Tellarknight Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Constellar Caduceus
SR Rarity
Constellar Caduceus
SR Rarity
Constellar Caduceus
LIGHT 4
Constellar Caduceus
  • ATK:

  • 1600

  • DEF:

  • 1550


If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ● If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.

 Rarity
Constellar Castor
 Rarity
Constellar Castor
 Rarity
Constellar Castor
LIGHT 4
Constellar Castor
  • ATK:

  • 1700

  • DEF:

  • 600


If this card is Summoned: You can Special Summon 1 "Constellar" monster from your Deck, except "Constellar Castor", also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT and DARK monsters. You can only use this effect of "Constellar Castor" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ● Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can detach 2 materials from a monster(s) you control, and if you do, negate that effect, and if you do that, destroy that card.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R Rarity
Satellarknight Altair
R Rarity
Satellarknight Altair
R Rarity
Satellarknight Altair
LIGHT 4
Satellarknight Altair
  • ATK:

  • 1700

  • DEF:

  • 1300


If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.

SR Rarity
Satellarknight Deneb
SR Rarity
Satellarknight Deneb
SR Rarity
Satellarknight Deneb
LIGHT 4
Satellarknight Deneb
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.

N Rarity
Satellarknight Unukalhai
N Rarity
Satellarknight Unukalhai
N Rarity
Satellarknight Unukalhai
LIGHT 4
Satellarknight Unukalhai
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.

N Rarity
Satellarknight Vega
N Rarity
Satellarknight Vega
N Rarity
Satellarknight Vega
LIGHT 4
Satellarknight Vega
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.

 Rarity
Tellarknight Cygnian
 Rarity
Tellarknight Cygnian
 Rarity
Tellarknight Cygnian
LIGHT 4
Tellarknight Cygnian
  • ATK:

  • 1500

  • DEF:

  • 1000


(This card is always treated as a "Constellar" card.) If this card is Summoned: You can add 1 "tellarknight" or "Constellar" monster from your Deck to your hand. You can target 1 other LIGHT monster you control; increase both its Level and this card's by 1. This card can be treated as 2 materials for the Xyz Summon of a "tellarknight" Xyz Monster that requires 3 or more materials. You can only use each effect of "Tellarknight Cygnian" once per turn.

SR Rarity
Tellarknight Lyran
SR Rarity
Tellarknight Lyran
SR Rarity
Tellarknight Lyran
LIGHT 4
Tellarknight Lyran
  • ATK:

  • 1200

  • DEF:

  • 1600


(This card is always treated as a "Constellar" card.) If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Constellar Tellarknights
    UR Rarity
    Constellar Tellarknights
    UR Rarity
    Constellar Tellarknights
    Spell Continuous
    Constellar Tellarknights

      When this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You can target 1 "tellarknight" or "Constellar" Xyz Monster you control; Special Summon from your Extra Deck, 1 "tellarknight" or "Constellar" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Constellar Tellarknights" once per turn. You can only activate 1 "Constellar Tellarknights" per turn.

      UR Rarity
      Reinforcement of the Army
      UR Rarity
      Reinforcement of the Army
      UR Rarity
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

        SR Rarity
        Satellarknight Skybridge
        SR Rarity
        Satellarknight Skybridge
        SR Rarity
        Satellarknight Skybridge
        Spell Quick
        Satellarknight Skybridge

          Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn.

          UR Rarity
          Seventh Tachyon
          UR Rarity
          Seventh Tachyon
          UR Rarity
          Seventh Tachyon
          Spell Normal
          Seventh Tachyon

            Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

             Rarity
            Stellarnova Bonds
             Rarity
            Stellarnova Bonds
             Rarity
            Stellarnova Bonds
            Spell Normal
            Stellarnova Bonds

              Activate 1 of these effects, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. ● Discard 1 card, and if you do, Special Summon 1 "tellarknight" or "Constellar" monster from your Deck with a different Type from the monsters you control. ● Target face-up monsters your opponent controls, up to the number of "tellarknight" and "Constellar" monsters you control; negate their effects until the end of this turn. You can only activate 1 "Stellarnova Bonds" per turn.

