Toon Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Abyss Soldier
R Rarity
Abyss Soldier
R Rarity
Abyss Soldier
WATER 4
Abyss Soldier
  • ATK:

  • 1800

  • DEF:

  • 1300


Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.

N Rarity
Armed Dragon LV3
N Rarity
Armed Dragon LV3
N Rarity
Armed Dragon LV3
WIND 3
Armed Dragon LV3
  • ATK:

  • 1200

  • DEF:

  • 900


During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.

R Rarity
Armed Samurai - Ben Kei
R Rarity
Armed Samurai - Ben Kei
R Rarity
Armed Samurai - Ben Kei
DARK 4
Armed Samurai - Ben Kei
  • ATK:

  • 500

  • DEF:

  • 800


For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.

R Rarity
Dark Mimic LV3
R Rarity
Dark Mimic LV3
R Rarity
Dark Mimic LV3
DARK 3
Dark Mimic LV3
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.

N Rarity
Kelbek
N Rarity
Kelbek
N Rarity
Kelbek
EARTH 4
Kelbek
  • ATK:

  • 1500

  • DEF:

  • 1800


A monster that attacks this card returns to the hand. Damage calculation is applied normally.

R Rarity
Mobius the Frost Monarch
R Rarity
Mobius the Frost Monarch
R Rarity
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.

N Rarity
Obnoxious Celtic Guard
N Rarity
Obnoxious Celtic Guard
N Rarity
Obnoxious Celtic Guard
EARTH 4
Obnoxious Celtic Guard
  • ATK:

  • 1400

  • DEF:

  • 1200


Cannot be destroyed by battle with a monster that has 1900 or more ATK.

N Rarity
Roulette Barrel
N Rarity
Roulette Barrel
N Rarity
Roulette Barrel
LIGHT 4
Roulette Barrel
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result.

N Rarity
Sacred Crane
N Rarity
Sacred Crane
N Rarity
Sacred Crane
LIGHT 4
Sacred Crane
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Special Summoned: Draw 1 card.

R Rarity
Skilled Dark Magician
R Rarity
Skilled Dark Magician
R Rarity
Skilled Dark Magician
DARK 4
Skilled Dark Magician
  • ATK:

  • 1900

  • DEF:

  • 1700


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.

R Rarity
Stealth Bird
R Rarity
Stealth Bird
R Rarity
Stealth Bird
DARK 3
Stealth Bird
  • ATK:

  • 700

  • DEF:

  • 1700


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.

R Rarity
Swarm of Locusts
R Rarity
Swarm of Locusts
R Rarity
Swarm of Locusts
DARK 3
Swarm of Locusts
  • ATK:

  • 1000

  • DEF:

  • 500


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.

R Rarity
Swarm of Scarabs
R Rarity
Swarm of Scarabs
R Rarity
Swarm of Scarabs
DARK 3
Swarm of Scarabs
  • ATK:

  • 500

  • DEF:

  • 1000


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.

N Rarity
Zolga
N Rarity
Zolga
N Rarity
Zolga
EARTH 4
Zolga
  • ATK:

  • 1700

  • DEF:

  • 1200


When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.

N Rarity
4-Starred Ladybug of Doom
N Rarity
4-Starred Ladybug of Doom
N Rarity
4-Starred Ladybug of Doom
WIND 3
4-Starred Ladybug of Doom
  • ATK:

  • 800

  • DEF:

  • 1200


FLIP: Destroy all Level 4 monsters your opponent controls.

R Rarity
Dekoichi the Battlechanted Locomotive
R Rarity
Dekoichi the Battlechanted Locomotive
R Rarity
Dekoichi the Battlechanted Locomotive
DARK 4
Dekoichi the Battlechanted Locomotive
  • ATK:

  • 1400

  • DEF:

  • 1000


FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.

R Rarity
Des Feral Imp
R Rarity
Des Feral Imp
R Rarity
Des Feral Imp
DARK 4
Des Feral Imp
  • ATK:

  • 1600

  • DEF:

  • 1800


FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck.

N Rarity
Gravekeeper's Guard
N Rarity
Gravekeeper's Guard
N Rarity
Gravekeeper's Guard
DARK 4
Gravekeeper's Guard
  • ATK:

  • 1000

  • DEF:

  • 1900


FLIP: Target 1 monster your opponent controls; return that target to the hand.

