

                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                      SR Rarity
                      Synchro Creed
                      SR Rarity
                      Synchro Creed
                      SR Rarity
                      Synchro Creed
                      Spell Normal
                      Synchro Creed

                        If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.

                        SR Rarity
                        Wonder Wand
                        SR Rarity
                        Wonder Wand
                        SR Rarity
                        Wonder Wand
                        Spell Equip
                        Wonder Wand

                          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                          Extra Deck

                          SR Rarity
                          Barricadeborg Blocker
                          SR Rarity
                          Barricadeborg Blocker
                          SR Rarity
                          Barricadeborg Blocker
                          DARK
                          Barricadeborg Blocker
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.

                          UR Rarity
                          Mecha Phantom Beast Auroradon
                          UR Rarity
                          Mecha Phantom Beast Auroradon
                          UR Rarity
                          Mecha Phantom Beast Auroradon
                          WIND
                          Mecha Phantom Beast Auroradon
                          • ATK:

                          • 2100

                          • LINK-3

                          Link Arrow:

                          Left

                          Bottom

                          Bottom-Right


                          2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.

                          UR Rarity
                          Relinquished Anima
                          UR Rarity
                          Relinquished Anima
                          UR Rarity
                          Relinquished Anima
                          DARK
                          Relinquished Anima
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                          UR Rarity
                          Ancient Fairy Dragon
                          UR Rarity
                          Ancient Fairy Dragon
                          UR Rarity
                          Ancient Fairy Dragon
                          LIGHT 7
                          Ancient Fairy Dragon
                          • ATK:

                          • 2100

                          • DEF:

                          • 3000


                          1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                          R Rarity
                          Merry Melffys
                          R Rarity
                          Merry Melffys
                          R Rarity
                          Merry Melffys
                          EARTH 4
                          Merry Melffys
                          • ATK:

                          • 1500

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.

                          N Rarity
                          Old Entity Cthugua
                          N Rarity
                          Old Entity Cthugua
                          N Rarity
                          Old Entity Cthugua
                          FIRE 4
                          Old Entity Cthugua
                          • ATK:

                          • 2200

                          • DEF:

                          • 200


                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.

                          R Rarity
                          Stardust Charge Warrior
                          R Rarity
                          Stardust Charge Warrior
                          R Rarity
                          Stardust Charge Warrior
                          WIND 6
                          Stardust Charge Warrior
                          • ATK:

                          • 2000

                          • DEF:

                          • 1300


                          1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                          UR Rarity
                          T.G. Hyper Librarian
                          UR Rarity
                          T.G. Hyper Librarian
                          UR Rarity
                          T.G. Hyper Librarian
                          DARK 5
                          T.G. Hyper Librarian
                          • ATK:

                          • 2400

                          • DEF:

                          • 1800


                          1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                          R Rarity
                          Cupid Pitch
                          R Rarity
                          Cupid Pitch
                          R Rarity
                          Cupid Pitch
                          LIGHT 4
                          Cupid Pitch
                          • ATK:

                          • 0

                          • DEF:

                          • 600


                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.

                          SR Rarity
                          Ib the World Chalice Justiciar
                          SR Rarity
                          Ib the World Chalice Justiciar
                          SR Rarity
                          Ib the World Chalice Justiciar
                          WATER 5
                          Ib the World Chalice Justiciar
                          • ATK:

                          • 1800

                          • DEF:

                          • 2100


                          1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".

                          UR Rarity
                          Daigusto Emeral
                          UR Rarity
                          Daigusto Emeral
                          UR Rarity
                          Daigusto Emeral
                          WIND
                          Daigusto Emeral
                          • ATK:

                          • 1800

                          • DEF:

                          • 800


                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                          Need 8 UR

                          UR Rarity
                          Machina Fortress1 card
                          UR Rarity
                          Mecha Phantom Beast Auroradon1 card
                          UR Rarity
                          Relinquished Anima1 card
                          UR Rarity
                          Ancient Fairy Dragon1 card
                          UR Rarity
                          T.G. Hyper Librarian1 card
                          UR Rarity
                          Daigusto Emeral1 card
                          UR Rarity
                          Foolish Burial1 card
                          UR Rarity
                          One for One1 card

                          Main: 40 Extra: 15

                          N Rarity
                          1 cardBeast of the Pharaoh
                          N Rarity
                          1 cardBeast of the Pharaoh
                          Beast of the Pharaoh
                          EARTH 3
                          Beast of the Pharaoh
                          • ATK:

                          • 400

                          • DEF:

                          • 600


                          If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.


