Flamvell Deck Breakdown

Cards Usage Statistic

Main Deck

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Knight of the Red Lotus
Knight of the Red Lotus
Knight of the Red Lotus
FIRE 6
Knight of the Red Lotus
  • ATK:

  • 2100

  • DEF:

  • 1800


If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.

Man-Thro' Tro'
Man-Thro' Tro'
Man-Thro' Tro'
EARTH 4
Man-Thro' Tro'
  • ATK:

  • 1000

  • DEF:

  • 1000


By Tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.

Dragon Zombie
Dragon Zombie
Dragon Zombie
DARK 3
Dragon Zombie
  • ATK:

  • 1600

  • DEF:

  • 0


A dragon revived by sorcery. Its breath is highly corrosive.

Hunter Dragon
Hunter Dragon
Hunter Dragon
DARK 3
Hunter Dragon
  • ATK:

  • 1700

  • DEF:

  • 100


This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack.

Jerry Beans Man
Jerry Beans Man
Jerry Beans Man
EARTH 3
Jerry Beans Man
  • ATK:

  • 1750

  • DEF:

  • 0


Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.

Mad Lobster
Mad Lobster
Mad Lobster
WATER 3
Mad Lobster
  • ATK:

  • 1700

  • DEF:

  • 1000


A gourmet food renowned by the Dark World upper crust. It has sensational flavor.

Sonic Duck
Sonic Duck
Sonic Duck
WIND 3
Sonic Duck
  • ATK:

  • 1700

  • DEF:

  • 700


A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.

Flamvell Guard
Flamvell Guard
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.

Tune Warrior
Tune Warrior
Tune Warrior
EARTH 3
Tune Warrior
  • ATK:

  • 1600

  • DEF:

  • 200


The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.

Brain Control
Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

    Enchanting Fitting Room
    Enchanting Fitting Room
    Enchanting Fitting Room
    Spell Normal
    Enchanting Fitting Room

      Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.

      Faustian Bargain
      Faustian Bargain
      Faustian Bargain
      Spell Normal
      Faustian Bargain

        Target 1 Special Summoned monster on either field; send it to the GY, and if you do, Special Summon 1 Level 4 or lower Normal Monster from your hand.

        Giant Trunade
        Giant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.

          Instant Fusion
          Instant Fusion
          Instant Fusion
          Spell Normal
          Instant Fusion

            Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

            Level Limit - Area B
            Level Limit - Area B
            Level Limit - Area B
            Spell Continuous
            Level Limit - Area B

              Change all face-up Level 4 or higher monsters to Defense Position.

              Mind Control
              Mind Control
              Mind Control
              Spell Normal
              Mind Control

                Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

                Reinforcement of the Army
                Reinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                  Symbols of Duty
                  Symbols of Duty
                  Symbols of Duty
                  Spell Equip
                  Symbols of Duty

                    Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.

                    United We Stand
                    United We Stand
                    United We Stand
                    Spell Equip
                    United We Stand

                      The equipped monster gains 800 ATK/DEF for each face-up monster you control.

                      Attack of the Cornered Rat
                      Attack of the Cornered Rat
                      Attack of the Cornered Rat
                      Trap Continuous
                      Attack of the Cornered Rat

                        If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)

                        Birthright
                        Birthright
                        Birthright
                        Trap Continuous
                        Birthright

                          Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

                          Cry Havoc!
                          Cry Havoc!
                          Cry Havoc!
                          Trap Continuous
                          Cry Havoc!

                            You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.

                            Gravity Bind
                            Gravity Bind
                            Gravity Bind
                            Trap Continuous
                            Gravity Bind

                              Level 4 or higher monsters cannot attack.

                              Justi-Break
                              Justi-Break
                              Justi-Break
                              Trap Normal
                              Justi-Break

                                Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters.

                                Light-Imprisoning Mirror
                                Light-Imprisoning Mirror
                                Light-Imprisoning Mirror
                                Trap Continuous
                                Light-Imprisoning Mirror

                                  Negate all LIGHT monster effects activated on the field or in the Graveyard.

                                  Shadow-Imprisoning Mirror
                                  Shadow-Imprisoning Mirror
                                  Shadow-Imprisoning Mirror
                                  Trap Continuous
                                  Shadow-Imprisoning Mirror

                                    Negate all DARK monster effects activated on the field or in the Graveyard.

