
Instructions on how to play Excutie
Sections covered in this guide:
Skill
The Beasts
- Specter of Heaven's End is a Tier 3 monster of the Zombie type, Dark. Its effect is completely free to activate: you can dig up the top 3 cards of your deck, choose 1 to send directly to the Graveyard, and shuffle the remaining cards back into your deck. This is an incredibly versatile Graveyard mill and is widely used in many Rush Duel decks that require Graveyard resources.
- Specter of Heaven's Beginning , paired with "End," is "Beginning"—a Tier 3 Zombie monster of the Light type. While it can assist in summoning Zombie monsters from the Graveyard, its core value lies in its Fusion potential. You'll use it with "Specter of Heaven's End" to Contact Fusion into " Spectress of Heaven's Eternity ," a main monster capable of directly attacking your opponent's life points without taking reflected damage.
- Enigmatic Princess of Eternal Heaven is also an extremely dangerous Fusion monster. The most terrifying aspect of this princess is her ability to directly attack your opponent's Life Points (LP). This card acts as a perfect and unexpected finishing move, especially useful when your opponent has set up a defense of massive monsters that you can't penetrate with normal ATK.
Spell/Trap
How to play/Combo
Gameplay Overview
The Excutie deck in this version is heavily focused on board control combined with a dense array of trap cards . Because the " Lilius Contact " skill automatically adds cards, causing the deck to swell to 33 cards without providing any active search tools, your gameplay will depend heavily on your defensive skills and resource management.
Your core objective in each turn is to survive the pressure from your opponent by using powerful Trap cards like Shiny Shady , Excutie Capture , or Widespread Ruin to slow down the game and force your opponent's monsters face down. When it's your turn, you'll unleash your power by continuously summoning Excutie monsters ( thanks to the extremely easy Special Summon mechanism ), then clear the board using two main methods: returning your opponent's monsters to their deck or directly destroying their face-down monsters .
Detailed Combo Guide
1. Resource-Optimized Combo (Floa Loop) : This is a basic combo sequence that helps you set up the game without running out of cards in your hand.
Activate Excutie Plawtie 's effect, revealing another Tier 6/500 DEF monster in hand to Special Summon Plawtie to the field.
Use Plawtie as a sacrifice to Normal Summon Excutie Floa .
Activate Floa's effect ( only effective when Normal Summoned ) to retrieve Plawtie from the Graveyard back into your hand.
Since Floa (Level 6 / 500 DEF) is already on the field, Special Summon Plawtie from your hand once more to increase the number of monsters.
2. Double Board Clear Combo (returns 2 monsters to deck) This combo chain maximizes the power of Lumiere and the Contact Fusion mechanic to disrupt the opponent's team composition.
When your field is empty, you Special Summon Excutie Lumiere straight from your hand.
Summon an additional support monster (such as Plawtie) to the field.
Activate Lumiere's effect: Choose to shuffle your Plawtie monster and one of your opponent's powerful Tier 7 or 8 monsters back into their deck. (Keep Lumiere on the field).
Since Lumir (Level 6 / 500 DEF) is currently on the field, you are allowed to Special Summon Excutie Lilius from your hand.
Fusion is achieved by sending Lumir and Lilius to the Graveyard to summon the Excutie Lumir Frontier main machine.
During that turn, activate Lumir Frontier's effect to shuffle one of your opponent's face-up monsters into their deck.
3. Flip Face Down and Destroy Combo (Counter-Large Monsters) This is the perfect strategy to deal with Maximum monsters or enemies that cannot be shuffled back into your deck (e.g., Level 9 and above).
During your opponent's turn, use traps like Excutie Capture or Shiny Shady to force their main monsters into face-down defense. (You can also use the Curse spell during your turn to flip your own monster face-down.)
It's your turn to summon the monster Allseeing Harvey onto the field.
Activate Harvey's effect, target your opponent's prone monster, and instantly and cleanly destroy it.










































