Zefra Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R Rarity
Superheavy Samurai Scales
R Rarity
Superheavy Samurai Scales
R Rarity
Superheavy Samurai Scales
EARTH 4
Superheavy Samurai Scales
  • ATK:

  • 800

  • DEF:

  • 1800


If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.

R Rarity
Superheavy Samurai Soulpeacemaker
R Rarity
Superheavy Samurai Soulpeacemaker
R Rarity
Superheavy Samurai Soulpeacemaker
EARTH 1
Superheavy Samurai Soulpeacemaker
  • ATK:

  • 0

  • DEF:

  • 0


You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.

R Rarity
Superheavy Samurai Soulpiercer
R Rarity
Superheavy Samurai Soulpiercer
R Rarity
Superheavy Samurai Soulpiercer
EARTH 4
Superheavy Samurai Soulpiercer
  • ATK:

  • 1200

  • DEF:

  • 0


You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".

SR Rarity
Superheavy Samurai Wagon
SR Rarity
Superheavy Samurai Wagon
SR Rarity
Superheavy Samurai Wagon
EARTH 4
Superheavy Samurai Wagon
  • ATK:

  • 1200

  • DEF:

  • 1800


When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.

UR Rarity
Astrograph Sorcerer
UR Rarity
Astrograph Sorcerer
UR Rarity
Astrograph Sorcerer
DARK 71
Astrograph Sorcerer
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

SR Rarity
Black Fang Magician
SR Rarity
Black Fang Magician
SR Rarity
Black Fang Magician
DARK 48
Black Fang Magician
  • ATK:

  • 1700

  • DEF:

  • 800


[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.

SR Rarity
Chronograph Sorcerer
SR Rarity
Chronograph Sorcerer
SR Rarity
Chronograph Sorcerer
DARK 68
Chronograph Sorcerer
  • ATK:

  • 2000

  • DEF:

  • 1700


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

SR Rarity
Couplet the Melodious Songstress
SR Rarity
Couplet the Melodious Songstress
SR Rarity
Couplet the Melodious Songstress
LIGHT 59
Couplet the Melodious Songstress
  • ATK:

  • 1200

  • DEF:

  • 2000


[ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than "Melodious" monsters: You can add 1 "Melodious" Spell/Trap from your Deck to your hand. You can only use this effect of "Couplet the Melodious Songstress" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower "Melodious" monster from your hand or GY. If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Couplet the Melodious Songstress" once per turn.

UR Rarity
Disablaster the Negation Fortress
UR Rarity
Disablaster the Negation Fortress
UR Rarity
Disablaster the Negation Fortress
LIGHT 55
Disablaster the Negation Fortress
  • ATK:

  • 500

  • DEF:

  • 2000


[ Pendulum Effect ] Negate any card effects activated in this card's column. [ Monster Effect ] If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon "Disablaster the Negation Fortress" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

SR Rarity
Double Iris Magician
SR Rarity
Double Iris Magician
SR Rarity
Double Iris Magician
DARK 48
Double Iris Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.

R Rarity
Oafdragon Magician
R Rarity
Oafdragon Magician
R Rarity
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.

SR Rarity
Performapal Skullcrobat Joker
SR Rarity
Performapal Skullcrobat Joker
SR Rarity
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

SR Rarity
Purple Poison Magician
SR Rarity
Purple Poison Magician
SR Rarity
Purple Poison Magician
DARK 41
Purple Poison Magician
  • ATK:

  • 1200

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.

UR Rarity
Refrain the Melodious Songstress
UR Rarity
Refrain the Melodious Songstress
UR Rarity
Refrain the Melodious Songstress
LIGHT 41
Refrain the Melodious Songstress
  • ATK:

  • 1600

  • DEF:

  • 800


[ Pendulum Effect ] You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.

N Rarity
Stargazer Magician
N Rarity
Stargazer Magician
N Rarity
Stargazer Magician
DARK 51
Stargazer Magician
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.

