Karakuri Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

Karakuri Merchant mdl 177 "Inashichi"
Karakuri Merchant mdl 177 "Inashichi"
Karakuri Merchant mdl 177 "Inashichi"
EARTH 2
Karakuri Merchant mdl 177 "Inashichi"
  • ATK:

  • 500

  • DEF:

  • 1500


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.

Karakuri Muso mdl 818 "Haipa"
Karakuri Muso mdl 818 "Haipa"
Karakuri Muso mdl 818 "Haipa"
EARTH 4
Karakuri Muso mdl 818 "Haipa"
  • ATK:

  • 2100

  • DEF:

  • 1100


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

Karakuri Ninja mdl 919 "Kuick"
Karakuri Ninja mdl 919 "Kuick"
Karakuri Ninja mdl 919 "Kuick"
EARTH 4
Karakuri Ninja mdl 919 "Kuick"
  • ATK:

  • 1700

  • DEF:

  • 1500


This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.

Karakuri Soldier mdl 236 "Nisamu"
Karakuri Soldier mdl 236 "Nisamu"
Karakuri Soldier mdl 236 "Nisamu"
EARTH 4
Karakuri Soldier mdl 236 "Nisamu"
  • ATK:

  • 1400

  • DEF:

  • 200


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Karakuri Komachi mdl 224 "Ninishi"
Karakuri Komachi mdl 224 "Ninishi"
Karakuri Komachi mdl 224 "Ninishi"
EARTH 3
Karakuri Komachi mdl 224 "Ninishi"
  • ATK:

  • 0

  • DEF:

  • 1900


This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)

Karakuri Strategist mdl 248 "Nishipachi"
Karakuri Strategist mdl 248 "Nishipachi"
Karakuri Strategist mdl 248 "Nishipachi"
EARTH 3
Karakuri Strategist mdl 248 "Nishipachi"
  • ATK:

  • 500

  • DEF:

  • 1600


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position.

Karakuri Watchdog mdl 313 "Saizan"
Karakuri Watchdog mdl 313 "Saizan"
Karakuri Watchdog mdl 313 "Saizan"
EARTH 4
Karakuri Watchdog mdl 313 "Saizan"
  • ATK:

  • 600

  • DEF:

  • 1800


This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.

Psychic Commander
Psychic Commander
Psychic Commander
EARTH 3
Psychic Commander
  • ATK:

  • 1400

  • DEF:

  • 800


When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Dark Hole
    Dark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.

      Emergency Teleport
      Emergency Teleport
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



        Tag(s):

        Forbidden Chalice
        Forbidden Chalice
        Forbidden Chalice
        Spell Quick
        Forbidden Chalice

          Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Instant Fusion
            Instant Fusion
            Instant Fusion
            Spell Normal
            Instant Fusion

              Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

              Karakuri Cash Cache
              Karakuri Cash Cache
              Karakuri Cash Cache
              Spell Normal
              Karakuri Cash Cache

                Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.

                Mind Control
                Mind Control
                Mind Control
                Spell Normal
                Mind Control

                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

                  Monster Reborn
                  Monster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.



                    Tag(s):

                    Mystical Space Typhoon
                    Mystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.

                      Pot of Avarice
                      Pot of Avarice
                      Pot of Avarice
                      Spell Normal
                      Pot of Avarice

                        Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                        Tag(s):

                        Bottomless Trap Hole
                        Bottomless Trap Hole
                        Bottomless Trap Hole
                        Trap Normal
                        Bottomless Trap Hole

                          When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                          Call of the Haunted
                          Call of the Haunted
                          Call of the Haunted
                          Trap Continuous
                          Call of the Haunted

                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                            Compulsory Evacuation Device
                            Compulsory Evacuation Device
                            Compulsory Evacuation Device
                            Trap Normal
                            Compulsory Evacuation Device

                              Target 1 monster on the field; return that target to the hand.