                          SR Rarity
                          3 cardGadget Gamer
                          SR Rarity
                          3 cardGadget Gamer
                          Gadget Gamer
                          EARTH 3
                          Gadget Gamer
                          • ATK:

                          • 300

                          • DEF:

                          • 300


                          When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.


                          R Rarity
                          3 cardGizmek Naganaki, the Sunrise Signaler
                          R Rarity
                          3 cardGizmek Naganaki, the Sunrise Signaler
                          Gizmek Naganaki, the Sunrise Signaler
                          LIGHT 2
                          Gizmek Naganaki, the Sunrise Signaler
                          • ATK:

                          • 950

                          • DEF:

                          • 950


                          You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.


                          N Rarity
                          1 cardIron Chain Snake
                          N Rarity
                          1 cardIron Chain Snake
                          Iron Chain Snake
                          EARTH 3
                          Iron Chain Snake
                          • ATK:

                          • 800

                          • DEF:

                          • 1200


                          During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.


                          UR Rarity
                          1 cardMachina Fortress
                          UR Rarity
                          1 cardMachina Fortress
                          Machina Fortress
                          EARTH 7
                          Machina Fortress
                          • ATK:

                          • 2500

                          • DEF:

                          • 1600


                          You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                          R Rarity
                          3 cardMorphtronic Telefon
                          R Rarity
                          3 cardMorphtronic Telefon
                          Morphtronic Telefon
                          EARTH 1
                          Morphtronic Telefon
                          • ATK:

                          • 100

                          • DEF:

                          • 100


                          ● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.


                          SR Rarity
                          3 cardAncient Leaf
                          SR Rarity
                          3 cardAncient Leaf
                          Ancient Leaf
                          Spell Normal
                          Ancient Leaf

                            If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


                            SR Rarity
                            3 cardDice Dungeon
                            SR Rarity
                            3 cardDice Dungeon
                            Dice Dungeon
                            Spell Field
                            Dice Dungeon

                              When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.


                              SR Rarity
                              3 cardDimension Dice
                              SR Rarity
                              3 cardDimension Dice
                              Dimension Dice
                              Spell Normal
                              Dimension Dice

                                If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.


                                N Rarity
                                1 cardDouble Summon
                                N Rarity
                                1 cardDouble Summon
                                Double Summon
                                Spell Normal
                                Double Summon

                                  You can conduct 2 Normal Summons/Sets this turn, not just 1.


                                  UR Rarity
                                  1 cardFoolish Burial
                                  UR Rarity
                                  1 cardFoolish Burial
                                  Foolish Burial
                                  Spell Normal
                                  Foolish Burial

                                    Send 1 monster from your Deck to the GY.




                                    Tag(s):

                                    N Rarity
                                    1 cardGold Moon Coin
                                    N Rarity
                                    1 cardGold Moon Coin
                                    Gold Moon Coin
                                    Spell Normal
                                    Gold Moon Coin

                                      Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.


                                      SR Rarity
                                      3 cardInto the Void
                                      SR Rarity
                                      3 cardInto the Void
                                      Into the Void
                                      Spell Normal
                                      Into the Void

                                        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                        SR Rarity
                                        3 cardJackpot 7
                                        SR Rarity
                                        3 cardJackpot 7
                                        Jackpot 7
                                        Spell Normal
                                        Jackpot 7

                                          When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to your Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel.


                                          SR Rarity
                                          3 cardMachine Duplication
                                          SR Rarity
                                          3 cardMachine Duplication
                                          Machine Duplication
                                          Spell Normal
                                          Machine Duplication

                                            Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                                            UR Rarity
                                            1 cardOne for One
                                            UR Rarity
                                            1 cardOne for One
                                            One for One
                                            Spell Normal
                                            One for One

                                              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                              N Rarity
                                              1 cardShien's Spy
                                              N Rarity
                                              1 cardShien's Spy
                                              Shien's Spy
                                              Spell Normal
                                              Shien's Spy

                                                Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                                SR Rarity
                                                1 cardSpellbook of Knowledge
                                                SR Rarity
                                                1 cardSpellbook of Knowledge
                                                Spellbook of Knowledge
                                                Spell Normal
                                                Spellbook of Knowledge