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Extra Deck

                UR Rarity
                Chronomaly Vimana
                UR Rarity
                Chronomaly Vimana
                UR Rarity
                Chronomaly Vimana
                LIGHT
                Chronomaly Vimana
                • ATK:

                • 2300

                • DEF:

                • 2600


                2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.

                UR Rarity
                Constellar Pleiades
                UR Rarity
                Constellar Pleiades
                UR Rarity
                Constellar Pleiades
                LIGHT
                Constellar Pleiades
                • ATK:

                • 2500

                • DEF:

                • 1500


                2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.

                UR Rarity
                Constellar Ptolemy M7
                UR Rarity
                Constellar Ptolemy M7
                UR Rarity
                Constellar Ptolemy M7
                LIGHT
                Constellar Ptolemy M7
                • ATK:

                • 2700

                • DEF:

                • 2000


                2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

                SR Rarity
                Darktellarknight Batlamyus
                SR Rarity
                Darktellarknight Batlamyus
                SR Rarity
                Darktellarknight Batlamyus
                DARK
                Darktellarknight Batlamyus
                • ATK:

                • 2600

                • DEF:

                • 550


                2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.

                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                LIGHT
                Divine Arsenal AA-ZEUS - Sky Thunder
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                Tag(s):

                 Rarity
                Exstellarknight Constellar Ptolemy Ω7
                 Rarity
                Exstellarknight Constellar Ptolemy Ω7
                 Rarity
                Exstellarknight Constellar Ptolemy Ω7
                LIGHT
                Exstellarknight Constellar Ptolemy Ω7
                • ATK:

                • 2700

                • DEF:

                • 2700


                3 Level 7 monsters Once per turn, during your Main Phase 2, you can also Xyz Summon "Exstellarknight Constellar Ptolemy Ω7" by using a "tellarknight" or "Constellar" Xyz Monster you control (transfer its materials). While you have 7 or more "tellarknight" monsters with different names in your GY and/or banishment, this card gains 2700 ATK/DEF, also it is unaffected by your opponent's activated effects. Once per turn (Quick Effect): You can detach any number of materials from this card, then target that many monsters your opponent controls; shuffle them into the Deck.

                R Rarity
                Number 104: Masquerade
                R Rarity
                Number 104: Masquerade
                R Rarity
                Number 104: Masquerade
                LIGHT
                Number 104: Masquerade
                • ATK:

                • 2700

                • DEF:

                • 1200


                3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                UR Rarity
                Stellarknight Constellar Diamond
                UR Rarity
                Stellarknight Constellar Diamond
                UR Rarity
                Stellarknight Constellar Diamond
                LIGHT
                Stellarknight Constellar Diamond
                • ATK:

                • 2700

                • DEF:

                • 2000


                3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.

                SR Rarity
                Stellarknight Delteros
                SR Rarity
                Stellarknight Delteros
                SR Rarity
                Stellarknight Delteros
                LIGHT
                Stellarknight Delteros
                • ATK:

                • 2500

                • DEF:

                • 2100


                3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.

                UR Rarity
                Stellarknight Triverr
                UR Rarity
                Stellarknight Triverr
                UR Rarity
                Stellarknight Triverr
                LIGHT
                Stellarknight Triverr
                • ATK:

                • 2100

                • DEF:

                • 2500


                3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.

                UR Rarity
                Tellarknight Constellar Caduceus
                UR Rarity
                Tellarknight Constellar Caduceus
                UR Rarity
                Tellarknight Constellar Caduceus
                LIGHT
                Tellarknight Constellar Caduceus
                • ATK:

                • 2500

                • DEF:

                • 1650


                2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.

                 Rarity
                Tellarknight Constellar Delteros
                 Rarity
                Tellarknight Constellar Delteros
                 Rarity
                Tellarknight Constellar Delteros
                LIGHT
                Tellarknight Constellar Delteros
                • ATK:

                • 2500

                • DEF:

                • 2500


                3+ Level 4 monsters Your opponent cannot target Rank 5 or higher "tellarknight" or "Constellar" Xyz Monsters you control with card effects. Once per turn: You can detach 1 material from this card; add 1 "tellarknight" or "Constellar" monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 LIGHT monster. If this card is sent to the GY, except from the field: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or banishment.

