Monarch Deck Breakdown

Cards Usage Statistic

Main Deck

Botanical Lion
Botanical Lion
Botanical Lion
EARTH 4
Botanical Lion
  • ATK:

  • 1600

  • DEF:

  • 2000


This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.

Caius the Shadow Monarch
Caius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Dandylion
Dandylion
Dandylion
EARTH 3
Dandylion
  • ATK:

  • 300

  • DEF:

  • 300


If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Koa'ki Meiru Gravirose
Koa'ki Meiru Gravirose
Koa'ki Meiru Gravirose
FIRE 4
Koa'ki Meiru Gravirose
  • ATK:

  • 1900

  • DEF:

  • 1300


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in you hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.

Lonefire Blossom
Lonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.

Lord Poison
Lord Poison
Lord Poison
WATER 4
Lord Poison
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.

Tytannial, Princess of Camellias
Tytannial, Princess of Camellias
Tytannial, Princess of Camellias
WIND 8
Tytannial, Princess of Camellias
  • ATK:

  • 2800

  • DEF:

  • 2600


When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.

Copy Plant
Copy Plant
Copy Plant
WIND 1
Copy Plant
  • ATK:

  • 0

  • DEF:

  • 0


Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn.

Debris Dragon
Debris Dragon
Debris Dragon
WIND 4
Debris Dragon
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.

Brain Control
Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

    Creature Swap
    Creature Swap
    Creature Swap
    Spell Normal
    Creature Swap

      Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

      Foolish Burial
      Foolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        Giant Trunade
        Giant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Lightning Vortex
            Lightning Vortex
            Lightning Vortex
            Spell Normal
            Lightning Vortex

              Discard 1 card; destroy all face-up monsters your opponent controls.

              Miracle Fertilizer
              Miracle Fertilizer
              Miracle Fertilizer
              Spell Continuous
              Miracle Fertilizer

                Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.

                Mystical Space Typhoon
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.

                  Soul Release
                  Soul Release
                  Soul Release
                  Spell Normal
                  Soul Release

                    Target up to 5 cards in any GY(s); banish them.

                    Bottomless Trap Hole
                    Bottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                      Compulsory Evacuation Device
                      Compulsory Evacuation Device
                      Compulsory Evacuation Device
                      Trap Normal
                      Compulsory Evacuation Device

                        Target 1 monster on the field; return that target to the hand.

                        Divine Wrath
                        Divine Wrath
                        Divine Wrath
                        Trap Counter
                        Divine Wrath

                          When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.

                          Dust Tornado
                          Dust Tornado
                          Dust Tornado
                          Trap Normal
                          Dust Tornado

                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                            Karma Cut
                            Karma Cut
                            Karma Cut
                            Trap Normal
                            Karma Cut

                              Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

                              Light-Imprisoning Mirror
                              Light-Imprisoning Mirror
                              Light-Imprisoning Mirror
                              Trap Continuous
                              Light-Imprisoning Mirror

                                Negate all LIGHT monster effects activated on the field or in the Graveyard.

                                Mirror Force
                                Mirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                  Phoenix Wing Wind Blast
                                  Phoenix Wing Wind Blast
                                  Phoenix Wing Wind Blast
                                  Trap Normal
                                  Phoenix Wing Wind Blast

                                    Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.

                                    Trap Dustshoot
                                    Trap Dustshoot
                                    Trap Dustshoot
                                    Trap Normal
                                    Trap Dustshoot

                                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                      Trap Stun
                                      Trap Stun
                                      Trap Stun
                                      Trap Normal
                                      Trap Stun

                                        Negate all other Trap effects on the field this turn.

