Gadgets Deck Breakdown

Main Deck

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Crossout Designator
Crossout Designator
Crossout Designator
Spell Quick
Crossout Designator

    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



    Tag(s):

    Main: 40 Extra: 15

    1 cardAncient Gear Box 1 cardAncient Gear Box
    Ancient Gear Box
    EARTH 4
    Ancient Gear Box
    • ATK:

    • 500

    • DEF:

    • 2000


    If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


    3 cardConvex Knight 3 cardConvex Knight
    Convex Knight
    EARTH 4
    Convex Knight
    • ATK:

    • 1800

    • DEF:

    • 500


    If a Machine monster is on the field and this card is in your hand: You can Special Summon this card in Defense Position, then you can make this card's Level become the Level/Rank of 1 Machine monster on the field. During your Main Phase: You can send 1 EARTH Machine monster from your Deck to the GY, then until the end of this turn, this card gains ATK equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Convex Knight" once per turn.


    3 cardGold Gadget 3 cardGold Gadget
    Gold Gadget
    LIGHT 4
    Gold Gadget
    • ATK:

    • 1700

    • DEF:

    • 800


    When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.


    3 cardGreen Gadget 3 cardGreen Gadget
    Green Gadget
    EARTH 4
    Green Gadget
    • ATK:

    • 1400

    • DEF:

    • 600


    When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


    1 cardInfinitrack Tunneller 1 cardInfinitrack Tunneller
    Infinitrack Tunneller
    EARTH 5
    Infinitrack Tunneller
    • ATK:

    • 2200

    • DEF:

    • 500


    You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.


    1 cardMaxx "C"
    1 cardMaxx "C"
    Maxx "C"
    EARTH 2
    Maxx "C"
    • ATK:

    • 500

    • DEF:

    • 200


    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


    3 cardRed Gadget 3 cardRed Gadget
    Red Gadget
    EARTH 4
    Red Gadget
    • ATK:

    • 1300

    • DEF:

    • 1500


    When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


    3 cardSilver Gadget 3 cardSilver Gadget
    Silver Gadget
    LIGHT 4
    Silver Gadget
    • ATK:

    • 1500

    • DEF:

    • 1000


    When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.


    1 cardTherion "King" Regulus
    1 cardTherion "King" Regulus
    Therion "King" Regulus
    EARTH 8
    Therion "King" Regulus
    • ATK:

    • 2800

    • DEF:

    • 1600


    You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


    3 cardYellow Gadget 3 cardYellow Gadget
    Yellow Gadget
    EARTH 4
    Yellow Gadget
    • ATK:

    • 1200

    • DEF:

    • 1200


    When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


    3 cardSymphonic Warrior Guitaar 3 cardSymphonic Warrior Guitaar
    Symphonic Warrior Guitaar
    WIND 37
    Symphonic Warrior Guitaar
    • ATK:

    • 1500

    • DEF:

    • 100


    [ Pendulum Effect ] You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. [ Monster Effect ] When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.


    2 cardSymphonic Warrior Miccs 2 cardSymphonic Warrior Miccs
    Symphonic Warrior Miccs
    WIND 51
    Symphonic Warrior Miccs
    • ATK:

    • 2300

    • DEF:

    • 1100


    [ Pendulum Effect ] Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand. [ Monster Effect ] You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


    1 cardMetalfoes Goldriver 1 cardMetalfoes Goldriver
    Metalfoes Goldriver
    FIRE 41
    Metalfoes Goldriver
    • ATK:

    • 1900

    • DEF:

    • 500


    [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


    2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    1 cardEffect Veiler 1 cardEffect Veiler
    Effect Veiler
    LIGHT 1
    Effect Veiler
    • ATK:

    • 0

    • DEF:

    • 0


    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


    1 cardGhost Ogre & Snow Rabbit 1 cardGhost Ogre & Snow Rabbit
    Ghost Ogre & Snow Rabbit
    LIGHT 3
    Ghost Ogre & Snow Rabbit
    • ATK:

    • 0

    • DEF:

    • 1800


    When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      1 cardMetalfoes Fusion 1 cardMetalfoes Fusion
      Metalfoes Fusion
      Spell Normal
      Metalfoes Fusion

        Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


        1 cardTherion Discolosseum 1 cardTherion Discolosseum
        Therion Discolosseum
        Spell Field
        Therion Discolosseum

          When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.