                UR Rarity
                Tellarknight Ptolemaeus
                UR Rarity
                Tellarknight Ptolemaeus
                UR Rarity
                Tellarknight Ptolemaeus
                LIGHT
                Tellarknight Ptolemaeus
                • ATK:

                • 550

                • DEF:

                • 2600


                2 or more Level 4 monsters Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as a face-up Xyz Material.

                Need 40 UR

                 Rarity
                Constellar Castor3 card
                UR Rarity
                Maxx "C"1 card
                UR Rarity
                Mulcharmy Fuwalos3 card
                 Rarity
                Tellarknight Cygnian2 card
                UR Rarity
                Ash Blossom & Joyous Spring3 card
                UR Rarity
                Effect Veiler3 card
                UR Rarity
                Ghost Ogre & Snow Rabbit1 card
                UR Rarity
                Chronomaly Vimana1 card
                UR Rarity
                Constellar Pleiades1 card
                UR Rarity
                Constellar Ptolemy M71 card
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder1 card
                 Rarity
                Exstellarknight Constellar Ptolemy Ω71 card
                UR Rarity
                Stellarknight Constellar Diamond1 card
                UR Rarity
                Stellarknight Triverr1 card
                UR Rarity
                Tellarknight Constellar Caduceus2 card
                 Rarity
                Tellarknight Constellar Delteros1 card
                UR Rarity
                Tellarknight Ptolemaeus2 card
                UR Rarity
                Called by the Grave1 card
                UR Rarity
                Constellar Tellarknights2 card
                UR Rarity
                Reinforcement of the Army1 card
                UR Rarity
                Seventh Tachyon3 card
                 Rarity
                Stellarnova Bonds2 card
                UR Rarity
                Infinite Impermanence3 card

                Main: 40 Extra: 15

                SR Rarity
                2 cardConstellar Caduceus
                SR Rarity
                2 cardConstellar Caduceus
                Constellar Caduceus
                LIGHT 4
                Constellar Caduceus
                • ATK:

                • 1600

                • DEF:

                • 1550


                If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ● If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.


                 Rarity
                3 cardConstellar Castor
                 Rarity
                3 cardConstellar Castor
                Constellar Castor
                LIGHT 4
                Constellar Castor
                • ATK:

                • 1700

                • DEF:

                • 600


                If this card is Summoned: You can Special Summon 1 "Constellar" monster from your Deck, except "Constellar Castor", also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT and DARK monsters. You can only use this effect of "Constellar Castor" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ● Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can detach 2 materials from a monster(s) you control, and if you do, negate that effect, and if you do that, destroy that card.


                UR Rarity
                1 cardMaxx "C"
                UR Rarity
                1 cardMaxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                UR Rarity
                3 cardMulcharmy Fuwalos
                UR Rarity
                3 cardMulcharmy Fuwalos
                Mulcharmy Fuwalos
                WIND 4
                Mulcharmy Fuwalos
                • ATK:

                • 100

                • DEF:

                • 600


                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                R Rarity
                2 cardSatellarknight Altair
                R Rarity
                2 cardSatellarknight Altair
                Satellarknight Altair
                LIGHT 4
                Satellarknight Altair
                • ATK:

                • 1700

                • DEF:

                • 1300


                If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.


                SR Rarity
                1 cardSatellarknight Deneb
                SR Rarity
                1 cardSatellarknight Deneb
                Satellarknight Deneb
                LIGHT 4
                Satellarknight Deneb
                • ATK:

                • 1500

                • DEF:

                • 1000


                If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.


                N Rarity
                1 cardSatellarknight Unukalhai
                N Rarity
                1 cardSatellarknight Unukalhai
                Satellarknight Unukalhai
                LIGHT 4
                Satellarknight Unukalhai
                • ATK:

                • 1800

                • DEF:

                • 1000


                If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.


                N Rarity
                1 cardSatellarknight Vega
                N Rarity
                1 cardSatellarknight Vega
                Satellarknight Vega
                LIGHT 4
                Satellarknight Vega
                • ATK:

                • 1200

                • DEF:

                • 1600


                If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.