                                        Extra Deck

                                        Chimeratech Fortress Dragon
                                        Chimeratech Fortress Dragon
                                        Chimeratech Fortress Dragon
                                        DARK 8
                                        Chimeratech Fortress Dragon
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                        Ally of Justice Catastor
                                        Ally of Justice Catastor
                                        Ally of Justice Catastor
                                        DARK 5
                                        Ally of Justice Catastor
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1200


                                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                        Ancient Fairy Dragon
                                        Ancient Fairy Dragon
                                        Ancient Fairy Dragon
                                        LIGHT 7
                                        Ancient Fairy Dragon
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 3000


                                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                        Armory Arm
                                        Armory Arm
                                        Armory Arm
                                        LIGHT 4
                                        Armory Arm
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1200


                                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                                        Black Rose Dragon
                                        Black Rose Dragon
                                        Black Rose Dragon
                                        FIRE 7
                                        Black Rose Dragon
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1800


                                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                        Brionac, Dragon of the Ice Barrier
                                        Brionac, Dragon of the Ice Barrier
                                        Brionac, Dragon of the Ice Barrier
                                        WATER 6
                                        Brionac, Dragon of the Ice Barrier
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1400


                                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                        Colossal Fighter
                                        Colossal Fighter
                                        Colossal Fighter
                                        DARK 8
                                        Colossal Fighter
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                                        Flamvell Uruquizas
                                        Flamvell Uruquizas
                                        Flamvell Uruquizas
                                        FIRE 6
                                        Flamvell Uruquizas
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 400


                                        1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

                                        Goyo Guardian
                                        Goyo Guardian
                                        Goyo Guardian
                                        EARTH 6
                                        Goyo Guardian
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2000


                                        1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                                        Iron Chain Dragon
                                        Iron Chain Dragon
                                        Iron Chain Dragon
                                        EARTH 6
                                        Iron Chain Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1300


                                        1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.

                                        Mist Wurm
                                        Mist Wurm
                                        Mist Wurm
                                        WIND 9
                                        Mist Wurm
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1500


                                        1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

                                        Red Dragon Archfiend
                                        Red Dragon Archfiend
                                        Red Dragon Archfiend
                                        DARK 8
                                        Red Dragon Archfiend
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.

                                        Stardust Dragon
                                        Stardust Dragon
                                        Stardust Dragon
                                        WIND 8
                                        Stardust Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                        Thought Ruler Archfiend
                                        Thought Ruler Archfiend
                                        Thought Ruler Archfiend
                                        DARK 8
                                        Thought Ruler Archfiend
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2300


                                        1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.

                                        Main: 56 Extra: 14

                                        3 cardBotanical Lion 3 cardBotanical Lion
                                        Botanical Lion
                                        EARTH 4
                                        Botanical Lion
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 2000


                                        This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.


                                        2 cardCaius the Shadow Monarch 2 cardCaius the Shadow Monarch
                                        Caius the Shadow Monarch
                                        DARK 6
                                        Caius the Shadow Monarch
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1000


                                        If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


                                        2 cardCyber Dragon 2 cardCyber Dragon
                                        Cyber Dragon
                                        LIGHT 5
                                        Cyber Dragon
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1600


                                        If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                        2 cardD.D. Crow 2 cardD.D. Crow
                                        D.D. Crow
                                        DARK 1
                                        D.D. Crow
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 100


                                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                        2 cardDandylion
                                        2 cardDandylion
                                        Dandylion
                                        EARTH 3
                                        Dandylion
                                        • ATK:

                                        • 300

                                        • DEF:

                                        • 300


                                        If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.


                                        1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                                        Gorz the Emissary of Darkness
                                        DARK 7
                                        Gorz the Emissary of Darkness
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2500


                                        When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                        2 cardKoa'ki Meiru Gravirose 2 cardKoa'ki Meiru Gravirose
                                        Koa'ki Meiru Gravirose
                                        FIRE 4
                                        Koa'ki Meiru Gravirose
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1300


                                        During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in you hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.


                                        2 cardLonefire Blossom 2 cardLonefire Blossom
                                        Lonefire Blossom
                                        FIRE 3
                                        Lonefire Blossom
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 1400


                                        Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


                                        2 cardLord Poison 2 cardLord Poison
                                        Lord Poison
                                        WATER 4
                                        Lord Poison
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1000


                                        If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.