                              Fiendish Chain
                              Fiendish Chain
                              Fiendish Chain
                              Trap Continuous
                              Fiendish Chain

                                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

                                Mirror Force
                                Mirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                  Solemn Judgment
                                  Solemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                    Tag(s):

                                    Solemn Warning
                                    Solemn Warning
                                    Solemn Warning
                                    Trap Counter
                                    Solemn Warning

                                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                                      Tag(s):

                                      Torrential Tribute
                                      Torrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.

                                        Trap Dustshoot
                                        Trap Dustshoot
                                        Trap Dustshoot
                                        Trap Normal
                                        Trap Dustshoot

                                          Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                          Vanity's Emptiness
                                          Vanity's Emptiness
                                          Vanity's Emptiness
                                          Trap Continuous
                                          Vanity's Emptiness

                                            Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.

                                            Extra Deck

                                            Cyber Saurus
                                            Cyber Saurus
                                            Cyber Saurus
                                            EARTH 5
                                            Cyber Saurus
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1400


                                            "Blast Juggler" + "Two-Headed King Rex"

                                            Ally of Justice Catastor
                                            Ally of Justice Catastor
                                            Ally of Justice Catastor
                                            DARK 5
                                            Ally of Justice Catastor
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                            Black Rose Dragon
                                            Black Rose Dragon
                                            Black Rose Dragon
                                            FIRE 7
                                            Black Rose Dragon
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                            Brionac, Dragon of the Ice Barrier
                                            Brionac, Dragon of the Ice Barrier
                                            Brionac, Dragon of the Ice Barrier
                                            WATER 6
                                            Brionac, Dragon of the Ice Barrier
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1400


                                            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                            Gaia Knight, the Force of Earth
                                            Gaia Knight, the Force of Earth
                                            Gaia Knight, the Force of Earth
                                            EARTH 6
                                            Gaia Knight, the Force of Earth
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 800


                                            1 Tuner + 1 or more non-Tuner monsters

                                            Karakuri Shogun mdl 00 "Burei"
                                            Karakuri Shogun mdl 00 "Burei"
                                            Karakuri Shogun mdl 00 "Burei"
                                            EARTH 7
                                            Karakuri Shogun mdl 00 "Burei"
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1900


                                            1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.

                                            Karakuri Steel Shogun mdl 00X "Bureido"
                                            Karakuri Steel Shogun mdl 00X "Bureido"
                                            Karakuri Steel Shogun mdl 00X "Bureido"
                                            EARTH 8
                                            Karakuri Steel Shogun mdl 00X "Bureido"
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1700


                                            1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.

                                            Naturia Barkion
                                            Naturia Barkion
                                            Naturia Barkion
                                            EARTH 6
                                            Naturia Barkion
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1800


                                            1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

                                            Naturia Beast
                                            Naturia Beast
                                            Naturia Beast
                                            EARTH 5
                                            Naturia Beast
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1700


                                            1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

                                            Naturia Landoise
                                            Naturia Landoise
                                            Naturia Landoise
                                            EARTH 7
                                            Naturia Landoise
                                            • ATK:

                                            • 2350

                                            • DEF:

                                            • 1600


                                            1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect and destroy it.

                                            Scrap Dragon
                                            Scrap Dragon
                                            Scrap Dragon
                                            EARTH 8
                                            Scrap Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

                                            Stardust Dragon
                                            Stardust Dragon
                                            Stardust Dragon
                                            WIND 8
                                            Stardust Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                            Trishula, Dragon of the Ice Barrier
                                            Trishula, Dragon of the Ice Barrier
                                            Trishula, Dragon of the Ice Barrier
                                            WATER 9
                                            Trishula, Dragon of the Ice Barrier
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2000


                                            1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                                            Number 39: Utopia
                                            Number 39: Utopia
                                            Number 39: Utopia
                                            LIGHT
                                            Number 39: Utopia
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                                            Main: 53 Extra: 15

                                            2 cardCyber Dragon 2 cardCyber Dragon
                                            Cyber Dragon
                                            LIGHT 5
                                            Cyber Dragon
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1600


                                            If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                            3 cardKarakuri Merchant mdl 177 "Inashichi" 3 cardKarakuri Merchant mdl 177 "Inashichi"
                                            Karakuri Merchant mdl 177 "Inashichi"
                                            EARTH 2
                                            Karakuri Merchant mdl 177 "Inashichi"
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 1500


                                            This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.


