Witchcrafter Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Chocolate Magician Girl
SR Rarity
Chocolate Magician Girl
SR Rarity
Chocolate Magician Girl
WATER 4
Chocolate Magician Girl
  • ATK:

  • 1600

  • DEF:

  • 1000


Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR Rarity
Gishki Shadow
SR Rarity
Gishki Shadow
SR Rarity
Gishki Shadow
WATER 4
Gishki Shadow
  • ATK:

  • 1200

  • DEF:

  • 1000


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.

SR Rarity
Gishki Vision
SR Rarity
Gishki Vision
SR Rarity
Gishki Vision
WATER 2
Gishki Vision
  • ATK:

  • 700

  • DEF:

  • 500


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.

N Rarity
Magical Exemplar
N Rarity
Magical Exemplar
N Rarity
Magical Exemplar
EARTH 4
Magical Exemplar
  • ATK:

  • 1700

  • DEF:

  • 1400


Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.

N Rarity
Medium of the Ice Barrier
N Rarity
Medium of the Ice Barrier
N Rarity
Medium of the Ice Barrier
WATER 7
Medium of the Ice Barrier
  • ATK:

  • 2200

  • DEF:

  • 1600


If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.

 Rarity
Performapal Sky Magician Girl
 Rarity
Performapal Sky Magician Girl
 Rarity
Performapal Sky Magician Girl
WIND 5
Performapal Sky Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1500


If you control a Continuous Spell: You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can send 1 Level 4 or lower LIGHT Spellcaster monster from your Deck to the GY. If this face-up card leaves the field: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Performapal Sky Magician Girl" once per turn.

SR Rarity
Revealer of the Ice Barrier
SR Rarity
Revealer of the Ice Barrier
SR Rarity
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.

R Rarity
Rilliona, the Magistus of Verre
R Rarity
Rilliona, the Magistus of Verre
R Rarity
Rilliona, the Magistus of Verre
LIGHT 4
Rilliona, the Magistus of Verre
  • ATK:

  • 800

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.

SR Rarity
Speaker for the Ice Barriers
SR Rarity
Speaker for the Ice Barriers
SR Rarity
Speaker for the Ice Barriers
WATER 4
Speaker for the Ice Barriers
  • ATK:

  • 1000

  • DEF:

  • 1800


While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).

UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

SR Rarity
Witch of the Black Forest
SR Rarity
Witch of the Black Forest
SR Rarity
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

SR Rarity
Witchcrafter Haine
SR Rarity
Witchcrafter Haine
SR Rarity
Witchcrafter Haine
DARK 7
Witchcrafter Haine
  • ATK:

  • 2400

  • DEF:

  • 1000


Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.

R Rarity
Witchcrafter Schmietta
R Rarity
Witchcrafter Schmietta
R Rarity
Witchcrafter Schmietta
FIRE 4
Witchcrafter Schmietta
  • ATK:

  • 1800

  • DEF:

  • 600


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.

N Rarity
Gishki Ariel
N Rarity
Gishki Ariel
N Rarity
Gishki Ariel
WATER 4
Gishki Ariel
  • ATK:

  • 1000

  • DEF:

  • 1800


FLIP: You can add 1 "Gishki" monster from your Deck to your hand.

R Rarity
Dark Doriado
R Rarity
Dark Doriado
R Rarity
Dark Doriado
DARK 45
Dark Doriado
  • ATK:

  • 1800

  • DEF:

  • 1400


[ Pendulum Effect ] All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.

UR Rarity
Evigishki Neremanas
UR Rarity
Evigishki Neremanas
UR Rarity
Evigishki Neremanas
WATER 10
Evigishki Neremanas
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Blazing Cartesia, the Virtuous
UR Rarity
Blazing Cartesia, the Virtuous
UR Rarity
Blazing Cartesia, the Virtuous
LIGHT 4
Blazing Cartesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.

R Rarity
Zoroa, the Magistus of Flame
R Rarity
Zoroa, the Magistus of Flame
R Rarity
Zoroa, the Magistus of Flame
FIRE 4
Zoroa, the Magistus of Flame
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.

N Rarity
Chaos Scepter Blast
N Rarity
Chaos Scepter Blast
N Rarity
Chaos Scepter Blast
Spell Quick
Chaos Scepter Blast

    If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.

    R Rarity
    Dark Magic Veil
    R Rarity
    Dark Magic Veil
    R Rarity
    Dark Magic Veil
    Spell Normal
    Dark Magic Veil

      Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.

