Nephthys Deck Breakdown

Cards Usage Statistic

Main Deck

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Hand of Nephthys
Hand of Nephthys
Hand of Nephthys
WIND 2
Hand of Nephthys
  • ATK:

  • 600

  • DEF:

  • 600


You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
FIRE 8
Sacred Phoenix of Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Sinister Serpent
Sinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Tribe-Infecting Virus
Tribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.

Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
LIGHT 5
Zaborg the Thunder Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Tsukuyomi
Tsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

Brain Control
Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

    Delinquent Duo
    Delinquent Duo
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

      Graceful Charity
      Graceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.

        Heavy Storm
        Heavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          Lightning Vortex
          Lightning Vortex
          Lightning Vortex
          Spell Normal
          Lightning Vortex

            Discard 1 card; destroy all face-up monsters your opponent controls.

            Metamorphosis
            Metamorphosis
            Metamorphosis
            Spell Normal
            Metamorphosis

              Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

              Mystical Space Typhoon
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.

                Nobleman of Crossout
                Nobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                  Pot of Greed
                  Pot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.



                    Tag(s):

                    Premature Burial
                    Premature Burial
                    Premature Burial
                    Spell Equip
                    Premature Burial

                      Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                      Scapegoat
                      Scapegoat
                      Scapegoat
                      Spell Quick
                      Scapegoat

                        Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                        Snatch Steal
                        Snatch Steal
                        Snatch Steal
                        Spell Equip
                        Snatch Steal

                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                          Swords of Revealing Light
                          Swords of Revealing Light
                          Swords of Revealing Light
                          Spell Normal
                          Swords of Revealing Light

                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                            Call of the Haunted
                            Call of the Haunted
                            Call of the Haunted
                            Trap Continuous
                            Call of the Haunted

                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                              Mirror Force
                              Mirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                Ring of Destruction
                                Ring of Destruction
                                Ring of Destruction
                                Trap Normal
                                Ring of Destruction

                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                  Torrential Tribute
                                  Torrential Tribute
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.

                                    Extra Deck

                                    Darkfire Dragon
                                    Darkfire Dragon
                                    Darkfire Dragon
                                    DARK 4
                                    Darkfire Dragon
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 1250


                                    "Firegrass" + "Petit Dragon"

                                    Fiend Skull Dragon
                                    Fiend Skull Dragon
                                    Fiend Skull Dragon
                                    WIND 5
                                    Fiend Skull Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1200


                                    "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                    Flame Ghost
                                    Flame Ghost
                                    Flame Ghost
                                    DARK 3
                                    Flame Ghost
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 800


                                    "Skull Servant" + "Dissolverock"

                                    The Last Warrior from Another Planet
                                    The Last Warrior from Another Planet
                                    The Last Warrior from Another Planet
                                    EARTH 7
                                    The Last Warrior from Another Planet
                                    • ATK:

                                    • 2350

                                    • DEF:

                                    • 2300


                                    "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                    Main: 56 Extra: 15

                                    1 cardAirknight Parshath 1 cardAirknight Parshath
                                    Airknight Parshath
                                    LIGHT 5
                                    Airknight Parshath
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1400


                                    If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.


                                    1 cardApprentice Magician 1 cardApprentice Magician
                                    Apprentice Magician
                                    DARK 2
                                    Apprentice Magician
                                    • ATK:

                                    • 400

                                    • DEF:

                                    • 800


                                    If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


                                    1 cardBlack Luster Soldier - Envoy of the Beginning
                                    1 cardBlack Luster Soldier - Envoy of the Beginning
                                    Black Luster Soldier - Envoy of the Beginning
                                    LIGHT 8
                                    Black Luster Soldier - Envoy of the Beginning
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                    1 cardBlade Knight 1 cardBlade Knight
                                    Blade Knight
                                    LIGHT 4
                                    Blade Knight
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1000


                                    Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


                                    1 cardBreaker the Magical Warrior
                                    1 cardBreaker the Magical Warrior
                                    Breaker the Magical Warrior
                                    DARK 4
                                    Breaker the Magical Warrior
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1000


                                    If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                    1 cardD.D. Assailant 1 cardD.D. Assailant
                                    D.D. Assailant
                                    EARTH 4
                                    D.D. Assailant
                                    • ATK:

                                    • 1700

                                    • DEF:

                                    • 1600


                                    After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


                                    2 cardD.D. Survivor 2 cardD.D. Survivor
                                    D.D. Survivor
                                    DARK 4
                                    D.D. Survivor
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 200


                                    During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.


                                    1 cardD.D. Warrior Lady
                                    1 cardD.D. Warrior Lady
                                    D.D. Warrior Lady
                                    LIGHT 4
                                    D.D. Warrior Lady
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 1600


                                    After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                    2 cardElephant Statue of Disaster
                                    2 cardElephant Statue of Disaster
                                    Elephant Statue of Disaster
                                    EARTH 3
                                    Elephant Statue of Disaster
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 0


                                    When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.