                                        3 cardTytannial, Princess of Camellias 3 cardTytannial, Princess of Camellias
                                        Tytannial, Princess of Camellias
                                        WIND 8
                                        Tytannial, Princess of Camellias
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2600


                                        When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.


                                        1 cardCopy Plant 1 cardCopy Plant
                                        Copy Plant
                                        WIND 1
                                        Copy Plant
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn.


                                        2 cardDebris Dragon 2 cardDebris Dragon
                                        Debris Dragon
                                        WIND 4
                                        Debris Dragon
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 2000


                                        When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.


                                        1 cardBrain Control 1 cardBrain Control
                                        Brain Control
                                        Spell Normal
                                        Brain Control

                                          Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                          2 cardCreature Swap
                                          2 cardCreature Swap
                                          Creature Swap
                                          Spell Normal
                                          Creature Swap

                                            Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


                                            1 cardFoolish Burial
                                            1 cardFoolish Burial
                                            Foolish Burial
                                            Spell Normal
                                            Foolish Burial

                                              Send 1 monster from your Deck to the GY.




                                              Tag(s):

                                              1 cardGiant Trunade
                                              1 cardGiant Trunade
                                              Giant Trunade
                                              Spell Normal
                                              Giant Trunade

                                                Return all Spell and Trap Cards on the field to the hand.


                                                1 cardHeavy Storm
                                                1 cardHeavy Storm
                                                Heavy Storm
                                                Spell Normal
                                                Heavy Storm

                                                  Destroy all Spell and Trap Cards on the field.


                                                  2 cardLightning Vortex
                                                  2 cardLightning Vortex
                                                  Lightning Vortex
                                                  Spell Normal
                                                  Lightning Vortex

                                                    Discard 1 card; destroy all face-up monsters your opponent controls.


                                                    3 cardMiracle Fertilizer 3 cardMiracle Fertilizer
                                                    Miracle Fertilizer
                                                    Spell Continuous
                                                    Miracle Fertilizer

                                                      Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.


                                                      1 cardMystical Space Typhoon
                                                      1 cardMystical Space Typhoon
                                                      Mystical Space Typhoon
                                                      Spell Quick
                                                      Mystical Space Typhoon

                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                        1 cardSoul Release 1 cardSoul Release
                                                        Soul Release
                                                        Spell Normal
                                                        Soul Release

                                                          Target up to 5 cards in any GY(s); banish them.


                                                          2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                          Bottomless Trap Hole
                                                          Trap Normal
                                                          Bottomless Trap Hole

                                                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                            2 cardCompulsory Evacuation Device 2 cardCompulsory Evacuation Device
                                                            Compulsory Evacuation Device
                                                            Trap Normal
                                                            Compulsory Evacuation Device

                                                              Target 1 monster on the field; return that target to the hand.


                                                              2 cardDivine Wrath 2 cardDivine Wrath
                                                              Divine Wrath
                                                              Trap Counter
                                                              Divine Wrath

                                                                When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


                                                                2 cardDust Tornado 2 cardDust Tornado
                                                                Dust Tornado
                                                                Trap Normal
                                                                Dust Tornado

                                                                  Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                                  3 cardKarma Cut 3 cardKarma Cut
                                                                  Karma Cut
                                                                  Trap Normal
                                                                  Karma Cut

                                                                    Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                                    2 cardLight-Imprisoning Mirror 2 cardLight-Imprisoning Mirror
                                                                    Light-Imprisoning Mirror
                                                                    Trap Continuous
                                                                    Light-Imprisoning Mirror

                                                                      Negate all LIGHT monster effects activated on the field or in the Graveyard.


