How to Play Materiactor

How to Play Materiactor

The current deck is very weak compared to the current meta, play with a fun mindset


Materiactor has an Xyz Rank 3 gameplay that revolves around level 3 normal monsters. In TCG, there is no Prima - a normal monster exclusive to the Materiactor clan. Because it is a rank 3 Xyz, it can be played with other Rank 3s like Goblin Biker, as well as sharing support with other rank 3 decks. This deck has a few Xyz lock cards, so it will sometimes limit Extra Decks.

You can mix in non-Xyz monsters, you can play Fiendsmith and all, but in return you will have to play carefully to avoid locking Xyz or simply not put it in the deck at all.

Sections covered in this guide:




Nah I'd Win

 

Jowgen the Spiritualist, Cherubini, Ebon Angel of the Burning Abyss, A Bao A Qu and the Lightless Shadow (greasy)
Jowgen the Spiritualist
Jowgen the Spiritualist
Cherubini, Ebon Angel of the Burning Abyss Cherubini, Ebon Angel of the Burning Abyss
A Bao A Qu, the Lightless Shadow A Bao A Qu, the Lightless Shadow

Cherubini throws Jowgen down, A Bao A Qu pulls him up, details in the combo & video below



Core

 

Prima Materiactor (x1)
Prima Materiactor Prima Materiactor

Currently only available on OCG


is a Level 3 normal monster of the Materiactors, has the effect of making Xyz monster materials and drawing 1 when in the pendulum zone, this helps you draw the cards you need after ranking the top of the deck, and adds the Materiactor material to your monsters ( Exagard requires a Materiactor monster to pick up the goods in hand)

Materiactor Exareptor (x3)
Materiactor Exareptor Materiactor Exareptor

Search Normal Monster from deck, jump by itself, good starter of deck


Has an effect that increases 1500 ATK as a quick effect by discarding from hand, can easily punch through negate 3000 ATK of enemy or outplay enemy if they can't read

Materiactor Zeptwing (x3)
Materiactor Zeptwing Materiactor Zeptwing

auto jump, search for monsters/spells/traps Materiactor, pulls extra Level 3 Normal Monster body from grave, can be a good starter

Materiactor Gigadra (x0-3)
Materiactor Gigadra Materiactor Gigadra

discard 1 card and draw a level 3 Normal Monster from hand or deck, then lock Xyz :/


If you are lucky enough to discard a Normal Monster, you can pull a Materiactor from your deck, combined with an Exareptor , and you can easily have a Normal Monster in your hand after discarding 1.

Because this card locks Xyz, you may not bring it if you mix too many cards in your Extra Deck that are not Xyz.

Materiactor Annulus (x0)
Materiactor Annulus Materiactor Annulus

 cc j z ?

Materiactor Meltthrough (x0-1)
Materiactor Meltthrough Materiactor Meltthrough

Excavate the first 6 cards of the deck and put them on top of the deck in order, it works very well with the deck's gameplay, but after using it, don't search for any cards, get handtrap thrown by opp without backup, so top deck is for display


You can draw Materiactor Xyz monster from Extra Deck with condition of paying 1500 LP and using 1 Level 3 Normal Monster you are controlling as material then lock Xyz :/

The final effect is a super vjp pro effect not once per turn: if an Xyz monster is Xyz summoned, you can put 1 material from the beginning of the deck into the material for the Xyz Materiactor monster, which greatly supports the deck's gameplay as well as the Xyz summon deck.



Materiactor Meltdown (x1)
Materiactor Meltdown Materiactor Meltdown

excavate 6 cards and add 1 Materiactor from the deck to hand, as well as arrange the top 6 cards of the deck, serving the deck's gameplay. Then you can add 1 material of the Rank 3 Xyz monster you are controlling to your hand, you can add handtrap or cards you need


Super pro vjp effect no once per turn : Every time an Xyz monster activates an effect, you can put the top card of your deck into 1 Xyz Materiactor monster as material

Materiactor Critical (x1)
Materiactor Critical Materiactor Critical

omni-negate, negate activation and add 1 material from Xyz Materiactor monster to hand, can search handtrap at the same time


+ if adding monsters: put 1 card from hand to the bottom of deck, slightly deducting resources but since this is a counter trap search, so whatever

+ spell: increase 1000 ATK for 1 Xyz Materiactor monster

+ trap: "can" put that card face down on the field, if it is a normal trap, put it face down this turn and use it next turn, if it is a trap that can be used from hand, you can keep it, the effect of adding trap to hand is not required like adding monster

Materiactor Gigaboros (x0-1)
Materiactor Gigaboros Materiactor Gigaboros

If you mix too many cards, you can remove this card.



Increase stats according to cards in hand, sounds a bit lame but will support very well if punching enemies, but if doing so you have to hold many cards in hand, if you want to optimize, punch and then go to main phase 2 to dance. This card combines quite well with Exareptor 's 1500 ATK buff effect (until this card eats 1 removal from opp and cook)

Has the effect of consuming 1 Materiactor monster from the deck as a material at the cost of detacting 1 material

You can add this card's Xyz Material card to your hand but it can only be used during the enemy's turn. Adding handtrap or quick effect cards is ok, adding other cards requires waiting until the next turn to use.

