Materiactor Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Materiactor Exareptor
Materiactor Exareptor
Materiactor Exareptor
WATER 3
Materiactor Exareptor
  • ATK:

  • 1500

  • DEF:

  • 1500


You can reveal this card in your hand and discard 1 other card; add 1 Level 3 Normal Monster from your Deck or GY to your hand, except the discarded card, then you can Special Summon this card in Defense Position. You can only use this effect of "Materiactor Exareptor" once per turn. (Quick Effect): You can discard this card, then target 1 Rank 3 Xyz Monster you control; it gains 1500 ATK until the end of this turn.

Materiactor Gigadra
Materiactor Gigadra
Materiactor Gigadra
DARK 3
Materiactor Gigadra
  • ATK:

  • 1000

  • DEF:

  • 1000


You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 "Materiactor" monster instead. You can only use this effect of "Materiactor Gigadra" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.

Materiactor Zeptwing
Materiactor Zeptwing
Materiactor Zeptwing
FIRE 3
Materiactor Zeptwing
  • ATK:

  • 0

  • DEF:

  • 0


If you control a "Materiactor" card: You can Special Summon this card from your hand. If this card is Normal or Special Summoned, or flipped face-up: You can add 1 "Materiactor" card from your Deck to your hand, except "Materiactor Zeptwing", then you can either add to your hand or Special Summon, 1 Level 3 Normal Monster from your GY. You can only use each effect of "Materiactor Zeptwing" once per turn.

Psychic Tracker
Psychic Tracker
Psychic Tracker
EARTH 3
Psychic Tracker
  • ATK:

  • 1600

  • DEF:

  • 600


If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.

Skull Meister
Skull Meister
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.

Speedroid Taketomborg
Speedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

Speedroid Terrortop
Speedroid Terrortop
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

Genex Controller
Genex Controller
Genex Controller
DARK 3
Genex Controller
  • ATK:

  • 1400

  • DEF:

  • 1200


As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.

Psychic Wheeleder
Psychic Wheeleder
Psychic Wheeleder
EARTH 3
Psychic Wheeleder
  • ATK:

  • 600

  • DEF:

  • 0


If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.

Cosmic Cyclone
Cosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

    Gordian Slicer
    Gordian Slicer
    Gordian Slicer
    Spell Normal
    Gordian Slicer

      This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.

      Materiactor Meltdown
      Materiactor Meltdown
      Materiactor Meltdown
      Spell Continuous
      Materiactor Meltdown

        During your Main Phase: You can excavate the top 6 cards of your Deck, and if you do, you can add 1 excavated "Materiactor" card to your hand, also place the rest on top of the Deck in any order, then you can add 1 card attached to a Rank 3 Xyz Monster you control to the hand. You can only use this effect of "Materiactor Meltdown" once per turn. If your Xyz Monster activates its effect: You can attach the top card of your Deck to 1 "Materiactor" Xyz Monster you control.

        Materiactor Meltthrough
        Materiactor Meltthrough
        Materiactor Meltthrough
        Spell Field
        Materiactor Meltthrough

          When this card is activated: Excavate the top 6 cards of your Deck, then place them on top of the Deck in any order. Once per turn: You can pay 1500 LP; Special Summon 1 "Materiactor" Xyz Monster from your Extra Deck, by using 1 Level 3 Normal Monster you control as material (this is treated as an Xyz Summon), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If an Xyz Monster is Xyz Summoned: You can attach the top card of your Deck to 1 "Materiactor" Xyz Monster you control.

          Dark Bribe
          Dark Bribe
          Dark Bribe
          Trap Counter
          Dark Bribe

            When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

            Full-Armored Xyz
            Full-Armored Xyz
            Full-Armored Xyz
            Trap Normal
            Full-Armored Xyz

              If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

              Gravity Collapse
              Gravity Collapse
              Gravity Collapse
              Trap Counter
              Gravity Collapse

                Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.

                Materiactor Critical
                Materiactor Critical
                Materiactor Critical
                Trap Counter
                Materiactor Critical

                  When a Spell/Trap Card, or monster effect, is activated: Add 1 of your materials from a "Materiactor" Xyz Monster you control to your hand, and if you do, negate the activation, then apply the following effect based on the card type added. ● Monster: Place 1 card from your hand on the bottom of the Deck. ● Spell: "Materiactor" Xyz Monsters you control gain 1000 ATK. ● Trap: You can Set that added card. You can only activate 1 "Materiactor Critical" per turn.

                  Unbreakable Xyz Barrier
                  Unbreakable Xyz Barrier
                  Unbreakable Xyz Barrier
                  Trap Counter
                  Unbreakable Xyz Barrier

                    When a Spell/Trap Card, or monster effect, is activated while you control an Xyz Monster: Negate the activation, then you can detach 2 materials from a monster(s) you control, then destroy 1 card on the field. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your GY to it. You can only use each effect of "Unbreakable Xyz Barrier" once per turn.