      SR Rarity
      Freezing Chains of the Ice Barrier
      SR Rarity
      Freezing Chains of the Ice Barrier
      SR Rarity
      Freezing Chains of the Ice Barrier
      Spell Continuous
      Freezing Chains of the Ice Barrier

        When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.

        SR Rarity
        Gishki Nekromirror
        SR Rarity
        Gishki Nekromirror
        SR Rarity
        Gishki Nekromirror
        Spell Normal
        Gishki Nekromirror

          This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 "Gishki" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck.

          R Rarity
          Magic Gate of Miracles
          R Rarity
          Magic Gate of Miracles
          R Rarity
          Magic Gate of Miracles
          Spell Normal
          Magic Gate of Miracles

            If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle.

            SR Rarity
            Medallion of the Ice Barrier
            SR Rarity
            Medallion of the Ice Barrier
            SR Rarity
            Medallion of the Ice Barrier
            Spell Normal
            Medallion of the Ice Barrier

              Add 1 "Ice Barrier" monster from your Deck to your hand.

              SR Rarity
              Small World
              SR Rarity
              Small World
              SR Rarity
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.

                SR Rarity
                Spellbook of Knowledge
                SR Rarity
                Spellbook of Knowledge
                SR Rarity
                Spellbook of Knowledge
                Spell Normal
                Spellbook of Knowledge

                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                  UR Rarity
                  Spellbook of Secrets
                  UR Rarity
                  Spellbook of Secrets
                  UR Rarity
                  Spellbook of Secrets
                  Spell Normal
                  Spellbook of Secrets

                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                      Tag(s):

                      UR Rarity
                      Triple Tactics Thrust
                      UR Rarity
                      Triple Tactics Thrust
                      UR Rarity
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                        N Rarity
                        Trismagistus
                        N Rarity
                        Trismagistus
                        N Rarity
                        Trismagistus
                        Spell Continuous
                        Trismagistus

                          The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.

                          SR Rarity
                          Witchcrafter Creation
                          SR Rarity
                          Witchcrafter Creation
                          SR Rarity
                          Witchcrafter Creation
                          Spell Normal
                          Witchcrafter Creation

                            Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.

                            N Rarity
                            Witchcrafter Scroll
                            N Rarity
                            Witchcrafter Scroll
                            N Rarity
                            Witchcrafter Scroll
                            Spell Continuous
                            Witchcrafter Scroll

                              Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn. ● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.

                              SR Rarity
                              Ice Barrier
                              SR Rarity
                              Ice Barrier
                              SR Rarity
                              Ice Barrier
                              Trap Normal
                              Ice Barrier

                                When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.

                                UR Rarity
                                Infinite Impermanence
                                UR Rarity
                                Infinite Impermanence
                                UR Rarity
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                  SR Rarity
                                  Jar of Avarice
                                  SR Rarity
                                  Jar of Avarice
                                  SR Rarity
                                  Jar of Avarice
                                  Trap Normal
                                  Jar of Avarice

                                    Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.

                                    SR Rarity
                                    Quaking Mirror Force
                                    SR Rarity
                                    Quaking Mirror Force
                                    SR Rarity
                                    Quaking Mirror Force
                                    Trap Normal
                                    Quaking Mirror Force

                                      When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

                                      R Rarity
                                      Torrential Tribute
                                      R Rarity
                                      Torrential Tribute
                                      R Rarity
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.

                                        Extra Deck

                                        R Rarity
                                        Aiwass, the Magistus Spell Spirit
                                        R Rarity
                                        Aiwass, the Magistus Spell Spirit
                                        R Rarity
                                        Aiwass, the Magistus Spell Spirit
                                        WIND 8
                                        Aiwass, the Magistus Spell Spirit
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2800


                                        1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.

                                        UR Rarity
                                        Witchcrafter Vice-Madame
                                        UR Rarity
                                        Witchcrafter Vice-Madame
                                        UR Rarity
                                        Witchcrafter Vice-Madame
                                        DARK 8
                                        Witchcrafter Vice-Madame
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2800


                                        1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.