UR Rarity
Superheavy Samurai Monk Big Benkei
UR Rarity
Superheavy Samurai Monk Big Benkei
UR Rarity
Superheavy Samurai Monk Big Benkei
EARTH 81
Superheavy Samurai Monk Big Benkei
  • ATK:

  • 1000

  • DEF:

  • 3500


[ Pendulum Effect ] If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.

R Rarity
Supreme King Dragon Darkwurm
R Rarity
Supreme King Dragon Darkwurm
R Rarity
Supreme King Dragon Darkwurm
DARK 45
Supreme King Dragon Darkwurm
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.

UR Rarity
Supreme King Gate Magician
UR Rarity
Supreme King Gate Magician
UR Rarity
Supreme King Gate Magician
LIGHT 71
Supreme King Gate Magician
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. [ Monster Effect ] If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.

N Rarity
Supreme King Gate Zero
N Rarity
Supreme King Gate Zero
N Rarity
Supreme King Gate Zero
DARK 7
Supreme King Gate Zero
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

N Rarity
Timegazer Magician
N Rarity
Timegazer Magician
N Rarity
Timegazer Magician
DARK 38
Timegazer Magician
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.

SR Rarity
Wisdom-Eye Magician
SR Rarity
Wisdom-Eye Magician
SR Rarity
Wisdom-Eye Magician
LIGHT 45
Wisdom-Eye Magician
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.

R Rarity
Harmonizing Magician
R Rarity
Harmonizing Magician
R Rarity
Harmonizing Magician
DARK 48
Harmonizing Magician
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.

UR Rarity
Superheavy Samurai Prodigy Wakaushi
UR Rarity
Superheavy Samurai Prodigy Wakaushi
UR Rarity
Superheavy Samurai Prodigy Wakaushi
DARK 48
Superheavy Samurai Prodigy Wakaushi
  • ATK:

  • 1000

  • DEF:

  • 1500


[ Pendulum Effect ] If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.

SR Rarity
Supreme King Dragon Lightwurm
SR Rarity
Supreme King Dragon Lightwurm
SR Rarity
Supreme King Dragon Lightwurm
LIGHT 48
Supreme King Dragon Lightwurm
  • ATK:

  • 1200

  • DEF:

  • 1800


[ Pendulum Effect ] If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.

SR Rarity
Destrudo the Lost Dragon's Frisson
SR Rarity
Destrudo the Lost Dragon's Frisson
SR Rarity
Destrudo the Lost Dragon's Frisson
DARK 7
Destrudo the Lost Dragon's Frisson
  • ATK:

  • 1000

  • DEF:

  • 3000


If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.

UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

UR Rarity
Superheavy Samurai Motorbike
UR Rarity
Superheavy Samurai Motorbike
UR Rarity
Superheavy Samurai Motorbike
EARTH 2
Superheavy Samurai Motorbike
  • ATK:

  • 800

  • DEF:

  • 1200


If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.

SR Rarity
Dragon Shrine
SR Rarity
Dragon Shrine
SR Rarity
Dragon Shrine
Spell Normal
Dragon Shrine

    Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.

    UR Rarity
    Foolish Burial
    UR Rarity
    Foolish Burial
    UR Rarity
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.



      Tag(s):

      R Rarity
      Melodious Concerto
      R Rarity
      Melodious Concerto
      R Rarity
      Melodious Concerto
      Spell Normal
      Melodious Concerto

        Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a "Melodious" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use each effect of "Melodious Concerto" once per turn.

        UR Rarity
        Ostinato
        UR Rarity
        Ostinato
        UR Rarity
        Ostinato
        Spell Normal
        Ostinato

          If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.