R Rarity
Mask of Darkness
R Rarity
Mask of Darkness
R Rarity
Mask of Darkness
DARK 2
Mask of Darkness
  • ATK:

  • 900

  • DEF:

  • 400


FLIP: Target 1 Trap in your GY; add that target to your hand.

SR Rarity
Gemini Elf
SR Rarity
Gemini Elf
SR Rarity
Gemini Elf
EARTH 4
Gemini Elf
  • ATK:

  • 1900

  • DEF:

  • 900


Elf twins that alternate their attacks.

N Rarity
Great Angus
N Rarity
Great Angus
N Rarity
Great Angus
FIRE 4
Great Angus
  • ATK:

  • 1800

  • DEF:

  • 600


A very violent beast, it is always berserk. People say that they have never seen it silent.

R Rarity
Vorse Raider
R Rarity
Vorse Raider
R Rarity
Vorse Raider
DARK 4
Vorse Raider
  • ATK:

  • 1900

  • DEF:

  • 1200


This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

N Rarity
Toon Goblin Attack Force
N Rarity
Toon Goblin Attack Force
N Rarity
Toon Goblin Attack Force
EARTH 4
Toon Goblin Attack Force
  • ATK:

  • 2300

  • DEF:

  • 0


This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.

UR Rarity
Graceful Charity
UR Rarity
Graceful Charity
UR Rarity
Graceful Charity
Spell Normal
Graceful Charity

    Draw 3 cards, then discard 2 cards.

    R Rarity
    Hammer Shot
    R Rarity
    Hammer Shot
    R Rarity
    Hammer Shot
    Spell Normal
    Hammer Shot

      Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)

      R Rarity
      Lightning Vortex
      R Rarity
      Lightning Vortex
      R Rarity
      Lightning Vortex
      Spell Normal
      Lightning Vortex

        Discard 1 card; destroy all face-up monsters your opponent controls.

        R Rarity
        Megamorph
        R Rarity
        Megamorph
        R Rarity
        Megamorph
        Spell Equip
        Megamorph

          While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.

          SR Rarity
          Metamorphosis
          SR Rarity
          Metamorphosis
          SR Rarity
          Metamorphosis
          Spell Normal
          Metamorphosis

            Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

            SR Rarity
            Monster Gate
            SR Rarity
            Monster Gate
            SR Rarity
            Monster Gate
            Spell Normal
            Monster Gate

              Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

              UR Rarity
              Premature Burial
              UR Rarity
              Premature Burial
              UR Rarity
              Premature Burial
              Spell Equip
              Premature Burial

                Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                N Rarity
                Smashing Ground
                N Rarity
                Smashing Ground
                N Rarity
                Smashing Ground
                Spell Normal
                Smashing Ground

                  Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).

                  N Rarity
                  Final Attack Orders
                  N Rarity
                  Final Attack Orders
                  N Rarity
                  Final Attack Orders
                  Trap Continuous
                  Final Attack Orders

                    All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.

                    R Rarity
                    Magic Jammer
                    R Rarity
                    Magic Jammer
                    R Rarity
                    Magic Jammer
                    Trap Counter
                    Magic Jammer

                      When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

                      R Rarity
                      Mirror Wall
                      R Rarity
                      Mirror Wall
                      R Rarity
                      Mirror Wall
                      Trap Continuous
                      Mirror Wall

                        Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.

                        R Rarity
                        Raigeki Break
                        R Rarity
                        Raigeki Break
                        R Rarity
                        Raigeki Break
                        Trap Normal
                        Raigeki Break

                          Discard 1 card, then target 1 card on the field; destroy it.

                          R Rarity
                          Secret Barrel
                          R Rarity
                          Secret Barrel
                          R Rarity
                          Secret Barrel
                          Trap Normal
                          Secret Barrel

                            Inflict 200 damage to your opponent for each card in their hand and for each card they control.

                            SR Rarity
                            Skill Drain
                            SR Rarity
                            Skill Drain
                            SR Rarity
                            Skill Drain
                            Trap Continuous
                            Skill Drain

                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                              N Rarity
                              Skull Dice
                              N Rarity
                              Skull Dice
                              N Rarity
                              Skull Dice
                              Trap Normal
                              Skull Dice

                                Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.

