Odd: Odd number

Instructions for Playing Solfachord
Chad
is a super strong card, not to mention the effects, there are at least 2 reasons why I think it is strong
CORE
+ When in the pendulum zone with protection effect, opp does not use monsters/spells/traps when the monster Pendulum Solfachord is pendulum summoned (traptrix tridodai)
+ When in the pendulum zone with protection effect, opp does not use monsters/spells/traps when the monster Pendulum Solfachord is pendulum summoned (traptrix tridodai)
+ When in the pendulum zone with protection effect, opp does not use monsters/spells/traps when the monster Pendulum Solfachord is pendulum summoned (traptrix tridodai)
+ When in the pendulum zone with protection effect, opp does not use monsters/spells/traps when the monster Pendulum Solfachord is pendulum summoned (traptrix tridodai)
+ When in the pendulum zone with protection effect, opp does not use monsters/spells/traps when the monster Pendulum Solfachord is pendulum summoned (traptrix tridodai)
+ When in the pendulum zone, your pendulum summon cannot be prevented
+ When in the pendulum zone, your pendulum summon cannot be prevented
is a card you always want to hold in your hand
field so it's definitely a strong card, but I used terraforming to search for this card and... it's not worth it, searching with solfachord is still better
staple
Only with Harmonizing, you can drag targets like Purple Poison Magician,... to be able to Synchro onto cards like Borreload Savage Dragon, or jump Oafdragon to get to Baronne, easily get 1 negate, because the mercenary is too strong. So this card was limited
foolish burial and dragon shrine are used to throw darkwurms
Vortex: has a super good omni-negate ability and it has a card pushing effect (something where you go turn 1 and don't care about it)
Diviner: loose mill, this is +1 or more because the card it mills can trigger effects like Arc Light or use effects from the grave like Trias, can increase Level, when tributed, jump monsters from hand or deck (searcher), and I'm Tuner
This is the reason why this card is limited to 1 in Master Duel, it's a very strong mercenary, with only banish 6 Extra Deck cards of YOUR CHOICE, you check 6 cards of the deck and pick them up, combo search for almost the whole deck is used to search for handtraps, Spend at first to find combo pieces
Acesscode: easy to get, big body, no target shot, opp can't get in, skill drain = dbrr go brrrrrrrrrrrr
Combo
I> Normal summon Cutia, search Dreamia
I> normally summon Diviner, throw Trias














































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