          SR Rarity
          Pendulum Evolution
          SR Rarity
          Pendulum Evolution
          SR Rarity
          Pendulum Evolution
          Spell Continuous
          Pendulum Evolution

            You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name from your Deck to your hand. During your Main Phase, if you Special Summoned a face-down Pendulum Monster(s) from your Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; it can attack all your opponent's monsters once each this turn. You can only use each effect of "Pendulum Evolution" once per turn.

            R Rarity
            Star Pendulumgraph
            R Rarity
            Star Pendulumgraph
            R Rarity
            Star Pendulumgraph
            Spell Continuous
            Star Pendulumgraph

              Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.

              UR Rarity
              Wings of Light
              UR Rarity
              Wings of Light
              UR Rarity
              Wings of Light
              Spell Quick
              Wings of Light

                During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn.

                R Rarity
                Time Pendulumgraph
                R Rarity
                Time Pendulumgraph
                R Rarity
                Time Pendulumgraph
                Trap Continuous
                Time Pendulumgraph

                  Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.

                  Extra Deck

                  UR Rarity
                  Bacha the Melodious Maestra
                  UR Rarity
                  Bacha the Melodious Maestra
                  UR Rarity
                  Bacha the Melodious Maestra
                  LIGHT 7
                  Bacha the Melodious Maestra
                  • ATK:

                  • 2500

                  • DEF:

                  • 1800


                  2 "Melodious" monsters While you control this Fusion Summoned card, the activated effects of your "Melodious" Fusion Monsters cannot be negated. You can only use each of the following effects of "Bacha the Melodious Maestra" once per turn. If this card is Special Summoned: You can Special Summon 1 "Melodious" monster from your Deck. If this card is sent to the GY: You can target 1 "Melodious" monster in your GY, except "Bacha the Melodious Maestra"; Special Summon it in Defense Position.

                  R Rarity
                  Odd-Eyes Vortex Dragon
                  R Rarity
                  Odd-Eyes Vortex Dragon
                  R Rarity
                  Odd-Eyes Vortex Dragon
                  WIND 7
                  Odd-Eyes Vortex Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 3000


                  1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.

                  SR Rarity
                  Supreme King Dragon Starving Venom
                  SR Rarity
                  Supreme King Dragon Starving Venom
                  SR Rarity
                  Supreme King Dragon Starving Venom
                  DARK 8
                  Supreme King Dragon Starving Venom
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                  UR Rarity
                  Accesscode Talker
                  UR Rarity
                  Accesscode Talker
                  UR Rarity
                  Accesscode Talker
                  DARK
                  Accesscode Talker
                  • ATK:

                  • 2300

                  • LINK-4

                  Link Arrow:

                  Top

                  Left

                  Right

                  Bottom


                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                  Tag(s):

                  UR Rarity
                  Beyond the Pendulum
                  UR Rarity
                  Beyond the Pendulum
                  UR Rarity
                  Beyond the Pendulum
                  DARK
                  Beyond the Pendulum
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.

                  UR Rarity
                  Decode Talker
                  UR Rarity
                  Decode Talker
                  UR Rarity
                  Decode Talker
                  DARK
                  Decode Talker
                  • ATK:

                  • 2300

                  • LINK-3

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom-Right


                  2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.

                  UR Rarity
                  Firewall Dragon Singularity
                  UR Rarity
                  Firewall Dragon Singularity
                  UR Rarity
                  Firewall Dragon Singularity
                  DARK
                  Firewall Dragon Singularity
                  • ATK:

                  • 3500

                  • LINK-6

                  Link Arrow:

                  Top-Left

                  Top

                  Top-Right

                  Left

                  Right

                  Bottom


                  3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.

                  UR Rarity
                  Heavymetalfoes Electrumite
                  UR Rarity
                  Heavymetalfoes Electrumite
                  UR Rarity
                  Heavymetalfoes Electrumite
                  FIRE
                  Heavymetalfoes Electrumite
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.