                                Extra Deck

                                UR Rarity
                                Black Skull Dragon
                                UR Rarity
                                Black Skull Dragon
                                UR Rarity
                                Black Skull Dragon
                                DARK 9
                                Black Skull Dragon
                                • ATK:

                                • 3200

                                • DEF:

                                • 2500


                                "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)

                                R Rarity
                                Blue-Eyes Ultimate Dragon
                                R Rarity
                                Blue-Eyes Ultimate Dragon
                                R Rarity
                                Blue-Eyes Ultimate Dragon
                                LIGHT 12
                                Blue-Eyes Ultimate Dragon
                                • ATK:

                                • 4500

                                • DEF:

                                • 3800


                                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                                N Rarity
                                Cyber Saurus
                                N Rarity
                                Cyber Saurus
                                N Rarity
                                Cyber Saurus
                                EARTH 5
                                Cyber Saurus
                                • ATK:

                                • 1800

                                • DEF:

                                • 1400


                                "Blast Juggler" + "Two-Headed King Rex"

                                R Rarity
                                Dark Balter the Terrible
                                R Rarity
                                Dark Balter the Terrible
                                R Rarity
                                Dark Balter the Terrible
                                DARK 5
                                Dark Balter the Terrible
                                • ATK:

                                • 2000

                                • DEF:

                                • 1200


                                "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                R Rarity
                                Darkfire Dragon
                                R Rarity
                                Darkfire Dragon
                                R Rarity
                                Darkfire Dragon
                                DARK 4
                                Darkfire Dragon
                                • ATK:

                                • 1500

                                • DEF:

                                • 1250


                                "Firegrass" + "Petit Dragon"

                                N Rarity
                                Deepsea Shark
                                N Rarity
                                Deepsea Shark
                                N Rarity
                                Deepsea Shark
                                WATER 5
                                Deepsea Shark
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                "Bottom Dweller" + "Tongyo"

                                R Rarity
                                Dragoness the Wicked Knight
                                R Rarity
                                Dragoness the Wicked Knight
                                R Rarity
                                Dragoness the Wicked Knight
                                WIND 3
                                Dragoness the Wicked Knight
                                • ATK:

                                • 1200

                                • DEF:

                                • 900


                                "Armaill" + "One-Eyed Shield Dragon"

                                N Rarity
                                Empress Judge
                                N Rarity
                                Empress Judge
                                N Rarity
                                Empress Judge
                                EARTH 6
                                Empress Judge
                                • ATK:

                                • 2100

                                • DEF:

                                • 1700


                                "Queen's Double" + "Hibikime"

                                SR Rarity
                                Fiend Skull Dragon
                                SR Rarity
                                Fiend Skull Dragon
                                SR Rarity
                                Fiend Skull Dragon
                                WIND 5
                                Fiend Skull Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 1200


                                "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                SR Rarity
                                King Dragun
                                SR Rarity
                                King Dragun
                                SR Rarity
                                King Dragun
                                DARK 7
                                King Dragun
                                • ATK:

                                • 2400

                                • DEF:

                                • 1100


                                "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                                UR Rarity
                                Ojama King
                                UR Rarity
                                Ojama King
                                UR Rarity
                                Ojama King
                                LIGHT 6
                                Ojama King
                                • ATK:

                                • 0

                                • DEF:

                                • 3000


                                "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

                                N Rarity
                                Roaring Ocean Snake
                                N Rarity
                                Roaring Ocean Snake
                                N Rarity
                                Roaring Ocean Snake
                                WATER 6
                                Roaring Ocean Snake
                                • ATK:

                                • 2100

                                • DEF:

                                • 1800


                                "Mystic Lamp" + "Hyosube"

                                SR Rarity
                                Thousand-Eyes Restrict
                                SR Rarity
                                Thousand-Eyes Restrict
                                SR Rarity
                                Thousand-Eyes Restrict
                                DARK 1
                                Thousand-Eyes Restrict
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                Need 14 UR

                                UR Rarity
                                Abyss Dweller1 card
                                UR Rarity
                                Number 39: Utopia1 card
                                UR Rarity
                                Time Thief Redoer1 card
                                UR Rarity
                                Time-Tearing Morganite2 card
                                UR Rarity
                                Toon Kingdom3 card
                                UR Rarity
                                Upstart Goblin1 card
                                UR Rarity
                                Draco-Utopian Aura2 card
                                UR Rarity
                                Iron Thunder3 card

                                Main: 40 Extra: 15

                                N Rarity
                                3 cardToon Gemini Elf
                                N Rarity
                                3 cardToon Gemini Elf
                                Toon Gemini Elf
                                EARTH 4
                                Toon Gemini Elf
                                • ATK:

                                • 1900

                                • DEF:

                                • 900


                                Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.


