YGO Mod (20517634)
Main: 40 Extra: 15
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nemeses Flag
ATK:
1100
DEF:
200
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
Springans Branga
ATK:
500
DEF:
2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Springans Brothers
ATK:
300
DEF:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Springans Pedor
ATK:
0
DEF:
2000
You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn.
Springans Rockey
ATK:
1800
DEF:
800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Great Sand Sea - Gold Golgonda
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Booty
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Springans Watch
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead. ● Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY. You can only activate 1 "Springans Watch" per turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Sprind the Irondash Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Top
Top-Right
Right
Bottom
Bottom-Right
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
Castel, the Skyblaster Musketeer
ATK:
2000
DEF:
1500
2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
Drill Driver Vespenato
ATK:
2500
DEF:
2100
2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Infernal Flame Banshee
ATK:
1700
DEF:
600
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
YGO Mod (20517634)
Main: 60 Extra: 15
Archnemeses Eschatos
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of "Archnemeses Eschatos" once per turn.
Archnemeses Protos
ATK:
2500
DEF:
3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of "Archnemeses Protos" once per turn.
Batteryman Solar
ATK:
1500
DEF:
1500
If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Batteryman Solar" once per turn.
Black Dragon Collapserpent
ATK:
1800
DEF:
1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
Bystial Saronir
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.
Chaos Betrayer
ATK:
2000
DEF:
2000
If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.
Chaos Dragon Levianeer
ATK:
3000
DEF:
0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.
Darkest Diabolos, Lord of the Lair
ATK:
3000
DEF:
2000
Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.
Hapi, Guidance of Horus
ATK:
2400
DEF:
1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
Imsety, Glory of Horus
ATK:
3000
DEF:
1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nemeses Flag
ATK:
1100
DEF:
200
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
Starliege Seyfert
ATK:
1800
DEF:
0
You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.
Tearlaments Scheiren
ATK:
1800
DEF:
1300
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
The Bystial Lubellion
ATK:
2500
DEF:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.
The Chaos Creator
ATK:
2300
DEF:
3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
Thunder Dragondark
ATK:
1600
DEF:
1500
(Quick Effect): You can discard this card; add 1 "Thunder Dragondark" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragon" card from your Deck to your hand, except "Thunder Dragondark". You can only use 1 "Thunder Dragondark" effect per turn, and only once that turn.
Thunder Dragonhawk
ATK:
1800
DEF:
2200
You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.
Thunder Dragonroar
ATK:
2400
DEF:
0
You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.
White Dragon Wyverburster
ATK:
1700
DEF:
1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
Chaos Emperor, the Dragon of Armageddon
ATK:
3000
DEF:
2500
[ Pendulum Effect ] You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.
Vision Resonator
ATK:
400
DEF:
400
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.
Branded Regained
If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.
Chaos Space
Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.
Crimson Gaia
During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
King's Sarcophagus
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
Thunder Dragon Fusion
Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of "Thunder Dragon Fusion" once per turn.
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
Branded Beast
Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.
Silhouhatte Trick
Special Summon this card as an Effect Monster (Illusion/DARK/Level 4/ATK 1500/DEF 600) with the following effects (this card is also still a Trap). ● If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Illusion monsters you control; negate their effects until the end of this turn. ● If this card battles a monster, neither can be destroyed by that battle. You can only activate 1 "Silhouhatte Trick" per turn.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Thunder Dragon Titan
ATK:
3200
DEF:
3200
3 "Thunder Dragon" monsters Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except "Thunder Dragon Titan" (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.
Cross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Reprodocus
ATK:
800
LINK-2
Link Arrow:
Top
Bottom
2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Silhouhatte Rabbit
ATK:
1500
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
Striker Dragon
ATK:
1000
LINK-1
Link Arrow:
Left
1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.
Bystial Dis Pater
ATK:
3500
DEF:
3500
1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.
Chaos Angel
ATK:
3500
DEF:
2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.
Number 38: Hope Harbinger Dragon Titanic Galaxy
ATK:
3000
DEF:
2500
2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
Number 90: Galaxy-Eyes Photon Lord
ATK:
2500
DEF:
3000
2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
The Zombie Vampire
ATK:
3000
DEF:
2800
2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
YGO Mod (20517634)
Main: 40 Extra: 15
Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nemeses Flag
ATK:
1100
DEF:
200
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
Springans Branga
ATK:
500
DEF:
2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Springans Brothers
ATK:
300
DEF:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Springans Pedor
ATK:
0
DEF:
2000
You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn.
Springans Rockey
ATK:
1800
DEF:
800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Great Sand Sea - Gold Golgonda
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Booty
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Springans Watch
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead. ● Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY. You can only activate 1 "Springans Watch" per turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Sprind the Irondash Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Top
Top-Right
Right
Bottom
Bottom-Right
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Castel, the Skyblaster Musketeer
ATK:
2000
DEF:
1500
2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Infernal Flame Banshee
ATK:
1700
DEF:
600
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
YGO Mod (20517634)
Main: 40 Extra: 15
Archnemeses Eschatos
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of "Archnemeses Eschatos" once per turn.
Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nemeses Flag
ATK:
1100
DEF:
200
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
Springans Branga
ATK:
500
DEF:
2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Springans Brothers
ATK:
300
DEF:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Springans Pedor
ATK:
0
DEF:
2000
You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn.