                  SR Rarity
                  Superheavy Samurai Scarecrow
                  SR Rarity
                  Superheavy Samurai Scarecrow
                  SR Rarity
                  Superheavy Samurai Scarecrow
                  EARTH
                  Superheavy Samurai Scarecrow
                  • ATK:

                  • 0

                  • LINK-1

                  Link Arrow:

                  Bottom-Left


                  1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.

                  UR Rarity
                  Baronne de Fleur
                  UR Rarity
                  Baronne de Fleur
                  UR Rarity
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                  UR Rarity
                  Borreload Savage Dragon
                  UR Rarity
                  Borreload Savage Dragon
                  UR Rarity
                  Borreload Savage Dragon
                  DARK 8
                  Borreload Savage Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.

                  UR Rarity
                  Clear Wing Synchro Dragon
                  UR Rarity
                  Clear Wing Synchro Dragon
                  UR Rarity
                  Clear Wing Synchro Dragon
                  WIND 7
                  Clear Wing Synchro Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

                  R Rarity
                  Odd-Eyes Absolute Dragon
                  R Rarity
                  Odd-Eyes Absolute Dragon
                  R Rarity
                  Odd-Eyes Absolute Dragon
                  WATER
                  Odd-Eyes Absolute Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2500


                  2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.

                  UR Rarity
                  Odd-Eyes Rebellion Xyz Dragon
                  UR Rarity
                  Odd-Eyes Rebellion Xyz Dragon
                  UR Rarity
                  Odd-Eyes Rebellion Xyz Dragon
                  DARK4
                  Odd-Eyes Rebellion Xyz Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  [ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

                  Need 32 UR

                  UR Rarity
                  Mulcharmy Fuwalos2 card
                  UR Rarity
                  Bacha the Melodious Maestra1 card
                  UR Rarity
                  Accesscode Talker1 card
                  UR Rarity
                  Beyond the Pendulum1 card
                  UR Rarity
                  Decode Talker1 card
                  UR Rarity
                  Firewall Dragon Singularity1 card
                  UR Rarity
                  Heavymetalfoes Electrumite2 card
                  UR Rarity
                  Astrograph Sorcerer3 card
                  UR Rarity
                  Disablaster the Negation Fortress1 card
                  UR Rarity
                  Refrain the Melodious Songstress3 card
                  UR Rarity
                  Superheavy Samurai Monk Big Benkei1 card
                  UR Rarity
                  Supreme King Gate Magician3 card
                  UR Rarity
                  Superheavy Samurai Prodigy Wakaushi1 card
                  UR Rarity
                  Baronne de Fleur1 card
                  UR Rarity
                  Borreload Savage Dragon1 card
                  UR Rarity
                  Clear Wing Synchro Dragon1 card
                  UR Rarity
                  Ghost Belle & Haunted Mansion1 card
                  UR Rarity
                  Ghost Mourner & Moonlit Chill1 card
                  UR Rarity
                  Ghost Ogre & Snow Rabbit1 card
                  UR Rarity
                  Superheavy Samurai Motorbike1 card
                  UR Rarity
                  Odd-Eyes Rebellion Xyz Dragon1 card
                  UR Rarity
                  Foolish Burial1 card
                  UR Rarity
                  Ostinato1 card
                  UR Rarity
                  Wings of Light1 card

                  Main: 60 Extra: 15

                  UR Rarity
                  2 cardMulcharmy Fuwalos
                  UR Rarity
                  2 cardMulcharmy Fuwalos
                  Mulcharmy Fuwalos
                  WIND 4
                  Mulcharmy Fuwalos
                  • ATK:

                  • 100

                  • DEF:

                  • 600


                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                  R Rarity
                  1 cardSuperheavy Samurai Scales
                  R Rarity
                  1 cardSuperheavy Samurai Scales
                  Superheavy Samurai Scales
                  EARTH 4
                  Superheavy Samurai Scales
                  • ATK:

                  • 800

                  • DEF:

                  • 1800


                  If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.


