Mimighoul Deck Breakdown

Cards Usage Statistic

Main Deck

Cooky☆Yummy
Cooky☆Yummy
Cooky☆Yummy
LIGHT 1
Cooky☆Yummy
  • ATK:

  • 1000

  • DEF:

  • 0


If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cooky☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK, or, if this card was Special Summoned by a Synchro Monster's effect, you can destroy that monster instead. You can only use this effect of "Cooky☆Yummy" once per turn.

Cupsie☆Yummy
Cupsie☆Yummy
Cupsie☆Yummy
LIGHT 1
Cupsie☆Yummy
  • ATK:

  • 0

  • DEF:

  • 1600


If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cupsie☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Yummy" card from your Deck to your hand, except "Cupsie☆Yummy", or, if this card was Special Summoned by a Synchro Monster's effect, you can draw 1 card instead. You can only use this effect of "Cupsie☆Yummy" once per turn.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Lollipo☆Yummy
Lollipo☆Yummy
Lollipo☆Yummy
LIGHT 1
Lollipo☆Yummy
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Lollipo☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; shuffle it into the Deck, or, if this card was Special Summoned by a Synchro Monster's effect, you can banish that card instead. You can only use this effect of "Lollipo☆Yummy" once per turn.

Mimighoul Master
Mimighoul Master
Mimighoul Master
EARTH 4
Mimighoul Master
  • ATK:

  • 1800

  • DEF:

  • 1200


Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Mulcharmy Purulia
Mulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Mimighoul Archfiend
Mimighoul Archfiend
Mimighoul Archfiend
EARTH 1
Mimighoul Archfiend
  • ATK:

  • 0

  • DEF:

  • 1900


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.

Mimighoul Dragon
Mimighoul Dragon
Mimighoul Dragon
EARTH 1
Mimighoul Dragon
  • ATK:

  • 500

  • DEF:

  • 2000


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Destroy all face-up monsters you control, except "Mimighoul" monsters. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.

Mimighoul Fairy
Mimighoul Fairy
Mimighoul Fairy
EARTH 1
Mimighoul Fairy
  • ATK:

  • 100

  • DEF:

  • 100


FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.

Mimighoul Slime
Mimighoul Slime
Mimighoul Slime
EARTH 1
Mimighoul Slime
  • ATK:

  • 400

  • DEF:

  • 500


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Slime" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Dark Ruler No More
    Dark Ruler No More
    Dark Ruler No More
    Spell Normal
    Dark Ruler No More

      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



      Tag(s):

      Forbidden Droplet
      Forbidden Droplet
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        Harpie's Feather Duster
        Harpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          Mimighoul Charm
          Mimighoul Charm
          Mimighoul Charm
          Spell Continuous
          Mimighoul Charm

            Once per Chain, during the Main Phase, if a "Mimighoul" monster your opponent controls is flipped face-up: You can randomly choose 1 face-down card in your opponent's Extra Deck, and if it is a monster that can be Special Summoned, Special Summon it to your field, but it cannot activate its effects this turn. If it wasn't, or couldn't be Special Summoned, banish that card. You can only use this effect of "Mimighoul Charm" twice per turn.

            Mimighoul Dungeon
            Mimighoul Dungeon
            Mimighoul Dungeon
            Spell Field
            Mimighoul Dungeon

              "Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.

              Mimighoul Maker
              Mimighoul Maker
              Mimighoul Maker
              Spell Normal
              Mimighoul Maker

                Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.

                Triple Tactics Talent
                Triple Tactics Talent
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  Triple Tactics Thrust
                  Triple Tactics Thrust
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    Yummy☆Surprise
                    Yummy☆Surprise
                    Yummy☆Surprise
                    Spell Quick
                    Yummy☆Surprise

                      Activate 1 of these effects (but you can only use each effect of "Yummy☆Surprise" once per turn); ● Target 2 LIGHT Beast monsters you control and 2 cards your opponent controls; return them to the hand. ● Special Summon 1 "Yummy" monster from your hand or GY, but it cannot attack directly this turn. ● Return 1 Field Spell from your face-up field or GY to the hand, then you can place 1 "Yummy" Field Spell from your hand face-up on your field.

