Generaider Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Harr, Generaider Boss of Storms
Harr, Generaider Boss of Storms
Harr, Generaider Boss of Storms
DARK 9
Harr, Generaider Boss of Storms
  • ATK:

  • 3000

  • DEF:

  • 3000


You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.

Loptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
FIRE 4
Loptr, Shadow of the Generaider Bosses
  • ATK:

  • 1500

  • DEF:

  • 1500


You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.

Mardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Utgarda, Generaider Boss of Delusion
Utgarda, Generaider Boss of Delusion
Utgarda, Generaider Boss of Delusion
LIGHT 9
Utgarda, Generaider Boss of Delusion
  • ATK:

  • 2200

  • DEF:

  • 2700


You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.

Vala, Seidhr of the Generaider Bosses
Vala, Seidhr of the Generaider Bosses
Vala, Seidhr of the Generaider Bosses
FIRE 9
Vala, Seidhr of the Generaider Bosses
  • ATK:

  • 2500

  • DEF:

  • 2500


You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Generaider Boss Stage
    Generaider Boss Stage
    Generaider Boss Stage
    Spell Field
    Generaider Boss Stage

      Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.

      Terraforming
      Terraforming
      Terraforming
      Spell Normal
      Terraforming

        Add 1 Field Spell from your Deck to your hand.



        Tag(s):

        Extra Deck

        Jormungandr, Generaider Boss of Eternity
        Jormungandr, Generaider Boss of Eternity
        Jormungandr, Generaider Boss of Eternity
        EARTH
        Jormungandr, Generaider Boss of Eternity
        • ATK:

        • -1

        • DEF:

        • -1


        2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.

        Laevatein, Generaider Boss of Shadows
        Laevatein, Generaider Boss of Shadows
        Laevatein, Generaider Boss of Shadows
        FIRE
        Laevatein, Generaider Boss of Shadows
        • ATK:

        • 2500

        • DEF:

        • 2500


        2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.

        Main: 46 Extra: 17

        3 cardAleister the Invoker 3 cardAleister the Invoker
        Aleister the Invoker
        DARK 4
        Aleister the Invoker
        • ATK:

        • 1000

        • DEF:

        • 1800


        (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


        1 cardDovelgus, Generaider Boss of Iron 1 cardDovelgus, Generaider Boss of Iron
        Dovelgus, Generaider Boss of Iron
        EARTH 9
        Dovelgus, Generaider Boss of Iron
        • ATK:

        • 1500

        • DEF:

        • 2500


        You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn.


        1 cardFrodi, Generaider Boss of Swords 1 cardFrodi, Generaider Boss of Swords
        Frodi, Generaider Boss of Swords
        WIND 9
        Frodi, Generaider Boss of Swords
        • ATK:

        • 2500

        • DEF:

        • 2000


        You can only control 1 "Frodi, Generaider Boss of Swords". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Warrior monsters, then target that many monsters on the field; destroy them, then your opponent can draw cards equal to the number of monsters destroyed on their field. You can only use this effect of "Frodi, Generaider Boss of Swords" once per turn.


        2 cardHarr, Generaider Boss of Storms 2 cardHarr, Generaider Boss of Storms
        Harr, Generaider Boss of Storms
        DARK 9
        Harr, Generaider Boss of Storms
        • ATK:

        • 3000

        • DEF:

        • 3000


        You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


        1 cardHela, Generaider Boss of Doom 1 cardHela, Generaider Boss of Doom
        Hela, Generaider Boss of Doom
        DARK 9
        Hela, Generaider Boss of Doom
        • ATK:

        • 800

        • DEF:

        • 2800


        You can only control 1 "Hela, Generaider Boss of Doom". (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Zombie monster, then target 1 "Generaider" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of "Hela, Generaider Boss of Doom" once per turn.


        1 cardKnightmare Incarnation Idlee 1 cardKnightmare Incarnation Idlee
        Knightmare Incarnation Idlee
        DARK 9
        Knightmare Incarnation Idlee
        • ATK:

        • 2100

        • DEF:

        • 2100


        Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Knightmare Incarnation Idlee" once per turn. ● If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand. ● If this card is Special Summoned, while your opponent controls more Link Monsters than you do: You can send all Link Monsters on the field to the GY.