                  R Rarity
                  1 cardSuperheavy Samurai Soulpeacemaker
                  R Rarity
                  1 cardSuperheavy Samurai Soulpeacemaker
                  Superheavy Samurai Soulpeacemaker
                  EARTH 1
                  Superheavy Samurai Soulpeacemaker
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.


                  R Rarity
                  1 cardSuperheavy Samurai Soulpiercer
                  R Rarity
                  1 cardSuperheavy Samurai Soulpiercer
                  Superheavy Samurai Soulpiercer
                  EARTH 4
                  Superheavy Samurai Soulpiercer
                  • ATK:

                  • 1200

                  • DEF:

                  • 0


                  You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".


                  SR Rarity
                  3 cardSuperheavy Samurai Wagon
                  SR Rarity
                  3 cardSuperheavy Samurai Wagon
                  Superheavy Samurai Wagon
                  EARTH 4
                  Superheavy Samurai Wagon
                  • ATK:

                  • 1200

                  • DEF:

                  • 1800


                  When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.


                  UR Rarity
                  3 cardAstrograph Sorcerer
                  UR Rarity
                  3 cardAstrograph Sorcerer
                  Astrograph Sorcerer
                  DARK 71
                  Astrograph Sorcerer
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                  SR Rarity
                  2 cardBlack Fang Magician
                  SR Rarity
                  2 cardBlack Fang Magician
                  Black Fang Magician
                  DARK 48
                  Black Fang Magician
                  • ATK:

                  • 1700

                  • DEF:

                  • 800


                  [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.


                  SR Rarity
                  3 cardChronograph Sorcerer
                  SR Rarity
                  3 cardChronograph Sorcerer
                  Chronograph Sorcerer
                  DARK 68
                  Chronograph Sorcerer
                  • ATK:

                  • 2000

                  • DEF:

                  • 1700


                  [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                  SR Rarity
                  1 cardCouplet the Melodious Songstress
                  SR Rarity
                  1 cardCouplet the Melodious Songstress
                  Couplet the Melodious Songstress
                  LIGHT 59
                  Couplet the Melodious Songstress
                  • ATK:

                  • 1200

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than "Melodious" monsters: You can add 1 "Melodious" Spell/Trap from your Deck to your hand. You can only use this effect of "Couplet the Melodious Songstress" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower "Melodious" monster from your hand or GY. If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Couplet the Melodious Songstress" once per turn.


                  UR Rarity
                  1 cardDisablaster the Negation Fortress
                  UR Rarity
                  1 cardDisablaster the Negation Fortress
                  Disablaster the Negation Fortress
                  LIGHT 55
                  Disablaster the Negation Fortress
                  • ATK:

                  • 500

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] Negate any card effects activated in this card's column. [ Monster Effect ] If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon "Disablaster the Negation Fortress" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                  SR Rarity
                  3 cardDouble Iris Magician
                  SR Rarity
                  3 cardDouble Iris Magician
                  Double Iris Magician
                  DARK 48
                  Double Iris Magician
                  • ATK:

                  • 1500

                  • DEF:

                  • 1000


                  [ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.


                  R Rarity
                  1 cardOafdragon Magician
                  R Rarity
                  1 cardOafdragon Magician
                  Oafdragon Magician
                  WIND 62
                  Oafdragon Magician
                  • ATK:

                  • 2100

                  • DEF:

                  • 1400


                  [ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


                  SR Rarity
                  3 cardPerformapal Skullcrobat Joker
                  SR Rarity
                  3 cardPerformapal Skullcrobat Joker
                  Performapal Skullcrobat Joker
                  DARK 48
                  Performapal Skullcrobat Joker
                  • ATK:

                  • 1800

                  • DEF:

                  • 100


                  [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


                  SR Rarity
                  2 cardPurple Poison Magician
                  SR Rarity
                  2 cardPurple Poison Magician
                  Purple Poison Magician
                  DARK 41
                  Purple Poison Magician
                  • ATK:

                  • 1200

                  • DEF:

                  • 2100


                  [ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.