                                            1 cardKarakuri Muso mdl 818 "Haipa" 1 cardKarakuri Muso mdl 818 "Haipa"
                                            Karakuri Muso mdl 818 "Haipa"
                                            EARTH 4
                                            Karakuri Muso mdl 818 "Haipa"
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1100


                                            This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.


                                            2 cardKarakuri Ninja mdl 919 "Kuick" 2 cardKarakuri Ninja mdl 919 "Kuick"
                                            Karakuri Ninja mdl 919 "Kuick"
                                            EARTH 4
                                            Karakuri Ninja mdl 919 "Kuick"
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 1500


                                            This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.


                                            2 cardKarakuri Soldier mdl 236 "Nisamu" 2 cardKarakuri Soldier mdl 236 "Nisamu"
                                            Karakuri Soldier mdl 236 "Nisamu"
                                            EARTH 4
                                            Karakuri Soldier mdl 236 "Nisamu"
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 200


                                            This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.


                                            2 cardMaxx "C"
                                            2 cardMaxx "C"
                                            Maxx "C"
                                            EARTH 2
                                            Maxx "C"
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 200


                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                            2 cardEffect Veiler 2 cardEffect Veiler
                                            Effect Veiler
                                            LIGHT 1
                                            Effect Veiler
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                            3 cardKarakuri Komachi mdl 224 "Ninishi" 3 cardKarakuri Komachi mdl 224 "Ninishi"
                                            Karakuri Komachi mdl 224 "Ninishi"
                                            EARTH 3
                                            Karakuri Komachi mdl 224 "Ninishi"
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1900


                                            This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)


                                            1 cardKarakuri Strategist mdl 248 "Nishipachi" 1 cardKarakuri Strategist mdl 248 "Nishipachi"
                                            Karakuri Strategist mdl 248 "Nishipachi"
                                            EARTH 3
                                            Karakuri Strategist mdl 248 "Nishipachi"
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 1600


                                            This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position.


                                            1 cardKarakuri Watchdog mdl 313 "Saizan" 1 cardKarakuri Watchdog mdl 313 "Saizan"
                                            Karakuri Watchdog mdl 313 "Saizan"
                                            EARTH 4
                                            Karakuri Watchdog mdl 313 "Saizan"
                                            • ATK:

                                            • 600

                                            • DEF:

                                            • 1800


                                            This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.


                                            2 cardPsychic Commander 2 cardPsychic Commander
                                            Psychic Commander
                                            EARTH 3
                                            Psychic Commander
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 800


                                            When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.


                                            1 cardBook of Moon 1 cardBook of Moon
                                            Book of Moon
                                            Spell Quick
                                            Book of Moon

                                              Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                              1 cardDark Hole
                                              1 cardDark Hole
                                              Dark Hole
                                              Spell Normal
                                              Dark Hole

                                                Destroy all monsters on the field.


                                                1 cardEmergency Teleport
                                                1 cardEmergency Teleport
                                                Emergency Teleport
                                                Spell Quick
                                                Emergency Teleport

                                                  Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                                  Tag(s):

                                                  2 cardForbidden Chalice 2 cardForbidden Chalice
                                                  Forbidden Chalice
                                                  Spell Quick
                                                  Forbidden Chalice

                                                    Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                                    1 cardHeavy Storm
                                                    1 cardHeavy Storm
                                                    Heavy Storm
                                                    Spell Normal
                                                    Heavy Storm

                                                      Destroy all Spell and Trap Cards on the field.