        3 cardLoptr, Shadow of the Generaider Bosses 3 cardLoptr, Shadow of the Generaider Bosses
        Loptr, Shadow of the Generaider Bosses
        FIRE 4
        Loptr, Shadow of the Generaider Bosses
        • ATK:

        • 1500

        • DEF:

        • 1500


        You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


        1 cardMardel, Generaider Boss of Light 1 cardMardel, Generaider Boss of Light
        Mardel, Generaider Boss of Light
        LIGHT 9
        Mardel, Generaider Boss of Light
        • ATK:

        • 2400

        • DEF:

        • 2400


        You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


        1 cardNidhogg, Generaider Boss of Ice 1 cardNidhogg, Generaider Boss of Ice
        Nidhogg, Generaider Boss of Ice
        WATER 9
        Nidhogg, Generaider Boss of Ice
        • ATK:

        • 2100

        • DEF:

        • 2600


        You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


        2 cardQQ Enneagon 2 cardQQ Enneagon
        QQ Enneagon
        FIRE 9
        QQ Enneagon
        • ATK:

        • 900

        • DEF:

        • 900


        If this card is in your hand or GY: You can reveal 1 Level 9 monster in your hand, except "QQ Enneagon"; Special Summon both this card and the revealed monster in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 9 or higher Xyz Monsters. You can only use this effect of "QQ Enneagon" once per turn. A Rank 9 or higher Xyz Monster that has this card as material gains this effect. ● This card gains 900 ATK/DEF.


        1 cardTrias Hierarchia 1 cardTrias Hierarchia
        Trias Hierarchia
        LIGHT 9
        Trias Hierarchia
        • ATK:

        • 1900

        • DEF:

        • 2900


        During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


        1 cardUtgarda, Generaider Boss of Delusion 1 cardUtgarda, Generaider Boss of Delusion
        Utgarda, Generaider Boss of Delusion
        LIGHT 9
        Utgarda, Generaider Boss of Delusion
        • ATK:

        • 2200

        • DEF:

        • 2700


        You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


        3 cardVala, Seidhr of the Generaider Bosses 3 cardVala, Seidhr of the Generaider Bosses
        Vala, Seidhr of the Generaider Bosses
        FIRE 9
        Vala, Seidhr of the Generaider Bosses
        • ATK:

        • 2500

        • DEF:

        • 2500


        You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".


        1 cardWandering Titan of Tartarus 1 cardWandering Titan of Tartarus
        Wandering Titan of Tartarus
        EARTH 9
        Wandering Titan of Tartarus
        • ATK:

        • 2600

        • DEF:

        • 0


        If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.


        1 cardCalled by the Grave
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          2 cardGeneraider Boss Quest 2 cardGeneraider Boss Quest
          Generaider Boss Quest
          Spell Normal
          Generaider Boss Quest

            Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.


            3 cardGeneraider Boss Stage 3 cardGeneraider Boss Stage
            Generaider Boss Stage
            Spell Field
            Generaider Boss Stage

              Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


              2 cardInvocation 2 cardInvocation
              Invocation
              Spell Normal
              Invocation

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


                2 cardKuji-Kiri Curse 2 cardKuji-Kiri Curse
                Kuji-Kiri Curse
                Spell Normal
                Kuji-Kiri Curse

                  Send 1 Level 9 monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Kuji-Kiri Curse" per turn.


                  2 cardMagical Meltdown 2 cardMagical Meltdown
                  Magical Meltdown
                  Spell Field
                  Magical Meltdown

                    When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


                    1 cardMonster Reborn
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      1 cardTerraforming
                      1 cardTerraforming
                      Terraforming
                      Spell Normal
                      Terraforming

                        Add 1 Field Spell from your Deck to your hand.




                        Tag(s):

                        1 cardThe Book of the Law 1 cardThe Book of the Law
                        The Book of the Law
                        Spell Quick
                        The Book of the Law

                          Tribute 1 "Invoked" monster; Special Summon 1 "Invoked" monster from your Extra Deck with a different original Attribute from that monster's. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 "The Book of the Law" per turn.


                          3 cardWorld Legacy Monstrosity 3 cardWorld Legacy Monstrosity
                          World Legacy Monstrosity
                          Spell Quick
                          World Legacy Monstrosity

                            Activate 1 of these effects. ● Special Summon 1 Level 9 monster from your hand. ● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 "World Legacy Monstrosity" per turn.


                            2 cardGeneraider Boss Fight 2 cardGeneraider Boss Fight
                            Generaider Boss Fight
                            Trap Normal
                            Generaider Boss Fight

                              Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.


                              1 cardGeneraider Boss Room 1 cardGeneraider Boss Room
                              Generaider Boss Room
                              Trap Continuous
                              Generaider Boss Room

                                When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.