                                N Rarity
                                3 cardToon Masked Sorcerer
                                N Rarity
                                3 cardToon Masked Sorcerer
                                Toon Masked Sorcerer
                                DARK 4
                                Toon Masked Sorcerer
                                • ATK:

                                • 900

                                • DEF:

                                • 1400


                                Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.


                                R Rarity
                                1 cardComic Hand
                                R Rarity
                                1 cardComic Hand
                                Comic Hand
                                Spell Equip
                                Comic Hand

                                  If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


                                  SR Rarity
                                  1 cardPot of Extravagance
                                  SR Rarity
                                  1 cardPot of Extravagance
                                  Pot of Extravagance
                                  Spell Normal
                                  Pot of Extravagance

                                    At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                    Tag(s):

                                    SR Rarity
                                    2 cardSwords of Revealing Light
                                    SR Rarity
                                    2 cardSwords of Revealing Light
                                    Swords of Revealing Light
                                    Spell Normal
                                    Swords of Revealing Light

                                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                      UR Rarity
                                      2 cardTime-Tearing Morganite
                                      UR Rarity
                                      2 cardTime-Tearing Morganite
                                      Time-Tearing Morganite
                                      Spell Normal
                                      Time-Tearing Morganite

                                        For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                        SR Rarity
                                        3 cardToon Bookmark
                                        SR Rarity
                                        3 cardToon Bookmark
                                        Toon Bookmark
                                        Spell Normal
                                        Toon Bookmark

                                          Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                                          UR Rarity
                                          3 cardToon Kingdom
                                          UR Rarity
                                          3 cardToon Kingdom
                                          Toon Kingdom
                                          Spell Field
                                          Toon Kingdom

                                            When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                                            SR Rarity
                                            3 cardToon Table of Contents
                                            SR Rarity
                                            3 cardToon Table of Contents
                                            Toon Table of Contents
                                            Spell Normal
                                            Toon Table of Contents

                                              Add 1 "Toon" card from your Deck to your hand.


                                              UR Rarity
                                              1 cardUpstart Goblin
                                              UR Rarity
                                              1 cardUpstart Goblin
                                              Upstart Goblin
                                              Spell Normal
                                              Upstart Goblin

                                                Draw 1 card, then your opponent gains 1000 LP.


                                                SR Rarity
                                                2 cardDimensional Barrier
                                                SR Rarity
                                                2 cardDimensional Barrier
                                                Dimensional Barrier
                                                Trap Normal
                                                Dimensional Barrier

                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                  UR Rarity
                                                  2 cardDraco-Utopian Aura
                                                  UR Rarity
                                                  2 cardDraco-Utopian Aura
                                                  Draco-Utopian Aura
                                                  Trap Counter
                                                  Draco-Utopian Aura

                                                    When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                                    SR Rarity
                                                    2 cardIce Dragon's Prison
                                                    SR Rarity
                                                    2 cardIce Dragon's Prison
                                                    Ice Dragon's Prison
                                                    Trap Normal
                                                    Ice Dragon's Prison

                                                      Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                      UR Rarity
                                                      3 cardIron Thunder
                                                      UR Rarity
                                                      3 cardIron Thunder
                                                      Iron Thunder
                                                      Trap Counter
                                                      Iron Thunder

                                                        When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                                        R Rarity
                                                        2 cardToon Briefcase
                                                        R Rarity
                                                        2 cardToon Briefcase
                                                        Toon Briefcase
                                                        Trap Normal
                                                        Toon Briefcase

                                                          When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.


                                                          SR Rarity
                                                          2 cardToon Terror
                                                          SR Rarity
                                                          2 cardToon Terror
                                                          Toon Terror
                                                          Trap Counter
                                                          Toon Terror

                                                            When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.