                  UR Rarity
                  3 cardRefrain the Melodious Songstress
                  UR Rarity
                  3 cardRefrain the Melodious Songstress
                  Refrain the Melodious Songstress
                  LIGHT 41
                  Refrain the Melodious Songstress
                  • ATK:

                  • 1600

                  • DEF:

                  • 800


                  [ Pendulum Effect ] You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.


                  N Rarity
                  1 cardStargazer Magician
                  N Rarity
                  1 cardStargazer Magician
                  Stargazer Magician
                  DARK 51
                  Stargazer Magician
                  • ATK:

                  • 1200

                  • DEF:

                  • 2400


                  [ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


                  UR Rarity
                  1 cardSuperheavy Samurai Monk Big Benkei
                  UR Rarity
                  1 cardSuperheavy Samurai Monk Big Benkei
                  Superheavy Samurai Monk Big Benkei
                  EARTH 81
                  Superheavy Samurai Monk Big Benkei
                  • ATK:

                  • 1000

                  • DEF:

                  • 3500


                  [ Pendulum Effect ] If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.


                  R Rarity
                  2 cardSupreme King Dragon Darkwurm
                  R Rarity
                  2 cardSupreme King Dragon Darkwurm
                  Supreme King Dragon Darkwurm
                  DARK 45
                  Supreme King Dragon Darkwurm
                  • ATK:

                  • 1800

                  • DEF:

                  • 1200


                  [ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.


                  UR Rarity
                  3 cardSupreme King Gate Magician
                  UR Rarity
                  3 cardSupreme King Gate Magician
                  Supreme King Gate Magician
                  LIGHT 71
                  Supreme King Gate Magician
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. [ Monster Effect ] If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.


                  N Rarity
                  1 cardSupreme King Gate Zero
                  N Rarity
                  1 cardSupreme King Gate Zero
                  Supreme King Gate Zero
                  DARK 7
                  Supreme King Gate Zero
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  [ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                  N Rarity
                  1 cardTimegazer Magician
                  N Rarity
                  1 cardTimegazer Magician
                  Timegazer Magician
                  DARK 38
                  Timegazer Magician
                  • ATK:

                  • 1200

                  • DEF:

                  • 600


                  [ Pendulum Effect ] You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.


                  SR Rarity
                  3 cardWisdom-Eye Magician
                  SR Rarity
                  3 cardWisdom-Eye Magician
                  Wisdom-Eye Magician
                  LIGHT 45
                  Wisdom-Eye Magician
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  [ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.


                  R Rarity
                  1 cardHarmonizing Magician
                  R Rarity
                  1 cardHarmonizing Magician
                  Harmonizing Magician
                  DARK 48
                  Harmonizing Magician
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  [ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.


                  UR Rarity
                  1 cardSuperheavy Samurai Prodigy Wakaushi
                  UR Rarity
                  1 cardSuperheavy Samurai Prodigy Wakaushi
                  Superheavy Samurai Prodigy Wakaushi
                  DARK 48
                  Superheavy Samurai Prodigy Wakaushi
                  • ATK:

                  • 1000

                  • DEF:

                  • 1500


                  [ Pendulum Effect ] If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.


                  SR Rarity
                  2 cardSupreme King Dragon Lightwurm
                  SR Rarity
                  2 cardSupreme King Dragon Lightwurm
                  Supreme King Dragon Lightwurm
                  LIGHT 48
                  Supreme King Dragon Lightwurm
                  • ATK:

                  • 1200

                  • DEF:

                  • 1800


                  [ Pendulum Effect ] If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.