                                1 cardSkill Drain
                                1 cardSkill Drain
                                Skill Drain
                                Trap Continuous
                                Skill Drain

                                  Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                  2 cardThere Can Be Only One
                                  2 cardThere Can Be Only One
                                  There Can Be Only One
                                  Trap Continuous
                                  There Can Be Only One

                                    Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                    1 cardInvoked Augoeides 1 cardInvoked Augoeides
                                    Invoked Augoeides
                                    LIGHT 8
                                    Invoked Augoeides
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2800


                                    "Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.


                                    1 cardInvoked Caliga 1 cardInvoked Caliga
                                    Invoked Caliga
                                    DARK 4
                                    Invoked Caliga
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1800


                                    "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


                                    1 cardInvoked Cocytus 1 cardInvoked Cocytus
                                    Invoked Cocytus
                                    WATER 6
                                    Invoked Cocytus
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 2900


                                    "Aleister the Invoker" + 1 WATER monster Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation.


                                    2 cardInvoked Mechaba 2 cardInvoked Mechaba
                                    Invoked Mechaba
                                    LIGHT 9
                                    Invoked Mechaba
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2100


                                    "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


                                    1 cardInvoked Purgatrio 1 cardInvoked Purgatrio
                                    Invoked Purgatrio
                                    FIRE 7
                                    Invoked Purgatrio
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 2000


                                    "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                    1 cardInvoked Raidjin 1 cardInvoked Raidjin
                                    Invoked Raidjin
                                    WIND 5
                                    Invoked Raidjin
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 2400


                                    "Aleister the Invoker" + 1 WIND monster Once per turn, during either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.


                                    1 cardArtemis, the Magistus Moon Maiden 1 cardArtemis, the Magistus Moon Maiden
                                    Artemis, the Magistus Moon Maiden
                                    LIGHT
                                    Artemis, the Magistus Moon Maiden
                                    • ATK:

                                    • 800

                                    • LINK-1

                                    Link Arrow:

                                    Top


                                    1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                    2 cardJormungandr, Generaider Boss of Eternity 2 cardJormungandr, Generaider Boss of Eternity
                                    Jormungandr, Generaider Boss of Eternity
                                    EARTH
                                    Jormungandr, Generaider Boss of Eternity
                                    • ATK:

                                    • -1

                                    • DEF:

                                    • -1


                                    2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                                    2 cardLaevatein, Generaider Boss of Shadows 2 cardLaevatein, Generaider Boss of Shadows
                                    Laevatein, Generaider Boss of Shadows
                                    FIRE
                                    Laevatein, Generaider Boss of Shadows
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2500


                                    2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.


                                    1 cardNine-Lives Cat 1 cardNine-Lives Cat
                                    Nine-Lives Cat
                                    EARTH
                                    Nine-Lives Cat
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 3300


                                    2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                                    1 cardPhantom Fortress Enterblathnir 1 cardPhantom Fortress Enterblathnir
                                    Phantom Fortress Enterblathnir
                                    WIND
                                    Phantom Fortress Enterblathnir
                                    • ATK:

                                    • 2900

                                    • DEF:

                                    • 2500


                                    2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                    1 cardRubysapphirus, the Adamant Jewel 1 cardRubysapphirus, the Adamant Jewel
                                    Rubysapphirus, the Adamant Jewel
                                    EARTH
                                    Rubysapphirus, the Adamant Jewel
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 1600


                                    2+ Level 9 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Gains the following effects, based on the Attributes of its attached materials. ● FIRE: When this card declares an attack on a monster with higher ATK: You can make this card's ATK become double its current ATK until the end of the Damage Step. ● WATER: Once per opponent's turn (Quick Effect): You can target 1 card you control; this turn, negate any card or effect activated by your opponent that targeted that card.


                                    1 cardSacred Tree Beast, Hyperyton 1 cardSacred Tree Beast, Hyperyton
                                    Sacred Tree Beast, Hyperyton
                                    EARTH
                                    Sacred Tree Beast, Hyperyton
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 1900


                                    2 Level 9 monsters During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of "Sacred Tree Beast, Hyperyton" once per turn.


                                    1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                    Super Starslayer TY-PHON - Sky Crisis
                                    DARK
                                    Super Starslayer TY-PHON - Sky Crisis
                                    • ATK:

                                    • 2900

                                    • DEF:

                                    • 2900


                                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                    GENERAIDER Decks in OCG








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