Springans Rockey
ATK:
1800
DEF:
800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Great Sand Sea - Gold Golgonda
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Booty
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Springans Watch
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead. ● Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY. You can only activate 1 "Springans Watch" per turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Sprind the Irondash Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Moon of the Closed Heaven
ATK:
1200
LINK-2
Link Arrow:
Top
Top-Right
2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Top
Top-Right
Right
Bottom
Bottom-Right
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Infernal Flame Banshee
ATK:
1700
DEF:
600
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
YGO Mod (20517634)
Main: 57 Extra: 16
Fantastical Dragon Phantazmay
ATK:
2400
DEF:
1800
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
Liberator Etho
ATK:
4000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by paying half your LP while your opponent has a Monster Card on their field or GY with an effect that activates in the hand or Monster Zone in response to a card or effect activation. You can only Special Summon "Liberator Etho" once per turn this way. This card's Special Summon cannot be negated. While this card is in the Monster Zone, it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon, also it is unaffected by monster effects activated on your opponent's field during your turn only.
Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
Ultimate Bright Knight Ursatron Alpha
ATK:
2000
DEF:
700
(This card is always treated as an "Ursarctic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster other than "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.
Ursarctic Mikpolar
ATK:
700
DEF:
2000
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.
Ursarctic Miktanus
ATK:
700
DEF:
1700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 "Ursarctic" monster in your GY, except "Ursarctic Miktanus"; add it to your hand. You can only use each effect of "Ursarctic Miktanus" once per turn.
Illusion of Chaos
ATK:
2100
DEF:
2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
Sauravis, the Ancient and Ascended
ATK:
2600
DEF:
2800
You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).
Psi-Reflector
ATK:
400
DEF:
300
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.
Ursarctic Megabilis
ATK:
2800
DEF:
700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn.
Ursarctic Megapolar
ATK:
2500
DEF:
700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.
Ursarctic Megatanus
ATK:
2400
DEF:
700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Cursed Bamboo Sword
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".
Original Bamboo Sword
The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".
Ursarctic Big Dipper
Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.
Ursarctic Departure
Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.
Ursarctic Radiation
Activate this card by placing 7 counters on it. Each time an "Ursarctic" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 "Ursarctic" card in your GY, except "Ursarctic Radiation"; shuffle it into the Deck. You can only control 1 "Ursarctic Radiation".
Ursarctic Slider
Target 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon, except monsters with a Level. You can only activate 1 "Ursarctic Slider" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
Starving Venom Fusion Dragon
ATK:
2800
DEF:
2000
2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Accel Synchro Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
Adamancipator Risen - Dragite
ATK:
3000
DEF:
2200
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
Herald of the Arc Light
ATK:
600
DEF:
1000
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Power Tool Braver Dragon
ATK:
2500
DEF:
2300
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.
Swordsoul Supreme Sovereign - Chengying
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
Ursarctic Grand Chariot
ATK:
2700
DEF:
700
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.
Ursarctic Polar Star
ATK:
700
DEF:
2000
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.
Ursarctic Polari
ATK:
700
DEF:
1000
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.
Ursarctic Septentrion
ATK:
3000
DEF:
700
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.
Vermillion Dragon Mech
ATK:
2700
DEF:
1800
1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.
Martial Metal Marcher
ATK:
500
DEF:
2200
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.
YGO Mod (20517634)
Main: 57 Extra: 16
Fantastical Dragon Phantazmay
ATK:
2400
DEF:
1800
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
Liberator Etho
ATK:
4000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by paying half your LP while your opponent has a Monster Card on their field or GY with an effect that activates in the hand or Monster Zone in response to a card or effect activation. You can only Special Summon "Liberator Etho" once per turn this way. This card's Special Summon cannot be negated. While this card is in the Monster Zone, it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon, also it is unaffected by monster effects activated on your opponent's field during your turn only.
Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
Ultimate Bright Knight Ursatron Alpha
ATK:
2000
DEF:
700
(This card is always treated as an "Ursarctic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster other than "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.
Ursarctic Mikpolar
ATK:
700
DEF:
2000
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.
Ursarctic Miktanus
ATK:
700
DEF:
1700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 "Ursarctic" monster in your GY, except "Ursarctic Miktanus"; add it to your hand. You can only use each effect of "Ursarctic Miktanus" once per turn.
Illusion of Chaos
ATK:
2100
DEF:
2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
Sauravis, the Ancient and Ascended
ATK:
2600
DEF:
2800
You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).
Psi-Reflector
ATK:
400
DEF:
300
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.
Ursarctic Megabilis
ATK:
2800
DEF:
700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn.
Ursarctic Megapolar
ATK:
2500
DEF:
700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.
Ursarctic Megatanus
ATK:
2400
DEF:
700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Cursed Bamboo Sword
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".
Original Bamboo Sword
The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".
Ursarctic Big Dipper
Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.
Ursarctic Departure
Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.
Ursarctic Radiation
Activate this card by placing 7 counters on it. Each time an "Ursarctic" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 "Ursarctic" card in your GY, except "Ursarctic Radiation"; shuffle it into the Deck. You can only control 1 "Ursarctic Radiation".
Ursarctic Slider
Target 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon, except monsters with a Level. You can only activate 1 "Ursarctic Slider" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
Starving Venom Fusion Dragon
ATK:
2800
DEF:
2000
2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Accel Synchro Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
Adamancipator Risen - Dragite
ATK:
3000
DEF:
2200
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
Herald of the Arc Light
ATK:
600
DEF:
1000
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Power Tool Braver Dragon
ATK:
2500
DEF:
2300
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.
Swordsoul Supreme Sovereign - Chengying
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
Ursarctic Grand Chariot
ATK:
2700
DEF:
700
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.
Ursarctic Polar Star
ATK:
700
DEF:
2000
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.
Ursarctic Polari
ATK:
700
DEF:
1000
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.
Ursarctic Septentrion
ATK:
3000
DEF:
700
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.
Vermillion Dragon Mech
ATK:
2700
DEF:
1800
1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.
Martial Metal Marcher
ATK:
500
DEF:
2200
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.