                  SR Rarity
                  1 cardDestrudo the Lost Dragon's Frisson
                  SR Rarity
                  1 cardDestrudo the Lost Dragon's Frisson
                  Destrudo the Lost Dragon's Frisson
                  DARK 7
                  Destrudo the Lost Dragon's Frisson
                  • ATK:

                  • 1000

                  • DEF:

                  • 3000


                  If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


                  UR Rarity
                  1 cardGhost Belle & Haunted Mansion
                  UR Rarity
                  1 cardGhost Belle & Haunted Mansion
                  Ghost Belle & Haunted Mansion
                  EARTH 3
                  Ghost Belle & Haunted Mansion
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                  UR Rarity
                  1 cardGhost Mourner & Moonlit Chill
                  UR Rarity
                  1 cardGhost Mourner & Moonlit Chill
                  Ghost Mourner & Moonlit Chill
                  WIND 3
                  Ghost Mourner & Moonlit Chill
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  Ghost Ogre & Snow Rabbit
                  LIGHT 3
                  Ghost Ogre & Snow Rabbit
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                  UR Rarity
                  1 cardSuperheavy Samurai Motorbike
                  UR Rarity
                  1 cardSuperheavy Samurai Motorbike
                  Superheavy Samurai Motorbike
                  EARTH 2
                  Superheavy Samurai Motorbike
                  • ATK:

                  • 800

                  • DEF:

                  • 1200


                  If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.


                  SR Rarity
                  2 cardDragon Shrine
                  SR Rarity
                  2 cardDragon Shrine
                  Dragon Shrine
                  Spell Normal
                  Dragon Shrine

                    Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


                    UR Rarity
                    1 cardFoolish Burial
                    UR Rarity
                    1 cardFoolish Burial
                    Foolish Burial
                    Spell Normal
                    Foolish Burial

                      Send 1 monster from your Deck to the GY.




                      Tag(s):

                      R Rarity
                      1 cardMelodious Concerto
                      R Rarity
                      1 cardMelodious Concerto
                      Melodious Concerto
                      Spell Normal
                      Melodious Concerto

                        Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a "Melodious" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use each effect of "Melodious Concerto" once per turn.


                        UR Rarity
                        1 cardOstinato
                        UR Rarity
                        1 cardOstinato
                        Ostinato
                        Spell Normal
                        Ostinato

                          If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


                          SR Rarity
                          1 cardPendulum Evolution
                          SR Rarity
                          1 cardPendulum Evolution
                          Pendulum Evolution
                          Spell Continuous
                          Pendulum Evolution

                            You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name from your Deck to your hand. During your Main Phase, if you Special Summoned a face-down Pendulum Monster(s) from your Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; it can attack all your opponent's monsters once each this turn. You can only use each effect of "Pendulum Evolution" once per turn.


                            R Rarity
                            1 cardStar Pendulumgraph
                            R Rarity
                            1 cardStar Pendulumgraph
                            Star Pendulumgraph
                            Spell Continuous
                            Star Pendulumgraph

                              Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.


                              UR Rarity
                              1 cardWings of Light
                              UR Rarity
                              1 cardWings of Light
                              Wings of Light
                              Spell Quick
                              Wings of Light

                                During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn.


                                R Rarity
                                1 cardTime Pendulumgraph
                                R Rarity
                                1 cardTime Pendulumgraph
                                Time Pendulumgraph
                                Trap Continuous
                                Time Pendulumgraph

                                  Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.


                                  UR Rarity
                                  1 cardBacha the Melodious Maestra
                                  UR Rarity
                                  1 cardBacha the Melodious Maestra
                                  Bacha the Melodious Maestra
                                  LIGHT 7
                                  Bacha the Melodious Maestra
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1800


                                  2 "Melodious" monsters While you control this Fusion Summoned card, the activated effects of your "Melodious" Fusion Monsters cannot be negated. You can only use each of the following effects of "Bacha the Melodious Maestra" once per turn. If this card is Special Summoned: You can Special Summon 1 "Melodious" monster from your Deck. If this card is sent to the GY: You can target 1 "Melodious" monster in your GY, except "Bacha the Melodious Maestra"; Special Summon it in Defense Position.