          2 cardEvenly Matched 2 cardEvenly Matched
          Evenly Matched
          Trap Normal
          Evenly Matched

            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


            3 cardInfinite Impermanence 3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              1 cardPlatinum Gadget 1 cardPlatinum Gadget
              Platinum Gadget
              LIGHT
              Platinum Gadget
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.


              1 cardCyber Dragon Infinity 1 cardCyber Dragon Infinity
              Cyber Dragon Infinity
              LIGHT
              Cyber Dragon Infinity
              • ATK:

              • 2100

              • DEF:

              • 1600


              3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


              1 cardCyber Dragon Nova 1 cardCyber Dragon Nova
              Cyber Dragon Nova
              LIGHT
              Cyber Dragon Nova
              • ATK:

              • 2100

              • DEF:

              • 1600


              2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.


              1 cardDaigusto Emeral
              1 cardDaigusto Emeral
              Daigusto Emeral
              WIND
              Daigusto Emeral
              • ATK:

              • 1800

              • DEF:

              • 800


              2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


              1 cardDiamond Dire Wolf 1 cardDiamond Dire Wolf
              Diamond Dire Wolf
              EARTH
              Diamond Dire Wolf
              • ATK:

              • 2000

              • DEF:

              • 1200


              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


              1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
              Divine Arsenal AA-ZEUS - Sky Thunder
              LIGHT
              Divine Arsenal AA-ZEUS - Sky Thunder
              • ATK:

              • 3000

              • DEF:

              • 3000


              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




              Tag(s):

              1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
              Evilswarm Exciton Knight
              LIGHT
              Evilswarm Exciton Knight
              • ATK:

              • 1900

              • DEF:

              • 0


              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


              1 cardGaming Gamer GG 1 cardGaming Gamer GG
              Gaming Gamer GG
              EARTH
              Gaming Gamer GG
              • ATK:

              • 2600

              • DEF:

              • 2000


              2 Level 4 Machine monsters If this card is Special Summoned: You can change all monsters your opponent controls to Attack Position. If your opponent has a monster in their field or GY: You can detach 1 material from this card; send 1 Machine monster from your Deck/Extra Deck to the GY, then you can apply this effect. ● Choose 1 Machine Xyz Monster in your GY, and this card's name becomes that monster's name until the End Phase. You can only use this effect of "Gaming Gamer GG" once per turn.


              2 cardGear Gigant X 2 cardGear Gigant X
              Gear Gigant X
              EARTH
              Gear Gigant X
              • ATK:

              • 2300

              • DEF:

              • 1500


              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


              1 cardGigantic "Champion" Sargas 1 cardGigantic "Champion" Sargas
              Gigantic "Champion" Sargas
              FIRE
              Gigantic "Champion" Sargas
              • ATK:

              • 2800

              • DEF:

              • 1500


              2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.


              1 cardMagikey Spirit - Vepartu 1 cardMagikey Spirit - Vepartu
              Magikey Spirit - Vepartu
              WATER
              Magikey Spirit - Vepartu
              • ATK:

              • 2000

              • DEF:

              • 2000


              2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. ● At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY.


              1 cardNumber F0: Utopic Draco Future 1 cardNumber F0: Utopic Draco Future
              Number F0: Utopic Draco Future
              LIGHT
              Number F0: Utopic Draco Future
              • ATK:

              • 3000

              • DEF:

              • 2000


              3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


              1 cardNumber F0: Utopic Future 1 cardNumber F0: Utopic Future
              Number F0: Utopic Future
              LIGHT
              Number F0: Utopic Future
              • ATK:

              • 0

              • DEF:

              • 0


              2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


              1 cardSpringans Merrymaker 1 cardSpringans Merrymaker
              Springans Merrymaker
              FIRE
              Springans Merrymaker
              • ATK:

              • 1100

              • DEF:

              • 2000


              2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.


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