                                        SR Rarity
                                        Artemis, the Magistus Moon Maiden
                                        SR Rarity
                                        Artemis, the Magistus Moon Maiden
                                        SR Rarity
                                        Artemis, the Magistus Moon Maiden
                                        LIGHT
                                        Artemis, the Magistus Moon Maiden
                                        • ATK:

                                        • 800

                                        • LINK-1

                                        Link Arrow:

                                        Top


                                        1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                                        UR Rarity
                                        Crowley, the First Propheseer
                                        UR Rarity
                                        Crowley, the First Propheseer
                                        UR Rarity
                                        Crowley, the First Propheseer
                                        DARK
                                        Crowley, the First Propheseer
                                        • ATK:

                                        • 1000

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.

                                        SR Rarity
                                        Dharc the Dark Charmer, Gloomy
                                        SR Rarity
                                        Dharc the Dark Charmer, Gloomy
                                        SR Rarity
                                        Dharc the Dark Charmer, Gloomy
                                        DARK
                                        Dharc the Dark Charmer, Gloomy
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                                        SR Rarity
                                        Eria the Water Charmer, Gentle
                                        SR Rarity
                                        Eria the Water Charmer, Gentle
                                        SR Rarity
                                        Eria the Water Charmer, Gentle
                                        WATER
                                        Eria the Water Charmer, Gentle
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.

                                        SR Rarity
                                        Lyna the Light Charmer, Lustrous
                                        SR Rarity
                                        Lyna the Light Charmer, Lustrous
                                        SR Rarity
                                        Lyna the Light Charmer, Lustrous
                                        LIGHT
                                        Lyna the Light Charmer, Lustrous
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.

                                        SR Rarity
                                        Wynn the Wind Charmer, Verdant
                                        SR Rarity
                                        Wynn the Wind Charmer, Verdant
                                        SR Rarity
                                        Wynn the Wind Charmer, Verdant
                                        WIND
                                        Wynn the Wind Charmer, Verdant
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.

                                        UR Rarity
                                        Despian Luluwalilith
                                        UR Rarity
                                        Despian Luluwalilith
                                        UR Rarity
                                        Despian Luluwalilith
                                        LIGHT 12
                                        Despian Luluwalilith
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2500


                                        1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.

                                        R Rarity
                                        Enlightenment Paladin
                                        R Rarity
                                        Enlightenment Paladin
                                        R Rarity
                                        Enlightenment Paladin
                                        DARK 8
                                        Enlightenment Paladin
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.

                                        UR Rarity
                                        Fortune Lady Every
                                        UR Rarity
                                        Fortune Lady Every
                                        UR Rarity
                                        Fortune Lady Every
                                        LIGHT 7
                                        Fortune Lady Every
                                        • ATK:

                                        • -1

                                        • DEF:

                                        • -1


                                        1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.

                                        SR Rarity
                                        Vahram, the Magistus Divinity Dragon
                                        SR Rarity
                                        Vahram, the Magistus Divinity Dragon
                                        SR Rarity
                                        Vahram, the Magistus Divinity Dragon
                                        FIRE 8
                                        Vahram, the Magistus Divinity Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2900


                                        1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.

                                        UR Rarity
                                        Centur-Ion Primera Primus
                                        UR Rarity
                                        Centur-Ion Primera Primus
                                        UR Rarity
                                        Centur-Ion Primera Primus
                                        LIGHT 8
                                        Centur-Ion Primera Primus
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2600


                                        1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it was Special Summoned from the Extra Deck. You can only use each of the following effects of "Centur-Ion Primera Primus" once per turn. If this card is Synchro Summoned: You can add 1 "Emblema" card from your Deck or GY to your hand, then you can destroy 2 cards (1 on each field). If a face-up "Centur-Ion" card(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card.

                                        SR Rarity
                                        Silvera, Wolf Tamer of the White Forest
                                        SR Rarity
                                        Silvera, Wolf Tamer of the White Forest
                                        SR Rarity
                                        Silvera, Wolf Tamer of the White Forest
                                        LIGHT 6
                                        Silvera, Wolf Tamer of the White Forest
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 2400


                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.

                                        R Rarity
                                        Ninaruru, the Magistus Glass Goddess
                                        R Rarity
                                        Ninaruru, the Magistus Glass Goddess
                                        R Rarity
                                        Ninaruru, the Magistus Glass Goddess
                                        EARTH
                                        Ninaruru, the Magistus Glass Goddess
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 2400


                                        2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.