                                    Skill Drain
                                    Skill Drain
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                      Starlight Road
                                      Starlight Road
                                      Starlight Road
                                      Trap Normal
                                      Starlight Road

                                        When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

                                        Extra Deck

                                        Darkfire Dragon
                                        Darkfire Dragon
                                        Darkfire Dragon
                                        DARK 4
                                        Darkfire Dragon
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1250


                                        "Firegrass" + "Petit Dragon"

                                        Deepsea Shark
                                        Deepsea Shark
                                        Deepsea Shark
                                        WATER 5
                                        Deepsea Shark
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        "Bottom Dweller" + "Tongyo"

                                        Dragoness the Wicked Knight
                                        Dragoness the Wicked Knight
                                        Dragoness the Wicked Knight
                                        WIND 3
                                        Dragoness the Wicked Knight
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 900


                                        "Armaill" + "One-Eyed Shield Dragon"

                                        Armory Arm
                                        Armory Arm
                                        Armory Arm
                                        LIGHT 4
                                        Armory Arm
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1200


                                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                                        Black Rose Dragon
                                        Black Rose Dragon
                                        Black Rose Dragon
                                        FIRE 7
                                        Black Rose Dragon
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1800


                                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                        Brionac, Dragon of the Ice Barrier
                                        Brionac, Dragon of the Ice Barrier
                                        Brionac, Dragon of the Ice Barrier
                                        WATER 6
                                        Brionac, Dragon of the Ice Barrier
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1400


                                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                        Flamvell Uruquizas
                                        Flamvell Uruquizas
                                        Flamvell Uruquizas
                                        FIRE 6
                                        Flamvell Uruquizas
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 400


                                        1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

                                        Gaia Knight, the Force of Earth
                                        Gaia Knight, the Force of Earth
                                        Gaia Knight, the Force of Earth
                                        EARTH 6
                                        Gaia Knight, the Force of Earth
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 800


                                        1 Tuner + 1 or more non-Tuner monsters

                                        Goyo Guardian
                                        Goyo Guardian
                                        Goyo Guardian
                                        EARTH 6
                                        Goyo Guardian
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2000


                                        1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                                        Iron Chain Dragon
                                        Iron Chain Dragon
                                        Iron Chain Dragon
                                        EARTH 6
                                        Iron Chain Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1300


                                        1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.

                                        Magical Android
                                        Magical Android
                                        Magical Android
                                        LIGHT 5
                                        Magical Android
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1700


                                        1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

                                        Mist Wurm
                                        Mist Wurm
                                        Mist Wurm
                                        WIND 9
                                        Mist Wurm
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1500


                                        1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

                                        Power Tool Dragon
                                        Power Tool Dragon
                                        Power Tool Dragon
                                        EARTH 7
                                        Power Tool Dragon
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2500


                                        1 Tuner + 1 or more non-Tuner monsters Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.

                                        Stardust Dragon
                                        Stardust Dragon
                                        Stardust Dragon
                                        WIND 8
                                        Stardust Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                        Main: 55 Extra: 15

                                        2 cardD.D. Crow 2 cardD.D. Crow
                                        D.D. Crow
                                        DARK 1
                                        D.D. Crow
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 100


                                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                        1 cardKnight of the Red Lotus 1 cardKnight of the Red Lotus
                                        Knight of the Red Lotus
                                        FIRE 6
                                        Knight of the Red Lotus
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1800


                                        If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.


                                        1 cardMan-Thro' Tro' 1 cardMan-Thro' Tro'
                                        Man-Thro' Tro'
                                        EARTH 4
                                        Man-Thro' Tro'
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        By Tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.


                                        2 cardDragon Zombie 2 cardDragon Zombie
                                        Dragon Zombie
                                        DARK 3
                                        Dragon Zombie
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 0


                                        A dragon revived by sorcery. Its breath is highly corrosive.


                                        3 cardHunter Dragon 3 cardHunter Dragon
                                        Hunter Dragon
                                        DARK 3
                                        Hunter Dragon
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 100


                                        This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack.


                                        3 cardJerry Beans Man 3 cardJerry Beans Man
                                        Jerry Beans Man
                                        EARTH 3
                                        Jerry Beans Man
                                        • ATK:

                                        • 1750

                                        • DEF:

                                        • 0


                                        Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.