                    Virtue Stream
                    Virtue Stream
                    Virtue Stream
                    Trap Normal
                    Virtue Stream

                      Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.

                      Extra Deck

                      Ravenous Crocodragon Archethys
                      Ravenous Crocodragon Archethys
                      Ravenous Crocodragon Archethys
                      WATER 9
                      Ravenous Crocodragon Archethys
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                      Swordsoul Supreme Sovereign - Chengying
                      Swordsoul Supreme Sovereign - Chengying
                      Swordsoul Supreme Sovereign - Chengying
                      WATER 10
                      Swordsoul Supreme Sovereign - Chengying
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

                      Golden Cloud Beast - Malong
                      Golden Cloud Beast - Malong
                      Golden Cloud Beast - Malong
                      LIGHT 6
                      Golden Cloud Beast - Malong
                      • ATK:

                      • 2200

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                      Ashura King
                      Ashura King
                      Ashura King
                      EARTH
                      Ashura King
                      • ATK:

                      • 2100

                      • DEF:

                      • 0


                      3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.

                      Full Armored Dark Knight Lancer
                      Full Armored Dark Knight Lancer
                      Full Armored Dark Knight Lancer
                      WATER
                      Full Armored Dark Knight Lancer
                      • ATK:

                      • 2800

                      • DEF:

                      • 1500


                      3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

                      LeVirtue Dragon
                      LeVirtue Dragon
                      LeVirtue Dragon
                      WATER
                      LeVirtue Dragon
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.

                      Materiactor Exagard
                      Materiactor Exagard
                      Materiactor Exagard
                      WATER
                      Materiactor Exagard
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      2+ Level 3 monsters You can detach 1 material from this card; either Special Summon 1 "Materiactor" monster from your Deck, or add 1 "Materiactor" Spell/Trap from your Deck to your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can add up to 2 materials from this card to your hand, including a "Materiactor" card, then if a Normal Monster is in your GY, you can return 1 card on the field to the hand. You can only use each effect of "Materiactor Exagard" once per turn.

                      Number 3: Cicada King
                      Number 3: Cicada King
                      Number 3: Cicada King
                      WIND
                      Number 3: Cicada King
                      • ATK:

                      • 1200

                      • DEF:

                      • 2500


                      2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.

                      Number 49: Fortune Tune
                      Number 49: Fortune Tune
                      Number 49: Fortune Tune
                      LIGHT
                      Number 49: Fortune Tune
                      • ATK:

                      • 400

                      • DEF:

                      • 900


                      2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.

                      The Phantom Knights of Break Sword
                      The Phantom Knights of Break Sword
                      The Phantom Knights of Break Sword
                      DARK
                      The Phantom Knights of Break Sword
                      • ATK:

                      • 2000

                      • DEF:

                      • 1000


                      2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

                      Xyz Armor Fortress
                      Xyz Armor Fortress
                      Xyz Armor Fortress
                      WATER
                      Xyz Armor Fortress
                      • ATK:

                      • 2500

                      • DEF:

                      • 1800


                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                      Xyz Armor Torpedo
                      Xyz Armor Torpedo
                      Xyz Armor Torpedo
                      WATER
                      Xyz Armor Torpedo
                      • ATK:

                      • 2500

                      • DEF:

                      • 800


                      2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.

                      Main: 55 Extra: 15

                      3 cardArtifact Lancea 3 cardArtifact Lancea
                      Artifact Lancea
                      LIGHT 5
                      Artifact Lancea
                      • ATK:

                      • 1700

                      • DEF:

                      • 2300


                      You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                      3 cardD.D. Crow 3 cardD.D. Crow
                      D.D. Crow
                      DARK 1
                      D.D. Crow
                      • ATK:

                      • 100

                      • DEF:

                      • 100


                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                      3 cardMateriactor Exareptor 3 cardMateriactor Exareptor
                      Materiactor Exareptor
                      WATER 3
                      Materiactor Exareptor
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      You can reveal this card in your hand and discard 1 other card; add 1 Level 3 Normal Monster from your Deck or GY to your hand, except the discarded card, then you can Special Summon this card in Defense Position. You can only use this effect of "Materiactor Exareptor" once per turn. (Quick Effect): You can discard this card, then target 1 Rank 3 Xyz Monster you control; it gains 1500 ATK until the end of this turn.


                      1 cardMateriactor Gigadra 1 cardMateriactor Gigadra
                      Materiactor Gigadra
                      DARK 3
                      Materiactor Gigadra
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 "Materiactor" monster instead. You can only use this effect of "Materiactor Gigadra" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.