                                        Need 15 UR

                                         Rarity
                                        Performapal Sky Magician Girl1 card
                                        UR Rarity
                                        Spellbook Magician of Prophecy1 card
                                        UR Rarity
                                        Witchcrafter Vice-Madame1 card
                                        UR Rarity
                                        Crowley, the First Propheseer1 card
                                        UR Rarity
                                        Evigishki Neremanas1 card
                                        UR Rarity
                                        Despian Luluwalilith1 card
                                        UR Rarity
                                        Fortune Lady Every1 card
                                        UR Rarity
                                        Centur-Ion Primera Primus1 card
                                        UR Rarity
                                        Ash Blossom & Joyous Spring1 card
                                        UR Rarity
                                        Blazing Cartesia, the Virtuous2 card
                                        UR Rarity
                                        Spellbook of Secrets1 card
                                        UR Rarity
                                        Triple Tactics Talent1 card
                                        UR Rarity
                                        Triple Tactics Thrust1 card
                                        UR Rarity
                                        Infinite Impermanence1 card

                                        Main: 41 Extra: 15

                                        SR Rarity
                                        1 cardChocolate Magician Girl
                                        SR Rarity
                                        1 cardChocolate Magician Girl
                                        Chocolate Magician Girl
                                        WATER 4
                                        Chocolate Magician Girl
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 1000


                                        Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


                                        SR Rarity
                                        1 cardDroll & Lock Bird
                                        SR Rarity
                                        1 cardDroll & Lock Bird
                                        Droll & Lock Bird
                                        WIND 1
                                        Droll & Lock Bird
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                        SR Rarity
                                        1 cardGishki Shadow
                                        SR Rarity
                                        1 cardGishki Shadow
                                        Gishki Shadow
                                        WATER 4
                                        Gishki Shadow
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1000


                                        If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.


                                        SR Rarity
                                        1 cardGishki Vision
                                        SR Rarity
                                        1 cardGishki Vision
                                        Gishki Vision
                                        WATER 2
                                        Gishki Vision
                                        • ATK:

                                        • 700

                                        • DEF:

                                        • 500


                                        If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.


                                        N Rarity
                                        1 cardMagical Exemplar
                                        N Rarity
                                        1 cardMagical Exemplar
                                        Magical Exemplar
                                        EARTH 4
                                        Magical Exemplar
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1400


                                        Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.


                                        N Rarity
                                        1 cardMedium of the Ice Barrier
                                        N Rarity
                                        1 cardMedium of the Ice Barrier
                                        Medium of the Ice Barrier
                                        WATER 7
                                        Medium of the Ice Barrier
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1600


                                        If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.


                                         Rarity
                                        1 cardPerformapal Sky Magician Girl
                                         Rarity
                                        1 cardPerformapal Sky Magician Girl
                                        Performapal Sky Magician Girl
                                        WIND 5
                                        Performapal Sky Magician Girl
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1500


                                        If you control a Continuous Spell: You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can send 1 Level 4 or lower LIGHT Spellcaster monster from your Deck to the GY. If this face-up card leaves the field: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Performapal Sky Magician Girl" once per turn.


                                        SR Rarity
                                        1 cardRevealer of the Ice Barrier
                                        SR Rarity
                                        1 cardRevealer of the Ice Barrier
                                        Revealer of the Ice Barrier
                                        WATER 4
                                        Revealer of the Ice Barrier
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1000


                                        While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


                                        R Rarity
                                        1 cardRilliona, the Magistus of Verre
                                        R Rarity
                                        1 cardRilliona, the Magistus of Verre
                                        Rilliona, the Magistus of Verre
                                        LIGHT 4
                                        Rilliona, the Magistus of Verre
                                        • ATK:

                                        • 800

                                        • DEF:

                                        • 1800


                                        If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.


                                        SR Rarity
                                        1 cardSpeaker for the Ice Barriers
                                        SR Rarity
                                        1 cardSpeaker for the Ice Barriers
                                        Speaker for the Ice Barriers
                                        WATER 4
                                        Speaker for the Ice Barriers
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1800


                                        While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


                                        UR Rarity
                                        1 cardSpellbook Magician of Prophecy
                                        UR Rarity
                                        1 cardSpellbook Magician of Prophecy
                                        Spellbook Magician of Prophecy
                                        WATER 2
                                        Spellbook Magician of Prophecy
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 400


                                        If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                                        SR Rarity
                                        1 cardWitch of the Black Forest
                                        SR Rarity
                                        1 cardWitch of the Black Forest
                                        Witch of the Black Forest
                                        DARK 4
                                        Witch of the Black Forest
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 1200


                                        If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                                        SR Rarity
                                        1 cardWitchcrafter Haine
                                        SR Rarity
                                        1 cardWitchcrafter Haine
                                        Witchcrafter Haine
                                        DARK 7
                                        Witchcrafter Haine
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1000


                                        Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.