                 Rarity
                2 cardTellarknight Cygnian
                 Rarity
                2 cardTellarknight Cygnian
                Tellarknight Cygnian
                LIGHT 4
                Tellarknight Cygnian
                • ATK:

                • 1500

                • DEF:

                • 1000


                (This card is always treated as a "Constellar" card.) If this card is Summoned: You can add 1 "tellarknight" or "Constellar" monster from your Deck to your hand. You can target 1 other LIGHT monster you control; increase both its Level and this card's by 1. This card can be treated as 2 materials for the Xyz Summon of a "tellarknight" Xyz Monster that requires 3 or more materials. You can only use each effect of "Tellarknight Cygnian" once per turn.


                SR Rarity
                3 cardTellarknight Lyran
                SR Rarity
                3 cardTellarknight Lyran
                Tellarknight Lyran
                LIGHT 4
                Tellarknight Lyran
                • ATK:

                • 1200

                • DEF:

                • 1600


                (This card is always treated as a "Constellar" card.) If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn.


                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                UR Rarity
                3 cardEffect Veiler
                UR Rarity
                3 cardEffect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                UR Rarity
                1 cardGhost Ogre & Snow Rabbit
                UR Rarity
                1 cardGhost Ogre & Snow Rabbit
                Ghost Ogre & Snow Rabbit
                LIGHT 3
                Ghost Ogre & Snow Rabbit
                • ATK:

                • 0

                • DEF:

                • 1800


                When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                UR Rarity
                1 cardCalled by the Grave
                UR Rarity
                1 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  UR Rarity
                  2 cardConstellar Tellarknights
                  UR Rarity
                  2 cardConstellar Tellarknights
                  Constellar Tellarknights
                  Spell Continuous
                  Constellar Tellarknights

                    When this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You can target 1 "tellarknight" or "Constellar" Xyz Monster you control; Special Summon from your Extra Deck, 1 "tellarknight" or "Constellar" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Constellar Tellarknights" once per turn. You can only activate 1 "Constellar Tellarknights" per turn.


                    UR Rarity
                    1 cardReinforcement of the Army
                    UR Rarity
                    1 cardReinforcement of the Army
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                      SR Rarity
                      2 cardSatellarknight Skybridge
                      SR Rarity
                      2 cardSatellarknight Skybridge
                      Satellarknight Skybridge
                      Spell Quick
                      Satellarknight Skybridge

                        Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn.


                        UR Rarity
                        3 cardSeventh Tachyon
                        UR Rarity
                        3 cardSeventh Tachyon
                        Seventh Tachyon
                        Spell Normal
                        Seventh Tachyon

                          Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                           Rarity
                          2 cardStellarnova Bonds
                           Rarity
                          2 cardStellarnova Bonds
                          Stellarnova Bonds
                          Spell Normal
                          Stellarnova Bonds

                            Activate 1 of these effects, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. ● Discard 1 card, and if you do, Special Summon 1 "tellarknight" or "Constellar" monster from your Deck with a different Type from the monsters you control. ● Target face-up monsters your opponent controls, up to the number of "tellarknight" and "Constellar" monsters you control; negate their effects until the end of this turn. You can only activate 1 "Stellarnova Bonds" per turn.


                            UR Rarity
                            3 cardInfinite Impermanence
                            UR Rarity
                            3 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              UR Rarity
                              1 cardChronomaly Vimana
                              UR Rarity
                              1 cardChronomaly Vimana
                              Chronomaly Vimana
                              LIGHT
                              Chronomaly Vimana
                              • ATK:

                              • 2300

                              • DEF:

                              • 2600


                              2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                              UR Rarity
                              1 cardConstellar Pleiades
                              UR Rarity
                              1 cardConstellar Pleiades
                              Constellar Pleiades
                              LIGHT
                              Constellar Pleiades
                              • ATK:

                              • 2500

                              • DEF:

                              • 1500


                              2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                              UR Rarity
                              1 cardConstellar Ptolemy M7
                              UR Rarity
                              1 cardConstellar Ptolemy M7
                              Constellar Ptolemy M7
                              LIGHT
                              Constellar Ptolemy M7
                              • ATK:

                              • 2700

                              • DEF:

                              • 2000


                              2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                              SR Rarity
                              1 cardDarktellarknight Batlamyus
                              SR Rarity
                              1 cardDarktellarknight Batlamyus
                              Darktellarknight Batlamyus
                              DARK
                              Darktellarknight Batlamyus
                              • ATK:

                              • 2600

                              • DEF:

                              • 550


                              2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.