                      3 cardMateriactor Zeptwing 3 cardMateriactor Zeptwing
                      Materiactor Zeptwing
                      FIRE 3
                      Materiactor Zeptwing
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If you control a "Materiactor" card: You can Special Summon this card from your hand. If this card is Normal or Special Summoned, or flipped face-up: You can add 1 "Materiactor" card from your Deck to your hand, except "Materiactor Zeptwing", then you can either add to your hand or Special Summon, 1 Level 3 Normal Monster from your GY. You can only use each effect of "Materiactor Zeptwing" once per turn.


                      2 cardPsychic Tracker 2 cardPsychic Tracker
                      Psychic Tracker
                      EARTH 3
                      Psychic Tracker
                      • ATK:

                      • 1600

                      • DEF:

                      • 600


                      If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.


                      3 cardSkull Meister 3 cardSkull Meister
                      Skull Meister
                      DARK 4
                      Skull Meister
                      • ATK:

                      • 1700

                      • DEF:

                      • 400


                      When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                      1 cardSpeedroid Taketomborg 1 cardSpeedroid Taketomborg
                      Speedroid Taketomborg
                      WIND 3
                      Speedroid Taketomborg
                      • ATK:

                      • 600

                      • DEF:

                      • 1200


                      If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                      3 cardSpeedroid Terrortop 3 cardSpeedroid Terrortop
                      Speedroid Terrortop
                      WIND 3
                      Speedroid Terrortop
                      • ATK:

                      • 1200

                      • DEF:

                      • 600


                      If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                      1 cardBaby Dragon 1 cardBaby Dragon
                      Baby Dragon
                      WIND 3
                      Baby Dragon
                      • ATK:

                      • 1200

                      • DEF:

                      • 700


                      Much more than just a child, this dragon is gifted with untapped power.


                      1 cardGenex Controller 1 cardGenex Controller
                      Genex Controller
                      DARK 3
                      Genex Controller
                      • ATK:

                      • 1400

                      • DEF:

                      • 1200


                      As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.


                      3 cardGhost Mourner & Moonlit Chill 3 cardGhost Mourner & Moonlit Chill
                      Ghost Mourner & Moonlit Chill
                      WIND 3
                      Ghost Mourner & Moonlit Chill
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                      3 cardGhost Ogre & Snow Rabbit 3 cardGhost Ogre & Snow Rabbit
                      Ghost Ogre & Snow Rabbit
                      LIGHT 3
                      Ghost Ogre & Snow Rabbit
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                      2 cardPsychic Wheeleder 2 cardPsychic Wheeleder
                      Psychic Wheeleder
                      EARTH 3
                      Psychic Wheeleder
                      • ATK:

                      • 600

                      • DEF:

                      • 0


                      If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


                      3 cardCosmic Cyclone 3 cardCosmic Cyclone
                      Cosmic Cyclone
                      Spell Quick
                      Cosmic Cyclone

                        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                        3 cardDark Ruler No More 3 cardDark Ruler No More
                        Dark Ruler No More
                        Spell Normal
                        Dark Ruler No More

                          Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                          Tag(s):

                          3 cardGordian Slicer 3 cardGordian Slicer
                          Gordian Slicer
                          Spell Normal
                          Gordian Slicer

                            This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


                            3 cardMateriactor Meltdown 3 cardMateriactor Meltdown
                            Materiactor Meltdown
                            Spell Continuous
                            Materiactor Meltdown

                              During your Main Phase: You can excavate the top 6 cards of your Deck, and if you do, you can add 1 excavated "Materiactor" card to your hand, also place the rest on top of the Deck in any order, then you can add 1 card attached to a Rank 3 Xyz Monster you control to the hand. You can only use this effect of "Materiactor Meltdown" once per turn. If your Xyz Monster activates its effect: You can attach the top card of your Deck to 1 "Materiactor" Xyz Monster you control.


                              1 cardMateriactor Meltthrough 1 cardMateriactor Meltthrough
                              Materiactor Meltthrough
                              Spell Field
                              Materiactor Meltthrough

                                When this card is activated: Excavate the top 6 cards of your Deck, then place them on top of the Deck in any order. Once per turn: You can pay 1500 LP; Special Summon 1 "Materiactor" Xyz Monster from your Extra Deck, by using 1 Level 3 Normal Monster you control as material (this is treated as an Xyz Summon), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If an Xyz Monster is Xyz Summoned: You can attach the top card of your Deck to 1 "Materiactor" Xyz Monster you control.