                                  R Rarity
                                  1 cardOdd-Eyes Vortex Dragon
                                  R Rarity
                                  1 cardOdd-Eyes Vortex Dragon
                                  Odd-Eyes Vortex Dragon
                                  WIND 7
                                  Odd-Eyes Vortex Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 3000


                                  1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                  SR Rarity
                                  1 cardSupreme King Dragon Starving Venom
                                  SR Rarity
                                  1 cardSupreme King Dragon Starving Venom
                                  Supreme King Dragon Starving Venom
                                  DARK 8
                                  Supreme King Dragon Starving Venom
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                  UR Rarity
                                  1 cardAccesscode Talker
                                  UR Rarity
                                  1 cardAccesscode Talker
                                  Accesscode Talker
                                  DARK
                                  Accesscode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                  Tag(s):

                                  UR Rarity
                                  1 cardBeyond the Pendulum
                                  UR Rarity
                                  1 cardBeyond the Pendulum
                                  Beyond the Pendulum
                                  DARK
                                  Beyond the Pendulum
                                  • ATK:

                                  • 1200

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                  UR Rarity
                                  1 cardDecode Talker
                                  UR Rarity
                                  1 cardDecode Talker
                                  Decode Talker
                                  DARK
                                  Decode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                  UR Rarity
                                  1 cardFirewall Dragon Singularity
                                  UR Rarity
                                  1 cardFirewall Dragon Singularity
                                  Firewall Dragon Singularity
                                  DARK
                                  Firewall Dragon Singularity
                                  • ATK:

                                  • 3500

                                  • LINK-6

                                  Link Arrow:

                                  Top-Left

                                  Top

                                  Top-Right

                                  Left

                                  Right

                                  Bottom


                                  3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.


                                  UR Rarity
                                  2 cardHeavymetalfoes Electrumite
                                  UR Rarity
                                  2 cardHeavymetalfoes Electrumite
                                  Heavymetalfoes Electrumite
                                  FIRE
                                  Heavymetalfoes Electrumite
                                  • ATK:

                                  • 1800

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                                  SR Rarity
                                  1 cardSuperheavy Samurai Scarecrow
                                  SR Rarity
                                  1 cardSuperheavy Samurai Scarecrow
                                  Superheavy Samurai Scarecrow
                                  EARTH
                                  Superheavy Samurai Scarecrow
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Bottom-Left


                                  1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.


                                  UR Rarity
                                  1 cardBaronne de Fleur
                                  UR Rarity
                                  1 cardBaronne de Fleur
                                  Baronne de Fleur
                                  WIND 10
                                  Baronne de Fleur
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2400


                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                  UR Rarity
                                  1 cardBorreload Savage Dragon
                                  UR Rarity
                                  1 cardBorreload Savage Dragon
                                  Borreload Savage Dragon
                                  DARK 8
                                  Borreload Savage Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                  UR Rarity
                                  1 cardClear Wing Synchro Dragon
                                  UR Rarity
                                  1 cardClear Wing Synchro Dragon
                                  Clear Wing Synchro Dragon
                                  WIND 7
                                  Clear Wing Synchro Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                                  R Rarity
                                  1 cardOdd-Eyes Absolute Dragon
                                  R Rarity
                                  1 cardOdd-Eyes Absolute Dragon
                                  Odd-Eyes Absolute Dragon
                                  WATER
                                  Odd-Eyes Absolute Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2500


                                  2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                                  UR Rarity
                                  1 cardOdd-Eyes Rebellion Xyz Dragon
                                  UR Rarity
                                  1 cardOdd-Eyes Rebellion Xyz Dragon
                                  Odd-Eyes Rebellion Xyz Dragon
                                  DARK4
                                  Odd-Eyes Rebellion Xyz Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  [ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                                  master-duel
                                  Zefra
                                  5

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