                                        3 cardMad Lobster 3 cardMad Lobster
                                        Mad Lobster
                                        WATER 3
                                        Mad Lobster
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1000


                                        A gourmet food renowned by the Dark World upper crust. It has sensational flavor.


                                        3 cardSonic Duck 3 cardSonic Duck
                                        Sonic Duck
                                        WIND 3
                                        Sonic Duck
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 700


                                        A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.


                                        1 cardFlamvell Guard 1 cardFlamvell Guard
                                        Flamvell Guard
                                        FIRE 1
                                        Flamvell Guard
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 2000


                                        A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


                                        2 cardTune Warrior 2 cardTune Warrior
                                        Tune Warrior
                                        EARTH 3
                                        Tune Warrior
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 200


                                        The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.


                                        1 cardBrain Control 1 cardBrain Control
                                        Brain Control
                                        Spell Normal
                                        Brain Control

                                          Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                          3 cardEnchanting Fitting Room 3 cardEnchanting Fitting Room
                                          Enchanting Fitting Room
                                          Spell Normal
                                          Enchanting Fitting Room

                                            Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.


                                            2 cardFaustian Bargain 2 cardFaustian Bargain
                                            Faustian Bargain
                                            Spell Normal
                                            Faustian Bargain

                                              Target 1 Special Summoned monster on either field; send it to the GY, and if you do, Special Summon 1 Level 4 or lower Normal Monster from your hand.


                                              1 cardGiant Trunade
                                              1 cardGiant Trunade
                                              Giant Trunade
                                              Spell Normal
                                              Giant Trunade

                                                Return all Spell and Trap Cards on the field to the hand.


                                                2 cardInstant Fusion
                                                2 cardInstant Fusion
                                                Instant Fusion
                                                Spell Normal
                                                Instant Fusion

                                                  Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                  1 cardLevel Limit - Area B
                                                  1 cardLevel Limit - Area B
                                                  Level Limit - Area B
                                                  Spell Continuous
                                                  Level Limit - Area B

                                                    Change all face-up Level 4 or higher monsters to Defense Position.


                                                    1 cardMind Control
                                                    1 cardMind Control
                                                    Mind Control
                                                    Spell Normal
                                                    Mind Control

                                                      Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                      1 cardReinforcement of the Army
                                                      1 cardReinforcement of the Army
                                                      Reinforcement of the Army
                                                      Spell Normal
                                                      Reinforcement of the Army

                                                        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                        2 cardSymbols of Duty 2 cardSymbols of Duty
                                                        Symbols of Duty
                                                        Spell Equip
                                                        Symbols of Duty

                                                          Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.


                                                          2 cardUnited We Stand
                                                          2 cardUnited We Stand
                                                          United We Stand
                                                          Spell Equip
                                                          United We Stand

                                                            The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                                            3 cardAttack of the Cornered Rat 3 cardAttack of the Cornered Rat
                                                            Attack of the Cornered Rat
                                                            Trap Continuous
                                                            Attack of the Cornered Rat

                                                              If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)


                                                              2 cardBirthright 2 cardBirthright
                                                              Birthright
                                                              Trap Continuous
                                                              Birthright

                                                                Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.


                                                                1 cardCry Havoc! 1 cardCry Havoc!
                                                                Cry Havoc!
                                                                Trap Continuous
                                                                Cry Havoc!

                                                                  You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.


                                                                  1 cardGravity Bind
                                                                  1 cardGravity Bind
                                                                  Gravity Bind
                                                                  Trap Continuous
                                                                  Gravity Bind

                                                                    Level 4 or higher monsters cannot attack.


                                                                    3 cardJusti-Break 3 cardJusti-Break
                                                                    Justi-Break
                                                                    Trap Normal
                                                                    Justi-Break

                                                                      Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters.


                                                                      2 cardLight-Imprisoning Mirror 2 cardLight-Imprisoning Mirror
                                                                      Light-Imprisoning Mirror
                                                                      Trap Continuous
                                                                      Light-Imprisoning Mirror

                                                                        Negate all LIGHT monster effects activated on the field or in the Graveyard.


                                                                        2 cardShadow-Imprisoning Mirror 2 cardShadow-Imprisoning Mirror
                                                                        Shadow-Imprisoning Mirror
                                                                        Trap Continuous
                                                                        Shadow-Imprisoning Mirror

                                                                          Negate all DARK monster effects activated on the field or in the Graveyard.