                                        R Rarity
                                        1 cardWitchcrafter Schmietta
                                        R Rarity
                                        1 cardWitchcrafter Schmietta
                                        Witchcrafter Schmietta
                                        FIRE 4
                                        Witchcrafter Schmietta
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 600


                                        During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.


                                        N Rarity
                                        1 cardGishki Ariel
                                        N Rarity
                                        1 cardGishki Ariel
                                        Gishki Ariel
                                        WATER 4
                                        Gishki Ariel
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1800


                                        FLIP: You can add 1 "Gishki" monster from your Deck to your hand.


                                        R Rarity
                                        1 cardDark Doriado
                                        R Rarity
                                        1 cardDark Doriado
                                        Dark Doriado
                                        DARK 45
                                        Dark Doriado
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1400


                                        [ Pendulum Effect ] All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.


                                        UR Rarity
                                        1 cardEvigishki Neremanas
                                        UR Rarity
                                        1 cardEvigishki Neremanas
                                        Evigishki Neremanas
                                        WATER 10
                                        Evigishki Neremanas
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1800


                                        You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck.


                                        UR Rarity
                                        1 cardAsh Blossom & Joyous Spring
                                        UR Rarity
                                        1 cardAsh Blossom & Joyous Spring
                                        Ash Blossom & Joyous Spring
                                        FIRE 3
                                        Ash Blossom & Joyous Spring
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                        UR Rarity
                                        2 cardBlazing Cartesia, the Virtuous
                                        UR Rarity
                                        2 cardBlazing Cartesia, the Virtuous
                                        Blazing Cartesia, the Virtuous
                                        LIGHT 4
                                        Blazing Cartesia, the Virtuous
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1500


                                        If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


                                        R Rarity
                                        1 cardZoroa, the Magistus of Flame
                                        R Rarity
                                        1 cardZoroa, the Magistus of Flame
                                        Zoroa, the Magistus of Flame
                                        FIRE 4
                                        Zoroa, the Magistus of Flame
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1500


                                        You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


                                        N Rarity
                                        1 cardChaos Scepter Blast
                                        N Rarity
                                        1 cardChaos Scepter Blast
                                        Chaos Scepter Blast
                                        Spell Quick
                                        Chaos Scepter Blast

                                          If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.


                                          R Rarity
                                          1 cardDark Magic Veil
                                          R Rarity
                                          1 cardDark Magic Veil
                                          Dark Magic Veil
                                          Spell Normal
                                          Dark Magic Veil

                                            Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.


                                            SR Rarity
                                            1 cardFreezing Chains of the Ice Barrier
                                            SR Rarity
                                            1 cardFreezing Chains of the Ice Barrier
                                            Freezing Chains of the Ice Barrier
                                            Spell Continuous
                                            Freezing Chains of the Ice Barrier

                                              When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


                                              SR Rarity
                                              1 cardGishki Nekromirror
                                              SR Rarity
                                              1 cardGishki Nekromirror
                                              Gishki Nekromirror
                                              Spell Normal
                                              Gishki Nekromirror

                                                This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 "Gishki" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck.


                                                R Rarity
                                                1 cardMagic Gate of Miracles
                                                R Rarity
                                                1 cardMagic Gate of Miracles
                                                Magic Gate of Miracles
                                                Spell Normal
                                                Magic Gate of Miracles

                                                  If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle.


                                                  SR Rarity
                                                  2 cardMedallion of the Ice Barrier
                                                  SR Rarity
                                                  2 cardMedallion of the Ice Barrier
                                                  Medallion of the Ice Barrier
                                                  Spell Normal
                                                  Medallion of the Ice Barrier

                                                    Add 1 "Ice Barrier" monster from your Deck to your hand.