                      Yummysment★Acrockie
                      Yummysment★Acrockie
                      Yummysment★Acrockie
                      Spell Field
                      Yummysment★Acrockie

                        If you Synchro Summon a LIGHT Beast Synchro Monster: You can target 1 card your opponent controls; destroy it. If a face-up monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can Special Summon 1 "Yummy" monster from your Deck. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place them and this card on the bottom of the Deck in any order. You can only use each effect of "Yummysment★Acrockie" once per turn.

                        Yummysment☆Minion
                        Yummysment☆Minion
                        Yummysment☆Minion
                        Spell Field
                        Yummysment☆Minion

                          "Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of "Yummysment☆Minion" once per turn. If you control a Link-1 monster: You can target 1 Level 1 "Yummy" monster in your GY; Special Summon it. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place them and this card on the bottom of the Deck in any order.

                          Dimensional Barrier
                          Dimensional Barrier
                          Dimensional Barrier
                          Trap Normal
                          Dimensional Barrier

                            Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                            Harpie's Feather Storm
                            Harpie's Feather Storm
                            Harpie's Feather Storm
                            Trap Normal
                            Harpie's Feather Storm

                              If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                              Infinite Impermanence
                              Infinite Impermanence
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                Mimighoul Room
                                Mimighoul Room
                                Mimighoul Room
                                Trap Normal
                                Mimighoul Room

                                  Special Summon 1 "Mimighoul" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of "Mimighoul" cards you control; return them to the hand. You can only use 1 "Mimighoul Room" effect per turn, and only once that turn.

                                  Extra Deck

                                  Link Spider
                                  Link Spider
                                  Link Spider
                                  EARTH
                                  Link Spider
                                  • ATK:

                                  • 1000

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.

                                  Relinquished Anima
                                  Relinquished Anima
                                  Relinquished Anima
                                  DARK
                                  Relinquished Anima
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Top


                                  1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                                  S:P Little Knight
                                  S:P Little Knight
                                  S:P Little Knight
                                  DARK
                                  S:P Little Knight
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Right


                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                  Salamangreat Almiraj
                                  Salamangreat Almiraj
                                  Salamangreat Almiraj
                                  FIRE
                                  Salamangreat Almiraj
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Bottom-Right


                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                                  Yummy★Snatchy
                                  Yummy★Snatchy
                                  Yummy★Snatchy
                                  LIGHT
                                  Yummy★Snatchy
                                  • ATK:

                                  • 600

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Yummy" monster.

                                  Herald of the Arc Light
                                  Herald of the Arc Light
                                  Herald of the Arc Light
                                  LIGHT 4
                                  Herald of the Arc Light
                                  • ATK:

                                  • 600

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                                  Cooky★Yummy Way
                                  Cooky★Yummy Way
                                  Cooky★Yummy Way
                                  LIGHT 2
                                  Cooky★Yummy Way
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 0


                                  1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky☆Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.

                                  Cupsie★Yummy Way
                                  Cupsie★Yummy Way
                                  Cupsie★Yummy Way
                                  LIGHT 2
                                  Cupsie★Yummy Way
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 2200


                                  1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cupsie★Yummy Way" once per turn. If this card is Synchro Summoned: You can add 2 "Yummy" monsters from your Deck to your hand, then discard 1 card. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.

                                  Lollipo★Yummy Way
                                  Lollipo★Yummy Way
                                  Lollipo★Yummy Way
                                  LIGHT 2
                                  Lollipo★Yummy Way
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Lollipo☆Yummy Way" once per turn. If this card is Synchro Summoned: You can Special Summon 2 "Yummy" monsters from your GY, but negate their effects. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.

                                  Martial Metal Marcher
                                  Martial Metal Marcher
                                  Martial Metal Marcher
                                  WIND 3
                                  Martial Metal Marcher
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 2200


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                                  Silvera, Wolf Tamer of the White Forest
                                  Silvera, Wolf Tamer of the White Forest
                                  Silvera, Wolf Tamer of the White Forest
                                  LIGHT 6
                                  Silvera, Wolf Tamer of the White Forest
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 2400


                                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.

                                  Giant Mimighoul
                                  Giant Mimighoul
                                  Giant Mimighoul
                                  EARTH
                                  Giant Mimighoul
                                  • ATK:

                                  • 1300

                                  • DEF:

                                  • 2000


                                  2 Level 1 monsters Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.

                                  Mimighoul Throne
                                  Mimighoul Throne
                                  Mimighoul Throne
                                  EARTH
                                  Mimighoul Throne
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1000


                                  2 Level 1 "Mimighoul" monsters You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.

                                  Ripple Bird
                                  Ripple Bird
                                  Ripple Bird
                                  WIND
                                  Ripple Bird
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 0


                                  2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.