                                                                          2 cardSkill Drain
                                                                          2 cardSkill Drain
                                                                          Skill Drain
                                                                          Trap Continuous
                                                                          Skill Drain

                                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                            2 cardStarlight Road 2 cardStarlight Road
                                                                            Starlight Road
                                                                            Trap Normal
                                                                            Starlight Road

                                                                              When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                                              1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                                              Darkfire Dragon
                                                                              DARK 4
                                                                              Darkfire Dragon
                                                                              • ATK:

                                                                              • 1500

                                                                              • DEF:

                                                                              • 1250


                                                                              "Firegrass" + "Petit Dragon"


                                                                              1 cardDeepsea Shark 1 cardDeepsea Shark
                                                                              Deepsea Shark
                                                                              WATER 5
                                                                              Deepsea Shark
                                                                              • ATK:

                                                                              • 1900

                                                                              • DEF:

                                                                              • 1600


                                                                              "Bottom Dweller" + "Tongyo"


                                                                              1 cardDragoness the Wicked Knight 1 cardDragoness the Wicked Knight
                                                                              Dragoness the Wicked Knight
                                                                              WIND 3
                                                                              Dragoness the Wicked Knight
                                                                              • ATK:

                                                                              • 1200

                                                                              • DEF:

                                                                              • 900


                                                                              "Armaill" + "One-Eyed Shield Dragon"


                                                                              1 cardArmory Arm 1 cardArmory Arm
                                                                              Armory Arm
                                                                              LIGHT 4
                                                                              Armory Arm
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 1200


                                                                              1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                              Black Rose Dragon
                                                                              FIRE 7
                                                                              Black Rose Dragon
                                                                              • ATK:

                                                                              • 2400

                                                                              • DEF:

                                                                              • 1800


                                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                              Brionac, Dragon of the Ice Barrier
                                                                              WATER 6
                                                                              Brionac, Dragon of the Ice Barrier
                                                                              • ATK:

                                                                              • 2300

                                                                              • DEF:

                                                                              • 1400


                                                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                              1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                                                              Flamvell Uruquizas
                                                                              FIRE 6
                                                                              Flamvell Uruquizas
                                                                              • ATK:

                                                                              • 2100

                                                                              • DEF:

                                                                              • 400


                                                                              1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                                                              1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                                              Gaia Knight, the Force of Earth
                                                                              EARTH 6
                                                                              Gaia Knight, the Force of Earth
                                                                              • ATK:

                                                                              • 2600

                                                                              • DEF:

                                                                              • 800


                                                                              1 Tuner + 1 or more non-Tuner monsters


                                                                              1 cardGoyo Guardian 1 cardGoyo Guardian
                                                                              Goyo Guardian
                                                                              EARTH 6
                                                                              Goyo Guardian
                                                                              • ATK:

                                                                              • 2800

                                                                              • DEF:

                                                                              • 2000


                                                                              1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                                              1 cardIron Chain Dragon 1 cardIron Chain Dragon
                                                                              Iron Chain Dragon
                                                                              EARTH 6
                                                                              Iron Chain Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 1300


                                                                              1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


                                                                              1 cardMagical Android 1 cardMagical Android
                                                                              Magical Android
                                                                              LIGHT 5
                                                                              Magical Android
                                                                              • ATK:

                                                                              • 2400

                                                                              • DEF:

                                                                              • 1700


                                                                              1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                                                              1 cardMist Wurm 1 cardMist Wurm
                                                                              Mist Wurm
                                                                              WIND 9
                                                                              Mist Wurm
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 1500


                                                                              1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                                              1 cardPower Tool Dragon 1 cardPower Tool Dragon
                                                                              Power Tool Dragon
                                                                              EARTH 7
                                                                              Power Tool Dragon
                                                                              • ATK:

                                                                              • 2300

                                                                              • DEF:

                                                                              • 2500


                                                                              1 Tuner + 1 or more non-Tuner monsters Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.


                                                                              2 cardStardust Dragon 2 cardStardust Dragon
                                                                              Stardust Dragon
                                                                              WIND 8
                                                                              Stardust Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.



                                                                              FLAMVELL Decks in OCG








                                                                              https://ygovietnam.com/
                                                                              Top