                                                      3 cardInstant Fusion
                                                      3 cardInstant Fusion
                                                      Instant Fusion
                                                      Spell Normal
                                                      Instant Fusion

                                                        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                        2 cardKarakuri Cash Cache 2 cardKarakuri Cash Cache
                                                        Karakuri Cash Cache
                                                        Spell Normal
                                                        Karakuri Cash Cache

                                                          Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.


                                                          1 cardMind Control
                                                          1 cardMind Control
                                                          Mind Control
                                                          Spell Normal
                                                          Mind Control

                                                            Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                            1 cardMonster Reborn
                                                            1 cardMonster Reborn
                                                            Monster Reborn
                                                            Spell Normal
                                                            Monster Reborn

                                                              Target 1 monster in either GY; Special Summon it.




                                                              Tag(s):

                                                              3 cardMystical Space Typhoon
                                                              3 cardMystical Space Typhoon
                                                              Mystical Space Typhoon
                                                              Spell Quick
                                                              Mystical Space Typhoon

                                                                Target 1 Spell/Trap on the field; destroy that target.


                                                                1 cardPot of Avarice 1 cardPot of Avarice
                                                                Pot of Avarice
                                                                Spell Normal
                                                                Pot of Avarice

                                                                  Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                                                  Tag(s):

                                                                  2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                                  Bottomless Trap Hole
                                                                  Trap Normal
                                                                  Bottomless Trap Hole

                                                                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                                    2 cardCall of the Haunted
                                                                    2 cardCall of the Haunted
                                                                    Call of the Haunted
                                                                    Trap Continuous
                                                                    Call of the Haunted

                                                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                      2 cardCompulsory Evacuation Device 2 cardCompulsory Evacuation Device
                                                                      Compulsory Evacuation Device
                                                                      Trap Normal
                                                                      Compulsory Evacuation Device

                                                                        Target 1 monster on the field; return that target to the hand.


                                                                        1 cardFiendish Chain 1 cardFiendish Chain
                                                                        Fiendish Chain
                                                                        Trap Continuous
                                                                        Fiendish Chain

                                                                          Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                                          1 cardMirror Force
                                                                          1 cardMirror Force
                                                                          Mirror Force
                                                                          Trap Normal
                                                                          Mirror Force

                                                                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                            1 cardSolemn Judgment 1 cardSolemn Judgment
                                                                            Solemn Judgment
                                                                            Trap Counter
                                                                            Solemn Judgment

                                                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                              Tag(s):

                                                                              2 cardSolemn Warning 2 cardSolemn Warning
                                                                              Solemn Warning
                                                                              Trap Counter
                                                                              Solemn Warning

                                                                                When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                                Tag(s):

                                                                                1 cardTorrential Tribute
                                                                                1 cardTorrential Tribute
                                                                                Torrential Tribute
                                                                                Trap Normal
                                                                                Torrential Tribute

                                                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                  1 cardTrap Dustshoot
                                                                                  1 cardTrap Dustshoot
                                                                                  Trap Dustshoot
                                                                                  Trap Normal
                                                                                  Trap Dustshoot

                                                                                    Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                    2 cardVanity's Emptiness
                                                                                    2 cardVanity's Emptiness
                                                                                    Vanity's Emptiness
                                                                                    Trap Continuous
                                                                                    Vanity's Emptiness

                                                                                      Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.