                                  Main: 57 Extra: 15

                                  2 cardCooky☆Yummy 2 cardCooky☆Yummy
                                  Cooky☆Yummy
                                  LIGHT 1
                                  Cooky☆Yummy
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 0


                                  If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cooky☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK, or, if this card was Special Summoned by a Synchro Monster's effect, you can destroy that monster instead. You can only use this effect of "Cooky☆Yummy" once per turn.


                                  3 cardCupsie☆Yummy 3 cardCupsie☆Yummy
                                  Cupsie☆Yummy
                                  LIGHT 1
                                  Cupsie☆Yummy
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1600


                                  If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cupsie☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Yummy" card from your Deck to your hand, except "Cupsie☆Yummy", or, if this card was Special Summoned by a Synchro Monster's effect, you can draw 1 card instead. You can only use this effect of "Cupsie☆Yummy" once per turn.


                                  3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                                  Droll & Lock Bird
                                  WIND 1
                                  Droll & Lock Bird
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                  2 cardKashtira Fenrir
                                  2 cardKashtira Fenrir
                                  Kashtira Fenrir
                                  EARTH 7
                                  Kashtira Fenrir
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2400


                                  If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                  3 cardLollipo☆Yummy 3 cardLollipo☆Yummy
                                  Lollipo☆Yummy
                                  LIGHT 1
                                  Lollipo☆Yummy
                                  • ATK:

                                  • 600

                                  • DEF:

                                  • 1200


                                  If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Lollipo☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; shuffle it into the Deck, or, if this card was Special Summoned by a Synchro Monster's effect, you can banish that card instead. You can only use this effect of "Lollipo☆Yummy" once per turn.


                                  1 cardMimighoul Master 1 cardMimighoul Master
                                  Mimighoul Master
                                  EARTH 4
                                  Mimighoul Master
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1200


                                  Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.


                                  3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                                  Mulcharmy Fuwalos
                                  WIND 4
                                  Mulcharmy Fuwalos
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 600


                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                  2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
                                  Mulcharmy Purulia
                                  WATER 4
                                  Mulcharmy Purulia
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 600


                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                  2 cardMimighoul Archfiend 2 cardMimighoul Archfiend
                                  Mimighoul Archfiend
                                  EARTH 1
                                  Mimighoul Archfiend
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1900


                                  FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.


                                  3 cardMimighoul Dragon 3 cardMimighoul Dragon
                                  Mimighoul Dragon
                                  EARTH 1
                                  Mimighoul Dragon
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 2000


                                  FLIP: If it is the Main Phase: Apply these effects in sequence. ● Destroy all face-up monsters you control, except "Mimighoul" monsters. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.


                                  1 cardMimighoul Fairy 1 cardMimighoul Fairy
                                  Mimighoul Fairy
                                  EARTH 1
                                  Mimighoul Fairy
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 100


                                  FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.


                                  1 cardMimighoul Slime 1 cardMimighoul Slime
                                  Mimighoul Slime
                                  EARTH 1
                                  Mimighoul Slime
                                  • ATK:

                                  • 400

                                  • DEF:

                                  • 500


                                  FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Slime" once per turn.


                                  3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                  Ash Blossom & Joyous Spring
                                  FIRE 3
                                  Ash Blossom & Joyous Spring
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                  2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
                                  Ghost Belle & Haunted Mansion
                                  EARTH 3
                                  Ghost Belle & Haunted Mansion
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                  2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
                                  Ghost Ogre & Snow Rabbit
                                  LIGHT 3
                                  Ghost Ogre & Snow Rabbit
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                  1 cardCalled by the Grave
                                  1 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    1 cardDark Ruler No More 1 cardDark Ruler No More
                                    Dark Ruler No More
                                    Spell Normal
                                    Dark Ruler No More

                                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                      Tag(s):

                                      3 cardForbidden Droplet 3 cardForbidden Droplet
                                      Forbidden Droplet
                                      Spell Quick
                                      Forbidden Droplet

                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                        Tag(s):

                                        1 cardHarpie's Feather Duster
                                        1 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          1 cardMimighoul Charm 1 cardMimighoul Charm
                                          Mimighoul Charm
                                          Spell Continuous
                                          Mimighoul Charm

                                            Once per Chain, during the Main Phase, if a "Mimighoul" monster your opponent controls is flipped face-up: You can randomly choose 1 face-down card in your opponent's Extra Deck, and if it is a monster that can be Special Summoned, Special Summon it to your field, but it cannot activate its effects this turn. If it wasn't, or couldn't be Special Summoned, banish that card. You can only use this effect of "Mimighoul Charm" twice per turn.