                                                                      1 cardMirror Force
                                                                      1 cardMirror Force
                                                                      Mirror Force
                                                                      Trap Normal
                                                                      Mirror Force

                                                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                        2 cardPhoenix Wing Wind Blast 2 cardPhoenix Wing Wind Blast
                                                                        Phoenix Wing Wind Blast
                                                                        Trap Normal
                                                                        Phoenix Wing Wind Blast

                                                                          Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.


                                                                          1 cardTrap Dustshoot
                                                                          1 cardTrap Dustshoot
                                                                          Trap Dustshoot
                                                                          Trap Normal
                                                                          Trap Dustshoot

                                                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                            2 cardTrap Stun 2 cardTrap Stun
                                                                            Trap Stun
                                                                            Trap Normal
                                                                            Trap Stun

                                                                              Negate all other Trap effects on the field this turn.


                                                                              1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                              Chimeratech Fortress Dragon
                                                                              DARK 8
                                                                              Chimeratech Fortress Dragon
                                                                              • ATK:

                                                                              • 0

                                                                              • DEF:

                                                                              • 0


                                                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                              1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                              Ally of Justice Catastor
                                                                              DARK 5
                                                                              Ally of Justice Catastor
                                                                              • ATK:

                                                                              • 2200

                                                                              • DEF:

                                                                              • 1200


                                                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                              1 cardAncient Fairy Dragon
                                                                              1 cardAncient Fairy Dragon
                                                                              Ancient Fairy Dragon
                                                                              LIGHT 7
                                                                              Ancient Fairy Dragon
                                                                              • ATK:

                                                                              • 2100

                                                                              • DEF:

                                                                              • 3000


                                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                                              1 cardArmory Arm 1 cardArmory Arm
                                                                              Armory Arm
                                                                              LIGHT 4
                                                                              Armory Arm
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 1200


                                                                              1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                              Black Rose Dragon
                                                                              FIRE 7
                                                                              Black Rose Dragon
                                                                              • ATK:

                                                                              • 2400

                                                                              • DEF:

                                                                              • 1800


                                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                              Brionac, Dragon of the Ice Barrier
                                                                              WATER 6
                                                                              Brionac, Dragon of the Ice Barrier
                                                                              • ATK:

                                                                              • 2300

                                                                              • DEF:

                                                                              • 1400


                                                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                              1 cardColossal Fighter 1 cardColossal Fighter
                                                                              Colossal Fighter
                                                                              DARK 8
                                                                              Colossal Fighter
                                                                              • ATK:

                                                                              • 2800

                                                                              • DEF:

                                                                              • 1000


                                                                              1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                                              1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                                                              Flamvell Uruquizas
                                                                              FIRE 6
                                                                              Flamvell Uruquizas
                                                                              • ATK:

                                                                              • 2100

                                                                              • DEF:

                                                                              • 400


                                                                              1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                                                              1 cardGoyo Guardian 1 cardGoyo Guardian
                                                                              Goyo Guardian
                                                                              EARTH 6
                                                                              Goyo Guardian
                                                                              • ATK:

                                                                              • 2800

                                                                              • DEF:

                                                                              • 2000


                                                                              1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                                              1 cardIron Chain Dragon 1 cardIron Chain Dragon
                                                                              Iron Chain Dragon
                                                                              EARTH 6
                                                                              Iron Chain Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 1300


                                                                              1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


                                                                              1 cardMist Wurm 1 cardMist Wurm
                                                                              Mist Wurm
                                                                              WIND 9
                                                                              Mist Wurm
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 1500


                                                                              1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                                              1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                                              Red Dragon Archfiend
                                                                              DARK 8
                                                                              Red Dragon Archfiend
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                                              1 cardStardust Dragon 1 cardStardust Dragon
                                                                              Stardust Dragon
                                                                              WIND 8
                                                                              Stardust Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                              1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                                                              Thought Ruler Archfiend
                                                                              DARK 8
                                                                              Thought Ruler Archfiend
                                                                              • ATK:

                                                                              • 2700

                                                                              • DEF:

                                                                              • 2300


                                                                              1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                                                              tcg
                                                                              Monarch
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