                              UR Rarity
                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              UR Rarity
                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                              Tag(s):

                               Rarity
                              1 cardExstellarknight Constellar Ptolemy Ω7
                               Rarity
                              1 cardExstellarknight Constellar Ptolemy Ω7
                              Exstellarknight Constellar Ptolemy Ω7
                              LIGHT
                              Exstellarknight Constellar Ptolemy Ω7
                              • ATK:

                              • 2700

                              • DEF:

                              • 2700


                              3 Level 7 monsters Once per turn, during your Main Phase 2, you can also Xyz Summon "Exstellarknight Constellar Ptolemy Ω7" by using a "tellarknight" or "Constellar" Xyz Monster you control (transfer its materials). While you have 7 or more "tellarknight" monsters with different names in your GY and/or banishment, this card gains 2700 ATK/DEF, also it is unaffected by your opponent's activated effects. Once per turn (Quick Effect): You can detach any number of materials from this card, then target that many monsters your opponent controls; shuffle them into the Deck.


                              R Rarity
                              1 cardNumber 104: Masquerade
                              R Rarity
                              1 cardNumber 104: Masquerade
                              Number 104: Masquerade
                              LIGHT
                              Number 104: Masquerade
                              • ATK:

                              • 2700

                              • DEF:

                              • 1200


                              3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                              UR Rarity
                              1 cardStellarknight Constellar Diamond
                              UR Rarity
                              1 cardStellarknight Constellar Diamond
                              Stellarknight Constellar Diamond
                              LIGHT
                              Stellarknight Constellar Diamond
                              • ATK:

                              • 2700

                              • DEF:

                              • 2000


                              3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.


                              SR Rarity
                              1 cardStellarknight Delteros
                              SR Rarity
                              1 cardStellarknight Delteros
                              Stellarknight Delteros
                              LIGHT
                              Stellarknight Delteros
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.


                              UR Rarity
                              1 cardStellarknight Triverr
                              UR Rarity
                              1 cardStellarknight Triverr
                              Stellarknight Triverr
                              LIGHT
                              Stellarknight Triverr
                              • ATK:

                              • 2100

                              • DEF:

                              • 2500


                              3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.


                              UR Rarity
                              2 cardTellarknight Constellar Caduceus
                              UR Rarity
                              2 cardTellarknight Constellar Caduceus
                              Tellarknight Constellar Caduceus
                              LIGHT
                              Tellarknight Constellar Caduceus
                              • ATK:

                              • 2500

                              • DEF:

                              • 1650


                              2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.


                               Rarity
                              1 cardTellarknight Constellar Delteros
                               Rarity
                              1 cardTellarknight Constellar Delteros
                              Tellarknight Constellar Delteros
                              LIGHT
                              Tellarknight Constellar Delteros
                              • ATK:

                              • 2500

                              • DEF:

                              • 2500


                              3+ Level 4 monsters Your opponent cannot target Rank 5 or higher "tellarknight" or "Constellar" Xyz Monsters you control with card effects. Once per turn: You can detach 1 material from this card; add 1 "tellarknight" or "Constellar" monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 LIGHT monster. If this card is sent to the GY, except from the field: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or banishment.


                              UR Rarity
                              2 cardTellarknight Ptolemaeus
                              UR Rarity
                              2 cardTellarknight Ptolemaeus
                              Tellarknight Ptolemaeus
                              LIGHT
                              Tellarknight Ptolemaeus
                              • ATK:

                              • 550

                              • DEF:

                              • 2600


                              2 or more Level 4 monsters Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as a face-up Xyz Material.


                              master-duel
                              Tellarknight
                              5







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