                                            1 cardMimighoul Dungeon 1 cardMimighoul Dungeon
                                            Mimighoul Dungeon
                                            Spell Field
                                            Mimighoul Dungeon

                                              "Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.


                                              2 cardMimighoul Maker 2 cardMimighoul Maker
                                              Mimighoul Maker
                                              Spell Normal
                                              Mimighoul Maker

                                                Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.


                                                1 cardRaigeki
                                                1 cardRaigeki
                                                Raigeki
                                                Spell Normal
                                                Raigeki

                                                  Destroy all monsters your opponent controls.




                                                  Tag(s):

                                                  1 cardTriple Tactics Talent
                                                  1 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    2 cardTriple Tactics Thrust 2 cardTriple Tactics Thrust
                                                    Triple Tactics Thrust
                                                    Spell Normal
                                                    Triple Tactics Thrust

                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                      2 cardYummy☆Surprise 2 cardYummy☆Surprise
                                                      Yummy☆Surprise
                                                      Spell Quick
                                                      Yummy☆Surprise

                                                        Activate 1 of these effects (but you can only use each effect of "Yummy☆Surprise" once per turn); ● Target 2 LIGHT Beast monsters you control and 2 cards your opponent controls; return them to the hand. ● Special Summon 1 "Yummy" monster from your hand or GY, but it cannot attack directly this turn. ● Return 1 Field Spell from your face-up field or GY to the hand, then you can place 1 "Yummy" Field Spell from your hand face-up on your field.


                                                        1 cardYummysment★Acrockie 1 cardYummysment★Acrockie
                                                        Yummysment★Acrockie
                                                        Spell Field
                                                        Yummysment★Acrockie

                                                          If you Synchro Summon a LIGHT Beast Synchro Monster: You can target 1 card your opponent controls; destroy it. If a face-up monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can Special Summon 1 "Yummy" monster from your Deck. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place them and this card on the bottom of the Deck in any order. You can only use each effect of "Yummysment★Acrockie" once per turn.


                                                          1 cardYummysment☆Minion 1 cardYummysment☆Minion
                                                          Yummysment☆Minion
                                                          Spell Field
                                                          Yummysment☆Minion

                                                            "Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of "Yummysment☆Minion" once per turn. If you control a Link-1 monster: You can target 1 Level 1 "Yummy" monster in your GY; Special Summon it. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place them and this card on the bottom of the Deck in any order.


                                                            1 cardDimensional Barrier 1 cardDimensional Barrier
                                                            Dimensional Barrier
                                                            Trap Normal
                                                            Dimensional Barrier

                                                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                              1 cardHarpie's Feather Storm 1 cardHarpie's Feather Storm
                                                              Harpie's Feather Storm
                                                              Trap Normal
                                                              Harpie's Feather Storm

                                                                If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                                                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                Infinite Impermanence
                                                                Trap Normal
                                                                Infinite Impermanence

                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                  1 cardMimighoul Room 1 cardMimighoul Room
                                                                  Mimighoul Room
                                                                  Trap Normal
                                                                  Mimighoul Room

                                                                    Special Summon 1 "Mimighoul" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of "Mimighoul" cards you control; return them to the hand. You can only use 1 "Mimighoul Room" effect per turn, and only once that turn.