                                    1 cardHand of Nephthys 1 cardHand of Nephthys
                                    Hand of Nephthys
                                    WIND 2
                                    Hand of Nephthys
                                    • ATK:

                                    • 600

                                    • DEF:

                                    • 600


                                    You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.


                                    1 cardJinzo
                                    1 cardJinzo
                                    Jinzo
                                    DARK 6
                                    Jinzo
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1500


                                    Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                    1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
                                    Kycoo the Ghost Destroyer
                                    DARK 4
                                    Kycoo the Ghost Destroyer
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 700


                                    When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                    1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
                                    Mobius the Frost Monarch
                                    WATER 6
                                    Mobius the Frost Monarch
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1000


                                    When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


                                    1 cardSacred Phoenix of Nephthys
                                    1 cardSacred Phoenix of Nephthys
                                    Sacred Phoenix of Nephthys
                                    FIRE 8
                                    Sacred Phoenix of Nephthys
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1600


                                    Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.


                                    1 cardSangan
                                    1 cardSangan
                                    Sangan
                                    DARK 3
                                    Sangan
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 600


                                    If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                    1 cardSinister Serpent
                                    1 cardSinister Serpent
                                    Sinister Serpent
                                    WATER 1
                                    Sinister Serpent
                                    • ATK:

                                    • 300

                                    • DEF:

                                    • 250


                                    During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                    1 cardTribe-Infecting Virus
                                    1 cardTribe-Infecting Virus
                                    Tribe-Infecting Virus
                                    WATER 4
                                    Tribe-Infecting Virus
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1000


                                    Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


                                    2 cardMagician of Faith 2 cardMagician of Faith
                                    Magician of Faith
                                    LIGHT 1
                                    Magician of Faith
                                    • ATK:

                                    • 300

                                    • DEF:

                                    • 400


                                    FLIP: Target 1 Spell in your GY; add that target to your hand.


                                    1 cardMorphing Jar
                                    1 cardMorphing Jar
                                    Morphing Jar
                                    EARTH 2
                                    Morphing Jar
                                    • ATK:

                                    • 700

                                    • DEF:

                                    • 600


                                    FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                    1 cardAsura Priest 1 cardAsura Priest
                                    Asura Priest
                                    LIGHT 4
                                    Asura Priest
                                    • ATK:

                                    • 1700

                                    • DEF:

                                    • 1200


                                    Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.


                                    1 cardTsukuyomi 1 cardTsukuyomi
                                    Tsukuyomi
                                    DARK 4
                                    Tsukuyomi
                                    • ATK:

                                    • 1100

                                    • DEF:

                                    • 1400


                                    Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                                    2 cardBook of Moon 2 cardBook of Moon
                                    Book of Moon
                                    Spell Quick
                                    Book of Moon

                                      Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                      1 cardBrain Control 1 cardBrain Control
                                      Brain Control
                                      Spell Normal
                                      Brain Control

                                        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                        1 cardDelinquent Duo
                                        1 cardDelinquent Duo
                                        Delinquent Duo
                                        Spell Normal
                                        Delinquent Duo

                                          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                          2 cardEnemy Controller
                                          2 cardEnemy Controller
                                          Enemy Controller
                                          Spell Quick
                                          Enemy Controller

                                            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                            1 cardGraceful Charity
                                            1 cardGraceful Charity
                                            Graceful Charity
                                            Spell Normal
                                            Graceful Charity

                                              Draw 3 cards, then discard 2 cards.


                                              1 cardHeavy Storm
                                              1 cardHeavy Storm
                                              Heavy Storm
                                              Spell Normal
                                              Heavy Storm

                                                Destroy all Spell and Trap Cards on the field.


                                                1 cardLightning Vortex
                                                1 cardLightning Vortex
                                                Lightning Vortex
                                                Spell Normal
                                                Lightning Vortex

                                                  Discard 1 card; destroy all face-up monsters your opponent controls.


                                                  2 cardMetamorphosis
                                                  2 cardMetamorphosis
                                                  Metamorphosis
                                                  Spell Normal
                                                  Metamorphosis

                                                    Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                                    1 cardMystical Space Typhoon
                                                    1 cardMystical Space Typhoon
                                                    Mystical Space Typhoon
                                                    Spell Quick
                                                    Mystical Space Typhoon

                                                      Target 1 Spell/Trap on the field; destroy that target.


                                                      2 cardNobleman of Crossout
                                                      2 cardNobleman of Crossout
                                                      Nobleman of Crossout
                                                      Spell Normal
                                                      Nobleman of Crossout

                                                        Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                        1 cardPot of Greed
                                                        1 cardPot of Greed
                                                        Pot of Greed
                                                        Spell Normal
                                                        Pot of Greed

                                                          Draw 2 cards.