Materiactor Exagard (x2)
Materiactor Exagard Materiactor Exagard

super cool

have disrupt push card

Can search spell/trap Materiactor from deck to hand or jump Materiactor monster from deck to field

Can pick up 2 Xyz materials from this card into hand when opponent summons a monster, those 2 materials must have monster/spell/trap Materiactor, otherwise it cannot be used



Staple

 

handtrap & staple
Infinite Impermanence Infinite Impermanence
Limited to 1 copy
Crossout Designator
Limited to 1 copy
Crossout Designator
Mulcharmy Fuwalos Mulcharmy Fuwalos
Limited to 2 copies
Maxx "C"
Limited to 2 copies
Maxx "C"
Limited to 2 copies
Called by the Grave
Limited to 2 copies
Called by the Grave
Droll & Lock Bird Droll & Lock Bird
Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring
Effect Veiler Effect Veiler
Artifact Lancea Artifact Lancea
Nibiru, the Primal Being Nibiru, the Primal Being
Mulcharmy Purulia Mulcharmy Purulia

I recommend you bring more handtraps, increase the chance of encountering handtraps when excavating top deck and adding them to your hand.

Goblin Bikers
Goblin Biker Clatter Sploder Goblin Biker Clatter Sploder
Goblin Biker Dugg Charger Goblin Biker Dugg Charger
Goblin Bikers Gone Wild Goblin Bikers Gone Wild
Goblin Biker Big Gabonga Goblin Biker Big Gabonga
Goblin Biker Grand Breakout Goblin Biker Grand Breakout
Goblin Biker Grand Entrance Goblin Biker Grand Entrance

Drag 2 Level 3 monsters onto the field and turn to Materiactor

Speedroid Taketomborg and Speedroid Terrortop (Level 3 Monsters Jumping By Themselves)
Speedroid Taketomborg Speedroid Taketomborg
Limited to 2 copies
Speedroid Terrortop
Limited to 2 copies
Speedroid Terrortop

No Cost Normal Summon Still Have Body Rank 3, although the 2 cards I show you have a brick in them, if you have Boom Mach on the field you can still jump Taketomborg from your hand.

Fiendsmith
Lacrima the Crimson Tears Lacrima the Crimson Tears
Fiendsmith's Requiem Fiendsmith's Requiem
Fiendsmith's Desirae Fiendsmith's Desirae
Limited to 1 copy
Fiendsmith Engraver
Limited to 1 copy
Fiendsmith Engraver
Fiendsmith's Lacrima
Fiendsmith's Lacrima
Moon of the Closed Heaven Moon of the Closed Heaven
Fiendsmith's Sequence Fiendsmith's Sequence

Mainly play in the evil way or go for Apollousa , if you play this way you will have to remove all the copies of Lock Xyz to save space in the deck, if you bring them you have to calculate so as not to squeeze each other


You can see details in Video & Combo

Sangen Kaimen (greasy)
Sangen Kaimen
Sangen Kaimen

Zeptwing is FIRE Dragon, just a meme but putting it in the deck is a bit too much

God
Invocation Invocation
Invoked Mechaba Invoked Mechaba
Artemis, the Magistus Moon Maiden Artemis, the Magistus Moon Maiden
Aleister the Invoker Aleister the Invoker
Magical Meltdown Magical Meltdown

just got to omni-negate fast, just added myself to the discard pile, what a sigma

Armored Xyz
Xyz Armor Torpedo Xyz Armor Torpedo
Full Armored Dark Knight Lancer Full Armored Dark Knight Lancer
Full-Armored Xyz Full-Armored Xyz
Xyz Armor Fortress Xyz Armor Fortress

These guys are great when playing together with Materiactor, easily reaching Xyz by stepping on each other's heads and activating effects continuously, helping your Materiactor cards swallow cards on the top deck as materials.

Torpedo : easy to get, after the Materiactors are in the top deck, you can use this card's effect to draw 1 and draw the card you need to your hand, when equipped, it has target protection and when punching, it will negate all enemy's face-up monsters until the end of the damage step.

Fortress : search Full Armored Xyz, support double combat damage

Dark Knight Lancer : Respawns, devours enemy monsters for Xyz material (non-target)

non-xyz monsters
Limited to 1 copy
S:P Little Knight
Limited to 1 copy
S:P Little Knight
Underworld Goddess of the Closed World Underworld Goddess of the Closed World
I:P Masquerena I:P Masquerena
Apollousa, Bow of the Goddess
Apollousa, Bow of the Goddess
Accesscode Talker Accesscode Talker

If you drop some of the deck's Xyz locks or play Flexible, you can mix it with many other monsters as well as many Engines

Counter trap types
Solemn Scolding Solemn Scolding
Solemn Strike Solemn Strike
Solemn Warning Solemn Warning
Solemn Judgment Solemn Judgment

bring anything, it doesn't have to be the above leaves


Due to the deck's ability to excavate the top deck, you can easily put counter trap pieces into your hand, as well as Materiactor's counter trap after putting the trap into your hand will be placed face down on the field, the next turn can be used to bypass handtrap or annoying effects of the opponent.

flood gay types
Forbidden
Barrier Statue of the Stormwinds
Forbidden
Barrier Statue of the Stormwinds
Barrier Statue of the Inferno Barrier Statue of the Inferno
Barrier Statue of the Torrent Barrier Statue of the Torrent
Barrier Statue of the Heavens Barrier Statue of the Heavens
Barrier Statue of the Abyss Barrier Statue of the Abyss
Barrier Statue of the Drought Barrier Statue of the Drought

illustration



of course also due to the ability to excavate and can easily find floodgay pieces, however if it's a monster then have to avoid normal summon, as for spells/traps then just do it



Combo & Videos

 

Jowgen the Spiritualist (video contains many combos, including dirty lock combo)
Jowgen the Spiritualist
Jowgen the Spiritualist




ocg
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