                                                    SR Rarity
                                                    1 cardSmall World
                                                    SR Rarity
                                                    1 cardSmall World
                                                    Small World
                                                    Spell Normal
                                                    Small World

                                                      Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                      SR Rarity
                                                      1 cardSpellbook of Knowledge
                                                      SR Rarity
                                                      1 cardSpellbook of Knowledge
                                                      Spellbook of Knowledge
                                                      Spell Normal
                                                      Spellbook of Knowledge

                                                        Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                        UR Rarity
                                                        1 cardSpellbook of Secrets
                                                        UR Rarity
                                                        1 cardSpellbook of Secrets
                                                        Spellbook of Secrets
                                                        Spell Normal
                                                        Spellbook of Secrets

                                                          Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            UR Rarity
                                                            1 cardTriple Tactics Thrust
                                                            UR Rarity
                                                            1 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                              N Rarity
                                                              1 cardTrismagistus
                                                              N Rarity
                                                              1 cardTrismagistus
                                                              Trismagistus
                                                              Spell Continuous
                                                              Trismagistus

                                                                The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                                                SR Rarity
                                                                1 cardWitchcrafter Creation
                                                                SR Rarity
                                                                1 cardWitchcrafter Creation
                                                                Witchcrafter Creation
                                                                Spell Normal
                                                                Witchcrafter Creation

                                                                  Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.


                                                                  N Rarity
                                                                  1 cardWitchcrafter Scroll
                                                                  N Rarity
                                                                  1 cardWitchcrafter Scroll
                                                                  Witchcrafter Scroll
                                                                  Spell Continuous
                                                                  Witchcrafter Scroll

                                                                    Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn. ● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.


                                                                    SR Rarity
                                                                    1 cardIce Barrier
                                                                    SR Rarity
                                                                    1 cardIce Barrier
                                                                    Ice Barrier
                                                                    Trap Normal
                                                                    Ice Barrier

                                                                      When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                                                                      UR Rarity
                                                                      1 cardInfinite Impermanence
                                                                      UR Rarity
                                                                      1 cardInfinite Impermanence
                                                                      Infinite Impermanence
                                                                      Trap Normal
                                                                      Infinite Impermanence

                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                        SR Rarity
                                                                        1 cardJar of Avarice
                                                                        SR Rarity
                                                                        1 cardJar of Avarice
                                                                        Jar of Avarice
                                                                        Trap Normal
                                                                        Jar of Avarice

                                                                          Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                                                          SR Rarity
                                                                          1 cardQuaking Mirror Force
                                                                          SR Rarity
                                                                          1 cardQuaking Mirror Force
                                                                          Quaking Mirror Force
                                                                          Trap Normal
                                                                          Quaking Mirror Force

                                                                            When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                                                            R Rarity
                                                                            1 cardTorrential Tribute
                                                                            R Rarity
                                                                            1 cardTorrential Tribute
                                                                            Torrential Tribute
                                                                            Trap Normal
                                                                            Torrential Tribute

                                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                              R Rarity
                                                                              1 cardAiwass, the Magistus Spell Spirit
                                                                              R Rarity
                                                                              1 cardAiwass, the Magistus Spell Spirit
                                                                              Aiwass, the Magistus Spell Spirit
                                                                              WIND 8
                                                                              Aiwass, the Magistus Spell Spirit
                                                                              • ATK:

                                                                              • 2000

                                                                              • DEF:

                                                                              • 2800


                                                                              1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                                                                              UR Rarity
                                                                              1 cardWitchcrafter Vice-Madame
                                                                              UR Rarity
                                                                              1 cardWitchcrafter Vice-Madame
                                                                              Witchcrafter Vice-Madame
                                                                              DARK 8
                                                                              Witchcrafter Vice-Madame
                                                                              • ATK:

                                                                              • 2700

                                                                              • DEF:

                                                                              • 2800


                                                                              1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.


                                                                              SR Rarity
                                                                              1 cardArtemis, the Magistus Moon Maiden
                                                                              SR Rarity
                                                                              1 cardArtemis, the Magistus Moon Maiden
                                                                              Artemis, the Magistus Moon Maiden
                                                                              LIGHT
                                                                              Artemis, the Magistus Moon Maiden
                                                                              • ATK:

                                                                              • 800

                                                                              • LINK-1

                                                                              Link Arrow:

                                                                              Top


                                                                              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                                              UR Rarity
                                                                              1 cardCrowley, the First Propheseer
                                                                              UR Rarity
                                                                              1 cardCrowley, the First Propheseer
                                                                              Crowley, the First Propheseer
                                                                              DARK
                                                                              Crowley, the First Propheseer
                                                                              • ATK:

                                                                              • 1000

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.