                                3 cardDark Bribe 3 cardDark Bribe
                                Dark Bribe
                                Trap Counter
                                Dark Bribe

                                  When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                  1 cardFull-Armored Xyz 1 cardFull-Armored Xyz
                                  Full-Armored Xyz
                                  Trap Normal
                                  Full-Armored Xyz

                                    If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                    3 cardGravity Collapse 3 cardGravity Collapse
                                    Gravity Collapse
                                    Trap Counter
                                    Gravity Collapse

                                      Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.


                                      1 cardMateriactor Critical 1 cardMateriactor Critical
                                      Materiactor Critical
                                      Trap Counter
                                      Materiactor Critical

                                        When a Spell/Trap Card, or monster effect, is activated: Add 1 of your materials from a "Materiactor" Xyz Monster you control to your hand, and if you do, negate the activation, then apply the following effect based on the card type added. ● Monster: Place 1 card from your hand on the bottom of the Deck. ● Spell: "Materiactor" Xyz Monsters you control gain 1000 ATK. ● Trap: You can Set that added card. You can only activate 1 "Materiactor Critical" per turn.


                                        1 cardUnbreakable Xyz Barrier 1 cardUnbreakable Xyz Barrier
                                        Unbreakable Xyz Barrier
                                        Trap Counter
                                        Unbreakable Xyz Barrier

                                          When a Spell/Trap Card, or monster effect, is activated while you control an Xyz Monster: Negate the activation, then you can detach 2 materials from a monster(s) you control, then destroy 1 card on the field. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your GY to it. You can only use each effect of "Unbreakable Xyz Barrier" once per turn.


                                          1 cardVirtue Stream 1 cardVirtue Stream
                                          Virtue Stream
                                          Trap Normal
                                          Virtue Stream

                                            Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.


                                            1 cardRavenous Crocodragon Archethys
                                            1 cardRavenous Crocodragon Archethys
                                            Ravenous Crocodragon Archethys
                                            WATER 9
                                            Ravenous Crocodragon Archethys
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 1000


                                            1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                            1 cardSwordsoul Supreme Sovereign - Chengying 1 cardSwordsoul Supreme Sovereign - Chengying
                                            Swordsoul Supreme Sovereign - Chengying
                                            WATER 10
                                            Swordsoul Supreme Sovereign - Chengying
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                            2 cardGolden Cloud Beast - Malong 2 cardGolden Cloud Beast - Malong
                                            Golden Cloud Beast - Malong
                                            LIGHT 6
                                            Golden Cloud Beast - Malong
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1000


                                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                            1 cardAshura King 1 cardAshura King
                                            Ashura King
                                            EARTH
                                            Ashura King
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 0


                                            3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.


                                            1 cardFull Armored Dark Knight Lancer 1 cardFull Armored Dark Knight Lancer
                                            Full Armored Dark Knight Lancer
                                            WATER
                                            Full Armored Dark Knight Lancer
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1500


                                            3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                            1 cardLeVirtue Dragon 1 cardLeVirtue Dragon
                                            LeVirtue Dragon
                                            WATER
                                            LeVirtue Dragon
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 0


                                            2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.


                                            3 cardMateriactor Exagard 3 cardMateriactor Exagard
                                            Materiactor Exagard
                                            WATER
                                            Materiactor Exagard
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 2000


                                            2+ Level 3 monsters You can detach 1 material from this card; either Special Summon 1 "Materiactor" monster from your Deck, or add 1 "Materiactor" Spell/Trap from your Deck to your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can add up to 2 materials from this card to your hand, including a "Materiactor" card, then if a Normal Monster is in your GY, you can return 1 card on the field to the hand. You can only use each effect of "Materiactor Exagard" once per turn.


                                            1 cardNumber 3: Cicada King 1 cardNumber 3: Cicada King
                                            Number 3: Cicada King
                                            WIND
                                            Number 3: Cicada King
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 2500


                                            2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                                            1 cardNumber 49: Fortune Tune 1 cardNumber 49: Fortune Tune
                                            Number 49: Fortune Tune
                                            LIGHT
                                            Number 49: Fortune Tune
                                            • ATK:

                                            • 400

                                            • DEF:

                                            • 900


                                            2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                            1 cardThe Phantom Knights of Break Sword 1 cardThe Phantom Knights of Break Sword
                                            The Phantom Knights of Break Sword
                                            DARK
                                            The Phantom Knights of Break Sword
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1000


                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                            1 cardXyz Armor Fortress 1 cardXyz Armor Fortress
                                            Xyz Armor Fortress
                                            WATER
                                            Xyz Armor Fortress
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1800


                                            2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                            1 cardXyz Armor Torpedo 1 cardXyz Armor Torpedo
                                            Xyz Armor Torpedo
                                            WATER
                                            Xyz Armor Torpedo
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 800


                                            2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.


                                            ocg
                                            Materiactor
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