                                                          Tag(s):

                                                          1 cardPremature Burial
                                                          1 cardPremature Burial
                                                          Premature Burial
                                                          Spell Equip
                                                          Premature Burial

                                                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                            2 cardScapegoat 2 cardScapegoat
                                                            Scapegoat
                                                            Spell Quick
                                                            Scapegoat

                                                              Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                              1 cardSnatch Steal
                                                              1 cardSnatch Steal
                                                              Snatch Steal
                                                              Spell Equip
                                                              Snatch Steal

                                                                Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                1 cardSwords of Revealing Light
                                                                1 cardSwords of Revealing Light
                                                                Swords of Revealing Light
                                                                Spell Normal
                                                                Swords of Revealing Light

                                                                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                  2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                                  Bottomless Trap Hole
                                                                  Trap Normal
                                                                  Bottomless Trap Hole

                                                                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                                    1 cardCall of the Haunted
                                                                    1 cardCall of the Haunted
                                                                    Call of the Haunted
                                                                    Trap Continuous
                                                                    Call of the Haunted

                                                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                      1 cardChain Disappearance 1 cardChain Disappearance
                                                                      Chain Disappearance
                                                                      Trap Normal
                                                                      Chain Disappearance

                                                                        When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.


                                                                        1 cardMirror Force
                                                                        1 cardMirror Force
                                                                        Mirror Force
                                                                        Trap Normal
                                                                        Mirror Force

                                                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                          1 cardRing of Destruction
                                                                          1 cardRing of Destruction
                                                                          Ring of Destruction
                                                                          Trap Normal
                                                                          Ring of Destruction

                                                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                            3 cardRoyal Decree 3 cardRoyal Decree
                                                                            Royal Decree
                                                                            Trap Continuous
                                                                            Royal Decree

                                                                              Negate all other Trap effects on the field.


                                                                              2 cardSkill Drain
                                                                              2 cardSkill Drain
                                                                              Skill Drain
                                                                              Trap Continuous
                                                                              Skill Drain

                                                                                Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                1 cardTorrential Tribute
                                                                                1 cardTorrential Tribute
                                                                                Torrential Tribute
                                                                                Trap Normal
                                                                                Torrential Tribute

                                                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                  2 cardDark Balter the Terrible 2 cardDark Balter the Terrible
                                                                                  Dark Balter the Terrible
                                                                                  DARK 5
                                                                                  Dark Balter the Terrible
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                  1 cardDark Flare Knight 1 cardDark Flare Knight
                                                                                  Dark Flare Knight
                                                                                  DARK 6
                                                                                  Dark Flare Knight
                                                                                  • ATK:

                                                                                  • 2200

                                                                                  • DEF:

                                                                                  • 800


                                                                                  "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                                  1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                                                  Darkfire Dragon
                                                                                  DARK 4
                                                                                  Darkfire Dragon
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • DEF:

                                                                                  • 1250


                                                                                  "Firegrass" + "Petit Dragon"


                                                                                  1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                  Fiend Skull Dragon
                                                                                  WIND 5
                                                                                  Fiend Skull Dragon
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                  1 cardFlame Ghost 1 cardFlame Ghost
                                                                                  Flame Ghost
                                                                                  DARK 3
                                                                                  Flame Ghost
                                                                                  • ATK:

                                                                                  • 1000

                                                                                  • DEF:

                                                                                  • 800


                                                                                  "Skull Servant" + "Dissolverock"


                                                                                  2 cardGatling Dragon 2 cardGatling Dragon
                                                                                  Gatling Dragon
                                                                                  DARK 8
                                                                                  Gatling Dragon
                                                                                  • ATK:

                                                                                  • 2600

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                  1 cardGiltia the D. Knight 1 cardGiltia the D. Knight
                                                                                  Giltia the D. Knight
                                                                                  LIGHT 5
                                                                                  Giltia the D. Knight
                                                                                  • ATK:

                                                                                  • 1850

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  "Guardian of the Labyrinth" + "Protector of the Throne"


                                                                                  2 cardRyu Senshi 2 cardRyu Senshi
                                                                                  Ryu Senshi
                                                                                  EARTH 6
                                                                                  Ryu Senshi
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                  1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                  The Last Warrior from Another Planet
                                                                                  EARTH 7
                                                                                  The Last Warrior from Another Planet
                                                                                  • ATK:

                                                                                  • 2350

                                                                                  • DEF:

                                                                                  • 2300


                                                                                  "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                  3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                                                                  Thousand-Eyes Restrict
                                                                                  DARK 1
                                                                                  Thousand-Eyes Restrict
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 0


                                                                                  "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                  ocg
                                                                                  Nephthys
                                                                                  5







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