                                                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                  SR Rarity
                                                  1 cardSynchro Creed
                                                  SR Rarity
                                                  1 cardSynchro Creed
                                                  Synchro Creed
                                                  Spell Normal
                                                  Synchro Creed

                                                    If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                                                    SR Rarity
                                                    3 cardWonder Wand
                                                    SR Rarity
                                                    3 cardWonder Wand
                                                    Wonder Wand
                                                    Spell Equip
                                                    Wonder Wand

                                                      Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                      SR Rarity
                                                      1 cardBarricadeborg Blocker
                                                      SR Rarity
                                                      1 cardBarricadeborg Blocker
                                                      Barricadeborg Blocker
                                                      DARK
                                                      Barricadeborg Blocker
                                                      • ATK:

                                                      • 1000

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Bottom


                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                      UR Rarity
                                                      1 cardMecha Phantom Beast Auroradon
                                                      UR Rarity
                                                      1 cardMecha Phantom Beast Auroradon
                                                      Mecha Phantom Beast Auroradon
                                                      WIND
                                                      Mecha Phantom Beast Auroradon
                                                      • ATK:

                                                      • 2100

                                                      • LINK-3

                                                      Link Arrow:

                                                      Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                                      UR Rarity
                                                      1 cardRelinquished Anima
                                                      UR Rarity
                                                      1 cardRelinquished Anima
                                                      Relinquished Anima
                                                      DARK
                                                      Relinquished Anima
                                                      • ATK:

                                                      • 0

                                                      • LINK-1

                                                      Link Arrow:

                                                      Top


                                                      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                      UR Rarity
                                                      1 cardAncient Fairy Dragon
                                                      UR Rarity
                                                      1 cardAncient Fairy Dragon
                                                      Ancient Fairy Dragon
                                                      LIGHT 7
                                                      Ancient Fairy Dragon
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 3000


                                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                      SR Rarity
                                                      1 cardInfernity Doom Archfiend
                                                      SR Rarity
                                                      1 cardInfernity Doom Archfiend
                                                      Infernity Doom Archfiend
                                                      DARK 6
                                                      Infernity Doom Archfiend
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1600


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.


                                                      R Rarity
                                                      1 cardMerry Melffys
                                                      R Rarity
                                                      1 cardMerry Melffys
                                                      Merry Melffys
                                                      EARTH 4
                                                      Merry Melffys
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.


                                                      N Rarity
                                                      3 cardOld Entity Cthugua
                                                      N Rarity
                                                      3 cardOld Entity Cthugua
                                                      Old Entity Cthugua
                                                      FIRE 4
                                                      Old Entity Cthugua
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 200


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                                      SR Rarity
                                                      1 cardRampaging Smashtank Rhynosaber
                                                      SR Rarity
                                                      1 cardRampaging Smashtank Rhynosaber
                                                      Rampaging Smashtank Rhynosaber
                                                      FIRE 7
                                                      Rampaging Smashtank Rhynosaber
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 2100


                                                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except "Rampaging Smashtank Rhynosaber", but their effects are negated. You can only use each effect of "Rampaging Smashtank Rhynosaber" once per turn.


                                                      UR Rarity
                                                      1 cardT.G. Hyper Librarian
                                                      UR Rarity
                                                      1 cardT.G. Hyper Librarian
                                                      T.G. Hyper Librarian
                                                      DARK 5
                                                      T.G. Hyper Librarian
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1800


                                                      1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                      R Rarity
                                                      1 cardCupid Pitch
                                                      R Rarity
                                                      1 cardCupid Pitch
                                                      Cupid Pitch
                                                      LIGHT 4
                                                      Cupid Pitch
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 600


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                                      SR Rarity
                                                      2 cardIb the World Chalice Justiciar
                                                      SR Rarity
                                                      2 cardIb the World Chalice Justiciar
                                                      Ib the World Chalice Justiciar
                                                      WATER 5
                                                      Ib the World Chalice Justiciar
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 2100


                                                      1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".


                                                      UR Rarity
                                                      1 cardDaigusto Emeral
                                                      UR Rarity
                                                      1 cardDaigusto Emeral
                                                      Daigusto Emeral
                                                      WIND
                                                      Daigusto Emeral
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 800


                                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.



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