                                                            R Rarity
                                                            3 cardTorrential Tribute
                                                            R Rarity
                                                            3 cardTorrential Tribute
                                                            Torrential Tribute
                                                            Trap Normal
                                                            Torrential Tribute

                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                              SR Rarity
                                                              2 cardTrap Trick
                                                              SR Rarity
                                                              2 cardTrap Trick
                                                              Trap Trick
                                                              Trap Normal
                                                              Trap Trick

                                                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                                UR Rarity
                                                                1 cardAbyss Dweller
                                                                UR Rarity
                                                                1 cardAbyss Dweller
                                                                Abyss Dweller
                                                                WATER
                                                                Abyss Dweller
                                                                • ATK:

                                                                • 1700

                                                                • DEF:

                                                                • 1400


                                                                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                SR Rarity
                                                                1 cardCairngorgon, Antiluminescent Knight
                                                                SR Rarity
                                                                1 cardCairngorgon, Antiluminescent Knight
                                                                Cairngorgon, Antiluminescent Knight
                                                                DARK
                                                                Cairngorgon, Antiluminescent Knight
                                                                • ATK:

                                                                • 2450

                                                                • DEF:

                                                                • 1950


                                                                2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                                                SR Rarity
                                                                1 cardDiamond Dire Wolf
                                                                SR Rarity
                                                                1 cardDiamond Dire Wolf
                                                                Diamond Dire Wolf
                                                                EARTH
                                                                Diamond Dire Wolf
                                                                • ATK:

                                                                • 2000

                                                                • DEF:

                                                                • 1200


                                                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                                                SR Rarity
                                                                1 cardDownerd Magician
                                                                SR Rarity
                                                                1 cardDownerd Magician
                                                                Downerd Magician
                                                                DARK
                                                                Downerd Magician
                                                                • ATK:

                                                                • 2100

                                                                • DEF:

                                                                • 200


                                                                2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                SR Rarity
                                                                1 cardKachi Kochi Dragon
                                                                SR Rarity
                                                                1 cardKachi Kochi Dragon
                                                                Kachi Kochi Dragon
                                                                EARTH
                                                                Kachi Kochi Dragon
                                                                • ATK:

                                                                • 2100

                                                                • DEF:

                                                                • 1300


                                                                2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.


                                                                SR Rarity
                                                                1 cardNumber 106: Giant Hand
                                                                SR Rarity
                                                                1 cardNumber 106: Giant Hand
                                                                Number 106: Giant Hand
                                                                EARTH
                                                                Number 106: Giant Hand
                                                                • ATK:

                                                                • 2000

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                                                UR Rarity
                                                                1 cardNumber 39: Utopia
                                                                UR Rarity
                                                                1 cardNumber 39: Utopia
                                                                Number 39: Utopia
                                                                LIGHT
                                                                Number 39: Utopia
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                                R Rarity
                                                                3 cardNumber 50: Blackship of Corn
                                                                R Rarity
                                                                3 cardNumber 50: Blackship of Corn
                                                                Number 50: Blackship of Corn
                                                                DARK
                                                                Number 50: Blackship of Corn
                                                                • ATK:

                                                                • 2100

                                                                • DEF:

                                                                • 1500


                                                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                                                R Rarity
                                                                1 cardNumber 52: Diamond Crab King
                                                                R Rarity
                                                                1 cardNumber 52: Diamond Crab King
                                                                Number 52: Diamond Crab King
                                                                EARTH
                                                                Number 52: Diamond Crab King
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 3000


                                                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".


                                                                N Rarity
                                                                2 cardNumber 82: Heartlandraco
                                                                N Rarity
                                                                2 cardNumber 82: Heartlandraco
                                                                Number 82: Heartlandraco
                                                                EARTH
                                                                Number 82: Heartlandraco
                                                                • ATK:

                                                                • 2000

                                                                • DEF:

                                                                • 1500


                                                                2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                                                                N Rarity
                                                                1 cardNumber 85: Crazy Box
                                                                N Rarity
                                                                1 cardNumber 85: Crazy Box
                                                                Number 85: Crazy Box
                                                                DARK
                                                                Number 85: Crazy Box
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 300


                                                                2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.


                                                                UR Rarity
                                                                1 cardTime Thief Redoer
                                                                UR Rarity
                                                                1 cardTime Thief Redoer
                                                                Time Thief Redoer
                                                                DARK
                                                                Time Thief Redoer
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.



                                                                TOON Decks in MASTER DUEL








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