                                                                    1 cardLink Spider 1 cardLink Spider
                                                                    Link Spider
                                                                    EARTH
                                                                    Link Spider
                                                                    • ATK:

                                                                    • 1000

                                                                    • LINK-1

                                                                    Link Arrow:

                                                                    Bottom


                                                                    1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                                    1 cardRelinquished Anima 1 cardRelinquished Anima
                                                                    Relinquished Anima
                                                                    DARK
                                                                    Relinquished Anima
                                                                    • ATK:

                                                                    • 0

                                                                    • LINK-1

                                                                    Link Arrow:

                                                                    Top


                                                                    1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                    1 cardS:P Little Knight
                                                                    1 cardS:P Little Knight
                                                                    S:P Little Knight
                                                                    DARK
                                                                    S:P Little Knight
                                                                    • ATK:

                                                                    • 1600

                                                                    • LINK-2

                                                                    Link Arrow:

                                                                    Left

                                                                    Right


                                                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                    1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                                                    Salamangreat Almiraj
                                                                    FIRE
                                                                    Salamangreat Almiraj
                                                                    • ATK:

                                                                    • 0

                                                                    • LINK-1

                                                                    Link Arrow:

                                                                    Bottom-Right


                                                                    1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                    2 cardYummy★Snatchy 2 cardYummy★Snatchy
                                                                    Yummy★Snatchy
                                                                    LIGHT
                                                                    Yummy★Snatchy
                                                                    • ATK:

                                                                    • 600

                                                                    • LINK-1

                                                                    Link Arrow:

                                                                    Bottom


                                                                    1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Yummy" monster.


                                                                    1 cardHerald of the Arc Light 1 cardHerald of the Arc Light
                                                                    Herald of the Arc Light
                                                                    LIGHT 4
                                                                    Herald of the Arc Light
                                                                    • ATK:

                                                                    • 600

                                                                    • DEF:

                                                                    • 1000


                                                                    1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                                    1 cardCooky★Yummy Way 1 cardCooky★Yummy Way
                                                                    Cooky★Yummy Way
                                                                    LIGHT 2
                                                                    Cooky★Yummy Way
                                                                    • ATK:

                                                                    • 1600

                                                                    • DEF:

                                                                    • 0


                                                                    1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky☆Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                                                    1 cardCupsie★Yummy Way 1 cardCupsie★Yummy Way
                                                                    Cupsie★Yummy Way
                                                                    LIGHT 2
                                                                    Cupsie★Yummy Way
                                                                    • ATK:

                                                                    • 0

                                                                    • DEF:

                                                                    • 2200


                                                                    1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cupsie★Yummy Way" once per turn. If this card is Synchro Summoned: You can add 2 "Yummy" monsters from your Deck to your hand, then discard 1 card. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                                                    1 cardLollipo★Yummy Way 1 cardLollipo★Yummy Way
                                                                    Lollipo★Yummy Way
                                                                    LIGHT 2
                                                                    Lollipo★Yummy Way
                                                                    • ATK:

                                                                    • 1200

                                                                    • DEF:

                                                                    • 1200


                                                                    1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Lollipo☆Yummy Way" once per turn. If this card is Synchro Summoned: You can Special Summon 2 "Yummy" monsters from your GY, but negate their effects. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                                                    1 cardMartial Metal Marcher 1 cardMartial Metal Marcher
                                                                    Martial Metal Marcher
                                                                    WIND 3
                                                                    Martial Metal Marcher
                                                                    • ATK:

                                                                    • 500

                                                                    • DEF:

                                                                    • 2200


                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                                                    1 cardSilvera, Wolf Tamer of the White Forest 1 cardSilvera, Wolf Tamer of the White Forest
                                                                    Silvera, Wolf Tamer of the White Forest
                                                                    LIGHT 6
                                                                    Silvera, Wolf Tamer of the White Forest
                                                                    • ATK:

                                                                    • 1900

                                                                    • DEF:

                                                                    • 2400


                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                    1 cardGiant Mimighoul 1 cardGiant Mimighoul
                                                                    Giant Mimighoul
                                                                    EARTH
                                                                    Giant Mimighoul
                                                                    • ATK:

                                                                    • 1300

                                                                    • DEF:

                                                                    • 2000


                                                                    2 Level 1 monsters Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.


                                                                    1 cardMimighoul Throne 1 cardMimighoul Throne
                                                                    Mimighoul Throne
                                                                    EARTH
                                                                    Mimighoul Throne
                                                                    • ATK:

                                                                    • 0

                                                                    • DEF:

                                                                    • 1000


                                                                    2 Level 1 "Mimighoul" monsters You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.


                                                                    1 cardRipple Bird 1 cardRipple Bird
                                                                    Ripple Bird
                                                                    WIND
                                                                    Ripple Bird
                                                                    • ATK:

                                                                    • 1000

                                                                    • DEF:

                                                                    • 0


                                                                    2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.



                                                                    MIMIGHOUL Decks in TCG








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