                                                                                      1 cardCyber Saurus 1 cardCyber Saurus
                                                                                      Cyber Saurus
                                                                                      EARTH 5
                                                                                      Cyber Saurus
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 1400


                                                                                      "Blast Juggler" + "Two-Headed King Rex"


                                                                                      1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                                      Ally of Justice Catastor
                                                                                      DARK 5
                                                                                      Ally of Justice Catastor
                                                                                      • ATK:

                                                                                      • 2200

                                                                                      • DEF:

                                                                                      • 1200


                                                                                      1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                                      1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                                      Black Rose Dragon
                                                                                      FIRE 7
                                                                                      Black Rose Dragon
                                                                                      • ATK:

                                                                                      • 2400

                                                                                      • DEF:

                                                                                      • 1800


                                                                                      1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                                      1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                                      Brionac, Dragon of the Ice Barrier
                                                                                      WATER 6
                                                                                      Brionac, Dragon of the Ice Barrier
                                                                                      • ATK:

                                                                                      • 2300

                                                                                      • DEF:

                                                                                      • 1400


                                                                                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                                      1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                                                      Gaia Knight, the Force of Earth
                                                                                      EARTH 6
                                                                                      Gaia Knight, the Force of Earth
                                                                                      • ATK:

                                                                                      • 2600

                                                                                      • DEF:

                                                                                      • 800


                                                                                      1 Tuner + 1 or more non-Tuner monsters


                                                                                      1 cardKarakuri Shogun mdl 00 "Burei" 1 cardKarakuri Shogun mdl 00 "Burei"
                                                                                      Karakuri Shogun mdl 00 "Burei"
                                                                                      EARTH 7
                                                                                      Karakuri Shogun mdl 00 "Burei"
                                                                                      • ATK:

                                                                                      • 2600

                                                                                      • DEF:

                                                                                      • 1900


                                                                                      1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.


                                                                                      2 cardKarakuri Steel Shogun mdl 00X "Bureido" 2 cardKarakuri Steel Shogun mdl 00X "Bureido"
                                                                                      Karakuri Steel Shogun mdl 00X "Bureido"
                                                                                      EARTH 8
                                                                                      Karakuri Steel Shogun mdl 00X "Bureido"
                                                                                      • ATK:

                                                                                      • 2800

                                                                                      • DEF:

                                                                                      • 1700


                                                                                      1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.


                                                                                      1 cardNaturia Barkion 1 cardNaturia Barkion
                                                                                      Naturia Barkion
                                                                                      EARTH 6
                                                                                      Naturia Barkion
                                                                                      • ATK:

                                                                                      • 2500

                                                                                      • DEF:

                                                                                      • 1800


                                                                                      1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                                                      1 cardNaturia Beast 1 cardNaturia Beast
                                                                                      Naturia Beast
                                                                                      EARTH 5
                                                                                      Naturia Beast
                                                                                      • ATK:

                                                                                      • 2200

                                                                                      • DEF:

                                                                                      • 1700


                                                                                      1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                                                      1 cardNaturia Landoise 1 cardNaturia Landoise
                                                                                      Naturia Landoise
                                                                                      EARTH 7
                                                                                      Naturia Landoise
                                                                                      • ATK:

                                                                                      • 2350

                                                                                      • DEF:

                                                                                      • 1600


                                                                                      1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect and destroy it.


                                                                                      1 cardScrap Dragon 1 cardScrap Dragon
                                                                                      Scrap Dragon
                                                                                      EARTH 8
                                                                                      Scrap Dragon
                                                                                      • ATK:

                                                                                      • 2800

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                                                                                      1 cardStardust Dragon 1 cardStardust Dragon
                                                                                      Stardust Dragon
                                                                                      WIND 8
                                                                                      Stardust Dragon
                                                                                      • ATK:

                                                                                      • 2500

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                                      1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                                                      Trishula, Dragon of the Ice Barrier
                                                                                      WATER 9
                                                                                      Trishula, Dragon of the Ice Barrier
                                                                                      • ATK:

                                                                                      • 2700

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                                                      1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                                                                      Number 39: Utopia
                                                                                      LIGHT
                                                                                      Number 39: Utopia
                                                                                      • ATK:

                                                                                      • 2500

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.



                                                                                      KARAKURI Decks in OCG








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