                                                                              SR Rarity
                                                                              1 cardDharc the Dark Charmer, Gloomy
                                                                              SR Rarity
                                                                              1 cardDharc the Dark Charmer, Gloomy
                                                                              Dharc the Dark Charmer, Gloomy
                                                                              DARK
                                                                              Dharc the Dark Charmer, Gloomy
                                                                              • ATK:

                                                                              • 1850

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                              SR Rarity
                                                                              1 cardEria the Water Charmer, Gentle
                                                                              SR Rarity
                                                                              1 cardEria the Water Charmer, Gentle
                                                                              Eria the Water Charmer, Gentle
                                                                              WATER
                                                                              Eria the Water Charmer, Gentle
                                                                              • ATK:

                                                                              • 1850

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                                              SR Rarity
                                                                              1 cardLyna the Light Charmer, Lustrous
                                                                              SR Rarity
                                                                              1 cardLyna the Light Charmer, Lustrous
                                                                              Lyna the Light Charmer, Lustrous
                                                                              LIGHT
                                                                              Lyna the Light Charmer, Lustrous
                                                                              • ATK:

                                                                              • 1850

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                                                              SR Rarity
                                                                              1 cardWynn the Wind Charmer, Verdant
                                                                              SR Rarity
                                                                              1 cardWynn the Wind Charmer, Verdant
                                                                              Wynn the Wind Charmer, Verdant
                                                                              WIND
                                                                              Wynn the Wind Charmer, Verdant
                                                                              • ATK:

                                                                              • 1850

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                                                              UR Rarity
                                                                              1 cardDespian Luluwalilith
                                                                              UR Rarity
                                                                              1 cardDespian Luluwalilith
                                                                              Despian Luluwalilith
                                                                              LIGHT 12
                                                                              Despian Luluwalilith
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2500


                                                                              1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


                                                                              R Rarity
                                                                              1 cardEnlightenment Paladin
                                                                              R Rarity
                                                                              1 cardEnlightenment Paladin
                                                                              Enlightenment Paladin
                                                                              DARK 8
                                                                              Enlightenment Paladin
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.


                                                                              UR Rarity
                                                                              1 cardFortune Lady Every
                                                                              UR Rarity
                                                                              1 cardFortune Lady Every
                                                                              Fortune Lady Every
                                                                              LIGHT 7
                                                                              Fortune Lady Every
                                                                              • ATK:

                                                                              • -1

                                                                              • DEF:

                                                                              • -1


                                                                              1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.


                                                                              SR Rarity
                                                                              1 cardVahram, the Magistus Divinity Dragon
                                                                              SR Rarity
                                                                              1 cardVahram, the Magistus Divinity Dragon
                                                                              Vahram, the Magistus Divinity Dragon
                                                                              FIRE 8
                                                                              Vahram, the Magistus Divinity Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2900


                                                                              1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                                                              UR Rarity
                                                                              1 cardCentur-Ion Primera Primus
                                                                              UR Rarity
                                                                              1 cardCentur-Ion Primera Primus
                                                                              Centur-Ion Primera Primus
                                                                              LIGHT 8
                                                                              Centur-Ion Primera Primus
                                                                              • ATK:

                                                                              • 2600

                                                                              • DEF:

                                                                              • 2600


                                                                              1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it was Special Summoned from the Extra Deck. You can only use each of the following effects of "Centur-Ion Primera Primus" once per turn. If this card is Synchro Summoned: You can add 1 "Emblema" card from your Deck or GY to your hand, then you can destroy 2 cards (1 on each field). If a face-up "Centur-Ion" card(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                                                                              SR Rarity
                                                                              1 cardSilvera, Wolf Tamer of the White Forest
                                                                              SR Rarity
                                                                              1 cardSilvera, Wolf Tamer of the White Forest
                                                                              Silvera, Wolf Tamer of the White Forest
                                                                              LIGHT 6
                                                                              Silvera, Wolf Tamer of the White Forest
                                                                              • ATK:

                                                                              • 1900

                                                                              • DEF:

                                                                              • 2400


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                              R Rarity
                                                                              1 cardNinaruru, the Magistus Glass Goddess
                                                                              R Rarity
                                                                              1 cardNinaruru, the Magistus Glass Goddess
                                                                              Ninaruru, the Magistus Glass Goddess
                                                                              EARTH
                                                                              Ninaruru, the Magistus Glass Goddess
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 2400


                                                                              2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.



                                                                              WITCHCRAFTER Decks in MASTER DUEL

                                                                              Top Packs & Boxes used








                                                                              https://ygovietnam.com/
                                                                              Top